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ormuzd
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The thread will include only pure stats - mainly F11 numbers and facts, F8 scores and percents and the size of the cities of our opponents. I'd like to keep the thread only informative. All comments should happen in another threads. If it is required we could make a second thread named "Intelligence - analysys" or something similar.
This is a list of the F11 magick numbers meaning:
Approval rating:
The percentage of your people that are happy. If every single person is happy, you have 100%. If everyone is content it is 50%. Edit: This can be misleading when you get specialists, because the specialists count as only content people. So even if everyone is happy or an entertainer, you won't have 100% approval rating if you have any specialists.
Rounddown (50% + ((Number of happy citizens) - (Number of unhappy citizens)) / (Total number of citizens) / 2 * 100%)
Population: Add up all the population you get from the city view from all your cities. Not population points, like size 1, 2 or 3, etc. but the 10,000 or 100,000 you see under the city name.
Sum(i=1..N) {Pop in City(i)}
Pop in City = {Sum (j=1..(City Size)) {j} + (Food in Storage) / (Storage Size)} * 10000
GNP: Total gold in all your cities before corruption takes a bite out of it.
1 gold= 1 million
Mfg. Goods: Total unwasted shields in all your cities.
1 shield = 1 megaton.
Land Area: # of tiles in your territory * 100.
1 Tile =100 square miles
Sea is included in this, but does not help in the territory part of your game score.
Literacy (%)
(Citizens who live in a city with a Library + Citizens who live in a city with a University + Citizens who live in a city with a Research Lab) / 3 / (Total Number of Citizens) * 100% + (3% if Literature discovered)
If every city has just a library you will have 33%, because they are missing the other 2 science buildings.
Edit: Or live in a city with 1 or more scientific Great Wonders (Great Library, Newtons, SETI, Theory of Evolution, Cure for Cancer, and Internet) Copernicus's does not count because despite it helps science, it isn't given the scientific flag. Having 1 of those wonders counts the same as if they had all the other improvements in the city. Two small wonders (apollo and Intelligence Agency) give you credit for having 50% science in that city. You also get 3% added to your literacy rate when you get the literature tech. No bonus when you get education. Great Library still helps your literacy rate even after it is obsolete.
Disease (%)
(Number of Floodplains + Jungle in territory) / (Total Number of territory tiles) * 100%
Pollution: # of tiles that are currently polluted. 1 ton = 1 polluted territory tile
Life Expectancy (# of years)
20 + {(Citizens who live in a city with a Granary + Citizens who live in a city with a Aqueduct + Citizens who live in a city with a Hospital) / 3 / (Total Number of Citizens) * 80}
Family Size: The average amount of excess food that each city is producing/2. If you have 1 city that is producing 4 extra food, that 4 food would feed 2 people, so your family size would be 2 children. Minimum is 1, hard to say exactly what the max would be. In most cases you won't see this above 2, maybe 3 or 4 if all your cities are extremely rich in food, experiencing a very fast growth period or just put down a alot of railroads on irrigated tiles.
Military Service: 10 years * # of military units / # of citizens. Military units are units with an attack and defense value, so workers, scouts and princesses don't count. Kings do. So at the start of a mass regicide game you will have a military service of 70 years because of the 7 military units *10 years divided by just your 1 citizen. 0 years if you have no army or you have just a few units, but thousands of population points.
Annual Income: The number of connected strategic/luxury resource types in your territory. The minimum value is 1 and you get a +1 bonus for your first trade route with another civ. Thanks DaveMcW
Productivity: The total amount of uncorrupted gold, unwasted shields, and excess food you are producing in all your cities
(Total Shields) - (Total Waste) + (Total Commerce) - (Total Corruption) + (Net Total Food)
How to determine the amount of beakers required to discover a tech, and to check if anyone has discovered a tech:
Tech costs
quote: Research Cost = [MM * [10*COST * (1 - N/[CL*1.75])]/(CF * 10)] - Research done so far
Research Cost and research done so far are in gold.
