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Cataphract887 is offline Cataphract887
Prince

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In Your Closet
Apr 2002
time: 00:34
  Old Post 18-09-2005 16:20
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quote:
Gaians have now incredible fast research rate - 6 turns


quote:
incredible





lets what the turn shows up

ForesterSOF is offline ForesterSOF
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Oct 2004
time: 22:34
  Old Post 18-09-2005 20:06 Visit ForesterSOF's homepage!
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Have not gotten any PMs

GeoModder is offline GeoModder
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Jan 2004
time: 06:34
  Old Post 18-09-2005 20:24
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Agreed Mart, but the ball is in the camp of the Gaians as well. They have to confirm they want those techs.

mart7x5 is offline mart7x5
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Sep 2002
time: 22:34
  Old Post 19-09-2005 09:15
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quote:
Originally posted by Cataphract887







lets what the turn shows up

Well, 1 tech per turn would be better, but if you compare it with our tech rate or Morganities, that is really fast. Orbital Spaceflight researched in 6 turns in this game is something not that easy. I know it's BinT doing, this is what he wants and knows how to do it.

GeoModder is offline GeoModder
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Jan 2004
time: 06:34
  Old Post 19-09-2005 22:54
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quote:
Well,

I was going to write you, in the name of the Morgan faction, the following response to your question of diplomatic intervention:

"We are ready to take on the heavy duty of being a neutral judge in your loan problems with Santiago, if both sides want that. Until now we have only received this request from one side (your side) and we've seen no intention of the Spartans to talk about it."


But, as we can read in the general diplomatic forum, you both seem to be in a state of war now. This is a different matter, and while I am still available as peace conference host, I have even more doubts the Spartans will be cooperative.

Also, you shouldn't forget nobody on our little planet can be considered "neutral" anymore in any matter where the Spartans are involved. The morgans are still rebuilding the area that was scorched during the previous war on planet.



With friendly greetings,


CEO PJay
CEO of PJay's Tycoons Feeder Company



Even better late then never isn't appropriate anymore.

Cataphract887 is offline Cataphract887
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Apr 2002
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  Old Post 20-09-2005 01:31
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mart7x5 is offline mart7x5
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Sep 2002
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  Old Post 20-09-2005 02:01
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quote:
Originally posted by GeoModder
Agreed Mart, but the ball is in the camp of the Gaians as well. They have to confirm they want those techs.

I already wrote that some time ago to Gaians. They are researching Cyberethics in order to receive it with PSA. Then they switch to Orbital Spaceflight.

mart7x5 is offline mart7x5
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Sep 2002
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  Old Post 20-09-2005 02:15
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I thought about this message to Gaians and Morganities. They might consider it seriously:
quote:

From Data Angels
To Gaian Union
To Morgan Industries

In 2189 we expect to acquire through our own research Pre-Sentient Algorythms technology. This will lead directly to Orbital Spaceflight and Fusion Power. We do not posses infiltration in Spartan Federation, but expect them to work also on this technology. We cannot say how far from breakthrough they are, it may be between now and 10 turns, roughly judgeing. However, we took steps to prevent Spartans from obtaining Pre-Sentient Algorythms from us by infiltration. We think, they might attempt to infiltrate us for this technology in 2189. This would grant them whole number of turns of their research rate in the race to Fusion Power and Orbital Spaceflight.

After the attack by Spartans, in our oppinion we are unable to both prevent Spartan Federation from obtaining from us Pre-Sentient Algorythms and also research Fusion Power in timely manner. Due to possesion by Spartan Federation of Planetary Datalinks Secret Project, all 3 our factions, Data Angels, Gaian Union and Morganities cannot have at the same time PSA technology. However, if Data Angels no longer exist, PSA may be transferred from Gaian Union to Morgan Industries, denying PSA as free technology to Spartans.

Our present estimate is that both Gaian Union and Morgan Industries if cooperating can obtain Fusion Power, Orbital Spaceflight and complete two Fusion Planet Busters by 2200-2202. The Fusion Planet Buster prototypes would have to be rushed by crawlers. If shortly after that, both warheads are used on Spartan Federation heartland units or bases, they most probably will render Spartan Federation war machine not capable of taking over the whole Chiron.

Spartans appear not quite aware of this possibility, at least some of their members. This is advantage, but after they realize, Spartan Federation might make any move in order to prevent you from obtaining planet buster weapons sooner than them. Therefore the recommendation is to start serious military build-up with attention to be able counteract Spartan attempts to steal techs from you.

Data Angels

Cataphract887 is offline Cataphract887
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Apr 2002
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  Old Post 20-09-2005 03:32
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sounds reasonable

Hercules is offline Hercules
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in Tir Na Og
Sep 2002
time: 05:34
  Old Post 20-09-2005 04:46
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Personally I do not want to no longer exist, thank you.

Yes I agree to most all of the above.

Let's get infiltration on Spartans for all our sakes.

