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A new contest? (Time out:0 days after 08-03-2002, 07:28)
Sure, why not
Nah, boring
Big question. Thok head hurt
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Henrik is offline Henrik
Emperor
The European Union, Sweden, Lund
Dec 2000
time: 06:18
  Old Post 24-03-2002 00:32 Visit Henrik's homepage!
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quote:
Originally posted by broman
Another big difference between MP en PBEM scenarios in my eyes is the use of diplomacy. This is much more limited in PBEM games.
Should the scenario concerning diplomacy be designed for PBEM or for MP, which creates more oppertunities and is more fun in my opinion. For instance allied sides are variabele, technology is transferable and 'real' negotiations are possible instead of negotiating with the AI.


Actually I'd say its the total oposite.
Diplomacy is much more advanced in PBEMs than it is in normal games and normal MP as well.
Look at the AOW game (the original one) while only about 1/3 of the diplomacy is visible in the thread it should be evident that diplomacy is a very powerfull tool.

You can place tolls on rivers, passages, straits.
You can guarantee the security of minor nations (be this a barbarian state or a real civ).
You can have rights of passage treaties, issue loans, have peace treaties that actually work like real life peace treaties (that is, territory and money changes hands in exchange for the peace), etc.
Really the only limiting thing there is is the imagination of the humans involved, the humans signs treaties, then these treaties are conducted with the AI, or when the situation demands it, both players get online and conduct the diplomacy that way.
In some pbems I've been in we have even created text documents for treaties, with clauses and all (one of them is attached bellow).
This kind of thing does not happen when you are playing online MP (due to lack of time).

In addition the psycological aspects are a lot more important in pbems.
Blockades, bomb runs, raids, etc have a much more significant impact when you have no idea of the other players forces...

quote:

Finally I have a question concerning the design of a scenario in general. What kind of items can't be adjusted anymore when you actually start building cities, units ect. The reason for this question is that I started building, but then discovered that I couldn't change countries names, flag colors etc . So that I don't run into the same problem again,

If you edit the civ names with the cheat menu the editors will aknolwedge the changes.


EDIT: replaced attachement with a better example.

Attachment: treaty.txt
This has been downloaded 5 time(s).

Last edited by Henrik on 24-03-2002 at 18:55

Mercator is offline Mercator
King
Sorekara no Nanimo
Jan 1970
time: 06:18
  Old Post 24-03-2002 18:53 Visit Mercator's homepage!
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quote:
Originally posted by WarVoid
Merc - You da man! I need all the maps I can get my hands on! Especially yours! Mainly Caribbean, Atlantic, North America, Europe and Africa.

Also, i'm looking for a map of England with Iceland and Denmark/Scandinavia also in it. Know where I can get one?


Well, I found 22 decent maps, but they're all a bit small. If you want anything more , let me know.
I didn't find any England/Iceland/Denmark maps.

Attachment: sdc_maps.zip
This has been downloaded 6 time(s).

Dr. Nick is offline Dr. Nick
Deity
Mola mazo!
Oct 2000
time: 01:18
  Old Post 24-03-2002 20:54 Visit Dr. Nick's homepage!
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#123 Report this post to a moderator
Inflate your Upload Space

What is the final ruling on team submissions?

WarVoid is offline WarVoid
King
Scenario League
Apr 2000
time: 05:18
Thumbs up  Old Post 25-03-2002 03:32 Visit WarVoid's homepage!
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I posted the ruling on team submissions already, Hodad.

3 ppl per team.

Thanks for the maps, Mercator! I appreciate the help.

winterfritz is offline winterfritz
Prince
I'm sailing this thing to Mexico
Jan 2002
time: 05:18
  Old Post 25-03-2002 13:59
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Where do we apply for our code names?