Square brackets indicate truncation /rounddown
MM = map modifier(tech rate on world sizes tab in the editor)
Small 200
CF = AI cost factor(as on the difficulty tab in the editor)
For the purposes of the research cost formula, CF has a maximum value of 10.
Emperor 8
COST = technology cost as on the civilization advances tab in the editor.
N = number of civs on the diplomacy screen that have discovered the tech.
CL = number of civs left in the game |
Ergo if a tech has not been discovered, it costs 30 beakers per tech point.
Last edited by ormuzd on 01-08-2005 at 13:05
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BigFurryMonster
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EMPEROR of Cats
Feb 2002 time: 06:18
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A little more precise:
Army Strength Formula
Update: Jun 16th, 2003
- Approval Rating (%)
Rounddown (50% + ((Number of happy citizens) - (Number of unhappy citizens)) / (Total number of citizens) / 2 * 100%)
- Population (# of people)
Sum(i=1..N) {Pop in City(i)}
Pop in City = {Sum (j=1..(City Size)) {j} + (Food in Storage) / (Storage Size)} * 10000
- GNP (millions)
1 million = 1 Commerce (before corruption)
[EDIT by E_T] Slider setting & Trade Improvement dependant. If you have lots of Markets and banks but no Libs, then it will show more with slider set at tax than at beakers. This Value is equil to the From Citys Income part of the F1 screen.
- Mfg. Goods (megatons)
1 megaton = 1 shield (after corruption)
- Land area (square miles)
100 square miles = 1 territory tile (including sea tiles)
- Literacy (%)
(Citizens who live in a city with a Library + Citizens who live in a city with a University + Citizens who live in a city with a Research Lab) / 3 / (Total Number of Citizens) * 100% + (3% if Literature discovered)
The following wonders count as Library, University and Research Lab: Great Library, Newton's, SETI Program, Theory of Evolution, Cure for Cancer, Internet.
The following small wonders count as half a wonder: Apollo Program, Intelligence Agency.
- Disease (%)
(Number of Floodplains + Jungle in territory) / (Total Number of territory tiles) * 100%
- Pollution (tons)
1 ton = 1 polluted territory tile
- Life Expectancy (# of years)
20 + {(Citizens who live in a city with a Granary + Citizens who live in a city with a Aqueduct + Citizens who live in a city with a Hospital) / 3 / (Total Number of Citizens) * 80}
- Family Size (# of children)
Max {1, (Net Total Food) / (Number of Cities) / 2}
- Military Service (# of years)
(Number of Military Units with Attack > 0) / (Total Number of Citizens) * 10
