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Trip
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Hunt Valley
Apr 2002 time: 00:21
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Here it is, finally up.
Trip's United States Civil War scenario v1.03 is now complete and ready for download.
Apolyton viewers, please go to the link here: http://forums.civfanatics.com/showt...&threadid=27319
to get the file, since I can host the large size on CFC's server.
The File is about 3 MB in size, so non-broadband users be patient. 
PLEASE READ THE README.TXT FILE INCLUDED IN THE SCENARIO FOLDER.
It contains some valuable information, and if you skip it, you may be sorry later on, so spend 5 minutes and read the darn thing alright? 
To install, just follow these directions:
Download the .ZIP, then go into your Civ 3\Text\ folder. Right-click on the file "Civilopedia.txt", then uncheck where it says "Read-Only". Then with an up-to-date version of WinZip (I have v8.0), extract the .ZIP into your Civ 3 folder. It will overwrite nothing except your 'Civilopedia.txt' and 'Pediaicons.text' files, which is no problem if you're not using modified versions of those files. If you are, make back-ups of them first. After you've extracted the .ZIP, then everything will be ready for you to play. Go into Civ 3, select 'scenarios', find the folder and .BIC, and you're set to play.
Right now the Civilopedia on all the units and techs is not functioning, do not try to open them up in the Civilopedia or your game will crash. I may add Civilopedia support later on, but that's for another version, another day. 
Anyways, I think that's about it. Hope everyone enjoys the scenario! Send feedback to GuardianOfTime@hotmail.com, or PM me.
My next project will probably be a scenario about Napoleon. We'll see when I can get started on that. 
'Til then...
Go here for the file: http://forums.civfanatics.com/showt...&threadid=27319
New Version 1.04
The problem of the massive money shortage has been fixed. You will now make more cash. 
Attachment: minimapdemoobj2.jpg
This has been downloaded 840 time(s).
Last edited by Trip on 24-07-2002 at 03:55
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Ed O'War
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Los Angeles, CA
Mar 2002 time: 21:21
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I also posted on your thread at CivFanatics, but I just had a few more ideas:
1) Observation Ballon - A flying unit that can only do reconnaissance missions.
2) Something with gatling guns, probably primarily a defensive unit.
Also, I believe at the beginning of the war (and throughout the war) most troops used muzzle loading rifles that fired minie balls (no, I'm not trying to make a joke with that name, that's what they were called). Minie balls were slightly smaller than the diameter of the barrel of the rifle (most of which were about .50 cal I believe), with a hollow cone at the base of the bullet. When fired, the gas hit the hollow base and expanded it so the bullet would fit the rifled grooves. This coupled rifle accuaracy and range with high rates of fire, at least until breach loading rifles came into wider use.
Eventually the North developed the Sharpes rifle, which was a repeating rifle that held about 7 shots. Mostly cavalry carried this rifle, though they would often dismount to fight on foot.
A great source for information about the Civil War is www.thehistorynet.com. They have information about leaders, battles, the development of new weapon systems (such as the confederate sub who's name escapes me now), social changes brought about by the war, etc. I think they have an entire section of articles dedicated to the Civil War.
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Trip
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Hunt Valley
Apr 2002 time: 00:21
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quote: Originally posted by Ed O'War
I also posted on your thread at CivFanatics, but I just had a few more ideas:
1) Observation Ballon - A flying unit that can only do reconnaissance missions.
2) Something with gatling guns, probably primarily a defensive unit.
Also, I believe at the beginning of the war (and throughout the war) most troops used muzzle loading rifles that fired minie balls (no, I'm not trying to make a joke with that name, that's what they were called). Minie balls were slightly smaller than the diameter of the barrel of the rifle (most of which were about .50 cal I believe), with a hollow cone at the base of the bullet. When fired, the gas hit the hollow base and expanded it so the bullet would fit the rifled grooves. This coupled rifle accuaracy and range with high rates of fire, at least until breach loading rifles came into wider use.
Eventually the North developed the Sharpes rifle, which was a repeating rifle that held about 7 shots. Mostly cavalry carried this rifle, though they would often dismount to fight on foot.
A great source for information about the Civil War is www.thehistorynet.com. They have information about leaders, battles, the development of new weapon systems (such as the confederate sub who's name escapes me now), social changes brought about by the war, etc. I think they have an entire section of articles dedicated to the Civil War. |
Is there a balloon graphic? I remember seeing one somewhere... but that's probably not for Civ 3.
