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yin26 is offline yin26
Emperor
This space reserved for Darkstar.
Apr 1999
time: 14:37
  Old Post 02-08-2005 01:28
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Your Worst Fear for Civ 4 (The Negativity Post) Suffering from ads?

Well, this was an obvious thread from me, right? We had the Yang thread, so here is the Yin counterpart. But I'm not talking about Civ 4 bashing. Here is my worst fear ("Civ 2.7" is too nebulous and makes people mad, so):

"An SP game that I can easily beat on the hard level right out of the box."

From there:

a) A patching process done to meet contractual obligations and not to build confidence in the series or the company (yes, I understand that by the same token you can't run your company into the ground releasing patches forever). At minimum, I hope the first patch corrects showstoppers, system compatability issues, basic balance issues, etc. The second should get at any lingering balance issues / bugs along with a few carefully introduced new elements based on player feedback. X-pack and repeat. But if we still see some showstoppers and noticebly bad balance issues after the second patch, then the idea of buying the X-pack becomes out of the quesion for me.

b) Lingering MP issues. That is, broken MP.

c) Promised modding abilities that go AWOL or never quite work in-game.

You can see that my biggest fear is one of wanting an immediate challenge from the game and at least a few months of shelf life. "a" "b" and "c" are long-range concerns that, if they prove of no worry, could go a long way in making up for many SP weaknesses. In fact, the general Poly crowd seems confident on these three, so even if the SP vanilla game is weak (note: but not broken!), there could be hope long-range.

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:37
  Old Post 02-08-2005 01:32 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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In other words, you listed the things that are not going to happen .

yin26 is offline yin26
Emperor
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Apr 1999
time: 14:37
  Old Post 02-08-2005 01:34
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If that's the case, fair enough!

Modo44 is offline Modo44
Emperor
in western Poland
Jul 2004
time: 06:37
  Old Post 02-08-2005 01:37 Visit Modo44's homepage!
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I really wanted to say something rude but it would be bad to get banned for such a silly thing...

My fear is: yin26 will not show us himself eating his copy of CIV.

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:37
  Old Post 02-08-2005 02:23
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My fear is that the game economics are dumbed down to the level that Micromanagement is a waste of time.

Boris Godunov is offline Boris Godunov
King
Portland, OR
Aug 2001
time: 00:37
  Old Post 02-08-2005 03:00
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That Civ IV will be MOO3ed.

Sirian is offline Sirian
Chieftain
Pennsylvania, USA
Dec 2001
time: 00:37
  Old Post 02-08-2005 03:17 Visit Sirian's homepage!
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My worst fear is that the diplomacy won't improve.

I more or less abandoned the Civ franchise in the wake of Civ1 due to insufficiently fun/varied diplomacy with the AI civs. I'm not much a fan of Free For All multiplayer gaming for the same reason: more turns on who lines up against whom (and why) than on anything else.

Civ3 dumped the "Player vs All AIs" that Civ1 and Civ2 offered in favor of AIs who (almost) treat player the same as another AI. The problem with that is that it made the diplomacy a bit too easy.

Civ4 needs something in between these extremes. "No diplomacy" sucks big time, but "cakewalk diplomacy" has also run its course for me.

No matter what else they get right, if the diplomacy has only one right answer (or none!) I don't expect to be able to enjoy the game for "years", but instead maybe only "months".


That's my worst fear!

Now time to knock on wood, make signs to ward off evil spirits, and cross my fingers. It would be really swell if my fear turns out to be unfounded.


- Sirian

Darkstar is offline Darkstar
Prince
Huntsville, AL, USA
May 1999
time: 23:37
  Old Post 02-08-2005 03:51
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quote:
Originally posted by Boris Godunov
That Civ IV will be MOO3ed.


This is my primary worry as well. But, I'll hope for something much better.

ShaboobalaKhan is offline ShaboobalaKhan
Settler

Jul 2005
time: 05:37
  Old Post 02-08-2005 05:19
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I think my worst fear for Civ IV is that half the tech tree becomes useless, and it ends up being even more linear, and therefore much shorter, than in previous instances of the series.

If getting tech A is so much more useful than tech B, why would I ever bother to research tech B?

I fear techs will be unblanaced, and to create a viable civilization, I need to research the same techs, or pretty damn near, every time I play the game......especially on higher difficulty settings.

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:37
  Old Post 02-08-2005 05:26
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ctd on first game

moo3d is a concern

smaxed is concern. (ie, a hundred things added to the game which are said to increase "depth" but really just make the game easier for the player as the AI is too inept to handle more than the basics)

features that feel tacked on to the game (religion is a concern)

not enough improvement in the series is a concern.

