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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization IV > Civ4-General > What's in Civ4. Just the facts, ma'am! (2nd edition)
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22.Sep: BLUE IS OCEAN, GREEN IS GRASS
22.Sep: SMAC-LIKE UN COUNCIL CONFIRMED
21.Sep: GERMAN `ANONYMOUS` LAUNCHES

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self biased is offline self biased
King
Yggdrasil.
Nov 1999
time: 00:21
  Old Post 24-05-2005 20:02 Visit self biased's homepage!
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that's always been my biggest pet peeve with the series. damn you soren, damn you!

Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:21
  Old Post 24-05-2005 20:39
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I can't figure that one out either- isomectric maps have all the involved coding and complex calculations of hex maps, but the flawed movement scheme of a plain grid. It's the worst of both worlds really...

self biased is offline self biased
King
Yggdrasil.
Nov 1999
time: 00:21
  Old Post 24-05-2005 20:53 Visit self biased's homepage!
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you could even create the illusion of a spherical map with an overlapping cube.

Modo44 is offline Modo44
Emperor
in western Poland
Jul 2004
time: 06:21
  Old Post 24-05-2005 21:05 Visit Modo44's homepage!
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quote:
Originally posted by Rommel2D
I can't figure that one out either- isomectric maps have all the involved coding and complex calculations of hex maps, but the flawed movement scheme of a plain grid. It's the worst of both worlds really...

Well, it seems as though the CIV map is not isometric, but a plain grid...

Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:21
  Old Post 24-05-2005 21:30
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That would make sense- streamlining the code for the new graphics engine...

Shogun Gunner is offline Shogun Gunner

Emperor
Potomac Falls, Virginia
Oct 2000
time: 00:21
  Old Post 24-05-2005 21:54 Visit Shogun Gunner<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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I would have welcomed the hex to world of civilization.

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:21
  Old Post 24-05-2005 22:36
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Speaking of a plain grid map, from the video we see that you can view the game from both the Civ1 view (with squares) and the Civ2/3 view (with diamonds) by doing a quick change within the game, but doesn't this give a little "problem":
If we say the standard is squares (from the look of the screenshots this seems to be the case) we have the northpole in the north and the southpole in the south, but if we use the diamonds view wouldn't that make the northpole go to the northwest and the southpole to the southeast (or whichever way it turns)... so to do a "normal" scroll to e.g. the east you actually have to scroll to the northeast otherwise you'll just end up looking at the southpole

Modo44 is offline Modo44
Emperor
in western Poland
Jul 2004
time: 06:21
  Old Post 24-05-2005 22:58 Visit Modo44's homepage!
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No problem at all. You make one line that fixes the north-south direction. You put a circle around it, add some simple graphics, and there is your compass. No more confusion.

Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:21
  Old Post 24-05-2005 23:12
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The only spherical screenshot I found with a quick search had the grid lining up square. I'd assume the graphics engine lets you skew the grid and view it as iso, but the world map would remain a plain grid. (If the cardinal directions were to line up with the corners of the squares, it would be an iso map with all the superfluous complexity it involves...)

GAZ082 is offline GAZ082
Warlord
Buenos Aires, Argentina
Jul 2004
time: 02:21
  Old Post 25-05-2005 00:37
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There is no way to make 'millions of hours of manpower' to be disposal in the game. There are 38 Firaxians, lets say, 12 new interns. Working 12 hours a day, ALL the friggin year, makes 219.000 work hours. Multiply by 3 or 4, does not reach even a million.

Correct please.

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:21
  Old Post 25-05-2005 01:55
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quote:
Originally posted by vovan
Chalk up Axeman on the unit list.


When I first read that, I saw Alexman.

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:21
  Old Post 25-05-2005 01:57
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Towards the end of the video (which is *awesome* btw), Soren pulls back to the globe view, and you can see the top down view 'wrap' to a globe. Very cool.

Xorbon is offline Xorbon
Prince
Guelph, ON
Jul 2003
time: 00:21
  Old Post 25-05-2005 02:18
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It's cool looking, but it's still not a globe. I hope people aren't getting too excited thinking the map is finally spherical. The globe view is just a sort of 'reverse'-Mercator projection of the map.

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:21
  Old Post 25-05-2005 02:51
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How is a 'reverse'-Mercator not a globe? I mean, I understand that it's not the same as unprojected or conformal maps being 're-globed', but in the process of stretching the Civ map onto a globe, you still get, well, a globe.

Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:21
  Old Post 25-05-2005 02:54
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I'd guess the coordinates still work out to be a cylander- longitudes not decreasing in circumference and poles not crossable.

Niptium is offline Niptium
Chieftain

Sep 2004
time: 00:21
  Old Post 25-05-2005 07:04
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I was referring to that article. It contains new informations !


http://pc.ign.com/articles/616/616871p1.html

Xorbon is offline Xorbon
Prince
Guelph, ON
Jul 2003
time: 00:21
  Old Post 25-05-2005 08:17
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What Rommel said.

CyberShy is offline CyberShy

Emperor
Delft, The Netherlands
Mar 1999
time: 06:21
  Old Post 25-05-2005 11:04
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quote:
If you move over the ocean, for instance, you'll hear waves. If you move over the desert, you'll hear a dry wind blowing.


this is actually quiet cool!
That'll improve the feeling that you're *in* the game!

quote:
Farms, lumber mills, mines and the new windmills actually animate if they're being worked, so you can tell if a city's labor force is allocated properly without ever dropping down into a city view.


