Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Creation > UTILITY: Civ3MultiTool - A thread for the Program ;)
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

bottom of page
   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
Author
Thread   
Pages (22): [ <<   14   15   16   17   18   19   20     >> ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
stanley is offline stanley
Settler

Nov 2001
time: 05:15
  Old Post 09-02-2002 22:57
Edit/Delete Message Reply w/Quote
#481 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

I downloaded your new version however it is still giving me the same error. did you post the correct version. What I did was uninstalled the multitool then I applied your new version that you posted. Once I started the program it thanked me for upgrading to your 003 version.

Please let me know

Stanley.

PS I think that you are doing a great job with your tool.

Augusto I is offline Augusto I
Settler
Buenos Aires, Argentina
Jul 2001
time: 02:15
  Old Post 09-02-2002 23:24
Edit/Delete Message Reply w/Quote
#482 Report this post to a moderator
Support Apolyton buy from Amazon

quote:
Originally posted by Gramphos
The problem with adding civs is that some graphical paths are hardcoded in the exe. That was not known when the CopyTool was first created, so then the limit was what the BIC-format limited to. However there is not possible to add any civs right now without getting the foreign advisor to crash.


It will crash if you play the new civ. If the comp control it, it won'y crash, but you'll see a faceless civ at your foreign advisor. And, as I have posted before, the path has been found, the problem is the part of the program that read it (it means that we only can select the graphic file we want for the first 16 civs)

quote:
Originally posted by Gramphos
I tried making the numbered up to 31 + 1 barbarian civ, and it crashes my game with an error upon choosing the scenario to play


You can't use a bic with extra civs as scenario. The program will try to associate each scenario civ with an original one, and as the number doesn't match it will crash. Make your bic the standard one (civ3mod.bic) and it will work (don't forget to back up the original civ3mod.bic)
I recomend you to add civs one by one, and test the game each time. The reason is that sometimes the adding goes wrong and you need to remove the civ and add it again. Imagine if your 31 civ file doesn't work... Where do you start looking? I've added only two civs, and I had to make the 2nd one twice - don't ask me why...

Augusto I is offline Augusto I
Settler
Buenos Aires, Argentina
Jul 2001
time: 02:15
  Old Post 09-02-2002 23:25
Edit/Delete Message Reply w/Quote
#483 Report this post to a moderator
Got spare money?

It is quoted wrongly. Secon quote is from CrazyOldBear's post.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 09-02-2002 23:58
Edit/Delete Message Reply w/Quote
#484 Report this post to a moderator
Increase the size of your Attachments

quote:
Originally posted by stanley
I downloaded your new version however it is still giving me the same error. did you post the correct version. What I did was uninstalled the multitool then I applied your new version that you posted. Once I started the program it thanked me for upgrading to your 003 version.

Please let me know

Stanley.

PS I think that you are doing a great job with your tool.

I'll check on it, but my computer has almost died. Can you test to start with /sge (the splash screen should close)

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 10-02-2002 00:02
Edit/Delete Message Reply w/Quote
#485 Report this post to a moderator
Browse Apolyton AD-FREE

Never mind. Just checked the ZIP filename. was incorrect. Has updated the post with the corrected zip.

dowish is offline dowish
Settler
Spokane WA
Nov 2001
time: 21:15
  Old Post 10-02-2002 00:38
Edit/Delete Message Reply w/Quote
#486 Report this post to a moderator
Inflate your Upload Space

Working great for me now. Thanks.

stanley is offline stanley
Settler

Nov 2001
time: 05:15
  Old Post 10-02-2002 01:48
Edit/Delete Message Reply w/Quote
#487 Report this post to a moderator
Tired of ads?

Ok the new version added the units and after a while of playing I saved the game. I then had to do something else and when I tried to load the game that I had played for a while Civ 3 gave me an error about Data0 units message. I have attached a zip file that contains the file that I started with then the file after I moved the untis around and then the file after I had played the game for a while.