- Annual income (# per capita)
1 + (Number of available Strategic and Luxury Resource Types) + (1 if you have a trade route)
- Productivity (#)
(Total Shields) - (Total Waste) + (Total Commerce) - (Total Corruption) + (Net Total Food)
Links:
First Poly Demographics Analysis
Demographics Formulas
Thread at CFC about Demographics (not always 100% correct)
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ormuzd
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| Year | Rating | Population | GNP | Mfg. | Area | Literacy | Disease | Pollution | Life Exp. | Family | Mil. Service | Income | Productivity | | 4000 | 0% | 5th | 0 | 5th | 0 | 5th | 0 | 5th | 0 | 5th | 0% | 5th | 0% | 5th | 0 | 5th | 0 | 5th | 0 | 5th | 0 | 5th | 0 | 5th | 0 | 5th | | 3950 | 50% | 1st | 14000 | 1st | 4 | 1st | 2 | 1st | 900 | 1st | 0% | 1st | 0% | 1st | 0 | 1st | 20 | 1st | 2 | 1st | 0 | 1st | 1 | 1st | 10 | 1st | | 3900 | 50% | 1st | 18000 | 1st | 4 | 2nd | 2 | 1st | 900 | 1st | 0% | 1st | 0% | 1st | 0 | 1st | 20 | 1st | 2 | 1st | 0 | 1st | 1 | 1st | 10 | 2nd | | 3850 | 50% | 1st | 22000 | 1st | 4 | 3rd | 2 | 1st | 900 | 1st | 0% | 1st | 0% | 1st | 0 | 1st | 20 | 1st | 2 | 1st | 0 | 1st | 1 | 1st | 10 | 3rd | | 3800 | 50% | 1st | 27000 | 1st | 4 | 3rd | 2 | 1st | 900 | 1st | 0% | 1st | 0% | 1st | 0 | 1st | 20 | 1st | 2 | 1st | 0 | 1st | 1 | 1st | 11 | 1st | | 3750 | 50% | 1st | 10000 | 5th | 4 | 4th | 2 | 2nd | 900 | 1st | 0% | 1st | 0% | 1st | 0 | 1st | 20 | 1st | 2 | 1st | 0 | 4th | 1 | 1st | 11 | 3rd | | 3700 | 50% | 1st | 15000 | 5th | 4 | 5th | 2 | 5th | 900 | 1st | 0% | 1st | 0% | 1st | 0 | 1st | 20 | 1st | 2 | 1st | 0 | 5th | 1 | 1st | 11 | 5th | | 3650 | 50% | 1st | 20000 | 5th | 5 | 5th | 2 | 5th | 900 | 1st | 0% | 1st | 0% | 1st | 0 | 1st | 20 | 1st | 2 | 1st | 0 | 5th | 1 | 1st | 12 | 5th | | 3600 | 50% | 1st | 25000 | 5th | 5 | 5th | 2 | 5th | 900 | 1st | 0% | 1st | 0% | 1st | 0 | 1st | 20 | 1st | 2 | 1st | 0 | 5th | 1 | 1st | 12 | 5th | | 3550 | 50% | 1st | 30000 | 5th | 7 | 1st | 3 | 1st | 900 | 1st | 0% | 1st | 0% | 1st | 0 | 1st | 20 | 1st | 2 | 1st | 5 | 4th | 1 | 1st | 15 | 1st | | 3500 | 50% | 1st | 35000 | 4th | 6 | 2nd | 4 | 2nd | 2100 | 1st | 0% | 1st | 0% | 1st | 0 | 1st | 20 | 1st | 2 | 1st | 5 | 5th | 1 | 1st | 15 | 2nd | | 3450 | 50% | 1st | 40000 | 4th | 6 | 4th | 4 | 4th | 2100 | 1st | 0% | 1st | 0% | 1st | 0 | 1st | 20 | 1st | 2 | 2nd | 5 | 5th | 1 | 1st | 15 | 4th | | 3400 | 75% | 1st | 45000 | 4th | 7 | 2nd | 3 | 5th | 2100 | 1st | 0% | 1st | 0% | 1st | 0 | 1st | 20 | 1st | 2 | 1st | 10 | 1st | 1 | 1st | 15 | 4th | | 