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DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:32
  Old Post 19-01-2005 00:23
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Btw myself and Jonny attacked Jamski to the death, so he should only have 1 frigate left right?

Also, for what it's worth Jonny is taking the three bases from the conquest, so I owe him one base.

Jonny is offline Jonny
Emperor
Nashville, Tennessee, USA
Nov 2000
time: 23:32
  Old Post 19-01-2005 00:33
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No, you owe me nothing; because Jamski built another base, we each get 3.

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:32
  Old Post 19-01-2005 00:34
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That was nice of him to build us a base.

joncha is offline joncha
Emperor
North of FOPOG
Jan 2003
time: 21:32
  Old Post 19-01-2005 00:34
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Also sent.

Atragon is offline Atragon
Prince

Nov 2001
time: 00:32
  Old Post 19-01-2005 01:01
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So... Jamski, whatever happened to that supposed 'allied' assault on Hercules?

Hercules is offline Hercules
Emperor
in Tir Na Og
Sep 2002
time: 05:32
  Old Post 19-01-2005 02:32
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Oh that one.

Maybe I should raise the shield again.

Hercules is offline Hercules
Emperor
in Tir Na Og
Sep 2002
time: 05:32
  Old Post 19-01-2005 02:35
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Orders sent.

Oh and btw , awesome graphics Smiley.

The write ups, comments and graphics are excellent.

What with this and the last Nucuular Whar, you are way out there.

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:32
  Old Post 19-01-2005 03:21
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So... Atragon, whatever happened to that supposed 'allied' assault on Hercules?



I guess we both pulled out of that one.

Actually I had a tip that Skanky would be undefended, and it was irressitable (sp?)

-Jam

Atragon is offline Atragon
Prince

Nov 2001
time: 00:32
  Old Post 19-01-2005 03:56
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No problem, I got spied anyways, so it wouldn't have mattered to me.

Hercules is offline Hercules
Emperor
in Tir Na Og
Sep 2002
time: 05:32
  Old Post 19-01-2005 04:05
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quote:
Originally posted by Jamski

Actually I had a tip that Skanky would be undefended, and it was irressitable (sp?)

-Jam


Understatement or what.

Lord Nuclear is offline Lord Nuclear
Duke of Civ3 Hall of Fame

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and the Apolyton University
Jun 2002
time: 21:32
  Old Post 19-01-2005 04:06
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A tip from who?

Theben is offline Theben
Emperor
Dance Dance for the Revolution!
Jan 1970
time: 00:32
  Old Post 19-01-2005 04:27
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A little sparrow told him.

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:32
  Old Post 19-01-2005 04:50
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quote:
Originally posted by DrSpike
Btw myself and Jonny attacked Jamski to the death, so he should only have 1 frigate left right?


Waiting on answer. Will send tomorrow night.

Atragon is offline Atragon
Prince

Nov 2001
time: 00:32
  Old Post 19-01-2005 05:15
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Also waiting on answer.

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:32
  Old Post 19-01-2005 07:17
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Waiting on a question.

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:32
  Old Post 19-01-2005 07:35
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Lose 30 kilos (of popups)

Also waiting on a question.

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:32
  Old Post 19-01-2005 08:00 Visit :) Smiley's homepage!
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Jam's entire fleet consists of, quite appropriately, a lone Jamski-class fighter frigate.

9/14
Waiting for:
Atragon
DrSpike
Ljube
Paddy
Spaced

Atragon is offline Atragon
Prince

Nov 2001
time: 00:32
  Old Post 19-01-2005 08:20
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Sent

Gamecube64 is offline Gamecube64
King
of Persia
Apr 2004
time: 23:32
  Old Post 19-01-2005 08:37
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Someone should frag that frigate.

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:32
  Old Post 19-01-2005 12:28 Visit :) Smiley's homepage!
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#380 Report this post to a moderator
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Eh, just leave a laser frigate at home and you'll have nothing to be afraid of.

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:32
  Old Post 19-01-2005 15:43
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Avatar Enlargement: We've got the solution

I'm increasing the reward for Atragon's head to two bases.