I will have to attach the file that I changed in another message. These zip has after the change and after playing a while.

Stanley

Attachment: stanley.zip
This has been downloaded 3 time(s).

stanley is offline stanley
Settler

Nov 2001
time: 05:15
  Old Post 10-02-2002 01:49
Edit/Delete Message Reply w/Quote
#488 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

These is the file that I used the tool on.

Stanley

Attachment: stanleyb.zip
This has been downloaded 4 time(s).

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 10-02-2002 02:45
Edit/Delete Message Reply w/Quote
#489 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

Strange. This sounds as something that is caused by the game and not by my tool, as the save was playable first. And the error seem to have been created wile you played. I'll take a look at it, but I it might have to wait.

stanley is offline stanley
Settler

Nov 2001
time: 05:15
  Old Post 10-02-2002 08:00
Edit/Delete Message Reply w/Quote
#490 Report this post to a moderator
Increase Your PM Length

I found a work around that appears to be working. If I change an existing unit it works fine. However if I add a unit it appears to cause that error.

Stanley

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:15
  Old Post 10-02-2002 11:04
Edit/Delete Message Reply w/Quote
#491 Report this post to a moderator
Avatar Enlargement: We've got the solution

quote:
Originally posted by stanley
I found a work around that appears to be working. If I change an existing unit it works fine. However if I add a unit it appears to cause that error.

Stanley


On a previous post you mentioned that you had to do something else. Did this involve adding something in Civ3Multi Tool then editing in the Editor? Any changes of that sort will mean that you can't reload a saved game. There will always be an error reading your save game file.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 10-02-2002 14:06
Edit/Delete Message Reply w/Quote
#492 Report this post to a moderator
Remove this text

Willem, he has added units to the save, not new unit types. The save is from Marlas map, and has rules in it.

Last edited by Gramphos on 10-02-2002 at 14:18

CrazyOldBear is offline CrazyOldBear
Settler

May 2001
time: 05:15
  Old Post 10-02-2002 16:57
Edit/Delete Message Reply w/Quote
#493 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Augusto,

Cheers 4 the help. So, I can add the new civs into the civ3.bic, OK, I'll do that then. But I can't play as a civ in any of the new positions? Because it crashes at the foreign advisor screen?

And I assume that when negotiating with a new civ, the foreign leader head is not shown? But it doesn't crash? It doesn't matter if I rename and change the text and stuff of the current 15 civs though does it? I mean, it won't crash if I rename the Iroquois the Mexicans and change all the leaders, cities, etc, and then decide to play as them??? Just hoping for confirmation before I decide properly what I actually want to do with my game. Sorry to be a pain.

Augusto I is offline Augusto I
Settler
Buenos Aires, Argentina
Jul 2001
time: 02:15
  Old Post 12-02-2002 00:35
Edit/Delete Message Reply w/Quote
#494 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Don't worry about asking, CrazyOldBear, at least as long as I have answers

When you add a civ with Civ3copytool, you're copying an existing civ with every setting it has at civ3mod.bic . That includes animated leaderhead (you can check at the civ3 editor; the bottom left of the Civilizations options displays the selected flic for the leaderhead, so you can choose what leaderhead do you want to be shown during negotiation). That's why it doesn't crash when negotiating.

Changing existing civilizations won't cause any problem. In this case, Mexicans would work perfectly no matter who controls it. Of course, when you check foreign advisor, you'll see Iroquois' leader face. Let's say that you can use this rule: any change made with the original civ 3 editor won't cause any trouble.

The problem with extra civs foreign advisor is that the information about faces' graphics is in civ3.exe. We can't yet add anything to this file, so we can't provide any information about new civs faces, and it seems to be indispensable when being that civ, but not when playing against it. You can change existing civs graphics, however.

