 |
|  |
 |
|
Henrik
|
 |
The European Union, Sweden, Lund
Dec 2000 time: 06:18
|
|
quote: Originally posted by broman
Another big difference between MP en PBEM scenarios in my eyes is the use of diplomacy. This is much more limited in PBEM games.
Should the scenario concerning diplomacy be designed for PBEM or for MP, which creates more oppertunities and is more fun in my opinion. For instance allied sides are variabele, technology is transferable and 'real' negotiations are possible instead of negotiating with the AI.
|
Actually I'd say its the total oposite.
Diplomacy is much more advanced in PBEMs than it is in normal games and normal MP as well.
Look at the AOW game (the original one) while only about 1/3 of the diplomacy is visible in the thread it should be evident that diplomacy is a very powerfull tool.
You can place tolls on rivers, passages, straits.
You can guarantee the security of minor nations (be this a barbarian state or a real civ).
You can have rights of passage treaties, issue loans, have peace treaties that actually work like real life peace treaties (that is, territory and money changes hands in exchange for the peace), etc.
Really the only limiting thing there is is the imagination of the humans involved, the humans signs treaties, then these treaties are conducted with the AI, or when the situation demands it, both players get online and conduct the diplomacy that way.
In some pbems I've been in we have even created text documents for treaties, with clauses and all (one of them is attached bellow).
This kind of thing does not happen when you are playing online MP (due to lack of time).
In addition the psycological aspects are a lot more important in pbems.
Blockades, bomb runs, raids, etc have a much more significant impact when you have no idea of the other players forces...
quote:
Finally I have a question concerning the design of a scenario in general. What kind of items can't be adjusted anymore when you actually start building cities, units ect. The reason for this question is that I started building, but then discovered that I couldn't change countries names, flag colors etc . So that I don't run into the same problem again, |
If you edit the civ names with the cheat menu the editors will aknolwedge the changes.
EDIT: replaced attachement with a better example.
Attachment: treaty.txt
This has been downloaded 5 time(s).
Last edited by Henrik on 24-03-2002 at 18:55
|
|
|  |
 |
|
Jay Bee
|
 |
Valladolid, CA
Jan 1970 time: 06:18
|
|
Those who are *really* going to participate can e-mail WV to get their code names.
The contestants may, if they wish so, create a login utilizing their code name to discuss/comment/exchange info/whatever, with the explicit understanding that:
a) these logins will only be used in this forum
b) they will only be used in discussions related to the contest
c) once the contest is over these logins will be deleted
Just in case someone goes berserk and does something stupid with these logins, please remember that WV will know who you guys really are.
Thank you gentleman.
Last edited by Jay Bee on 26-03-2002 at 18:11
|
|
|  |
 |
|
Cam
|
|
Australia
Jan 1970 time: 14:48
|
|
Kobayashi,
Re. "some of the more experienced guys might be able to tell that a scenario was created by me just by playing it"
You might be surprised how difficult it is to pick the author on the basis of the scenario alone unless you have a very obvious 'singature' to your games. Techumseh was quite surprised as I recall with the authors of the SDC#3 submissions when the names were finally revealed.
|
|
|  |
 |
|
techumseh
|
 |
of the frozen North.
Apr 1999 time: 22:18
|
|
quote: Originally posted by Jay Bee
The point of the code names is not that the judges do not know who the contestants are; the point is that nobody else knows who the contestants are. The scenarios will be posted somewhere and will be discussed on these boards. For that to be done properly, real identities should be hidden. As to the judges... come on, do you think I would be influenced by the author's identity? If there was a cash prize or something, that would be understandable. If not, even the suspect seems a bit out of place. In any event, you can always apply with a pseudonym as I did for the first SDC. Just open an email account in Hotamil and Yahoo and e-mail us from there. |
I'm sorry, but I don't agree. At least in SDC#2, in which I was a participant, and SDC#3, in which I was the judge, the judges DID NOT know the names of the participants. In the end it really doesn't matter if other contestants know who is who, but blind judging is very important to ensure fairness. People will invest thousands of hours in this contest; they need to know that there will be objective evaluation. No one is free from bias at some level, not even you JB. 
Do you need a contest administrator? Someone to receive the files, issue code names and transmit the files to the judges without names attached? If you think a participant in the contest can do both, I'll volunteer. In the last contest, Cam was the administrator and a contestant.
|
|
|  |
 |
|
Jay Bee
|
 |
Valladolid, CA
Jan 1970 time: 06:18
|
|
Last edited by Jay Bee on 26-03-2002 at 21:37
|
|
|  |
 |
|
Cam
|
|
Australia
Jan 1970 time: 14:48
|
|
quote: Originally posted by kobayashi
corny (yet tasteful) event messages |
"We are the French, you will be assimilated, resistance is futile, ..."
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:18. Apolyton Time is 00:18. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|