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16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

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Mizaq is offline Mizaq
Prince
San Diego
Nov 2001
time: 21:15
  Old Post 15-02-2002 05:03 Visit Mizaq's homepage!
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#511 Report this post to a moderator
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gramphos, do you know how the patch effects multitool yet?

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:15
  Old Post 15-02-2002 05:32
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#512 Report this post to a moderator
Got spare money?

Geez, give the man a break, it only came out today!

Mizaq is offline Mizaq
Prince
San Diego
Nov 2001
time: 21:15
  Old Post 15-02-2002 06:46 Visit Mizaq's homepage!
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#513 Report this post to a moderator
Got spare money?

i ran the patch and then used the new civ3mod.bic file from the patch to make changes using the multitool. i then made some changes using the editor and then i entered the game and then tried to load the bic i just made and i get this error:

Invalid scenario version!
Version 3.00 is no longer compatible.

It won't let me load up this new mod I made but it will let me load old mods that have had the editor used on them (the lwc mod for example).

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:15
  Old Post 15-02-2002 06:57
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There's a post from Jeff stating that the wrong editor was sent out with the patch. 1.17f won't support any .bic saves made with it. You can get the proper one at Civfanatics.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 15-02-2002 07:05
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#515 Report this post to a moderator
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I have no idea, but as far as I understood from ther readme it would not be any changes to the BICs.

Now 2nd I've been out fo six hours now, and is a bit drunk, so don't rely to 100% to my posts.

Condorswarm is offline Condorswarm
Chieftain
Condor's Peak
Feb 2002
time: 05:15
  Old Post 15-02-2002 13:09
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#516 Report this post to a moderator
Lose 30 kilos (of popups)

I am really puzzled: The game keeps crashing. Here are the specs of the Wonder:

------------------------------------------------------------------------------------

Name: Condor IS Radar

Advance: The Laser Cost: 100
Goverment: Condor Culture: 20
Production: 20
Happy Faces: 10
Happy (all cities): 10 Defense Bonus: 10

Militaristic: True
Industrious: true
Expansionist: true
Scientific: true
Religious: true
Commercial: true

Veteran Ground Units
Veteran Sea Units
+50% Research Output
+50% Luxury Output
+50% Tax Output
Resistance to Proparganda
Reduces Coruption
Reduces War Weariness


Gain in every city: Police Station
Gain in every city on continent: Research Lab

Double Combat vs Barbarians
+1 Ship Movement
+1 Trade in each Trade producing Tile
Doubles Research Output
Halves unit upgrade cost
+2 Free advances
Doubles City Defenses


------------------------------------------------------------------------------------

What cant I have?

Mizaq is offline Mizaq
Prince
San Diego
Nov 2001
time: 21:15
  Old Post 15-02-2002 14:27 Visit Mizaq's homepage!
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#517 Report this post to a moderator
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[deleted by Mizaq]

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:15
  Old Post 15-02-2002 18:07
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#518 Report this post to a moderator
Support Apolyton or Terrorists Win

You probably have way to much on there. In fact, is there anything you don't have? A wonder shouldn't have anymore than 1 maybe 2 attributes, that's probably why it's crashing. Frankly I think it's ludicrous to have so much, I would never consider a wonder like that!

PS, you have it building the police station and research lab. Do you have the proper tech for these? If not, that's probably the cause of your crash. Frankly, I think you should just scrap the whole thing, it's way to powerful.

Condorswarm is offline Condorswarm
Chieftain
Condor's Peak
Feb 2002
time: 05:15
  Old Post 15-02-2002 18:57
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#519 Report this post to a moderator
Put an end to popups!

Ok, I'll remove 90% of the stuff.

If you think the wonder is too powerful, then I can understand, but its my first go at trying to make a add-on. This was ment to be a private mod, but since I've asked help from so many people, I dont think it would be right to leave it as a private mod.