3350 | 33% | 6th | 60000 | 4th | 8 | 2nd | 5 | 4th | 2100 | 1st | 0% | 1st | 0% | 1st | 0 | 1st | 20 | 1st | 2 | 2nd | 6 | 4th | 1 | 1st | 18 | 2nd | | 3300 | 66% | 1st | 65000 | 5th | 8 | 2nd | 6 | 1st | 2100 | 1st | 0% | 1st | 0% | 1st | 0 | 1st | 20 | 1st | 2 | 2nd | 10 | 1st | 1 | 1st | 19 | 2nd | | 3250 | 50% | 1st | 70000 | 4th | 8 | 2nd | 6 | 1st | 2100 | 1st | 0% | 1st | 0% | 1st | 0 | 1st | 20 | 1st | 2 | 2nd | 10 | 1st | 1 | 1st | 19 | 2nd | | 3200 | 66% | 1st | 75000 | 3rd | 9 | 1st | 4 | 4th | 2100 | 1st | 0% | 1st | 0% | 1st | 0 | 1st | 20 | 1st | 2 | 2nd | 13 | 2nd | 1 | 1st | 18 | 3rd |
Last edited by ormuzd on 16-08-2005 at 11:08
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ormuzd
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| Year | CDZ | BAT | CGN | CBR | Apolyton | PAL |
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| Area | pop | Culture | Score | Area | pop | Culture | Score | Area | pop | Culture | Score | Area | pop | Culture | Score | Area | pop | Culture | Score | Area | pop | Culture | Score |
|---|
| 4000 | 0% | 0% | Beyond Perversion | 0 | 0 | 0 | 0% | 0% | Delhi | 0 | 0 | 0 | 0% | 0% | Invictus | 0 | 0 | 0 | 0% | 0% | Laranja Verde | 0 | 0 | 0 | 0% | 0% | - | 0 | 0 | 0 | 0% | 0% | - | 0 | 0 | 0 | | 3950 | 0% | 16% | Beyond Perversion | 1 | 1 | 25 | 0% | 16% | Delhi | 1 | 1 | 25 | 0% | 16% | Invictus | 1 | 1 | 25 | 0% | 16% | Laranja Verde | 1 | 1 | 25 | 0 | 16% | Apolyton | 1 | 1 | 25 | 0% | 16% | ? | 0 | 0 | 25 | | 3900 | 0% | 16% | Beyond Perversion | 2 | 2 | 33 | 0% | 16% | Delhi | 2 | 2 | 33 | 0% | 16% | Invictus | 2 | 2 | 33 | 0% | 16% | Laranja Verde | 2 | 2 | 33 | 0% | 16% | Apolyton | 2 | 2 | 33 | 0% | 16% | ? | 1 | 1 | 33 | | 3850 | 0% | 16% | Beyond Perversion | 3 | 3 | 37 | 0% | 16% | Delhi | 3 | 3 | 37 | 0% | 16% | Invictus | 3 | 3 | 37 | 0% | 16% | Laranja Verde | 3 | 3 | 37 | 0% | 16% | Apolyton | 3 | 3 | 37 | 0% | 16% | ? | 2 | 2 | 37 | | 3800 | 0% | 16% | Beyond Perversion | 4 | 4 | 40 | 0% | 16% | Delhi | 4 | 4 | 40 | 0% | 16% | Invictus | 4 | 4 | 40 | 0% | 16% | Laranja Verde | 4 | 4 | 40 | 0 | 16% | Apolyton | 4 | 4 | 40 | 0% | 16% | ? | 3 | 3 | 40 | | 3750 | 0% | 25% | Beyond Perversion | 5 | 5 | 41 | 0% | 12% | Delhi | 5 | 5 | 41 | 0% | 12% | Invictus | 5 | 5 | 41 | 0% | 25% | Laranja Verde | 5 | 5 | 41 | 0 | 12% | Apolyton | 5 | 5 | 41 | 0% | 12% | ? | 4 | 4 | 41 | | 3700 | 0% | 20% | Beyond Perversion | 6 | 6 | 43 | 0% | 20% | Delhi | 6 | 6 | 42 | 0% | 10% | Invictus | 6 | 6 | 42 | 0% | 20% | Laranja Verde | 6 | 6 | 43 | 0 | 10% | Apolyton | 6 | 6 | 42 | 0% | 20% | ? | 5 | 5 | 