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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization IV > Civ4-General > What's in Civ4. Just the facts, ma'am! (2nd edition)
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Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:21
  Old Post 27-05-2005 00:30 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Don't have much time today due to RL issues, but first post updated. Added:

- Aztec flag
- Delhi as Indian capital
- Chinese cities of Canton, Shanghai, Tientsin, Tsingtao, Xinjian
- Confucianism as religion (confirmed)
- Grocer Building (placeholder)
- Catapult, Frigate, Tank, Submarine, Mobile Infantry, Helicopter Gunship, Stealth Bomber, Nuke Units (placeholders)

Edit: and I added the Firaxis site to the screenshots section.

Last edited by Locutus on 27-05-2005 at 00:37

Provost Harrison is offline Provost Harrison
Emperor
The farce is strong with this one.
Feb 2000
time: 05:21
  Old Post 27-05-2005 00:44
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Looks impressive...I wait with anticipation...nice to see they have kept some of the old aspects of the other games, and religion sounds like a cool idea!

Provost Harrison is offline Provost Harrison
Emperor
The farce is strong with this one.
Feb 2000
time: 05:21
  Old Post 27-05-2005 01:07
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Also they seem to be a lot more focussed and seem to be less rushed now they have Infogreed off their backs

Alexander01 is offline Alexander01

Prince
USA
Aug 2001
time: 22:21
  Old Post 27-05-2005 03:04
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I certainly hope so.

I view that as the one major problem contributing to the downfall of Civ3. Poor Microprose wouldn't have done that...

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:21
  Old Post 27-05-2005 06:32
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Infogreed was undoubtably a factor, but the defection of a good portion of the crew to form BHG (Rise of Nations) and all the legacy poorly-documented code from Civ2 also had their part.
Combining old code with people not so familiar with that code would be a good recipe for ... Civ3!

Xorbon is offline Xorbon
Prince
Guelph, ON
Jul 2003
time: 00:21
  Old Post 27-05-2005 06:56
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All things considered, Civ 3 turned out to be a pretty good game...at least once C3C came out. It only took a couple more years after the release of the original game to finally get a good product!

Alexander01 is offline Alexander01

Prince
USA
Aug 2001
time: 22:21
  Old Post 27-05-2005 07:37
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I suppose it wasn't as bad by the end, but I still hope Civ4 doesn't have that problem!

Jaybe is offline Jaybe

King
Las Vegas, NV USA
Sep 2001
time: 21:21
  Old Post 27-05-2005 07:59
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quote:
Originally posted by Alexander01
I suppose it wasn't as bad by the end, but I still hope Civ4 doesn't have that problem!

What?! If there aren't improvements to be made, how will we expect there to be updates and upgrades! I AM at least half serious, here.
New versions can be almost like a new game. Learning how to play (and especially play WELL) a game is where a large part of the fun is.

Roman is offline Roman
King
Bratislava, Slovakia
Sep 2000
time: 05:21
  Old Post 27-05-2005 13:02
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Thank you Locustus!

Civilization IV seems to be shaping up very well so far. At the moment I only have 3 unanswered concerns (apart from bugginess - like everybody I hope they take their time to test the game to avoid too many bugs):

1) The spherical map might make regional scenario-making diffucult. Don't get me wrong - I love the spherical map for the random maps and for world maps (and I am assuming there will be world maps included with the game or the ability to create them), but for maps of say ancient Rome, or medieval Japan, etc. they will not work very well. Unless, of course, the ability to make flat maps is retained in the game in which case this concern would be moot.

2) I am hoping for many civilizations to be playable simultaneously (preferably all of them) on the same map. This will most likely be possible, but it has not been mentioned yet.

3) I am somewhat concerned about the removal of maintenance for buildings, which I most certainly did not consider to be an 'unfun' element. Perhaps they have replaced it with something different and even better (though maintenance was good) but there is no word on that yet. Removal of corruption and waste does not really bother me too much and neither does the removal of rioting - I did not consider them bad features, but unlike maintenance they were not exactly superb features either. As to the removal of pollution and subsuming it under health - that decision I wholeheartedly applaud - I hated having armies of workers having to be constantly on guard to clear polluted squares - that was really annoying.

As for the rest of the game - it seems to be shaping up great and even these concerns may be addressed as more information becomes available to us.

Alexander01 is offline Alexander01

Prince
USA
Aug 2001
time: 22:21
  Old Post 27-05-2005 21:55
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Yes, simultaneous play would be an interesting feature.

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:21
  Old Post 28-05-2005 02:49
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Is a magnitude more difficult to program (from what I've heard ).

Roman is offline Roman
King
Bratislava, Slovakia
Sep 2000
time: 05:21
  Old Post 28-05-2005 11:09
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quote:
Originally posted by Alexander01
Yes, simultaneous play would be an interesting feature.


Although that would be an interesting feature, it is not what I meant. By saying 'simultaneously' I meant that it would be nice to have many civilizations playable in the same game rather than merely 7 in Civilization 2.

