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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Creation > UTILITY: Civ3MultiTool - A thread for the Program ;)
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heardie is offline heardie
Prince

Aug 1999
time: 15:15
  Old Post 29-01-2002 04:57
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#391 Report this post to a moderator
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hmmm, do you think the back picture (the one from the porgram) needs to be more transparent?

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:15
  Old Post 29-01-2002 06:30
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#392 Report this post to a moderator
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quote:
Originally posted by heardie
With the big change to civ 3 Multi-tool, why not a new splash screen?

Version number belongs in top right hand corner


Looks good, very professional.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 29-01-2002 13:36
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#393 Report this post to a moderator
Get a bigger avatar today!

quote:
Originally posted by Dr Strangelove
OK, Things are definately looking up. I can now open Civ3copytool. I don't know how to use it though. I guessed that I was supposed to start the savegame edit part or the program, load the saved game to edit, select the "Map" editing function, then...what? I tried selecting "Import form BIC", but this puts me to selecting from scenarios. I tried "Reveal Map", which gives me nothing.

What do I have do to edit the savegame map?

Sorry to be so dense.

You have to select Export as BIC then edit that bic in the editor and then import from BIC and select it.

LoD is offline LoD
Prince
Warsaw, Poland
Jan 2000
time: 06:15
Thumbs up  Old Post 29-01-2002 17:39 Visit LoD's homepage!
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#394 Report this post to a moderator
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New name's excellent. Good job on the utility, Gramphos. My hat is off to you . Keep up the good work!

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 29-01-2002 20:22
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#395 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
Originally posted by heardie
With the big change to civ 3 Multi-tool, why not a new splash screen?

Version number belongs in top right hand corner

Look good, but the problem is that the mulit tool itself has no load thime. the load time belongs to the start of the Copy Tool. One of the changes is that the Copy tool no lnoger is default, but the Main menu I did is. It should not force people that just want to use the sge to wait that long. I could show a splach screen for some time together with the menu.

I'll see how I do.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 29-01-2002 20:58
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quote:
Originally posted by heardie
hmmm, do you think the back picture (the one from the porgram) needs to be more transparent?

I looks good as it is, but i think that picture maybe should be from a later version (after the citizens has been added as that tab has changed layout since then.)

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 29-01-2002 21:50
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#397 Report this post to a moderator
Enter the AD-FREE zone

This one is mae with the new layout, but I might use the old layout anyway, as it is easier to place the verion number then, but do you have one with only the title on? or would the text in the box look bad if it was placed over the image at runtime?
(I might want to change it later for any reason)

As for the Copyright and trademark notice I'll definaltey let the Program generate it, but I can empty that area myself.

And FYI: Infogrames owns the trademark, not Firaxis.

Attachment: splash3.jpg
This has been downloaded 199 time(s).

Dr Strangelove is offline Dr Strangelove
King
USA
Jan 1970
time: 00:15
  Old Post 30-01-2002 01:02
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#398 Report this post to a moderator
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quote:
Originally posted by Gramphos

You have to select Export as BIC then edit that bic in the editor and then import from BIC and select it.


Gotcha.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 30-01-2002 01:24
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#399 Report this post to a moderator
Increase the size of your Attachments

Damn, I'm actuallyfinding myself changeing theCity editing layout again. Guess I'd either will have to live with an old splashscreen, or update it as often as I chang layout.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 30-01-2002 02:43
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#400 Report this post to a moderator
Help yourself to an AD-FREE life

If anyone wants an early state beta of C3MT, so send me an email.

I culd use of some testers, who make sure that every thing works, so that I can focus on adding things.

Aslo suggestions on the layout of the forms are welcome.

muppet is offline muppet
Chieftain
Igloo
Dec 2001
time: 21:15
  Old Post 30-01-2002 11:09
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#401 Report this post to a moderator
I don't know what I'm doing wrong Support Apolyton, buy Galactic Civilizations

I can get the copy tool to work.
I can even copy units and rename them.

But I don't know how to copy a civilization. When I copy a civilization and save the bic file, the game crashes when I click 'new game'. Reports something like: "civilization3.e.exe has caused problems and will be shut down..."

