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Yolky
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Ontario Canada
Oct 2001 time: 00:37
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I don't want nice graphics, but AWSOME game play. Graphics are good enought for me. I am sick and tired of games going on graphics and not game play.
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Solver
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Apolyton Duke Of Something
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Latvia, Riga
Sep 2000 time: 07:37
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ROL is still an RTS game...
I DON'T WANT top-notch graphics in Civ4. Top notch graphics will make the system requirements higher, decrease performance, especially in the late game, and add nothing to the gameplay.
Call me a hardcore or conservative civver, but all I want are functional graphics, I need no eye candy in Civ.
In a RPG, graphics serve a point to make the world more immersive. In a shooter, graphics are important because shooters are like action movies - largely about being visually impressive. In a Civ game, great graphics are not a requirement.
That said, I'm pretty certain that not all of the graphics we have seen in screenies are final ones.
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Maquiladora
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quote: Originally posted by Solver
ROL is still an RTS game...
I DON'T WANT top-notch graphics in Civ4. Top notch graphics will make the system requirements higher, decrease performance, especially in the late game, and add nothing to the gameplay. |
You can have better graphics without hiking up the system requirements, if the minimum remains the same (speaking as someone with a low-end system).
quote: Call me a hardcore or conservative civver, but all I want are functional graphics, I need no eye candy in Civ. |
So would you be happy with simple coloured symbols moving around the screen? Theyre the most functional.
quote: In a RPG, graphics serve a point to make the world more immersive. In a shooter, graphics are important because shooters are like action movies - largely about being visually impressive. In a Civ game, great graphics are not a requirement. |
Every game benefits from immersive graphics.
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Yolky
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Ontario Canada
Oct 2001 time: 00:37
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What is ROL?
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Solver
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Apolyton Duke Of Something
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Latvia, Riga
Sep 2000 time: 07:37
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quote: You can have better graphics without hiking up the system requirements, if the minimum remains the same (speaking as someone with a low-end system). |
If the levels are tweakable, yeah. But still, great graphics means more people working on art, which will, in turn, make the artists put some limit on what the designers can or can't do. If the game has wonder movies, the designers can't add as many wonders as they want to, they need to count on what the artists can provide.
quote: So would you be happy with simple coloured symbols moving around the screen? Theyre the most functional. |
"Functional" is a bit broader, but yes. In any Civ game that I have played, Civ1 graphics remain my favorite. I could see a lot at the same time, all units were easily distinguishable, as was terrain, and it was not downright ugly/hard on the eyes.
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Maquiladora
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quote: Originally posted by Solver
quote: You can have better graphics without hiking up the system requirements, if the minimum remains the same (speaking as someone with a low-end system). |
If the levels are tweakable, yeah. But still, great graphics means more people working on art, which will, in turn, make the artists put some limit on what the designers can or can't do. If the game has wonder movies, the designers can't add as many wonders as they want to, they need to count on what the artists can provide. |
There arent many new 3D PC games that arent "tweakable".
Anyway your original points were that "Top notch graphics will make the system requirements higher, decrease performance, especially in the late game, and add nothing to the gameplay", which are all wrong.
quote:
quote: So would you be happy with simple coloured symbols moving around the screen? Theyre the most functional. |
"Functional" is a bit broader, but yes. In any Civ game that I have played, Civ1 graphics remain my favorite. I could see a lot at the same time, all units were easily distinguishable, as was terrain, and it was not downright ugly/hard on the eyes. |
Graphics should always be functional, but why leave out eye candy, when you can perfectly well have both.
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Krill
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On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003 time: 05:37
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I wonder what the graphics look like when you have the god view though? I'd love to see some more screenies of the CIV graphics when you are viewing your entire empire, and not zoomed in as that gamespot screenie is.
Last edited by Krill on 29-08-2005 at 04:02
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Maquiladora
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quote: Originally posted by Solver
quote: Graphics should always be functional, but why leave out eye candy, when you can perfectly well have both. |
Minimal eye candy, yes. But more than that, and it then becomes more eye candy than functionality. A warrior icon is functional. A 3D warrior model is eye candy. However, that 3D model is much more than is needed for functionality, and overall, it makes the game look very different from one which only uses icons. |
By that reasoning we shouldnt even have animated units at all, since its more function than eye candy, to look at a static 2D image.
You may not want any eye candy at all (as you say) but if im in a little virtual world on a computer game, id rather be commanding animated units, than pushing 2D counters around.
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Lancer
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Oregon Coast, USA! or Bohol, Philippines!
Apr 1999 time: 05:37
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Those silly little things are mountains? These Civ IV guys need to vacation in the Rockies or Cascades...maybe they don't get out much? I got butt zits more awe inspiring than those!
Everything else looks good in that pic. Still like ROL's look better though.
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