43 | | 3650 | 0% | 20% | Beyond Perversion | 7 | 7 | 45 | 0% | 20% | Delhi | 7 | 7 | 44 | 0% | 10% | Invictus | 7 | 7 | 43 | 0% | 20% | Laranja Verde | 7 | 7 | 45 | 0 | 10% | Apolyton | 7 | 7 | 43 | 0% | 20% | ? | 6 | 6 | 45 | | 3600 | 0% | 20% | Beyond Perversion | 8 | 8 | 46 | 0% | 20% | Delhi | 8 | 8 | 45 | 0% | 10% | Invictus | 8 | 8 | 44 | 0% | 20% | Laranja Verde | 8 | 8 | 46 | 0 | 10% | Apolyton | 8 | 8 | 44 | 0% | 20% | ? | 7 | 7 | 46 | | 3550 | 0% | 23% | Beyond Perversion | 9 | 9 | 47 | 0% | 15% | Delhi | 9 | 9 | 46 | 0% | 15% | Invictus | 9 | 9 | 45 | 0% | 15% | Laranja Verde | 9 | 9 | 47 | 0 | 15% | Apolyton | 9 | 9 | 45 | 0% | 15% | ? | 8 | 8 | 47 | | 3500 | 1% | 21% | Beyond Perversion | 10 | 10 | 48 | 1% | 14% | Delhi | 10 | 10 | 47 | 1% | 14% | Invictus | 10 | 10 | 45 | 1% | 21% | Laranja Verde | 10 | 10 | 47 | 1% | 14% | Apolyton | 10 | 10 | 45 | 1% | 14% | ? | 9 | 9 | 47 | | 3450 | 1% | 20% | Beyond Perversion | 11 | 11 | 54 | 1% | 20% | Delhi | 11 | 11 | 52 | 1% | 13% | Invictus | 11 | 11 | 51 | 1% | 20% | Laranja Verde | 11 | 11 | 53 | 1% | 13% | Apolyton | 11 | 11 | 51 | 1% | 13% | ? | 10 | 10 | 53 | | 3400 | 1% | 20% | Beyond Perversion | 12 | 12 | 59 | 1% | 20% | Delhi | 12 | 12 | 58 | 1% | 13% | Invictus | 12 | 12 | 56 | 1% | 20% | Laranja Verde | 12 | 12 | 58 | 1% | 13% | Apolyton | 12 | 12 | 56 | 1% | 13% | ? | 11 | 11 | 58 | | 3350 | 1% | 22% | Beyond Perversion | 13 | 13 | 63 | 1% | 16% | Delhi | 13 | 13 | 62 | 1% | 16% | Invictus | 13 | 13 | 60 | 1% | 16% | Laranja Verde | 13 | 13 | 63 | 1% | 16% | Apolyton | 13 | 13 | 60 | 1% | 11% | ? | 12 | 12 | 62 | | 3300 | 1% | 21% | Beyond Perversion | 14 | 14 | 67 | 1% | 15% | Delhi | 14 | 14 | 66 | 1% | 15% | Invictus | 14 | 14 | 64 | 1% | 15% | Laranja Verde | 14 | 14 | 67 | 1% | 15% | Apolyton | 14 | 14 | 64 | 1% | 15% | ? | 13 | 13 | 66 | | 3250 | 1% | 11% | Beyond Perversion | 15 | 15 | 71 | 1% | 16% | Delhi | 15 | 15 | 69 | 1% | 16% | Invictus | 15 | 15 | 68 | 1% | 22% | Laranja Verde | 15 | 15 | 70 | 1% | 16% | Apolyton | 15 | 15 | 68 | 1% | 16% | ? | 14 | 14 | 69 | | 3200 | 1% | 11% | Beyond Perversion | 16 | 16 | 73 | 1% | 17% | Delhi | 16 | 16 | 72 | 1% | 23% | Invictus | 16 | 16 | 71 | 1% | 11% | Laranja Verde | 16 | 16 | 73 | 1% | 17% | Apolyton | 16 | 16 | 71 | 1% | 17% | ? | 15 | 15 | 72 |
Last edited by ormuzd on 15-08-2005 at 12:30
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ormuzd
