 |
|
Meldor
|
|
Houston, Texas
Dec 2001 time: 23:20
|
|
1) Maybe the second time a civ government calapses into anarchy
2) The second time a any civ's capital is taken
3) The second time a civ drops by more than 50% culture due to lost cities.
|
|
|  |
 |
|  |
 |
|
DeepO

|
 |
supporting Candle'Bre
Jan 2002 time: 06:20
|
|
I did that once. It didn't exactly worked well, though. that city later became a cultural spearhead, and made one of my own cities flip 
A tactic that did work a few times is to lead a horde away from your cities, and to the opponents. Especially in jungles / mountains it is easy: keep one tile in front with any unit, and just go straight to the first enemy city. The horde will follow you. If you manage to keep it up until you reach another city, you're freed from the horde, and their treasury gets sacked.
However, it is quite difficult: if the horde sees one of your cities before an enemy city, it will go towards that. And, terrain can be difficult: coming out of jungle or from the mountains usually means they can reach you in one turn, and your unit is gone. But it is fun to actually use the barbs for something good 
DeepO
|
|
|  |
 |
|
Tim_Hobbit
|
|
Phoenix, AZ, USA
Oct 1999 time: 05:20
|
|
Just had a thought (it's probably not a new one), it would be nice if GLs would be generated fighting Barbs! That would give the peacefull types a option other then war with other civs.
|
|
|  |
 |
|  |
 |
|  |
 |
|
notyoueither
|
 |
of naught
Aug 2001 time: 22:20
|
|
Global Historical Terms
does not involve governments though. That would be an indirect link
a barbarian uprising might not be caused by the human player...
the human player, in fact, might not even notice it...
it is, in fact, caused by the second time something happens...
Try thinking in larger terms... it doesn't have anything to do with any particular city or any particular unit
It's not the second monarchy, it's not the second republic. Switching has been guessed, yet the game goes on...
The AI can cause 'a' barbarian uprising. Notice he did not say 'the'.. In fact, I've seen multiple. I've definitely had 3 or 4 stacks erupt around me on the same turn. I believe I have also had eruprions occur on more than one turn...
The second time something happens... hmmmm
Not related to a particular unit or city... hmmmm
Furthermore, a post regarding just turned to republic garnered a 'close but no cigar' reply...

What do barbarians want? Gold! I'd say it has something to do with the total amount of gold in all treasuries (perhaps reaching that point the second time), or the second time a significant amount of lump sum or gpt gold is transferred from one civ to another.
The barbs would then descend on the civs with the most gold. Hence, some players would not see them. Although a tech buyer such as myself would see them all the time.
How's that?
|
|
|  |
 |
|
Solver
|
|
Apolyton Duke Of Something
|
 |
Latvia, Riga
Sep 2000 time: 07:20
|
|
NYE - as good as any other idea, possible .
Yeah, a great treadjack, but if Soren did it, we gotta support this .
As for Meldor's suggestion, it's a three time no because:
quote:
1) Maybe the second time a civ government calapses into anarchy |
Only Democracies can collapse, and by the point there's Democracy, no Barbarians are left.
quote: 2) The second time a any civ's capital is taken |
City related... Soren said it's more global.
quote: 3) The second time a civ drops by more than 50% culture due to lost cities. |
Culture can never drop for a civ, the only thing that can drop is the culture points per turn, but even that can never drop below 1.
|
|
|  |
All times are GMT. The time now is 05:20. Apolyton Time is 00:20. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|