I've tried renaming the new civ before loading the game, but that hasn't worked either.

Any ideas? Or am I just too stupid to ever get this?

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 30-01-2002 11:19
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#402 Report this post to a moderator
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Civs never work with the Foreign advisor.

They will not work with the game at all if the have the same Pedia entry as any one. But I recomend you to nor try to copy civs, as noone have mannaged that yet.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 30-01-2002 22:30
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#403 Report this post to a moderator
Tired of ads?

The new version will not be ready until earliest Sunday. I've sent the first beta of C3MT to the testers that mailed me. If any issues are reported, before Saturday I'll fix them then, and will try to finish some other parts.

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:15
  Old Post 31-01-2002 00:14
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#404 Report this post to a moderator
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quote:
Originally posted by Gramphos
The new version will not be ready until earliest Sunday. I've sent the first beta of C3MT to the testers that mailed me. If any issues are reported, before Saturday I'll fix them then, and will try to finish some other parts.


Have you had a chance to figure out the years per turn? That would be handy if we could adjust it.

Dr Strangelove is offline Dr Strangelove
King
USA
Jan 1970
time: 00:15
  Old Post 31-01-2002 00:27
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#405 Report this post to a moderator
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Is there any way that you could put in a feature that would allow the user to change the corruption/distance modifier in a saved game. Currently the degree of corruption that occurs in distant cities on a huge map is way too much.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 31-01-2002 00:58
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#406 Report this post to a moderator
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quote:
Originally posted by Willem
Have you had a chance to figure out the years per turn? That would be handy if we could adjust it.

I think that is hard coded. At least I haven't seen anything that looks like it.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 31-01-2002 01:01
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#407 Report this post to a moderator
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quote:
Originally posted by Dr Strangelove
Is there any way that you could put in a feature that would allow the user to change the corruption/distance modifier in a saved game. Currently the degree of corruption that occurs in distant cities on a huge map is way too much.

I don't know exactly where that is saved. Might be possible, but don't count on that it makes the next version. I'll finish what I've started before I begin any more research.

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:15
  Old Post 31-01-2002 01:28
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#408 Report this post to a moderator
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quote:
Originally posted by Gramphos

I don't know exactly where that is saved. Might be possible, but don't count on that it makes the next version. I'll finish what I've started before I begin any more research.


Is there anything you can find that will allow us to upgrade units in Armies, or at least be able to remove them from inside? It would be great if we could turn the Armies into a glorified transport, but the Unload flag doesn't do anything for that unit.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 31-01-2002 02:24
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#409 Report this post to a moderator
Remove this text

quote:
Originally posted by Willem
Is there anything you can find that will allow us to upgrade units in Armies, or at least be able to remove them from inside? It would be great if we could turn the Armies into a glorified transport, but the Unload flag doesn't do anything for that unit.

I don't know a way to make it a rule.

Dr Strangelove is offline Dr Strangelove
King
USA
Jan 1970
time: 00:15
  Old Post 31-01-2002 05:55
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#410 Report this post to a moderator
Increase the size of your Attachments

I tried using the Saved Game Editor to move "The Forbidden Palace" to a location that would do me more good. I managed to get the Forbidden Palace to move, but the effect didn't! The original home city still has zero corruption and the new home still has over 50% corruption. Evidently all that moved was the picture.

muppet is offline muppet
Chieftain
Igloo
Dec 2001
time: 21:15
  Old Post 31-01-2002 06:25
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#411 Report this post to a moderator
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quote:
Originally posted by Gramphos
Civs never work with the Foreign advisor.

They will not work with the game at all if the have the same Pedia entry as any one. But I recomend you to nor try to copy civs, as noone have mannaged that yet.


Thanks Gramphos. I was getting greedy anyways. Ease of adding new units via copy and edit is already awesome.