Henrik is offline Henrik
Emperor
The European Union, Sweden, Lund
Dec 2000
time: 06:18
  Old Post 25-03-2002 14:36 Visit Henrik's homepage!
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Yeah, I want a code name now

Jay Bee is offline Jay Bee
Moderator
Valladolid, CA
Jan 1970
time: 06:18
  Old Post 25-03-2002 20:16 Visit Jay Bee's homepage!
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Those who are *really* going to participate can e-mail WV to get their code names.

The contestants may, if they wish so, create a login utilizing their code name to discuss/comment/exchange info/whatever, with the explicit understanding that:

a) these logins will only be used in this forum
b) they will only be used in discussions related to the contest
c) once the contest is over these logins will be deleted

Just in case someone goes berserk and does something stupid with these logins, please remember that WV will know who you guys really are.

Thank you gentleman.

Last edited by Jay Bee on 26-03-2002 at 18:11

kobayashi is offline kobayashi
Prince
Singapore
Dec 2000
time: 13:18
  Old Post 25-03-2002 20:19
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#128 Report this post to a moderator
Put an end to popups!

Does that mean WV is not going to be a judge?

Jay Bee is offline Jay Bee
Moderator
Valladolid, CA
Jan 1970
time: 06:18
  Old Post 25-03-2002 20:22 Visit Jay Bee's homepage!
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WV is the chief of judges. I am just a member of the jury. I do not have his e-mail handy, that's why I did not write it out up there. You can PM him as well if that's easier.

WarVoid is offline WarVoid
King
Scenario League
Apr 2000
time: 05:18
Arrow  Old Post 26-03-2002 07:37 Visit WarVoid's homepage!
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Is it really that hard to send me an e-mail asking for a code name? Nah, didn't think so?

warvoid@aol.com

Just drop me an e-mail and i'll send you a code. Do NOT give it to anyone else unless you're working on a team, and only then to your team members.

techumseh is offline techumseh
King
of the frozen North.
Apr 1999
time: 22:18
  Old Post 26-03-2002 08:07 Visit techumseh's homepage!
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Lose 30 kilos (of popups)

Seriously, how are the code names to be handled? Who gives them out and who knows and doesn't know to whom they refer? I think this is an important point. Code names aren't just for fun, they have a real purpose, namely to provide objectivity in the judging.

kobayashi is offline kobayashi
Prince
Singapore
Dec 2000
time: 13:18
  Old Post 26-03-2002 09:01
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As pointed out earlier, the point of having codenames is so the judges do not know who the contestants are. If the judges are issuing the codenames, there is no difference from using our known names.

(actually this is a moot point, some of the more experienced guys might be able to tell that a scenario was created by me just by playing it)

Cam is offline Cam
King
Australia
Jan 1970
time: 14:48
Smile  Old Post 26-03-2002 09:09 Visit Cam's homepage!
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Kobayashi,

Re. "some of the more experienced guys might be able to tell that a scenario was created by me just by playing it"

You might be surprised how difficult it is to pick the author on the basis of the scenario alone unless you have a very obvious 'singature' to your games. Techumseh was quite surprised as I recall with the authors of the SDC#3 submissions when the names were finally revealed.

techumseh is offline techumseh
King
of the frozen North.
Apr 1999
time: 22:18
  Old Post 26-03-2002 11:09 Visit techumseh's homepage!
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quote:
Originally posted by Cam
Kobayashi,

Re. "some of the more experienced guys might be able to tell that a scenario was created by me just by playing it"

You might be surprised how difficult it is to pick the author on the basis of the scenario alone unless you have a very obvious 'singature' to your games. Techumseh was quite surprised as I recall with the authors of the SDC#3 submissions when the names were finally revealed.


Actually, picking out Kobayashi's will be pretty easy. It'll be the only "Age of Sail" scenario with Klingon boarding parties!