Finally, you might see some weird things during negotiations with added civs, in the text part. Some answers will be something like "playerciv=English" or similar. My guess is that it is caused by the lack of specific text for the new leader (as you must have seen, every leader has its own personal phrases). I'm currently working on diplomacy.txt to fix this.

I hope you find this post usefull.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 12-02-2002 00:57
Edit/Delete Message Reply w/Quote
#495 Report this post to a moderator
Full PM-box? Change here!

Dan has posted how to edit diplomacy.txt

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:15
  Old Post 12-02-2002 08:09
Edit/Delete Message Reply w/Quote
#496 Report this post to a moderator
Hey Gramphos Increase the size of your Attachments

Maybe you can help me. Last night I discovered that the game was reseting my science rate every turn. Very early in the game, I would set it at 10%, and the next turn it would go right back to 40%. I watched this happen for at least 10 turns. Then I tried the original Bic file and the problem didn't occur, so it has something to do with my mod. Any idea what might be causing it? I really don't want to start from scratch again, especially since the problem might just reappear again.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 12-02-2002 11:39
Edit/Delete Message Reply w/Quote
#497 Report this post to a moderator
Support Apolyton buy from Amazon

Strange indeed. I've never run into something like this. Could you post the bic that gives you the problem?

Augusto I is offline Augusto I
Settler
Buenos Aires, Argentina
Jul 2001
time: 02:15
  Old Post 12-02-2002 19:21
Edit/Delete Message Reply w/Quote
#498 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

quote:
Originally posted by Gramphos
Dan has posted how to edit diplomacy.txt


Thanks, Gramphos, it saved me some time. Now I just have to see how it works with 17 or 18 strings after #civ=1... I'll have an answer soon

Condorswarm is offline Condorswarm
Chieftain
Condor's Peak
Feb 2002
time: 05:15
  Old Post 13-02-2002 00:45
Edit/Delete Message Reply w/Quote
#499 Report this post to a moderator
Problem with Wonders(This si associated) Support Apolyton, buy Call to Power 2

I copied using CopyTool 1 wonder: SETI Program, and 2 Improvements: Airport + Factory. I changed the names then the attributes. Then when I built the copied SETI Program I got an Illegal Operation messsage and Civ3 crashed.
I hope you can help on how to resolve this problem.
I posted this here because I heard that CopyTool might have something to do with this.

Condorswarm

Last edited by Condorswarm on 13-02-2002 at 00:50

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 13-02-2002 01:18
Edit/Delete Message Reply w/Quote
#500 Report this post to a moderator
Re: Problem with Wonders(This si associated) Remove this text

quote:
Originally posted by Condorswarm
I copied using CopyTool 1 wonder: SETI Program, and 2 Improvements: Airport + Factory. I changed the names then the attributes. Then when I built the copied SETI Program I got an Illegal Operation messsage and Civ3 crashed.
I hope you can help on how to resolve this problem.
I posted this here because I heard that CopyTool might have something to do with this.

Condorswarm

It is probable that you use an early version of the copy tool that made this error. To correct it, open the pediaicons.txt and search for

art\wonder splash\SETI.pcx
. If the line above is
#WON_SPLASH_53
seearch for next entry.

You should now have a line
#WON_SPLASH_XX
above your line.
Until recently (check version history) that number is one too high. If you used a version before this was fixed, change it to be one less.

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:15
  Old Post 13-02-2002 01:47
Edit/Delete Message Reply w/Quote
#501 Report this post to a moderator
Got spare money?

An explanation:

All the numbers you see in the area Gramphos mentioned correspond to the order they appear in the list that you see in the editor. Battlefield Medicine is the last in that particular entry, I think the number is 63, then after that there are the space ship parts. Previous versions of CopyTool started the next available slot at 75, but it was actually 74. So if the numbers don't match the list, the game will crash as soon as the wonder is built, and the splash screen graphic comes up. It's the graphic that is causing the problem. Just make sure it is numbered properly in the pediaicons.txt file.