The problem with adding endless units now becomes the availability of graphics, since I'm not exactly an animator. 
The Gatling wouldn't be a bad idea... not sure how exactly to impliment it though. They didn't have that much significance in this conflict, so I don't want to make them too powerful, but if I make them weaker, then people will be compelled to just use regular infantry instead.
I just looked at a site about the Civil War yesterday, and a lot of what you said was included (including the "Minie Ball".. I thought it was something out of a Walt Disney movie ).
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Ed O'War
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Los Angeles, CA
Mar 2002 time: 21:21
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I don't know about a ballon unit, but pesoloco did a dirigible unit over at CivFanatics. It's not perfect, but would do as a stand in until something better comes along.
As for gatling guns, maybe you should just drop them. As you mention, they didn't play that big of a role, and they were probably weren't independently deployed anyways.
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Ed O'War
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Los Angeles, CA
Mar 2002 time: 21:21
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quote: Originally posted by Captain
btw, have you heard of this mod someone made where all attack values were taken away and everything had bombard on, with lethal bombard?
on a zoomed in map like this, you could go the same way, more tactical than strategic.
just a thought... |
This is an interesting idea, especially for a modern scenario that uses almost all firearms instead of melee weapons. It would definitely change the way combat is dealt with.
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Kramerman
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UT, Austin - The live music capital of the world
Jun 2002 time: 23:21
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quote: Another thing. A request to all people to review the current stats on all the units. I want them to be as balanced as possible, and I'm sure I'll be able to work out a few kinks between now and D-Hour if I have your guys' help. |
I have a large interest in the civil war, and can't wait for this mod.
One thing I thought of while looking over your unit stats is that the map is very large as far as the land mass and I'm sure much of the country will be un-railroaded. To help facilitate troop movement, I think you should think about making all of the foot soldiers have at least two move points a turn (instaed of 1), your horsemen 4 movement points, and your artillery 1. One thing that I've found to be intesting is to make roads use 1/4 a movement point instead of 1/3, so that a unit with one move can move 4 spaces instead of 3. Just some ideas, I'll probably keep posting more as they come to me cause of my interest in this project, but please feel free to reject/accept them at will, I don't care. Oh you may want to change your naval movement accordingly if you like this idea.
Kman
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Ed O'War
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Los Angeles, CA
Mar 2002 time: 21:21
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Trip:
For the most part the stats seem pretty balanced. However, there are few things I would like to suggest:
1) I like how the Union artillery has a higher ROF than the Confederate artillery. I think this is appropriate. But I think the ROF for all of your artillery units might be a little high. You may want to consider dropping the ROF for each artillery by one point (they'll still be higher than the ROF for artillery in a standard game).
2) Ditto for the naval units with bombardment abilities: consider dropping the ROFs by one or two points.
3) Also, will all of the bombardment units have the Destroy Land Units and Destroy Sea Units abilities?
4) The Conscript infantry unit is redundant, IMO. You should consider flagging standard Riflemen as draftable: when they are drafted they will have Conscript experience level, giving them only two hit points, reflecting their lack of battle hardiness.
If you really want to keep the concept, consider calling it Irregulars or Militia instead, representing old men and young boys who haven't been drafted/recruited yet. As you mentioned before, it would be a little weird to get a message saying 'Your Conscript Conscripts has been promoted to Regular'.
5) An alternate name for 'Veteran' infantry might be 'Repeating Infantry', for repeating rifles.
6) I think Raiders is a good name for Confederate guerillas. Many of the guerilla outfits usually had 'raider' in their names anyways.
I think your scenario is shaping up very nicely. Keep up the great work!
