 |
|  |
 |
|
Moonbars

|
 |
Glasgow
Aug 2002 time: 05:20
|
|
quote: Originally posted by Trip
2v1 is insta-death.
|
ah, I must have been mistaken when I beat Andydog and MickeyJ in Iron Civ C then, and bongo must have been mistaken when he defeated all 3 of his opponets in his ICC. Insta-death? rubbish.
quote:
I would not build any more Catapults and focus simply on Immortals.
|
No, this is WRONG. with cats, you can bombard a passing stack and when it's in your territory they do not heal. you sit in your city and if they attack you, the cats weaken the attackers. Better still, when you can't attack them and wipe them out, becuase you have fewer units, you can still inflict damage.
We need cats more than we need reg. immortals. Especially as we can build them faster.
I am advocating spears simply so we can pull our immortals out of the mountain. I *want* them to move, so they enter our territory and can be worn down. But if trip says we've lost already, then I guess he must be right. let's just disband everything now.
|
|
|  |
 |
|
Trip
|
 |
Hunt Valley
Apr 2002 time: 00:20
|
|
quote: Originally posted by Moonbars
ah, I must have been mistaken when I beat Andydog and MickeyJ in Iron Civ C then, and bongo must have been mistaken when he defeated all 3 of his opponets in his ICC. Insta-death? rubbish. |
There's a difference between regular PBEM games and MPDGs. I've played in my fair share of both.
quote: No, this is WRONG. with cats, you can bombard a passing stack and when it's in your territory they do not heal. you sit in your city and if they attack you, the cats weaken the attackers. Better still, when you can't attack them and wipe them out, becuase you have fewer units, you can still inflict damage.
We need cats more than we need reg. immortals. Especially as we can build them faster.
I am advocating spears simply so we can pull our immortals out of the mountain. I *want* them to move, so they enter our territory and can be worn down. But if trip says we've lost already, then I guess he must be right. let's just disband everything now. |
Even regular Immortals have a 63% shot at outright killing a vet Spear or Sword, 75% against regulars and 88% against vet Horsemen. That's much more effective than taking off MAYBE 1 HP at a time.
We're facing 2 enemy teams, we don't have time to wear them down.
|
|
|  |
 |
|
Moonbars

|
 |
Glasgow
Aug 2002 time: 05:20
|
|
quote: Originally posted by Trip
There's a difference between regular PBEM games and MPDGs. I've played in my fair share of both.
|
Yes, I see MPDGs are full of people who can't be bothered making an effort when things get tough. You have to play the game as best as your ability allows, and not moan becuase you didnt start on a river, or becuase you'll eventually lose because the other tribe is argicultral, or becuase they got more bonus food, you just shut up and make the most of your lot, and that's the challenge & the fun..
We have a great potential here, will you *please* stop talking about how doomed we all are. Have you even looked at a save of late?
quote:
Even regular Immortals have a 63% shot at outright killing a vet Spear or Sword, |
But a cat has a 100% chance of not being killed Trip, that's golden when the enemy has the numbers. Also, it can inflict 2HP of damage a round becuase it gets a shot on the *enemies* turn as well, and they are cheaper than immortals. I am suggesting we make 4-5 cats in cities that would take more than 5ish turns to make immortals & dont have barracks, so that we have the cats ready to beef up the defence of our main forces. I'd rather have some cats, some vet immortals & spears in 2 turns, rather than some half finished reg immortals that will miss the fight becuase *they are not finished*
Barracks Towns - I suggest we consider a pop-rushing plan to get some immortals out faster.
|
|
|  |
 |
|
Aqualung71
|
 |
Lord Desolator of the Desolation Row, C3CDG
Oct 2002 time: 12:20
|
|
1400BC
The Horde moved their stack 1 tile 6, possibly to join up with the Euphoricans in the east. From what odd comments Paddy has been making, the Horde has a "Battle Group West" that they will now send over to bolster their initial 20-unit stack. They have admitted they will not risk entering our territory again with only 1 stack of 20 units.
Meanwhile, the Euphoricans have moved their stack one tile 3 to the next mountain, in order to force us to move units into Invictus, which is now within striking distance of their 2 Horses. I moved 2 Spears and an Immortal in, weaking our stack on the mountainm, which was probably their intention. I wouldn't be surprised if they attack our stack next turn.
Just in case this eventuates, I have moved 8 Immortals out of Antioch back towards Invictus so that next turn they can either return to Antioch, defend Invictus or defend the moutain.
Walls completed in Antioch. Not much else to report. Oh Moonbars - I switched 2 builds to Cats 
|
|
|  |
 |
|
Moonbars

|
 |
Glasgow
Aug 2002 time: 05:20
|
|
quote: Originally posted by Masuro
Let's move the diamond stack into Invictus and then attack. Perhaps the Euphoricans will try to attack the city next turn and weaken themselves. Though I suspect they are waiting for the Horde to help them. Once the diamond stack is in Invictus I agree that we should try to take out the Euphorican stack.
Perhaps the babylonians are just trying to see the action? |
I think we should attack. it's our best chance, when they are not fortified, and it prevents a situation where they can keep a lot of our troops pinned down whilst the horde advances.
Babylon coming to watch? after we told them we'd kill any unit they sent to our border? no, they are jumping on us. We must destroy instantly any babylonian horse that enters our territory.
We can attack the euphorican stack from inside out city, but we MUST do it next turn. Then the survivors, if there are any, can heal up inside the city the following turn, and move to meet the Horde after that.
I had a discussion with Plato of the horde, it is possible I may be able to get a peace deal.. Now is the time to take action and remove the Euphoricans, appearing strong and scoring a victory will do us a world of good, and will make bablyon think twice as well.
|
|
|  |
 |
|
Aqualung71
|
 |
Lord Desolator of the Desolation Row, C3CDG
Oct 2002 time: 12:20
|
|
quote: Originally posted by Moonbars
oh yes, it is not ideal. but it gives us a unit to use now, when it will do a lot of good, and not in 3 turns, when we might be dead. |
Rushing an Immortal will save only one turn in a city with 10 shields production (ie, one turn of 10 shields and one turn rushing the remaining 20 shields, instead of 3 turns to build normally), and will cost us a pop point, thus reducing production below 10 shields in all likelihood. This means that when our GA is generated, we may not be able to complete Immortals in 2 turns in those cities.
quote: Please comment on my attack plan for next tick.. |
I think we've agreed to attack this turn if they are on the mountain outside Invictus.
The Horde continue to hold out the carrot, but I don't believe for one second that they are interested in peace until they've had a crack at us.
|
|
|  |
 |
|
Moonbars

|
 |
Glasgow
Aug 2002 time: 05:20
|
|
but a 3 turn immortal is useless if the city has been razed. With our GA about to begin, I agree that pop rushing is not a good option, but it is an option that's better than losing. The time is past however, In Golden Age I expect we'll be able to do 2 turn immortals, so pop rushing those cities is pointless.
we MUST attack, we have little option. To delay means death from the horde either saking Inner Sanctum, or taking our iron supply. It would be bad if we GA and have no iron.
Units can reach Inner Sanctum from Invictus in one turn, yes? Attack this turn, when the euphoricans will not be fortified, is the best chance we will get. They will also not be able to tell the horde how many units we have, or what strength they are at, due to the city.. We should check next turn who has an embassy with us, and so judge the possibility that another team is passing information to the enemy.
|
|
|  |
All times are GMT. The time now is 05:20. Apolyton Time is 00:20. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|