Condorswarm is offline Condorswarm
Chieftain
Condor's Peak
Feb 2002
time: 05:15
  Old Post 13-02-2002 01:47
Edit/Delete Message Reply w/Quote
#502 Report this post to a moderator
Got spare money?

Ok, thanks I'll try it.

Update:
Do you miss out any of the items when counting because I count 30 when I reach Wealth in the list.

Last edited by Condorswarm on 13-02-2002 at 02:01

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 13-02-2002 02:22
Edit/Delete Message Reply w/Quote
#503 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

quote:
Originally posted by Condorswarm
Ok, thanks I'll try it.

Update:
Do you miss out any of the items when counting because I count 30 when I reach Wealth in the list.

Hu?

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 13-02-2002 02:35
Edit/Delete Message Reply w/Quote
#504 Report this post to a moderator
Put an end to popups!

To see the index of a building you can use the copy tool (I dont know ehat version it was added in) and hold Control + Rightclick in the area under the Citizens. Then select a building.

korn469 is offline korn469
King
Poetic Justic
Apr 1999
time: 00:15
  Old Post 14-02-2002 02:53
Edit/Delete Message Reply w/Quote
#505 Report this post to a moderator
Support Apolyton buy from Amazon

Grampos, i have two questions

1) can you reorganize buildings in the current version of the cmt? if not consider this a feature request

2) what is the difference between the small version and the full version?

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 14-02-2002 03:08
Edit/Delete Message Reply w/Quote
#506 Report this post to a moderator
Support Apolyton, buy Call to Power 2

quote:
Originally posted by korn469
1) can you reorganize buildings in the current version of the cmt? if not consider this a feature request

No, I can't, and adding it would require.
a) editing of buildings-small.pcx
b) editing of buildings-large.pcx
c) editing of all wonder splashes, to the right index
d) editing of everything that referres to buildings
So the hardest thing is c, but I might be able to add it, but it is not very high on my todo list.

quote:
2) what is the difference between the small version and the full version?

a) The small version is the latest version
b) The small version requires VB runtime to be installed on your computer (if you have used any eralier version you should not have any problems using the small version (unless I decide to add more controls))

korn469 is offline korn469
King
Poetic Justic
Apr 1999
time: 00:15
  Old Post 14-02-2002 03:32
Edit/Delete Message Reply w/Quote
#507 Report this post to a moderator
Remove this text

Gramphos

thanks for the heads up

too bad it would take so much work to be able to switch around buildings

Condorswarm is offline Condorswarm
Chieftain
Condor's Peak
Feb 2002
time: 05:15
  Old Post 14-02-2002 12:29
Edit/Delete Message Reply w/Quote
#508 Report this post to a moderator
Enter the AD-FREE zone

Even though I've tried everything, my mod still aint working.
In CopyTool, the number for my wonder in the bottom left-corner says: 4A : 74.
This is what I put in the PediaIcons.txt file.


---------------------------------------------------
#WON_SPLASH_74
art\wonder splash\Condor IS Radar.pcx
---------------------------------------------------


The Illegal Operation comes up before the Splash box.

The version of MultiTool I am working with is: 0.83.0004
And the Civ3 version is 1.16f

Last edited by Condorswarm on 14-02-2002 at 13:31

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 14-02-2002 21:20
Edit/Delete Message Reply w/Quote
#509 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

That should work. check your wonder effect, and see if anyting could possible make an error.

Condorswarm is offline Condorswarm
Chieftain
Condor's Peak
Feb 2002
time: 05:15
  Old Post 14-02-2002 22:29
Edit/Delete Message Reply w/Quote
#510 Report this post to a moderator
Support Apolyton buy from Amazon

Ok, I'll give it a go.

 
Pages (22): [ <<   14   15   16   17   18   19   20     >> ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:15.
Apolyton Time is 00:15.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0567 seconds (90.89% PHP - 9.11% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net