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Cyrion
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Caught somewhere in time
Jan 2002 time: 06:37
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First of all, let's start with a quote from the great Kobayashi:  
quote: If you randomly put your units in the unit.gif file, then work on the tech tree and unit prerequisites leaving the sounds till the end – I can almost guarantee you that you will be in for a rude shock and lots of extra work at a later stage. (from "Getting the units right from the beginning" December 2000, Kobayashi). |
Well, let's just say I learnt the hard way how true this is...
So now, after 2 major reshuffling (and a few minor ones), my units seem ready to get their dedicated sounds (actually, most are already found, only a few still lacking, like the elves and the dwarves!). I'll probably open a thread to ask for a few sounds I still need...
I'll finish tweaking the saves to correct the last unit swapping, and at the beginning of next week, I'll start what I hope will be my last "alpha-test" (with luck, with some new units from Curt... )...
After that, and some more description writing, it'll be time for Betatest! I hope my fellow betatesters from Discworld can spare me some time for this mighty task... 
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Cyrion
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Caught somewhere in time
Jan 2002 time: 06:37
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First of all: the update! 
Everything is going well, and it's nearly ready for the playtest:
- graphics are 99 % done: units, people, terrain, cities and icons
- the necessary text file modification are 95% ready (without the full description, but with enough to make it playable)
What still need to be done:
- playtest (but I did a thorough playtest on my own, no fear )
- the last graphical modifications: 2 units + 1 shield/flag + 1 terrain
- write the whole text files descriptions
- write the readme
- and find a good title! 
Some of that (writing the descriptions) will be done during the playtest, wich I hope to launch before the end of the month (maybe even this week)!
And the questions:
1) how can I call the fact that people are given some land to settle? I thought about Tenant Farming, would that be correct?? or if not, what would??
2) how (i.e. which pixels in the flag) can I modify the civ colour and the position of the flag on the city??
3) Trade Goods: I need a few more trade goods to add to my list! here is what I already have:
Lost Treasure,
Hides,
Iron,
Copper,
Herbs,
Small Gems,
Old Jewels,
Silver,
Cairngorms,
Moonstones,
Gold,
Magic Items,
Mithril,
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All times are GMT. The time now is 05:37. Apolyton Time is 00:37. |
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