The add-on is ment to almost be an alternate timeline. If I have the time/will/thought to mae it a alternate timeline mod, then I will. But frankly, I think I might just keep it to myself at the moment.



Thanks for the help anyhow.

Condorswarm is offline Condorswarm
Chieftain
Condor's Peak
Feb 2002
time: 05:15
  Old Post 15-02-2002 18:58
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#520 Report this post to a moderator
Tired of ads?

[Double Post - sorry]

Dutch is offline Dutch
Chieftain
Norway
Aug 1999
time: 06:15
  Old Post 16-02-2002 00:09 Visit Dutch's homepage!
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Support Apolyton buy from Amazon

I used the tool on the earth(huge) map. It created a file in the scenario directory, and I went over to insert NAMES and ID of various civilizations. But it doesn't work. Which names and ids correspond to which civilizations? I'm especially interested in putting the Americans at CORDS 52,56.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 16-02-2002 14:56
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quote:
Originally posted by Dutch
I used the tool on the earth(huge) map. It created a file in the scenario directory, and I went over to insert NAMES and ID of various civilizations. But it doesn't work. Which names and ids correspond to which civilizations? I'm especially interested in putting the Americans at CORDS 52,56.

You need to run CPT or the tool with a 4000 BC save and that CPF-file.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 16-02-2002 16:03
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#523 Report this post to a moderator
Help yourself to an AD-FREE life

Wraning to patch users!

The Add unit function will not work with the latest patch (1.17f) I'm working on a fix (without making it unuseable for 1.16f)

kittenOFchaos is offline kittenOFchaos
Warlord
Halifax, Calderdale, England
May 2001
time: 05:15
  Old Post 16-02-2002 17:49 Visit kittenOFchaos's homepage!
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#524 Report this post to a moderator
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Civilisation placement tool doesn't work with the new patch...see e-mail Gramphos.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 16-02-2002 18:19
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quote:
Originally posted by kittenOFchaos
Civilisation placement tool doesn't work with the new patch...see e-mail Gramphos.

I'm working on the problem. It is related to the add Unit problem I posted about here.

Mizaq is offline Mizaq
Prince
San Diego
Nov 2001
time: 21:15
  Old Post 17-02-2002 01:44 Visit Mizaq's homepage!
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#526 Report this post to a moderator
Increase the size of your Attachments

what add unit function? i used the copytool's copy function to create about 20 units the other night with 1.17f. is the add function in the saved game editor portion of the program?

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 17-02-2002 02:30
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#527 Report this post to a moderator
Remove this text

quote:
Originally posted by Mizaq
what add unit function? i used the copytool's copy function to create about 20 units the other night with 1.17f. is the add function in the saved game editor portion of the program?

The BIC part has not changed. For the save game editor FOW options on map won't work, if you try to add units the game will corrupt. I'm almost done with an updated version that deals with this. It will be out before I go to bed.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 17-02-2002 04:11
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#528 Report this post to a moderator
v0.83.0005 Support Apolyton, buy GURPS/ Alpha Centauri

v0.83.0005
- Changed to work with v1.17f files.


Nothing else was added/changed. I've disabled every thing I work on to not create any new bugs.
This should work with earlier versions as well. Let me know if it doesn't.

13 downloads

Last edited by Gramphos on 17-02-2002 at 15:54

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 17-02-2002 15:50
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#529 Report this post to a moderator
v0.83.0006 Get a bigger avatar today!

- Bug with sight editing that was created when made to work with v1.17f fixed.

64 downloads

Last edited by Gramphos on 20-04-2002 at 04:12

Mizaq is offline Mizaq
Prince
San Diego
Nov 2001
time: 21:15
  Old Post 18-02-2002 06:06 Visit Mizaq's homepage!
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#530 Report this post to a moderator
Suffering from ads?

I encountered some weirdness with the citizen section, more detail here:

http://apolyton.net/forums/showthre...&threadid=42603

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 18-02-2002 14:01
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#531 Report this post to a moderator
Get a bigger avatar today!