Hercules is offline Hercules
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Sep 2002
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  Old Post 20-09-2005 04:57
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Btw we could also indicate to Spartans that we are on a pyrrhic venture against them. Yes we will not survive but neither will they.

This declaration may make them rethink. Of course it may not. But it may be worth trying. We still have an ace or two.

Cataphract887 is offline Cataphract887
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  Old Post 20-09-2005 05:19
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rethink what?

i think we are pretty screwed even economicly before the attack

they already know we are on a pyrrhic mission. i think the last poster their from S gave an accurate summary...

Cataphract887 is offline Cataphract887
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  Old Post 20-09-2005 05:21
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s soldiers quote

havnt you read that post?

mart7x5 is offline mart7x5
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Sep 2002
time: 22:34
  Old Post 20-09-2005 05:38
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quote:
Originally posted by Hercules
Let's get infiltration on Spartans for all our sakes.

I thought about it, but we would need a probe foil or cruiser in operation and in correct place. And be able to defend it also when approaching. We have no such capabilities. Drop probes are not that good.

Our faction might exist, but I doubt we would be able to do anything important after getting PSA. Our research rate, economy would be weak. I do not think we could get fusion power in some decent time. And if we forward PSA to Morganities, Spartans get it for free. Gaians might get orbital and fusion in around 12 turns or so by themselves, but only 1 fusion planet buster. And additionally, it is from Morganic territory that they are capable of using busters effectively against Spartans. Gaians need some bases closer to Spartan territories, those good ones, that are on northern hemisphere, not ours - southern. So Gaians can get both techs faster, but it is Morganities, that can deliver them more efficiently.

Hercules is offline Hercules
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Sep 2002
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  Old Post 20-09-2005 05:41
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There is reasonable evidence that those who engage in early heavy battles, quite often lose in the end to the builder factions.

The idea here is to plant this idea in the Spartan Psyche.

Hercules is offline Hercules
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Sep 2002
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  Old Post 20-09-2005 05:43
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Let's see what the next turn brings.

Last edited by Hercules on 20-09-2005 at 05:56

mart7x5 is offline mart7x5
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Sep 2002
time: 22:34
  Old Post 20-09-2005 06:06
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Hercules, I can see you seriously think of continuing the game. We might go this way. It is fun to play it and it has been very much for over a year now.
Then if you wish, take over from the next turn. there are always arguments for staying in the game.

For the playing there are following arguments:
- Spartans will have only 1 turn "window" to probe us for PSA. Year 2189. With removing coastal bases we additionally made it so difficult for them to attempt it. There is great chance they will not be able to do it. After we have HSA, they would need to get this particular base.

- Our forces can further attack Spartans and make more problems for them. They will not be able to fight that efficiently on other battlegrounds.

Against further playing:
- Morganities and Gaians could not be given PSA at the same time, at least to the moment when Spartans would research this.
- Our existing now bases would be after getting conquered by Spartans a good gain for them. they could make colony pods from oposing citizens, establish their own bases. Use our teraformed tiles. Something they did and probably doing to PK.
- If we get HSA, Spartans would probably attempt to conuer it. It would be probably better if noone gets HSA, than Spartans having it.

Hercules is offline Hercules
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Sep 2002
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  Old Post 20-09-2005 06:30
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Thanks Mart , You sum it up well.

I am thinking about it. Mayhem also means fighting back.
We should all look at next turn.

Spartans want to win. (we wanted to win). Can we suggest to the Spartans anything that will stop them attacking us.

The answer is yes. We can promise them damage. They may go on to beat us but they will lose the game.

Is this a creditable threat ? Yes it is , I think.

Our message is stop attacking us , declare peace.

Hercules is offline Hercules
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Sep 2002
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  Old Post 20-09-2005 06:55
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As we were the mediators with Morgan , let some other faction take the peace role , ....maybe.

Hercules is offline Hercules
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Sep 2002
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  Old Post 20-09-2005 06:59
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Suggest to them they only want retaliation on us not anniliation.

Indicate we will look at suggestions?

Cataphract887 is offline Cataphract887
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Apr 2002
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  Old Post 20-09-2005 07:02
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they did say they just wanted to infil us in that thread,or 1 of them did iirc

sparta already has the PSA in 2189,im positive. ill eat someones hat(dont have one) if they dont rush HSA

i admire the tenacity to hang on,but i wonder how we could possibly dream of any victory confition.

the S can likely be presuaded to stop attacking with your given arguments...what would be our plan,spam CPs and mass make crawlers w\ forests?

want to see what cards we have when the turn comes up

mart7x5 is offline mart7x5
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Sep 2002
time: 22:34
  Old Post 20-09-2005 07:46
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I would give 20% chance, that Spartans have PSA in 2189. They have like more technologies than we have, so the cost of their research may be like 2000. What kind of research rate? 200 labs/turn? 250?
2000/250 = 8. And they already were researching something for some time, so maybe 2-3 turns? We are left with around 5 turns. That this is 2189 is like 20%.