The_Aussie_Lurker is offline The_Aussie_Lurker
Prince
Adelaide, South Australia, Australia
May 2001
time: 05:37
  Old Post 02-08-2005 06:17
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quote:
My fear is that the game economics are dumbed down to the level that Micromanagement is a waste of time.


You're kidding right??? I hope that Micromanagement is a complete waste of time-as I felt that was always a major failing of past games: that the difference between winning and losing came down to how prepared you were to MM, rather than deal with big picture issues.

Anyway, my biggest fear is that they have spent so much time on the combat/religion/health system, that they have done nothing to improve the diplomacy/trade systems. I really, really hope I am wrong on this score though!!
As to the whole MP vs SP issues raised by Yin. Though I admit that these are valid fears based on past experience, I get the sense that they have really knocked this on the head by getting MP up and running
FIRST, then using the testing of MP as the basis for improving the SP experience and AI-essentially kiling two birds with one stone.

Yours,
Aussie_Lurker.

Aro is offline Aro
Emperor
Ipanema
Jul 2002
time: 02:37
  Old Post 02-08-2005 06:52 Visit Aro's homepage!
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My worst fear for Civ 4?
The game be delayed until easter...

Platypus Rex is offline Platypus Rex

King
Give Blood..Give Life- just 20 min.. Woodland,CA
Sep 2002
time: 21:37
  Old Post 02-08-2005 06:53 Visit Platypus Rex<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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1. the footprints units leave behind is still there...why ?

2. Great Pepole are produced to often

3. The mushroom cloud is not big enough (not a game stopper)

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:37
  Old Post 02-08-2005 07:48 Visit Alex's homepage!
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quote:
Originally posted by Sirian
My worst fear is that the diplomacy won't improve.



This is my worst fear too.

We have been provided lots of information about the game so far, but the least mentioned part of it is diplomacy. I wonder why information about this essential part of the game is so scarce... And this scares me a lot...

Datajack Franit is offline Datajack Franit
King
Bologna
Aug 2002
time: 06:37
  Old Post 02-08-2005 07:55 Visit Datajack Franit's homepage!
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the game changing to be more "commercial"

just like the simpsons did

The Templar is offline The Templar
Prince
People's Republic of the East Village
Oct 2001
time: 00:37
  Old Post 02-08-2005 09:27
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My fear - the economy of scale returns. Victoria solved this problem. Compare Belgian research with Chinese research in Victoria, where being a land giant is no guarantee of success. Civ has been around for over 15 years, there is no excuse not to fix this. (Oh, and diplomacy is a big second ...)

Anun Ik Oba is offline Anun Ik Oba
Emperor
Grace of God
Sep 1999
time: 00:37
  Old Post 02-08-2005 10:17
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I just don't want to be let down like we were with CivIII. CivIII was not so much a bad game, but it just wasn't the next step up for the series. We need more and better in this genre, not caked over.

Give us ingenious! Create something for us to marvel at Firaxis!

Dale is offline Dale
King
Sir! Why do you keep clicking on me?
Dec 2000
time: 15:37
  Old Post 02-08-2005 10:39
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My two fears:

1. One-on-one combat (this has already been confirmed though) instead of true stacked/combined combat.
2. Worker diarrhea.

Dale

DerSchwarzfalke is offline DerSchwarzfalke
Chieftain
USA
Jul 2002
time: 00:37
  Old Post 02-08-2005 10:59 Visit DerSchwarzfalke's homepage!
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That the resource problem from Civ III remains a pain in the ass that ruins too many promising games.

The_Aussie_Lurker is offline The_Aussie_Lurker
Prince
Adelaide, South Australia, Australia
May 2001
time: 05:37
  Old Post 02-08-2005 11:10
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You just reminded me. My other major fear is that they will retain the Binary Resource system from Civ3 (i.e., you either have it or not-no gradation). IMO, having a graded resource system-which ties resource depletion to deposit size vs empire size-will have a huge impact on improving economics and reducing the 'Economies of Scale' problem.

Yours,
Aussie_Lurker.

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:37
  Old Post 02-08-2005 13:17
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quote:
Originally posted by Boris Godunov
That Civ IV will be MOO3ed.


My worst fear is, that Civ4 will be Conquested. Meaning, released as a game with great features, but rushed in a way, that it's blown quality-wise and never patched in an appropriate way.

Admittedly, the chances that this will happen, are not very big. But the trauma inflicted in late 2003 is still sitting deep. Only a Civ4 which is great out of the box, and thoroughly supported afterwards, might be able to heal it. So far it's looking not bad.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:37
  Old Post 02-08-2005 13:17 Visit Dis's homepage!
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that it's too much like civ3.

ie simplistic gameplay for the purpose of aiding the AI.