Jay Bee is offline Jay Bee
Moderator
Valladolid, CA
Jan 1970
time: 06:18
  Old Post 26-03-2002 14:08 Visit Jay Bee's homepage!
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The point of the code names is not that the judges do not know who the contestants are; the point is that nobody else knows who the contestants are. The scenarios will be posted somewhere and will be discussed on these boards. For that to be done properly, real identities should be hidden. As to the judges... come on, do you think I would be influenced by the author's identity? If there was a cash prize or something, that would be understandable. If not, even the suspect seems a bit out of place. In any event, you can always apply with a pseudonym as I did for the first SDC. Just open an email account in Hotamil and Yahoo and e-mail us from there.

techumseh is offline techumseh
King
of the frozen North.
Apr 1999
time: 22:18
  Old Post 26-03-2002 20:17 Visit techumseh's homepage!
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quote:
Originally posted by Jay Bee
The point of the code names is not that the judges do not know who the contestants are; the point is that nobody else knows who the contestants are. The scenarios will be posted somewhere and will be discussed on these boards. For that to be done properly, real identities should be hidden. As to the judges... come on, do you think I would be influenced by the author's identity? If there was a cash prize or something, that would be understandable. If not, even the suspect seems a bit out of place. In any event, you can always apply with a pseudonym as I did for the first SDC. Just open an email account in Hotamil and Yahoo and e-mail us from there.


I'm sorry, but I don't agree. At least in SDC#2, in which I was a participant, and SDC#3, in which I was the judge, the judges DID NOT know the names of the participants. In the end it really doesn't matter if other contestants know who is who, but blind judging is very important to ensure fairness. People will invest thousands of hours in this contest; they need to know that there will be objective evaluation. No one is free from bias at some level, not even you JB.

Do you need a contest administrator? Someone to receive the files, issue code names and transmit the files to the judges without names attached? If you think a participant in the contest can do both, I'll volunteer. In the last contest, Cam was the administrator and a contestant.

Jay Bee is offline Jay Bee
Moderator
Valladolid, CA
Jan 1970
time: 06:18
  Old Post 26-03-2002 21:12 Visit Jay Bee's homepage!
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#137 Report this post to a moderator
Increase the size of your Attachments

Last edited by Jay Bee on 26-03-2002 at 21:37

WarVoid is offline WarVoid
King
Scenario League
Apr 2000
time: 05:18
Thumbs up  Old Post 27-03-2002 05:27 Visit WarVoid's homepage!
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Currently, i'm the contest admin. As it stands, techumseh's outline was the plan I was originally going to follow. It can be followed now, as neither of our two judges know the names of the currently registered entrants.

techumseh, if you want to be another judge, that'd be good too. When it comes down to judging your scen, i'll take your place and judge it myself.

How's that sound?

techumseh is offline techumseh
King
of the frozen North.
Apr 1999
time: 22:18
  Old Post 27-03-2002 11:32 Visit techumseh's homepage!
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Thanks for the offer WV, but I've had a turn already. I'm willing to help in another capacity if I can. Kull was the winner of the FW contest last time, and William Keenan was runner up in ToT. Perhaps they might be asked if you need additional judges.

DarthVeda is offline DarthVeda
Emperor
My avatar! My precious!
Jan 1970
time: 00:18
  Old Post 27-03-2002 20:13 Visit DarthVeda's homepage!
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Prepare to eat my dust fellow scenario creators!

Last edited by DarthVeda on 27-03-2002 at 20:23

our_man is offline our_man
Prince
Glasgow, Scotland
Oct 2000
time: 05:18
Question  Old Post 27-03-2002 23:45
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I'm considering entering, but is there anyone in the judging panel I can pitch my scenario idea to first to see if it acceptable? There will be very little naval warfare involved in it, so I'm wondering if this would make it uneligible.

Case is offline Case

King
The backlash starts here
Feb 2000
time: 15:18
  Old Post 28-03-2002 02:53 Visit Case<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by DarthVeda
Prepare to eat my dust fellow scenario creators!


