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Six Thousand Year Old Man
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Ad Rock
Aug 2000 time: 00:19
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quote: Originally posted by Julius Brenzaida
Allright this is a mad succession game, so I should not ask this one
But we're going in every direction and winning easily. Is it the 2.42 AI so much weaker than MGE or the work of our combined and somehow compatible genius |
Funny you should mention that. I'm actually playing a large map, 2.4.2 game on Deity in which my civ (although in Demo) looks almost identical to our Mad empire, in terms of scientific advancement, population, year, and civ size.
(to JB - I'm not sure if this is something I should be bragging about, or not! )
Anyway, same old 2.4.2... but in my game the AI has been quite competitive in building wonders and most of the AIs have a dozen or more cities. Not that I'm going to lose or anything , but I think we may have lucked into a lazy AI in our Mad game. Either that or we are confusing them with all our crazy schem... errrrr... I mean, combined genius!

STYOM
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Straybow
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SG(2)… gone but not forgotten
Jan 1970 time: 23:19
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1766 Comrade STYOM is sent to Sticky Mouse to spend time chopping
–––– down trees. A group of Engineers is created just for him.
–––– We are Communists, not bloodthirsty Stalinist aparatchyks.
–––– Various city names restored or otherwise changed to reflect our
–––– generous economic freedoms, etc.
–––– Some changes are made—why are we building a Factory in Kashgar,
–––– a size 4 city? I suppose a city wall in ScouseHolme can't hurt,
–––– whereas changing to a unit would sacrifice many shields. A few
–––– cities are to produce more Engrs to finish rail links, etc.
1768 Tactics discovered. What to do? Flight kills Colossus, Mag
–––– kills Lighthouse. Amp gives us Marines, Gue gives us Partisans.
–––– We also discover from STYOM's complete physical that he really
–––– is a Six Thousand Year Old Man (give or take a couple hundred
–––– years ). The opportunity to study Genetics and find a cure
–––– for cancer presents itself, and while STYOM would gladly undergo
–––– whatever pokings and proddings for the good of the people, we
–––– shall delay that. We could also study a strange theory that
–––– matter is made of odd building blocks assembled into "atoms."
–––– What good can that do? Guerrilla Warfare it is.
–––– Barbs invade coast of Whalebane & Mar del Plata. All but the
–––– leader & escort dispatched with a couple of Cavalry with
–––– Riflemen to cover their flanks in the open ground.
1770 Not much going on. Ship more units over to Spain to discover
–––– locations of 2 cities, including the new Capital at Saragossa.
–––– Clumsy Celt espianage thwarted in Carmarthen. Barb 150.
–––– Barb Musketeers repelled at Tight Passage.
1772 Vikes offer cease-fire; taken. Celt Dip expelled. Barb 150.
–––– Malaga is discovered on the Gulf of Caernarfon, northward from
–––– Madrid.
1774 Vikes break cease-fire; no surprise. Knights charge foolishly
–––– into the muzzles of our Enfield .303s and soldiers of Roskilde
–––– have fresh horse meat to add to their diet. Yum!
–––– Saragossa is discovered on the long peninsula across from
–––– WineShop. Settlers near Malaga bribed for 242 to annoy Izzy.
–––– Celt spying continues turn by turn.
1776 Partisans now available; given only Amp and Ato I choose Amp.
–––– The Spanish sally forth from Saragossa, routing some Riflemen
–––– with the sheer bravado of their heavy lance charge. Our Spy
–––– has infiltrated the Royal Court, and a slighted noble exacts
–––– revenge by allowing our troops to destroy the gatehouse. The
–––– Royal Musketeers fend off our special forces unit attempting
–––– to ski in through the forests. Our forces gather.
–––– A second Settlers is bribed near Malaga for 296, and then the
–––– city itself for a palty 160. Cadiz comes even cheaper at 136.
–––– Isabella sues for peace, but the Politburo has agreed to end
–––– the conflict with Spain permanently 
1778 Saragossa withers in the face of two determined cavalry charges
–––– and a crack battalion of Suez Oldfart soldiers; now size 1.
–––– A small army progresses around the back side of the Vikings.
–––– Engineers begin to connect Sarzanagrad by the "correct" route
–––– through the mountains; Erie routes are +10, Sarz rts +5
1780 Vikings and Celts sign the "Kaupung Pact," but we shall see
–––– whose agression is contained. Inc-rush a few things.
–––– Gold from ScouseHolme to Cardiff 588; +12 (3rd rt was +6 Wool)
1782 Horse meat on the menu at Roskilde; Sarzanagrad routes now +8
1784 Elephant meat on menu in Roskilde; Hladir captured; Ceasefire.
–––– Coal from Panama II to ScouseHolme 100; +10 in Panama II 
–––– Copper from Ur to ScouseHolme 44; +5 for Ur (see notes)
–––– Set a couple Engrs to carve a direct route to SH from Ur
1786 Celts demand Physics then refuse to pay tribute. Ingrates.
–––– Vikes declare war. Armies advance; Clads squish a couple Cats.
–––– Lost a couple Spies trying to sabotage Cardiff.
–––– Sarzanagrad Copper to Trondheim for 128. Trade rts with SH rise
–––– to +11 with proper rail link. Time to build a Bank!
Last edited by Straybow on 10-06-2002 at 08:44
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La Fayette
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albi, france
Oct 2000 time: 06:19
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I d/loaded,...and Straybow is going to be sent to StickyMouse very soon, in order to learn woodchopping from STYOM.
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La Fayette
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albi, france
Oct 2000 time: 06:19
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After having been granted La Fayette's prize for the building of long canals, Straybow receives a no-return ticket to StickyMouse, where the experienced leader of the local luxury goulag, Herr Doktor STYOM, will be in charge of his re-education, especially in the field of woodchopping and canaldigging.
La Fayete notices that 12 silly cities have not yet chosen to live under the rule of the wise leaders and decides that this vile provocation can no longer be tolerated.
Research is stopped, vet spies are built, and the education of those slow- learning pupils begins.
1788:
Ashur bought for 112g (no more Babs)
Ormuz bought for 288g (no more Mongols)
1790:
Caernarfon conquered by our valiant cavalry
Cardiff conquered by our valiant cavalry
Tintagel bought for 368g
Kells bought for 368g
Dye delivered in Kaupang (94g)
Kaupang bought for 520g
Armagh bought for 336g
Caerphilly bought for 178g (no more Celts)
1792:
Trondheim conquered by our valiant cavalry
The Udal bought for 160g (no more Vikings)
(La Fayette, happy to mention that he must have forgotten one city somewhere, since there were 12 left and there are only 11 on his log )
Attachment: ye_a1792.sav
This has been downloaded 8 time(s).
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La Fayette
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albi, france
Oct 2000 time: 06:19
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straybow
I quite agree with you that our co-leaders have widely demonstrated their ability to live without a proper road and RR network. They shall therefore be sent to StickyMouse and you will be in charge with their re-education.
I shall stay in ScouseHolme where a considerable amount of bottles (presumably left there by the Gits) has been discovered and must be taken care of.
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La Fayette
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albi, france
Oct 2000 time: 06:19
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OK I shall replay in 2.42.
It's only 3 turns after all.
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La Fayette
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albi, france
Oct 2000 time: 06:19
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Here it is:
as you can see, the savegame is 1790, Trondheim is unwalled and empty, and there are 5 or 6 cavalry units around the city.
Shall get a bottle in Scouse Holme and drink it to your health.
Attachment: ye_a1790.sav
This has been downloaded 2 time(s).
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