I know that the graphics doesn't work very well. There is nothing I do do abot that .

Mizaq is offline Mizaq
Prince
San Diego
Nov 2001
time: 21:15
  Old Post 18-02-2002 15:47 Visit Mizaq's homepage!
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#532 Report this post to a moderator
Put an end to popups!

Ok, here's another question: Whatever happened with adding eras? I suppose it's a real ***** since there are many things that change with the era (leader flc's, leader heads, advisors, tech chooser screens, etc.) that are pointed to from within the executable I'm willing to bet. Not to mention the "era" dependent graphics pointed to from within the pediaicons.txt file. Damn, I miss SMAC, my copy is in storage a couple hundred miles away.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 18-02-2002 15:52
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#533 Report this post to a moderator
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quote:
Originally posted by Mizaq
Ok, here's another question: Whatever happened with adding eras? I suppose it's a real ***** since there are many things that change with the era (leader flc's, leader heads, advisors, tech chooser screens, etc.) that are pointed to from within the executable I'm willing to bet. Not to mention the "era" dependent graphics pointed to from within the pediaicons.txt file. Damn, I miss SMAC, my copy is in storage a couple hundred miles away.

There are a lot of thinks depending on it. However, if people wnat, I can flag it untested, (So that people can experimant with it) (As I did with the levels)

Mizaq is offline Mizaq
Prince
San Diego
Nov 2001
time: 21:15
  Old Post 18-02-2002 16:50 Visit Mizaq's homepage!
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#534 Report this post to a moderator
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Yeah, in the next version could you make it so it enables when you choose to "Enable unfinished features."

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 18-02-2002 17:39
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#535 Report this post to a moderator
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quote:
Originally posted by Mizaq
Yeah, in the next version could you make it so it enables when you choose to "Enable unfinished features."

Will do.

(Then I finally can get rid of that red text on page 1)

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 18-02-2002 20:26
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#536 Report this post to a moderator
Enter the AD-FREE zone

If you have problem adding units in a save:
1. Make sure loaded on=NONE (or a unit on the same tile)
2. Change the listitem before clickong on add. There is a bug with the update. It will be out in the next version.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 19-02-2002 06:43
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v0.84 Support Apolyton, buy Alpha Centauri

Some additions (mostly the filter for Cities), and some fixes makes this version quallify for a new version number.

v0.84
- Added statistics for map in the CopyTool
- The BIC compare function has been improved to show the stats of added units
- The Filter function in the Save Game Modifier has been extended to involve parts of Cities
- Eras has been flagged as unfinished (this does not mean that they can be added, but that you can experiment with them)
- Bug with units not udating when adding another unit to a savegame has been fixed
- New units now defaults to the civ using slot 1 (human player)
- Loaded on list now only shows unit on the same tile
- Loaded on defauts to NONE for new units


Note, some peple might encounter problems with VB runtime again, as some parts has changed more then it looks like. If you have problems with eiter strange errors, or parts of the tool not loading download an earlier version, and wait for the next version, which will have a new full setup. Hopefully the changes should not afect any of the active areas of he program, but I can't say for sure until it has been tested.

15 downloads.

Last edited by Gramphos on 19-02-2002 at 16:42

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 19-02-2002 07:31
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#538 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

BTW, if you encounter any problems at all, I'd like to know it in about eight hours, because after that it might take some time befor I can complie again.

dowish is offline dowish
Settler
Spokane WA
Nov 2001
time: 21:15
  Old Post 19-02-2002 08:40
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#539 Report this post to a moderator
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I'm getting "Error while listing units: Invalid property value" when I try loading this file.

Attachment: americans.zip
This has been downloaded 2 time(s).

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:15
  Old Post 19-02-2002 14:33
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Support Apolyton, buy Civilization 2

quote:
Originally posted by dowish
I'm getting "Error while listing units: Invalid property value" when I try loading this file.

I'll look at it.

 
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