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Asher
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Calgary, Alberta
Nov 1999 time: 22:20
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quote: Originally posted by Sixchan
Umm, explain this, please? |
I can safely say the author of that article didn't read the MIT Student's actual paper, since it doesn't remotely mention any such thing.
And I don't want to state the obvious, but it looks like I have to: Xbox Live hasn't even entered beta testing yet, how the hell would anyone know how to hack with it? 
quote: And if it is what you say, when was the GC hacked, then? |
GC doesn't use regular storage mediums, like DVDs or CDs, so there's absolutely no reason to hack it.
The Xbox was hacked because people want to burn DVDs and play pirated games on it, they want to install Linux on it, etc. This has absolutely nothing to do with Xbox Live. Perhaps you should read the actual MIT Student's paper instead of fanboy-written articles who obviously don't have a clue what they're talking about?
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Sixchan
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Sole member of the Apolyton 'let's all get along' club
Jun 2002 time: 05:20
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Hardware is pointless if the games aren't good enough to back it up. That's why I'm getting a Gamecube, and you, and X-Box (at least, I hope you are buying it for the games, and not the hardware). If it were based on Hardware, everyone and his dog would be getting an X-Box, and equally, if there weren't only opinions about games, everyone would get the one console. The fact that we have multiple consoles and that different people buy them shows that if the people like the games, they will buy that console, regardless of hardware.
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Jon Miller
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actually I agree with Jaakko
and I bought a PS2 because I was willing to buy it for a couple games (mostly RPGs) with the knowledge that most of the good Xbox ones (like Morrowind) woudl come out for PC
Jon Miller
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Asher
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Calgary, Alberta
Nov 1999 time: 22:20
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quote: Originally posted by Saint Marcus
that's why the PS2 is still outselling both the GC and XBox. It's hardware is inferior, but it's games clearly aren't.
And FFX obviously made that quite clear. |
Yep, but there's absolutely nothing from stopping quality games from coming to the Xbox, while there are clear hardware limitations on the PS2.
Which is why you'll never see games like Blinx on the PS2 or Gamecube. Mainly because it's impossible to do.
I've got a PS2 and Xbox, not just a PS2 like you, so I can play both. There are, no doubt, great games on the PS2 with mass market appeal. There are also great games on the Xbox, with way more even yet to come (as evidenced by the PS2's pathetic E3 showing, and the strong showings by both Nintendo and Microsoft).
In the words of the Infogrames CEO, the Xbox is the BMW and the PS2 is the Toyota. 
Check out the monthly sales figures in the PDF report I cited earlier. The gap between PS2 and Xbox is quickly shrinking in terms of monthly units sold, and in about 1-2 years time the Xbox will most likely eclipse the PS2 in units sold. The PS2 will still have most at the end of this generation, because of this overwhelming head start, but the PS3 is in a far, far worse position. Especially since Microsoft has said they're going to launch the Xbox2 alongside the PS3.
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Asher
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Calgary, Alberta
Nov 1999 time: 22:20
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I've still got an Atari, so the "older gamers" idea I still get. 
I too believe in gameplay over graphics, but awesome graphics still help out, especially when dealing with 3D worlds.
When a console hits mainstream, that doesn't guarantee innovative and fun games. Rather, it guarantees repeats of the tried & true games and constant sequels (how many Final Fantasies are there? How many Grand Theft Autos? How many Metal Gear Solids?)
Microsoft knew it needed to innovate to get attention. That's why they bundled the hardware & ethernet out of the box, to innovate with game console hardware. Not only that, but they're spending tons of money funding lots of projects that publishers deemed too risky since they were, in fact, too innovative.
That's how BC and Project Ego came about, to name a few.
MS is spending hundreds of millions of dollars on an "Incubation Program" for publisher-less game developers. They fund the projects completely and offer to be their publisher, while giving them full creative control. That's how they got Tim Schaffer, among others, to develop for the Xbox.
That's also why E3 was full of tons of innovative games for the Xbox, while the PS2 and GC were essentially sequels of everything. A new Mario, a new Zelda, a new Wario, a new GTA, a new GTA clone, etc.
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Asher
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Calgary, Alberta
Nov 1999 time: 22:20
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quote: Originally posted by monkspider
I don't reccemend that anyone get a X-BOX, because, as has been previously stated, most exciting games for it will inevitably come out for PC. Also, the system is in dire straits in Japan and Europe and faces an uncertain future. |
Japan doesn't look so good for either the Gamecube or Xbox, which is why I said anyone interested in those "Japanese" style games is best off with a PS2.
And I really disagree with your PC comment, if you look at the Xbox Hits lineup you'll find a surprisingly very little amount of the hits come to the PC. In fact Microsoft is preventing a bunch of the titles from being released on the PC because of attitudes like yours, including Halo, Project Gotham, Amped, Gunvalkyrie, JSRF, etc.
I mean, look at the PS2, it's in the same situation. GTA3, MGS2, etc all come to the PC too. The only reason Nintendo's first party games don't come to the PC is because they want people to buy their console, and only that reason...
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