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:15
  Old Post 31-01-2002 10:07
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#412 Report this post to a moderator
Hey Gramphos Avatar Enlargement: We've got the solution

I'm having a problem with the Army units I've copied. Everytime I go to my build list and try to select one of the copies, the game crashes. I just did a check and the original one worked fine, but as soon as I selected the copy, all hell broke loose. Any idea what may be causing this?

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 31-01-2002 10:59
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#413 Report this post to a moderator
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quote:
Originally posted by Dr Strangelove
I tried using the Saved Game Editor to move "The Forbidden Palace" to a location that would do me more good. I managed to get the Forbidden Palace to move, but the effect didn't! The original home city still has zero corruption and the new home still has over 50% corruption. Evidently all that moved was the picture.

I'm aware of the problem.

I don't yet know where the Wonder info is saved, but it is not savd in the cities. I've been working on it, but noy yet reached any results.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 31-01-2002 11:02
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#414 Report this post to a moderator
Re: Hey Gramphos Support Apolyton buy from Amazon

quote:
Originally posted by Willem
I'm having a problem with the Army units I've copied. Everytime I go to my build list and try to select one of the copies, the game crashes. I just did a check and the original one worked fine, but as soon as I selected the copy, all hell broke loose. Any idea what may be causing this?

Not at the moment, but I might be able to figure it out if I test it myself. It might have something to do with that the army uses era specific art, so that you have to copy it as well. It might also be that the game can't figure out what icon to use for it.

TechWins is offline TechWins
King
Arizona
Apr 2001
time: 22:15
  Old Post 31-01-2002 19:40
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#415 Report this post to a moderator
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quote:
I'm having a problem with the Army units I've copied. Everytime I go to my build list and try to select one of the copies, the game crashes. I just did a check and the original one worked fine, but as soon as I selected the copy, all hell broke loose. Any idea what may be causing this?


When you created your new units did you make a unit folder for them? In that folder if you have to copy another unit's art over into the folder. Once you do that you have to rename all of the .ini to the name of the new unit. If this doesn't work it could possibly have something to do with pediacons. Hopefully I understood you correctly, and this information is able to help you.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 31-01-2002 20:33
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#416 Report this post to a moderator
Tired of ads?

For your info, will the next version copy era specific graphics as well as all other graphics. (Not in the sent out beta versions)

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 31-01-2002 22:51
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#417 Report this post to a moderator
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I just failed to move a city.

I don't know if I can get it working before eveything else is ready.

Attachment: citymovefailed.jpg
This has been downloaded 107 time(s).

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:15
  Old Post 01-02-2002 01:52
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#418 Report this post to a moderator
Re: Re: Hey Gramphos Enter the AD-FREE zone

quote:
Originally posted by Gramphos

Not at the moment, but I might be able to figure it out if I test it myself. It might have something to do with that the army uses era specific art, so that you have to copy it as well. It might also be that the game can't figure out what icon to use for it.


Well I see the icon in the build list, but as soon as I click on it the game crashes. Is there anything I can send you to help you figure it out? I have Norton Crashguard so I could send you the details that it gives about the crash. I can't make heads or tails about what it says myself, I'm not a programmer.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 01-02-2002 01:54
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#419 Report this post to a moderator
Re: Re: Re: Hey Gramphos Support Apolyton, buy Civilization: The Boardgame

quote:
Originally posted by Willem
Well I see the icon in the build list, but as soon as I click on it the game crashes. Is there anything I can send you to help you figure it out? I have Norton Crashguard so I could send you the details that it gives about the crash. I can't make heads or tails about what it says myself, I'm not a programmer.

Check if you have the folder with the unit name. If not create, or send me a mail and I'll send you a new beta (most likely on Saturday if you aren't quick)

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:15
  Old Post 01-02-2002 02:22
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#420 Report this post to a moderator
Re: Re: Re: Re: Hey Gramphos Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by Gramphos

Check if you have the folder with the unit name. If not create, or send me a mail and I'll send you a new beta (most likely on Saturday if you aren't quick)


Well one thing I see that might be causing the problem. I copied an Army unit, but the ini file is pointing to the settler data. Can I fix that just by copying the army info, or is there some sort of pointer in the bic file that also needs to be changed?

 
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