Having 250 labs/turn is somewhat difficult, Spartans probably do not have many specialists and since they were investing into military, not that excellent infrastructure. Plus they have a lot of captured base resistance in those conquered from Lal recently, so 250 is my guess, but I would not be surprised if they have in fact less than that. Gaians have now 229 or smth. But they have a lot of Librarian specialists.

mart7x5 is offline mart7x5
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Sep 2002
time: 22:34
  Old Post 20-09-2005 08:00
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And we may have rough estimate of Spartan military strength. If you open 2175, you will see in Who's who, that Santiago is the strongest in military. If I remember later hive took over there, but based on this we can draw some clues. These are hive (weaker than Spartans):

Air units
10 -- 6-1-10, missile needlejet

naval vessels
3 -- foil 3r armor transports
1 -- (6)-3-4 foil

land units
34 -- synth units 1-2-1
11 -- plasma 1-3-1
1 -- combat 2-2-1
3 -- combat 4-2-1
7 -- combat 6-3r-1
1 -- impact rover 4-1-2
6 -- missile rovers 6-1-2
5 -- rover artillery, (4)(5)(6)

And it was like 13 turns ago. Spartan by now probably have more. Take a look on our military after they destroyed MP garrison troops. I think we are easy prey now.

mart7x5 is offline mart7x5
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Sep 2002
time: 22:34
  Old Post 20-09-2005 08:11
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And hive in 2188. Spartans would be probably somewhere behind a bit:

Air units
9 -- 6 to 8 -1-10, missile needlejet

naval vessels
1 -- foil 3r armor transports
2 -- (6)-3-4 foil

land units
15 -- synth units 1-2-1
17 -- plasma 1-3-1 and 3r
2 -- combat 4 to 5 -2-1
8 -- marines, 6 to 8 -3r-1
1 -- missile rovers 6-1-2
11 -- chaos rovers, 8-1-2
5 -- chaos infantry 8-3r-1
3 -- rover artillery, (6)(8)

--------
For comparison, what we have after the attack:
Air units
2 -- B-6
4 -- F-6
2 -- copters 4,6

naval vessels
none

land units
1 -- 1-3-2
1 -- combat 6-1-1

I skipped police, as in hive i did not take scouts into account. we might count on returning our 1-3-1 drop from Gaians, but what is it?
And now, Spartans after taking over this many bases from Zakharov and Lal, just have bigger potential to reinforce faster.

Last edited by mart7x5 on 20-09-2005 at 08:27

mart7x5 is offline mart7x5
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Sep 2002
time: 22:34
  Old Post 20-09-2005 08:17
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quote:
Originally posted by Hercules
As we were the mediators with Morgan , let some other faction take the peace role , ....maybe.

Through many turns of this game I noticed that Spartans roleplay quite good their philosophy, they will not behave diplomatically if they choose to do so when being stronger. After some time, in a moment we would think we have more time we would be hit again by spartan forces, they way it was in 2188, when we thought we might buy 5-10 turns.

Kahlua Probing was in their plans to take over - it was in the drop range. After they stole MMI, they could bring several fighters, possibly F8 (chaos gun) and after breaking our F-6 defences, bomb bases, drop take over them.
----
Snoddasmannen could be misleading here, but I think it is in fact close to truth. :
http://apolyton.net/forums/showthre...608#post4018608

GeoModder is offline GeoModder
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Jan 2004
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  Old Post 20-09-2005 14:23
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You noticed that too eh? They must have been busy storing ec's for this invasion. Upgrading a rover to a Chaos gun, rushing drop pod equipped troops...

mart7x5 is offline mart7x5
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Sep 2002
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  Old Post 21-09-2005 00:28
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Now we have, what they possibly are trying to figure out:
http://apolyton.net/forums/showthre...925#post4019925

GeoModder is offline GeoModder
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  Old Post 21-09-2005 02:37
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Wonder if they would risk advancing their rovers to us. They are damaged after all. OTOH, they might try to restore their health on a monolith within range and park a plane above it.

mart7x5 is offline mart7x5
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Sep 2002
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  Old Post 21-09-2005 03:57
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Apart from that one damaged more than 50%. It has only 1 move point now.

And with 3 rovers they had only 5 attacks, since apparently the first one got more than 50% damage in the first attack.
-------
And so far we haven't seen their tacticals. I wonder how many they have.

GeoModder is offline GeoModder
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  Old Post 21-09-2005 05:59
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There weren't any in the bases we scouted 2 turns ago. So if they have them in the area, they could have moved them in Fort Sol in their last turn. Which means that with us obliterating bases and them unable to conquer a base within tactical airrange we won't see them for at least 2 turns more.

I wonder, they used 2 probes that we are sure of. They have stolen 1 tech for sure, but could instead of settling for infiltration have chosen to steal another one.

 
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