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| Year | Beyond Perversion | Delhi | Invictus | Laranja Verde | ? (capital) | | CDZ | BAT | CGN | CBR | PAL | | 4000 | 1 | 1 | 1 | 1 | - | | 3950 | 1 | 1 | 1 | 1 | 1 | | 3900 | 1 | 1 | 1 | 1 | 1 | | 3850 | 1 | 1 | 1 | 1 | 1 | | 3800 | 1 | 1 | 1 | 1 | 1 | | 3750 | 2 | 1 | 1 | 2 | 1 | | 3700 | 2 | 2 | 1 | 2 | 2 | | 3650 | 2 | 2 | 1 | 2 | 2 | | 3600 | 2 | 2 | 1 | 2 | 2 | | 3550 | 3 | 2 | 2 | 2 | 2 | | 3500 | 3 | 2 | 2 | 3 | 2 | | 3450 | 3 | 3 | 2 | 3 | 2 | | 3400 | 3 | 3 | 2 | 3 | 2 | | 3350 | 4 | 3 | 3 | 3 | 2 | | 3300 | 4 | 3 | 3 | 3 | 3 | | 3250 | 2 | 3 | 3 | 4 | 3 | | 3200 | 2 | 3 | 4 | 2 | 3 |
Last edited by ormuzd on 15-08-2005 at 12:31
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ormuzd
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| Year | GNP | Mfg. | Productivity | | 1st | 2nd | 3rd | 4th | 5th | 6th | 1st | 2nd | 3rd | 4th | 5th | 6th | 1st | 2nd | 3rd | 4th | 5th | 6th | | 4000 | 4 | 4 | 4 | 4 | 0 | 0 | 2 | 2 | 2 | 2 | 0 | 0 | 10 | 10 | 10 | 10 | 0 | 0 | | 3950 | 4 | 4 | 4 | 4 | 4 | 4 | 2 | 2 | 2 | 2 | 2 | 2 | 10 | 10 | 10 | 10 | 10 | 9 | | 3900 | > 4 | 4 | 4 | 4 | 4 | 4 | 2 | 2 | 2 | 2 | 2 | 2 | > 10 | 10 | 10 | 10 | 10 | 9 | | 3850 | >4 | >4 | 4 | 4 | 4 | 4 | 2 | 2 | 2 | 2 | 2 | 2 | >10 | >10 | 10 | 10 | 10 | 9 | | 3800 | >4 | >4 | 4 | 4 | 4 | 4 | 2 | 2 | 2 | 2 | 2 | 2 | 11 | 11 | 11 | 10-11 | 10-11 | 9 | | 3750 | >4 | >4 | >4 | 4 | 4 | 4 | 3 | 2 | 2 | 2 | 2 | 2 | >11 | >11 | 11 | 10-11 | 10-11 | 9 | | 3700 | >4 | >4 | >4 | >4 | 4 | 4 | >3 | 3 | 3 | 3 | 2 | 2 | >11 | >11 | >11 | >11 | 11 | 10-11 | | 3650 | >5 | >5 | >5 | >5 | 5 | 5 | >3 | 3 | 3 | 3 | 2 | 2 | >12 | >12 | >12 | >12 | 12 | 11-12 | | 3600 | >5 | >5 | >5 | >5 | 5 | 5 | 3 | 3 | 3 | 3 | 2 | 2 | >12 | >12 | >12 | >12 | 12 | 12 | | 3550 | 7 | 7 | 6 | 6 | 6 | 6 | 3 | 3 | 3 | 3 | 3 | 2 | 15 | 15 | 14 | 14 | 14 | 13 | | 3500 | 7 | 6 | 6 | 6 | 6 | 6 | 5 | 4 | 4 | 4 | 4 | 3 | >15 | 15 | 14 | 14 | 14 | 13 | | 3450 | >7 | 7 | 7 | 7 | 6 | 6 | >5 | >5 | 5 | 4 | 3 | 3 | >15 | >15 | >15 | 15 | 15 | 14 | | 3400 | >7 | >7 | 7 | 6 | 6 | 6 | >5 | 5 | 5 | 4 | 4 | 2 | >15 | >15 | >15 | 15 | 15 | 14 | | 3350 | 9 | 8 | 7 | 7 | 7 | 6 | 6 | 6 | 6 | 5 | 4 | 3 | >18 | 18 | 17 | 16 | 16 | 15 | | 3300 | 9 | 8 | 8 | 7 | 7 | 7 | 6 | 6 | 6 | 6 | 4 | 4 | >19 | 19 | 19 | 18 | 17 | 16 | | 3250 | 9 | 8 | 8 | 7 | 7 | 6 | 6 | 6 | 6 | 4 | 4 | 4 | >19 | 19 | 19 | 18 | 16 | 15 | | 3200 | 9 | 8 | 8 | 6 | 6 | 5 | 6 | 6 | 6 | 4 | 4 | 4 | >19 | 18 | 18 | 15 | 15 | 9 |
Last edited by ormuzd on 15-08-2005 at 12:31
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ormuzd
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4000 BC
Everyone builds their capitol
3950BC
Everyone has a cow tile over grasslands in a tile next to a river.
