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Willem
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Canada
Dec 2001 time: 00:15
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My Army copies are working nicely, but there's a small bug I thought I'd tell you about. In the screen that pops up when the Army is active, it normally shows an icon of the Army itself, plus all of the units inside of it.
Well my copies only show a single unit regadless of how many are inside, and instead of the Army icon, I get a tiny little box with a blue "x" in it. If I click on the x, the game will crash. Otherwise they're working the way they're supposed to.
Another thing, as I enter various Eras some of the icons in the build list disappear. With the Middle Ages, my Army icon goes, and now in Industrial, my Settler and Worker icons are gone. Not a big deal but I thought I'd tell you, in case you didn't already know about it.
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Gramphos
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ACS Civ III Files Manager, Prince of Development
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Chalmers, Sweden
Apr 2001 time: 06:15
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quote: Originally posted by Willem
My Army copies are working nicely, but there's a small bug I thought I'd tell you about. In the screen that pops up when the Army is active, it normally shows an icon of the Army itself, plus all of the units inside of it.
Well my copies only show a single unit regadless of how many are inside, and instead of the Army icon, I get a tiny little box with a blue "x" in it. If I click on the x, the game will crash. Otherwise they're working the way they're supposed to.
Another thing, as I enter various Eras some of the icons in the build list disappear. With the Middle Ages, my Army icon goes, and now in Industrial, my Settler and Worker icons are gone. Not a big deal but I thought I'd tell you, in case you didn't already know about it. |
Strange. Well it is how things work with the game, and I've not had very mush time investigating sush things in the last week. Anyway, I've decided to post C3MT today. As far as I am. I'll just add an option to enable untested stuff.
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Dr Strangelove
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Does this version install over the old C3CT files, or do I have to delete them first? If I originally had to download the "full" version because I lacked the proper "runtime" files, will I be able to use this new file, or will installing it remove the "runtime" files and require me to re-install them?
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Dr Strangelove
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So when I installed the big version of C3CT it installed the MSVB runtime files to their proper destination and they'll stay there whe I delete the old C3CT?
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Mizaq
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San Diego
Nov 2001 time: 21:15
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could you please upload the picture (the corrected graphic that is linked to in the first post of this thread) found at http://apolyton.net/forums/attachme...=&postid=615997 as an image instead of a zip? if i download that zip file i cannot pull out the picture using any program (damn that bug). possibly uploading it again might help, but just attaching a picture will make it show and then i could save it easily enough, thanks. (or say what was fixed and i'll just do it myself with psp)
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Mizaq
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San Diego
Nov 2001 time: 21:15
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hmmm, i don't notice it, is it the bit that juts out to the left? or do i already have the corrected version?
[edit] oops this picture is bigger than i realized.
Attachment: buildings-small.jpg
This has been downloaded 66 time(s).
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dcollier99
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Is the add unit function of the Save Game editor working? I have sucessfully moved exsisting units fine, but when I try to add a new unit (any unit from warrior to modern armor) - The game crashes at 37% load with the following error...
DataIO Error:
DataIO Operation System Error: UNIT
I have tried this with a number of different units, different civs, and a number of different map locations all resulting in the same problem
v0.83.0002
Windows XP
1.116f installed
Anyone have any thoughts?
David
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