AI is overrated. If it's so important, why is SMAC a better game despite having a worse AI?

And the problem with a lot of these simplistic things, is they are hard coded. So these aren't something that can be changed in the editor.

I'm not looking for something as complex as EU (though I haven't actually played it), but some of the civ3 properties are just cheesy in their simplicity.

CyberShy is offline CyberShy

Emperor
Delft, The Netherlands
Mar 1999
time: 06:37
  Old Post 02-08-2005 13:21
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My worst fear is that I have became to old to be able to get used to new games and I may become and old grumphy forum user who won't like the game (even if it is good) but will hount these forums forever trying to convince the others that the game sucks.

That's my worst fear

Adm.Naismith is offline Adm.Naismith
King
Milano - Italy
Oct 1999
time: 06:37
  Old Post 02-08-2005 15:07
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Only one working strategy. Many things can go wrong, ending in this single point of failure: you have only one way to win the game, and doing it in proper sequence you beat the game at the highest level.

E.g.
- we have the promise of a research tree, were we are free to chose between different path (in only there isn't a single shortcut to discover worth the victory? )
- we'll have the new, polished A.I. (if only it's capable to adapt choices to game situation, avoiding silly tactics, you learn to override? )
- we'll have great people everywhere (if only they don't umbalance the game as a kind of Civilization of Heroes, where rushing for heroes is paveway to victory? )
- they removed plenty of game features to reduce micromanagement (if only they substituted them with meaningful alternative, not leaving us with boring flat "next turn"? ).

I'm neither really ranting nor love the game until I can't play it, but for the purpose of this thread I think that so many things can ruin the game as in the old story:
quote:
For want of a nail the shoe was lost, for want of a shoe the horse was lost; and for want of a horse the rider was lost; being overtaken and slain by the enemy, all for want of care about a horse-shoe nail.
Benjamin Franklin, Poor Richard's Almanac

So, better Firaxis wathes for nails very carefully

I want to play a great game and give good credit to Firaxis for it; there is no point in waiting for a bad game and have nothing to do ban ranting on a forum!

edited to remove too many smiles; sorry!

Donegeal is offline Donegeal
King
Apolyton's Resident Law Enforcement Officer. Founder of the Glory of War, Champions of Apolyton!
Jul 2002
time: 05:37
  Old Post 02-08-2005 18:01
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quote:
Originally posted by Krill
My fear is that the game economics are dumbed down to the level that Micromanagement is a waste of time.

Donegeal is offline Donegeal
King
Apolyton's Resident Law Enforcement Officer. Founder of the Glory of War, Champions of Apolyton!
Jul 2002
time: 05:37
  Old Post 02-08-2005 18:06
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Re: Your Worst Fear for Civ 4 (The Negativity Post) Support Apolyton, buy Galactic Civilizations: Deluxe Edition

quote:
Originally posted by yin26
"An SP game that I can easily beat on the hard level right out of the box."


Just like you were able to do with CivIII? Wow...

yin26 is offline yin26
Emperor
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Apr 1999
time: 14:37
  Old Post 02-08-2005 18:08
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Hmmm, somebody's missing the point?

yin26 is offline yin26
Emperor
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Apr 1999
time: 14:37
  Old Post 02-08-2005 18:45
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By the way, some fond Civ3 memories -- 48 hours after release. I figure this fits in the Negativity Thread.

http://apolyton.net/forums/showthre...&threadid=31501

Grallon is offline Grallon
Settler
Montréal, Canada
Jan 1970
time: 05:37
  Old Post 02-08-2005 18:50
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All eye candy and no more substance than before. Look at the screenshots - this looks like clone of the RTS spawned after AoE !

They should change the name - there's no civilizing being done in this series - just a linear & predictable walk in the park from A to Z.

There are so many games out there with interesting takes on these issues (the Paradox games are a shinning exemple of this) - why not take inspiration from those ? But no - we can't do that can we ?

If Firaxis attempts to milk this tired old cow once more - can it only mean they need the money.



G.

vee4473 is offline vee4473
Prince
New Jersey
Feb 2000
time: 00:37
  Old Post 02-08-2005 19:57
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quote:
Originally posted by Alex


This is my worst fear too.

We have been provided lots of information about the game so far, but the least mentioned part of it is diplomacy. I wonder why information about this essential part of the game is so scarce... And this scares me a lot...


ditto, i mentioned the same question when the previews came out.

suspiciously absent details of diplomacy.

 
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