WANTED

Dead, not alive.

The criminal Atragon



Reward: Two bases

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:32
  Old Post 19-01-2005 16:02 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Wanted: Atragon Support Apolyton, buy Alpha Centauri

For Crimes Against People We Have Yet To Meet

Amongst other things

Attachment: wanted.jpg
This has been downloaded 61 time(s).

Atragon is offline Atragon
Prince

Nov 2001
time: 00:32
  Old Post 19-01-2005 16:23
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#383 Report this post to a moderator
Got spare money?

Wow, am I really that big a thorn in your side? I guess I should feel flattered.

MORON is offline MORON
Warlord
Vancouver, Canada
Jun 2001
time: 13:32
  Old Post 19-01-2005 21:10
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Atragon really isn't that big for a threat, since his production is behind, and by the next turn he'd only be at fleet parity with the top 4-basers. Even if he attacks, he risks shields and ~40% chance of losing against the strongest players, in addition to hitting a shield. He also have only one turn to stockpile shields. If he repulsed a attack next turn by shields, he would die in the next turn.

Most 4base starters have 2 turns of shield building time....

The exception is Hercules, whose shield usage leave him with one shield at best by next turn.

Atargon is being targeted to die, not to win....

In around 2~3 turns, shield would be far less significant with projected per turn production reach 30+~bp for surviving top players, who can risk losing 12bp no problem unless some massive battle broke out in the next few turns.

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:32
  Old Post 19-01-2005 21:57 Visit :) Smiley's homepage!
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Shields take out 12 hitpoints, or 6 BP of shipping, less depending on fleet composition in which some ships may just be damaged.

10/14
Wiating for:
DrSpike
Ljube
Paddy
Spaced

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:32
  Old Post 20-01-2005 00:55
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Remove this text

Sent.

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:32
  Old Post 20-01-2005 02:31
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Check this out Nice HTML version of the 1.3 rules, with a link to the upcoming 1.4 rules.

http://www.geocities.com/j_maunders...i_GO_Rules.html

-Jam

Hercules is offline Hercules
Emperor
in Tir Na Og
Sep 2002
time: 05:32
  Old Post 20-01-2005 03:33
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Just when I thought it was safe to venture into GO Space under 1.3 rules.

There is one rule which I am still a little unclear about and it is with regard to deploying spies.

I think in the end (following discussion in GO 5) the rule means you can not send out a built spy (not a Counter-espionage unit) and build/train a new spy in the same turn. Even if you have a spy available built/trained from earlier turns.

So:

Say you built/trained spy A and stockpiled the spy and then ordered a build/train of spy B, three turns later. You would not be allowed to send out spy A on the same turn as you build/train spy B.

or

Do you mean simply, you cannot build a spy and deploy that same newly built spy that same turn.
That is, say you had no spy, and you ordered build/train spy A. You can not use that spy A on that same turn.

In contrast to ship building where you can use the ship to attack or defend, on the same turn it is built.

Can I suggest, use 'build' spy or 'train' spy, not both. I think 'train' is better for the rules.

Last edited by Hercules on 20-01-2005 at 03:46

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:32
  Old Post 20-01-2005 03:36
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quote:
I think in the end (following discussion in GO 5) the rule means you can not send out a built spy (not a Counter-espionage unit) and build a new spy in the same turn. Even if you have a spy available built from earlier.


This is correct. If you build/train a Spy, you cannot use a Spy in the same turn.

-Jam

Hercules is offline Hercules
Emperor
in Tir Na Og
Sep 2002
time: 05:32
  Old Post 20-01-2005 04:00
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And there is one more thing, that's not totally clear in the rules.

It may not be the wisest thing to do but can someone attack two or more different opponents in the same turn. Like say, order, 1/3rd of the fleet to attack opponent A, another 1/4th of the fleet to attack opponent B, and the other 5/12ths of the fleet to defend.

I realise this would make life very difficult and complicated for GMs. I am asking the question, to clarify the rules.

 
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