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Trip
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Hunt Valley
Apr 2002 time: 00:21
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quote: Originally posted by Ed O'War
1) I like how the Union artillery has a higher ROF than the Confederate artillery. I think this is appropriate. But I think the ROF for all of your artillery units might be a little high. You may want to consider dropping the ROF for each artillery by one point (they'll still be higher than the ROF for artillery in a standard game). |
I took the values from the blitz mod, so they're probably understandably greater than they ought to be. Updating.
quote: 2) Ditto for the naval units with bombardment abilities: consider dropping the ROFs by one or two points. |
The same.
quote: 3) Also, will all of the bombardment units have the Destroy Land Units and Destroy Sea Units abilities? |
In this era, there were no bombardment units capable of complete destruction of units, ala aircraft, so no, neither will be flagged.
quote: 4) The Conscript infantry unit is redundant, IMO. You should consider flagging standard Riflemen as draftable: when they are drafted they will have Conscript experience level, giving them only two hit points, reflecting their lack of battle hardiness.  |
That part slipped when I changed the values in lieu of the experience difference.
quote: If you really want to keep the concept, consider calling it Irregulars or Militia instead, representing old men and young boys who haven't been drafted/recruited yet. As you mentioned before, it would be a little weird to get a message saying 'Your Conscript Conscripts has been promoted to Regular'. |
Hehe, you're right. 
But I wish there was some way to 'run through' the ideal soldier population, then the soldier quality begins to decrease as the war goes on (especially in the South). Any suggestions? If not, I'll probably just eliminate the unit
quote: 5) An alternate name for 'Veteran' infantry might be 'Repeating Infantry', for repeating rifles. |
Hmmm, a possibility. It doesn't strike me as 'brilliant' material, but it's the best suggestion so far.
quote: 6) I think Raiders is a good name for Confederate guerillas. Many of the guerilla outfits usually had 'raider' in their names anyways. |
Great, one down! 
quote: I think your scenario is shaping up very nicely. Keep up the great work! |
Much of it due to your help. Danke.  
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Ed O'War
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Los Angeles, CA
Mar 2002 time: 21:21
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quote: Originally posted by Trip
In this era, there were no bombardment units capable of complete destruction of units, ala aircraft, so no, neither will be flagged. |
Generally I agree with this. However, consider giving land artillery (at least heavier artillery) the ability to kill and units. Why? Artillery in this age was fired in a direct role (rather than called in in an indirect fire support role). This combined with canister shot at close range could literally devastate concentrated formations of infantry (Pickett's Charge?). However, now that I mention this I remembered that the artillery units are going to have ranges of 2 or 3 spaces...hmmmm, I guess I need to think on this more.
quote: Hehe, you're right. 
But I wish there was some way to 'run through' the ideal soldier population, then the soldier quality begins to decrease as the war goes on (especially in the South). Any suggestions? If not, I'll probably just eliminate the unit |
I like the idea of 'running through the ideal soldier population'. One way to implement this is to make it so that Conderate Riflemen cannot be drafted, but Union Riflemen can be drafted (the North had more ideal soldier age males). The South can only draft Irregulars/Militia units (or build them relatively cheaply), representing all the war cripples, old men and young boys. The South can still build regular Riflemen, but the relative disparity in production/economic power will make this a more expensive option for the South, and they won't be able to get the Riflemen on the cheap by drafting them. As a stop gap, you can use the musketman to represent Southern militia units until you find a better unit graphic.
quote: Hmmm, a possibility. It doesn't strike me as 'brilliant' material, but it's the best suggestion so far. |
Yeah, it didn't strike me as being brilliant either. I'll keep thinking on this one, maybe I can come up with something better. Maybe I'll do a little reading up on The History Net tomorrow.
quote:
Much of it due to your help. Danke.  |
Bitte! I'm glad to be of service. I'll definitely be checking in on your two civil war threads on a regular basis.
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Ed O'War
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Los Angeles, CA
Mar 2002 time: 21:21
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quote: Originally posted by Kramerman
I remember reading somewhere that the soldiers who used the repeating carbines were usually mounted, and came in towards the end of the war when the repeating fire arm was introduced (never widely used, like the gatlin gun). These mounted troops usually only saw combat in skirmishes, or small shoot outs if you will, with confederates (who did not have repeaters). So you may want to call them skirmishers, perhaps? Though when i say that my mind always conjures a picture of hellenistic or Roman guy hurling a javalin...maybe thats not so good of a name.... |
I think you're generally right, that cavalry tended to use the repeating rifles. However, I thought the Union cavalry at Gettysburg were armed with repeaters. Of course, I could be completely off on this. Perhaps 'Repeating Infantry' can be a late technology unit representing the wide production and distribution of the advanced repreating rifle. If the South had managed to fight on past 1865, most probably they would have faced more and more Union line infantry units that had been issued repeaters in place of the muzzle loading rifles (not withstanding traditional military opposition to implementing new technologies/tactics).
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