3900BC
PAL completes road on the cow tile
3850BC
CBR complete road over the cow tile
3800BC
We, CDZ and CGN completed irrigation of the cow tile.
BAT should have too because they increased only one turn after us but there is still a team with productivity of 9 units.
3750BC
- CGN built a worker
- CDZ, BAT and CBR have built military units (warriors), PAL didn't play their turn yet.
- three teams are making more gold than us - CDZ, CBR and PAL.
- we are second in Mfg. This means one of the teams with population 2 is making an additional shield and the other - not. My guess is one of them works shielded grassland not at the river and the other - common grassland at a river
3700BC
- BAT and PAL increased in size
- Dropped one more place in GNP (sharing last places with CGN)
- Dropped 3 places in Mfg - knowing CGN have the same quality tile to work like us we may be sure they have irrigated their cow too
3600BC
- CDZ have irrigated their cow grassland or their second wf works over flood plains
- 3 teams have more military units than us (i.e. three teams have at leats 2 military unnits). CGN are not one of those teams.
Last edited by ormuzd on 01-08-2005 at 12:40
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ormuzd
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I have asked to not post here to keep the thread informative and don't need to switch between pages if you want a glance of the history of these numbers
maybe I should start a thread for each 10 or 15 turns?
ok, thread is open for discussions and if needed I'll open new one where I'll copy the stats
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Poly-Akryll
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Braunschweig, NDS
May 2005 time: 05:18
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there are three capital with size 1 right now, correct?
if realy everyone has got a cow on grassland, then this means there were 3 civs who built a worker first, doesn't it?
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ormuzd
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and PAL have completed a military unit (warrior) which put as on position #5 in military
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ormuzd
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because in the time we play our turn PAL's capital one culture less
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Poly-Akryll
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Braunschweig, NDS
May 2005 time: 05:18
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is there another team with long turns?
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ormuzd
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it is ok to have this info
the problem is I do't visit the UN forum and someone else should update these numbers if you feel they are important
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rush
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Tokyo
Jul 2002 time: 12:18
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quote: Originally posted by E_T
The last turns scores are now startingto show some differestiation (SP). From the values, it's confirmed that PAL is now size 3. So, they didn't go with a worker build, at any time.
E_T |
E_T, can i clarify with you "how you confirm that PAL is at size 3 ?"
We are 4th in Population, that means only 3 teams are ahead in Population compared to us. From the Top 5 screen, CDZ, BAT, CBR are all size 3, they are the 3 teams. We are size 2, that means CGN and PAL have to be size 2 or less. (Note : PAL plays after us, it's possible that PAL is size 2 when we are playing our turn but grows to size 3 when PAL plays the turn)
PAL is industrious, and hence capable of improving tiles faster than the rest of us. PAL could have built 2 Warriors & 1 worker while we manage just 1 E Warrior and 1 worker. At the same time, PAL's tiles will be more productive as PAL builds roads/mines/irrigations faster.
ormuzd, for the cities population screen, i would suggest keeping just the population of cities in the top 5 there. This will allow us to know which cities are in the top 5 at a given time.
Last edited by rush on 05-08-2005 at 13:36
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ormuzd
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My information for the PAL's capital comes from the combination of top 5 cities and F8 screen. In the moment I have the smallest doubt there is a settler out there I'll start update information with certain facts.
Nothing in the tables, nor in the Free form report is a guess, everything is proven although something is made after logical conclusions.
I'll try to make a massive update to everything in the coming days and probably answer a couple of questions if there are any.
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ormuzd
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it's simple - it counts the units of all cities and then calculates the relative share
example
CGN CBR PAL BAT - 2, Apo, CDZ - 1
Total = 10
the first four have 20% of the world population, the other two - 10%
Let's suppose CGN increased to 3 and all others are at two
Total = 11
CDZ = 27% (3/11)
BAT, PAL, CBR = 18% (2/11)
APO, CGN = 9% (1/11)
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All times are GMT. The time now is 05:18. Apolyton Time is 00:18. |
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