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snoopy369 is offline snoopy369

Emperor
Of the Peanuts Gallery
Apr 2004
time: 23:25
  Old Post 14-02-2005 07:27
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How about the opposite, essentially?

M: means takes 1/2 damage (regardless) during that battle (and deals no damage at all), but does 1/2 damage compared to normal when the ship fires again.

IE:

MLL-TFF
vs
TLF-TLF

the 1st T for defender would do 1/2 damage in the first battle, but then later on during the TvsT battle in the second wave, the attacker's T does 1/2 damage itself.

If it is
TLL-FFT
vs
MTL-FFL

then the T does 1/2 damage to the defender in battle 1, but in battle 2 (L vs T) the T of the defender does 1/2 damage compared to the normal 1/2 it would do anyway to a laser, so the T fights at cumulatively 1/4 strength. (The 1/2 vs M is regardless of the weapon)

Still can only do 1 M per battle, both attacker and defender can do it. The M always corresponds to a weapon type, the weapon type it is supplanting - ie, if you only have 1 T in your orders, it's supplanting a T and so it cuts in 1/2 the attack/defense value of your torpedo boats. Essentially it's saying your Torpedo boats are spending one of their attack turns running away and avoiding getting hit, and NOT dealing any damage of their own.

Effect on battle: Would help fleets that are vulnerable to one particular type of weapon by removing one of the two chances they're going to have to be slaughtered by it at 2x. Also would help single-weapon fleets take less damage before the second wave - ie if I have a single weapon L fleet, i'll go MLL-TFF or something and do all my damage while taking much less in the first wave.

Atragon is offline Atragon
Prince

Nov 2001
time: 00:25
  Old Post 14-02-2005 08:13
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I'm sorry snoopy, I don't get what you just said at all...

snoopy369 is offline snoopy369

Emperor
Of the Peanuts Gallery
Apr 2004
time: 23:25
  Old Post 14-02-2005 08:22
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hehe probably because i've not enough experience to make sense here

I was suggesting taking M and making it a defensive action instead of an offensive action.

You put in an M order instead of an order of one of the 3 types, right?

so LLT-TFF becomes LLM-TFF, M replacing T, right?

So during the "M" battle, you take 1/2 damage (instead of double!) but otherwise do not oppose the opponent.

Then, during the other battle with that weapon - the one M replaces, in this case T - you get a 50% penalty (do 1/2 damage) compared to what you would have normally done.

Essentially, in this example, during the first wave, my Torpedo ships run away from the opponents, taking 1/2 damage compared to normal damage. Then, when they turn around and come back to attack in the second wave, they do 1/2 damage because they ran away the first time.

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:25
  Old Post 14-02-2005 08:35 Visit :) Smiley's homepage!
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Don't worry, you've got some more time- Round 7.15 won't be the last one.

snoopy369 is offline snoopy369

Emperor
Of the Peanuts Gallery
Apr 2004
time: 23:25
  Old Post 14-02-2005 08:46
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hehe good to know

I fixed the icons and made the 'main process' buttons. You'll run it by
a) 'delete all'
b) update spreadsheet
c) 'fill all'

There's also an all-in-one button, but it won't delete all of the old ones unless nobody built anything that turn so it will probably get deleted.

Now i'll work on the process portions

snoopy369 is offline snoopy369

Emperor
Of the Peanuts Gallery
Apr 2004
time: 23:25
  Old Post 14-02-2005 08:59
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Hmm, question.

In alliance combat, all allies use the same OOB, I see. But do all allies use bunched/spread and closein/backoff the same? or different?

Sparrowhawk is offline Sparrowhawk

King
Canada CST
Apr 1999
time: 23:25
  Old Post 14-02-2005 09:18
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All allies must use the EXACT same OoB (including bunched/spread and closein/backoff) or they do not attack as allies.

Ljube can back me up on this one

* Sparrowhawk

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:25
  Old Post 14-02-2005 09:44 Visit :) Smiley's homepage!
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Yes, Sparrow is correct.

Galactic Overlord is really picking up steam now, with both graphics and programming. Now we just need someone to code an AI, and it could become a real game.

Lord Nuclear is offline Lord Nuclear
Duke of Civ3 Hall of Fame

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Jun 2002
time: 21:25
  Old Post 14-02-2005 09:48
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We should add Jedi to Galactic Overlord.

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:25
  Old Post 14-02-2005 09:53
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My new favorite OOB

MFL and shiii

snoopy369 is offline snoopy369

Emperor
Of the Peanuts Gallery
Apr 2004
time: 23:25
  Old Post 14-02-2005 09:54
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hehe ... AI might not be very hard. Who knows

I'm working on the spreadsheet. Figuring out which ships to kill off looks to be the hardest part at the moment ... That may be left up to the GM, but it is probably not that hard.

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:25
  Old Post 14-02-2005 10:26 Visit :) Smiley's homepage!
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The largest obstacle to AI programming would probably be the allied attacking and negotiating.

Spreadsheet looks very good so far.

snoopy369 is offline snoopy369

Emperor
Of the Peanuts Gallery
Apr 2004
time: 23:25
  Old Post 14-02-2005 11:01
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hehe ... well the AI could always go the Civ3 route and just ally with other AI countries most of the time

[Exodus] Pheoni is offline [Exodus] Pheoni
Chieftain
London, UK
Jan 2005
time: 05:25
  Old Post 14-02-2005 15:32
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im in again hopefully i wonnt go out in the first round this time lol

b
b
c

:P

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:25
  Old Post 14-02-2005 18:00
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No, everyone has at least 2 rounds now.