DV, you poor deluded fool

Henrik is offline Henrik
Emperor
The European Union, Sweden, Lund
Dec 2000
time: 06:18
  Old Post 28-03-2002 03:10 Visit Henrik's homepage!
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quote:
Originally posted by Case
DV, you poor deluded fool


Indeed

kobayashi is offline kobayashi
Prince
Singapore
Dec 2000
time: 13:18
  Old Post 28-03-2002 09:18
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quote:
Originally posted by our_man
I'm considering entering, but is there anyone in the judging panel I can pitch my scenario idea to first to see if it acceptable? There will be very little naval warfare involved in it, so I'm wondering if this would make it uneligible.


I not a judge but it stands to reason that if the theme is Age of Sail, the naval part must be substantial. If not, the theme would just be 1500-1800 A.D.

kobayashi is offline kobayashi
Prince
Singapore
Dec 2000
time: 13:18
  Old Post 28-03-2002 09:30
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quote:
Originally posted by Cam

You might be surprised how difficult it is to pick the author on the basis of the scenario alone unless you have a very obvious 'singature' to your games. Techumseh was quite surprised as I recall with the authors of the SDC#3 submissions when the names were finally revealed.


I'm brought this up because I need to know if I should bother to 'disguise' my (and WillemO) entry. There are many other traits other than Klingons - the format of the readme.txt, my standard three races/four tech tree branches format, corny (yet tasteful) event messages ...etc.

Cam is offline Cam
King
Australia
Jan 1970
time: 14:48
  Old Post 28-03-2002 09:37 Visit Cam's homepage!
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quote:
Originally posted by kobayashi
corny (yet tasteful) event messages


"We are the French, you will be assimilated, resistance is futile, ..."

techumseh is offline techumseh
King
of the frozen North.
Apr 1999
time: 22:18
  Old Post 28-03-2002 10:34 Visit techumseh's homepage!
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quote:
Originally posted by Cam


"We are the French, you will be assimilated, resistance is futile, ..."


DarthVeda is offline DarthVeda
Emperor
My avatar! My precious!
Jan 1970
time: 00:18
Question  Old Post 28-03-2002 23:26 Visit DarthVeda's homepage!
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I think it should be clarified by the judges, kob. By Age of Sail, do they mean "in the age of sail" (this just covers 1500-1800), or is the center of the scenario supposed to be naval combat?

winterfritz is offline winterfritz
Prince
I'm sailing this thing to Mexico
Jan 2002
time: 05:18
  Old Post 29-03-2002 03:56
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I remembered seeing this on page 2 of this thread.

quote:
Originally posted by WarVoid
Goingonit - The Age of Sail can be simulated in Civ2 very easily. We've seen it done with some of Case's and Gothmog's naval scenarios. But the focus of the scenario should not be entirely on naval combat. Rather, it should be a combination of land and naval warfare. For instance,
in the 1630's, the Pirates of Tortuga and the Bahamas, collectively known as the Brethren of the Coast, attempted to gain a land empire in the Moskito Coast (modern Nicaragua), but were foiled by British and Spanish forces. That's a perfect example of combining both the naval and land aspects of the theme.


I assume this to mean that naval warfare doesn't have to be the focus at all, although a reasonable amount of sailing should be involved.

WarVoid is offline WarVoid
King
Scenario League
Apr 2000
time: 05:18
Arrow  Old Post 29-03-2002 05:11 Visit WarVoid's homepage!
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quote:
Originally posted by winterfritz
I assume this to mean that naval warfare doesn't have to be the focus at all, although a reasonable amount of sailing should be involved.


What i'm saying here is that the scenario will be judged for the COMBINATION of both land and naval warfare, as it truly was a test of both during the Age of Sail. But this is not the only thing the scenarios will be judged by.

They'll be judged by quality, originality, accuracy, dependability (i.e. no bugs) and play/replayability.

The actual subject of the scenario can be anything within the range, either partial or whole, of the years 1500 thru 1800. Whether you choose to utilise this entire period or focus on a single set of battles is entirely up to the author. As I said above, the scenario will be judged moreover by it's workings rather than it's subject.

A scenario is nothing if it has no value to the people that play them.

 
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