I hope you can still get into the city view, since I wonder if this animated thing actually will give an instant clear overview about which tiles are being worked.
And how are worked tiles animated without mines / farms / mills / etc. ?

quote:
We did confirm that each civ will get a unique unit


I really don't care about the unique units. Never did for cIIIv as well. I guess it's just a good way to market the game and come with expansions.

quote:
You can add a simple bonus to a unit's overall strength or grant a more powerful bonus that applies in more specific circumstances.


I wonder if the promotions are hand-picked by the player, or if they are random.
ie if one of my units will be promoted, will I be able to chose which promotion? Or will it be random? Or will it be: he won a fight in a forest so now he has more skills inforest fighting?

quote:
Daoist influence can also allow you get gold from Daoist cities.


this is new as well, I think.

quote:
Your entertainment specialists will also help add to a city's cultural growth


new info!?

quote:
Since the culture resets once you take a new city, you'll have to increase culture and build up the goodwill of the inhabitants before you can start to feel safe.


as in cIIIv, new info (to me) anyway!

quote:
Soren also mentioned that two civs can sort of team-up on technology research and get advances twice as fast.


This isn't new info, though I wonder.
If you team up with 3 civs, that means you go much quicker through the tech tree.
Does that mean the game will reach modern age before AD in normal games?

quote:
It definitely helps that you don't have to watch the AI turns anymore.


Does that mean that:
a. you'll get a super pc delivered with the game?
or
b. the ai will perform it's turns during your turns?

vovan is offline vovan
Emperor

Oct 2001
time: 06:21
  Old Post 25-05-2005 11:16
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quote:
Originally posted by CyberShy
quote:
You can add a simple bonus to a unit's overall strength or grant a more powerful bonus that applies in more specific circumstances.


I wonder if the promotions are hand-picked by the player, or if they are random.
ie if one of my units will be promoted, will I be able to chose which promotion? Or will it be random? Or will it be: he won a fight in a forest so now he has more skills inforest fighting?


I am confident the promotions will be chosen by the player. In the Gamespot demo with Soren, a unit got promoted and he was presented with some promotion icons down with the unit orders, which I imagine he could click to perform the promotion. But he just selected another unit instead and changed the topic.

CyberShy is offline CyberShy

Emperor
Delft, The Netherlands
Mar 1999
time: 06:21
  Old Post 25-05-2005 11:20
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Avatar Enlargement: We've got the solution

I think he was showing the civilopedia chapter about promotions...........
Not nessecary a screen in which a promotion could be picked...

vovan is offline vovan
Emperor

Oct 2001
time: 06:21
  Old Post 25-05-2005 11:27
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Avatar Enlargement: We've got the solution

quote:
Originally posted by CyberShy
I think he was showing the civilopedia chapter about promotions...........
Not nessecary a screen in which a promotion could be picked...


You weren't watching the videos carefully enough.

Check out the bottom of the screen in this screencap here.

Attachment: promotions_game.jpg
This has been downloaded 130 time(s).

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:21
  Old Post 25-05-2005 12:15
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While I admit it would be difficult to choose "amphibious ability" for a non-amphibious unit if the promotions were related to the victorious battle, I still would prefer that promotions be related to the combat circumstance.

Perhaps if the battle took place after a unit was landed on a beach-head.

CyberShy is offline CyberShy

Emperor
Delft, The Netherlands
Mar 1999
time: 06:21
  Old Post 25-05-2005 12:15
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I stand corrected!
I was watching closely, but apparantly I didn't put everything for 100% in my memory

But I don't need to do that, you are my memory

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:21
  Old Post 25-05-2005 12:19 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Okay, I finally updated the opening posts. It's a MAJOR update with LOTS of new info, some of it you won't find anywhere else unless you look *really* closely. I would advise everyone to completely reread the entire thing, regardless of when you last looked at this thread.

If you accessed the first page of this thread in the last week, please immediately reload the page after you load it. I've been messing with images all week and some of them will probably be in your browser cache while they've been updated. Most browsers don't update images if they can get them from cache. Reloading a page immediately after loading it fixes that problem. If you don't reload you'll miss out on some cool stuff and the layout may be messed up. You only have to do this once.

Note that the Links section is still missing (but that's a minor issue, basically that will just link to all known previews and the like), as well as the 'Civilopedia', which will contain all known units, buildings, promotions, etc and their stats. A good portion of the info from the Civilopedia is there, but in 'placeholder' form, I will be updating that in the next few days.

Hope you enjoy the new format and info!

curtsibling is offline curtsibling
King
of the Kill!
May 2002
time: 05:21
  Old Post 25-05-2005 13:36 Visit curtsibling's homepage!
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Great work, Locutus!

Spiffor is offline Spiffor
Emperor
CPA - Evil Clone brigade
Nov 2001
time: 06:21
  Old Post 25-05-2005 14:26
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@ the OP. Excellent posts, Locutus!

Platypus Rex is offline Platypus Rex

King
Give Blood..Give Life- just 20 min.. Woodland,CA
Sep 2002
time: 21:21
  Old Post 25-05-2005 16:05 Visit Platypus Rex<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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a large amount of cheers from this corner as well

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:21
  Old Post 25-05-2005 16:07
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You should make it a webpage.

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:21
  Old Post 25-05-2005 16:45
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Lose 30 kilos (of popups)

Phew, quite a bit to absorb. Nice job.

CyberShy is offline CyberShy

Emperor
Delft, The Netherlands
Mar 1999
time: 06:21
  Old Post 25-05-2005 16:56
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I read it all (again)
A great source for magazines who want to write previews They should credit you though

great work Locotus! It is appreciated!

 
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