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CerberusIV
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quote: Originally posted by lord of the mark
i get an EVENT popup that says a prov has converted, and its the one where my missionary was - and the religion changed, but NOT the culture? what happened here - bad luck? Did i misunderstand the rule AND the popup? |
Bad luck. I usually just live with this. You can reload or it may be possible to edit the province culture in the save file.
quote: second - well into my war with the aztecs, i get inherit aztecs event (which i recall hearing about, but had forgotten). Actually that makes sense, cause historically Spain got the Aztecs with hardly any effort - OTOH I suppose most players wouldnt bother trying to conquer if they know theres an event - but then maybe thats historically justified. |
You just need to take the Aztec capital province and they fold. If you are really lucky they often annex the Maya before you take them so you get the Maya territory as a bonus.
It is best to push on south and take the Inca soon. It is a lot easier whilst you have the conquistadors Pizzarro and Cortez to lead your armies and they are both dead by about 1540.
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Nikolai
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Bergen, Norway
Oct 2000 time: 06:32
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quote: Originally posted by General Ludd
With all this talk about EU, I started playing again recently... but ran into something that caused me to end my game prematurely, and is something remember experiencing last time I played aswell: Never ending wars.
I was playing as Genoa and joined an alliance with Tuscany, Modena, Siena, Duchy of Athens, and the Papal States, a few years into the game they got into a war on Byzantium. I signed a seperate white peace because I didn't really care about it, and they continued to fight. After a few years, the Ottomans hold constantinople and duchy of athens holds byzantium's second province. 5 later, no peace has been made, and nothing new has happened in the war. I save the game and load, thinking the AI has fallen into a lapse, and it does prompt the ottomans to sign a white peace, and then tuscany takes constantiople. Again, no peace is made. I try save/loading again, but to no effect. It's now 70 years later, and nothing has changed. To make matters worse, another war was started with Albania and even though Duchy of Athens has conquered their only province, they've just sat on it for two decades like they have with Byzantium and refused to annex them. |
I think this is because you used the beta patches. In the old beta patch(a new one came today), there was a rule change that turned out to be not perfect, making neverending AI vs AI wars. That is corrected in the new patch of today.
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Spiffor
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CPA - Evil Clone brigade
Nov 2001 time: 06:32
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I have resumed my game as Chine (I'm now in 1790).
The revolt-events were truly harsh I expected something bad, but it was really serious: the revolt-maluses accumulate for a very long period of time (and they don't go away normally: I had the ill effects of a meteor sighting last for more than 5 years). And they completely annihilate pretty much every possibility to recruit troops, except in the capitol 
Fortunately, once this moment has passed, the game becomes much easier. I have spent a whole century without any significant problem, and I am now #1 far above the others. I have explored all the seas on the map, and almost all the land. I have prosperous colonies in India, Central America and Indonesia/Philippines (almost nothing in Siberia however), and I'm at peace with my neighbours thanks to a spotless reputation.
I have avoided to conquer too much (except Manchuria and Korea), because I can't convert the heretics. I much prefer to colonize empty lands, in order to spread my Han/Konfucian culture, without any compatibility problem 
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Spiffor
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CPA - Evil Clone brigade
Nov 2001 time: 06:32
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I have finished my game as China, finger in the nose 
I have started a new game as Brittany. It is MUCH harder.
Britanny is a poor little country with no industry of any significance. In comparison to the French neighbour, everything Breton sucks: the base tax sucks, the manpower sucks, the productions suck.
During the 100 years war, it's "obvious" that you have to take Vendee and Maine, because the French won't be able to claim it any soon. The rub is that Maine belongs to Provence, and they'll never give it up unless you prune them at home, right at the other end of France... And to do that, you need tons of troops, i.e tons of deficit, bankrupcies, and inflation (Britanny can only support 24,000 men).
Anyhow, I eventually managed to conquer all of the Atlantic Coast of France. I was also instrumental in Englands fall into irrelevance (England is now only Anglia + American colonies) although I didn't get any territory on the British Isles.
After the end of the hundred year war, the Bourgignon succession, and the defeat of Britain, France has become horribly threatening. It basically owns all historical provinces, bar mine. And because of its huge resources (manpower, money, tech, and maybe an inflation that's not crippling), my only hope was to side with them... That's why I willingly became France's vassal. My weak economy is of course much worse because of that: when France annexed me, only 8 gold ended up in my coffers. About 150 years later (and as much colonization as I could), I make only 20 gold per month.
Britanny is a really harsh choice of country, but it's really exciting too. I don't think I have ever been hooked that much in any of my games 
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CerberusIV
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quote: Originally posted by lord of the mark
How do you sequence developments in conquered new world pagan provinces - improvements first, or conversion first? and why? |
For pagan provinces I always convert before promoting a tax collector due to the RR. If it is later in the game and I have Infra 5 I often promote a governor first to help keep inflation down (or rather to increase how much I can mint before inflation rises) but even then I leave tax collectors until after conversion.
One issue here is how good your monarchs are as the monarchs admin rating affects the % chance of a successful conversion. In the case of Spain, Isabel y Fernando is good, as is the next monarch and the one after that is OK but from about 1560 onwards they are pretty poor. So I usually mint enough money to get the pagans converted whilst I have a decent monarch and worry about getting inflation down with governors later in the game.
For Spain conversions and colonising, both of which increase your non-gold income, are the best things to spend money on.
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Spiffor
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CPA - Evil Clone brigade
Nov 2001 time: 06:32
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Infra 5 rocks: the ability to hoard money without inflation is really a huge boon.
However, as such, Infra doesn't bring nearly as much money as trade. In my current game (Portugal GC, 1770), I have really begun to take off when my trade was beginning to soar. I make about 80 a month from taxes + production (despite having settled like crazy), and I make about 260 a month from trade.
Trade is something too serious to be left automated. When I automated trade, I had only one monopoly or two (in Lisboa). When I stopped automating, and did the trade myself, I reached 15 monopolies in a few years, and my trade income almost doubled, despite my politics becoming more mercantilist (special event). Besides, managing trade myself allowed me to see who my trade rivals were, and to make them sign timely trade agreements (i.e., when I was the monopolist of their CoT)
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General Ludd
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Minion of the Dominion
Aug 2001 time: 05:32
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quote: Originally posted by Spiffor
Infra 5 rocks: the ability to hoard money without inflation is really a huge boon.
However, as such, Infra doesn't bring nearly as much money as trade. In my current game (Portugal GC, 1770), I have really begun to take off when my trade was beginning to soar. I make about 80 a month from taxes + production (despite having settled like crazy), and I make about 260 a month from trade. |
But once you get infra 3 you can start building breweries and not have to worry about funding trade research. 
quote: Trade is something too serious to be left automated. When I automated trade, I had only one monopoly or two (in Lisboa). When I stopped automating, and did the trade myself, I reached 15 monopolies in a few years, and my trade income almost doubled, despite my politics becoming more mercantilist (special event). Besides, managing trade myself allowed me to see who my trade rivals were, and to make them sign timely trade agreements (i.e., when I was the monopolist of their CoT) |
I can rarely hold a monopoly for more than a couple months, unless it's in some real far away exotic location that has almost no competition at all.
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