Alexander01 is offline Alexander01

Prince
USA
Aug 2001
time: 22:21
  Old Post 28-05-2005 11:11
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quote:
Originally posted by Roman


Although that would be an interesting feature, it is not what I meant. By saying 'simultaneously' I meant that it would be nice to have many civilizations playable in the same game rather than merely 7 in Civilization 2.


I knew what you meant. Civ3 had a possbility to mod to have 31 at once.

Fosse is offline Fosse
King
U.S.A.
Mar 2002
time: 23:21
  Old Post 28-05-2005 11:31
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Which brings up a good point.. I hope the game will balance itself according to how many civs are playing. You could play with 31, but it would completely wreck the tech rate because the biggest maps were only designed for 8 (even though 16 could by default play on huge... that was wonky tech rates anyhow).

Lorizael is offline Lorizael

Prince
The Cult Wins
Sep 2001
time: 00:21
  Old Post 28-05-2005 19:26
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cIV's map isn't spherical, it's just rounded when you get to a global view. Watch the video and notice that while they traverse east and west all they want, they can only tilt it north and south a little bit.

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:21
  Old Post 29-05-2005 05:59
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quote:
Originally posted by Xorbon
All things considered, Civ 3 turned out to be a pretty good game...at least once C3C came out. It only took a couple more years after the release of the original game to finally get a good product!


ALL HAIL SOREN!!

(as to the world mapping thing, I guess this would be called 'rough cylindrical', although if anybody has a better name for it, go at it)

Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:21
  Old Post 29-05-2005 07:26
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Unless there's info I haven't seen, it's pure cylindrical- just like Civ1. The difference is in the graphical view, but is just as good for gameplay as iso cylindrical...

Roman is offline Roman
King
Bratislava, Slovakia
Sep 2000
time: 05:21
  Old Post 29-05-2005 10:45
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I guess that's good news. The screenshots simply left me with the impression that the map is spherical. I am happy to hear that it is not the case, since as nice as it would be for world maps, it would make many scenarios non-viable.

LDiCesare is offline LDiCesare
King
La Ferté sous Jouarre France
Jan 2001
time: 05:21
  Old Post 29-05-2005 12:03
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All maps were not sylindical in the previous civs either, since you could use the flat world option, so I guess you will also remove the round world view in Civ4 for flat maps.

Niptium is offline Niptium
Chieftain

Sep 2004
time: 00:21
  Old Post 29-05-2005 17:49
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Logically, we'd have to worry if that map on the globe wasn't spherical.

If I remember correctly, CIV2 had an option you had to make a spherical globe and if you unchecked it you could make it a «map».

GAZ082 is offline GAZ082
Warlord
Buenos Aires, Argentina
Jul 2004
time: 02:21
  Old Post 30-05-2005 02:47
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Locutus, I luv u.

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:21
  Old Post 30-05-2005 06:09 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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I've got good news and I've got bad news.



The bad news is: I'm shutting down this thread as of right now


The good news is, it lives on as part of Apolyton's official Civ4 coverage!

See http://civilization4.net/ -- currently still 'in beta' but the info from this thread including full Civilopedia with loads of new info can be found there.

If you have any comments regarding layout/design/concept/whatever, please post them here. If you have any comments regarding the actual Civ4 pre-release information itself (e.g. new facts you dscovered, comments on existing facts, etc), you can continue to do so here for now. I'll probably create a new thread for that in a few days though...

I'd like to thank Markos and Dan for making this possible, and Solver and V. Soma for helping me with the Advances section of the Civilopedia.

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:21
  Old Post 30-05-2005 06:23
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Thanks for keeping us up-to-date here, Locutus.

Dr Zoidberg is offline Dr Zoidberg

King
Communist Party of Apolyton
Jan 2002
time: 06:21
  Old Post 30-05-2005 14:50
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Change your mind, Locutus?

Nikolai is offline Nikolai
Emperor
Bergen, Norway
Oct 2000
time: 06:21
  Old Post 30-05-2005 17:25
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So, IIUC you'll continue over at the Civ4 section with this then? In other words, this thread is shut down, but not it's content?

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:21
  Old Post 30-05-2005 17:29 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Yes, in fact, it's already there, including lots of new stuff in the Civilopedia. Check it out!

http://civilization4.net/3/74/

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:21
  Old Post 30-05-2005 17:30 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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quote:
Originally posted by Dr Zoidberg
Change your mind, Locutus?


This thread will stay open for a little while longer...

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:21
  Old Post 30-05-2005 17:32 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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And of course the new Civ4 section is going to be constantly updated - with all the new info about the game as well as other things .

Nikolai is offline Nikolai
Emperor
Bergen, Norway
Oct 2000
time: 06:21
  Old Post 30-05-2005 17:34
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quote:
Originally posted by Locutus
Yes, in fact, it's already there, including lots of new stuff in the Civilopedia. Check it out!

http://civilization4.net/3/74/


Will do.

BTW, is there an easy way to find out what is updated, like with this thread?

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:21
  Old Post 30-05-2005 17:38 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Yes, I plan on starting a new thread for it, but not while we're 'in beta'...

 
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