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:25
  Old Post 15-02-2005 04:24
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quote:
Originally posted by Smiley
Yes, Sparrow is correct.

Galactic Overlord is really picking up steam now, with both graphics and programming. Now we just need someone to code an AI, and it could become a real game.


Yeah, worth a few quid.

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:25
  Old Post 16-02-2005 17:02 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Oh a new game

yes please

Issue 1 - b

Issue 2 - b

Issue 3 - d

Issue 4 - a

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:25
  Old Post 16-02-2005 17:55
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Updated.

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:25
  Old Post 17-02-2005 00:54 Visit :) Smiley's homepage!
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GO VII is for all practical purposes over now. The GO VIII game thread will go up sometime this weekend.

We've got 19 signed up right now, I'd like to run this game with 22.

So,

Gamecube 64
Moron
Theben

any of you interested? anyone else can also sign up.

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:25
  Old Post 17-02-2005 01:10
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Well, Smiley, we need to finalise the M orders then, before we run out of time I'm going to be adamant that they only get used once in an OoB, and that they double (100%) the next weapon's value, that all un-opposed attacks count double, and that M orders don't count for "unopposed" I guess you can offer an opinion on now. The rest of you who are not Smiley, I value your input too, but this ain't a democracy. Just because you suggest a smart change to the rules don't expect to get respect and a vote in the Galactic Council any time soon. Just be reassurred that because all the players play with the same restrictions, that the game will always be fair.

b) Are we going with the increased ship Hit Points as well, Smiley?

c) I was thinking of fitting the ships with Shields... ....well actually a new weapon type "Shieldgenerator Ships". They count double against Torpedoes and Fighters and triple (x3) vs Lasers, but if they beat the opponent cause no damage... maybe an option for future games of GO...

-Jam

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:25
  Old Post 17-02-2005 01:30
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M rules as proposed by Jamski are acceptable.

b) yes to increased hit points

c) let's try shield generators in GO IX

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:25
  Old Post 17-02-2005 01:48
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quote:
Originally posted by Ljube-ljcvetko
M rules as proposed by Jamski are acceptable.

b) yes to increased hit points

c) let's try shield generators in GO IX


ditto

Atragon is offline Atragon
Prince

Nov 2001
time: 00:25
  Old Post 17-02-2005 02:22
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Ditto here, those changes make sense to me.

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:25
  Old Post 17-02-2005 02:29 Visit :) Smiley's homepage!
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Increased hit points This will make battles less random.

Shieldgenerators Interesting idea, but don't change too many variables at once.

Unopposed doing double damage With longer battles as a result of the 50% extra hitpoints, this makes more sense now since a couple of frigates won't cut it.

Maneuver not counting for unopposed With it limited to one use, it looks alright.


Snoopy369- finally got some time to play with the spreadsheet. That autofill button

Which of the above changes does the combat sheet account for?

snoopy369 is offline snoopy369

Emperor
Of the Peanuts Gallery
Apr 2004
time: 23:25
  Old Post 17-02-2005 04:38
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quote:
Originally posted by Smiley
Increased hit points This will make battles less random.

Shieldgenerators Interesting idea, but don't change too many variables at once.

Unopposed doing double damage With longer battles as a result of the 50% extra hitpoints, this makes more sense now since a couple of frigates won't cut it.

Maneuver not counting for unopposed With it limited to one use, it looks alright.


Snoopy369- finally got some time to play with the spreadsheet. That autofill button

Which of the above changes does the combat sheet account for?


Increased hit points, easily of course.

Unopposed doing double damage, sure, not a hard one.

Maneuver ... umm, maybe. That'll be the hard one. Give me a few days.

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:25
  Old Post 17-02-2005 06:15
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quote:
Originally posted by Smiley
GO VII is for all practical purposes over now. The GO VIII game thread will go up sometime this weekend.

We've got 19 signed up right now, I'd like to run this game with 22.

So,

Gamecube 64
Moron
Theben

any of you interested? anyone else can also sign up.



Theben has problems with his computer. The last he posted was on 24 January from an Internet cafe. He mentioned he would be away for some time. He also mentioned he had lots of things to do at work. So, I don't think he'll show for this GO. Perhaps for the next.

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:25
  Old Post 17-02-2005 07:38 Visit :) Smiley's homepage!
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Snoopy- there's plenty of time, there won't be any battles the first round.

Lord Nuclear is offline Lord Nuclear
Duke of Civ3 Hall of Fame

Donate to the Red Cross
and the Apolyton University
Jun 2002
time: 21:25
  Old Post 17-02-2005 07:44
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When will we start this?

joncha is offline joncha
Emperor
North of FOPOG
Jan 2003
time: 21:25
  Old Post 17-02-2005 07:49
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quote:
Originally posted by Smiley
The GO VIII game thread will go up sometime this weekend.

Lord Nuclear is offline Lord Nuclear
Duke of Civ3 Hall of Fame

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and the Apolyton University
Jun 2002
time: 21:25
  Old Post 17-02-2005 07:53
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My mistake.

 
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