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Pandemoniak
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of Xanadu, French Section of the Apolyton Must Crush Capitalism Party
Jul 2002 time: 06:22
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Free Market has
+2 Economy : ie +1energy per square, +1 energy per base
-5 police : meaning war weariness. It is not the worst thing since its still possible to be at war with free market, but the bad thing is just that we cant use any police at all. Even with the Talent bonus of UN, it can be hard to manage.
-3 Planet : thats the BIG thing : more ecodamage, -30% in psy combat, no production in fungus.
Planned has :
+2 Growth : +20% growth
+1 Industry : -10% minerals to build.
-2 Efficiency : Thats the big problem : and this is why I recommend to switch on green ASAP, though we can count on Democracy to cancel this penalty, its better to go straight for efficiency, and then go to green. After all, whats the use to have all these energy if its wasted by unefficiency ?
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Method
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/me goes to France
Feb 2001 time: 00:22
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quote: Originally posted by Pandemoniak
Free Market has
+2 Economy : ie +1energy per square, +1 energy per base |
just +1 energy per square. that's a LOT.
quote: Originally posted by Pandemoniak
-5 police : meaning war weariness. It is not the worst thing since its still possible to be at war with free market, but the bad thing is just that we cant use any police at all. Even with the Talent bonus of UN, it can be hard to manage. |
not a problem at all. war with -5 police is fine, even with the university! i'm in 4 wars as zakharov, and using the chop and drop avoids too many pascifist drones! just need %20 to psych allocation, and the research is still better than with green!
quote: Originally posted by Pandemoniak
-3 Planet : thats the BIG thing : more ecodamage, -30% in psy combat, no production in fungus |
who cares! 
really the eco damage doesnt matter. *pop*'s are good, they increase the clean mineral limit! (and you collect energy from killing the worms with empath rovers) just hope we get the manifold nexus, and cybernetic cancels it out 
besides, who cares about mindworms when you have RESEARCH! glorious, glorious research!
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Pandemoniak
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of Xanadu, French Section of the Apolyton Must Crush Capitalism Party
Jul 2002 time: 06:22
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quote: Originally posted by TKG
just +1 energy per square. that's a LOT.
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Whatever. Anyway, forget 20% of this lot that you allocated to psy to avoid drones riot, and take out all the citizens that could be brought by +2 GROWTH. Thats still better than green, yes, but for an empire with less than 40 bases. Its perfect when you want to have 7/8 bases like Morgans loves to do, pathetic and weak. If you want to bring the whole Planet to eudaimnoia, you'll need something else than "energy".
quote:
who cares! 
really the eco damage doesnt matter. *pop*'s are good, they increase the clean mineral limit! (and you collect energy from killing the worms with empath rovers) just hope we get the manifold nexus, and cybernetic cancels it out 
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Only the eight tiles around the base, actually. And you can be an evil polluter in your home, not for the Planet.
quote: besides, who cares about mindworms when you have RESEARCH! glorious, glorious research! |
Hmm... Our fellow citizens devored by mindworms, I guess ?
You tyrant !
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Main_Brain
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Economic World Center
Jul 2002 time: 06:22
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If only we had +5 Industry...
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Zakharov VII
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We can agree to disagree, but that still doesn't mean the question of choosing Free Market or Planned early on is sorted out. Those that have no preference need to be swayed!
Free Market brings us energy. Energy we can spend on improving infrastructure and increasing our technological level. Early on, the damage to Planet is negligable, as production is weak. Later, when we get our first fungal pop, it signals that we must start taking measures to protect Planet. Once we've seen the fungal pop, we can reconfigure our Tree Farms and Hybrid Forests to help reduce pollution. Those Planned/Green supporters may never push Planet enough early on to get the wake-up call that triggers the ecological benefit of these facilities before they are built. Eventually, even on Green there will be pollution, while the early Free Marketeers (whether their Economics be Free Market, Planned, or Green now) will have enough Tree Farms and Hybrid Forests to clean up.
I'm not advocated a pure Free Market for centuries on end, of course. Planned economics are critical for triggering great ages of growth for our faction. Once we have the Nutrients (perhaps from Tree Farms) to feed all newcomers, Children's Creches for the next generation, and a Democractic system of government, we must switch to Planned economics for an era of unprecidented growth. Then, depending on situations, we can either switch back to our Free Market (with 10-20% Psych, enough to appease our large populations), or we can utilize our energy to begin a Golden Age, one in which the prime benefit of Free Market, the extra energy on each tile, can be had under the promotion of Wealth, even with Planned economics.
Pandemoniak argues that a Free Market would force us to allocate 20% of our energy to appeasing the people. This is not the case at all, as our bases can grow up to size 3 before the people feel ignored and begin to riot. During the early age of expansion, size 2 should be the largest we see, and a base in which we desire a Secret Project can build a Recreation Commons to satisfy the people all the way through size 6! No energy must be spent, as Pandemoniak argues.
I'm not sure what Pandemoniak is referring to by "Only the eight tiles around the base"...?
Other issues:
->Things to Hurry early on
->The choice of the Merchant Exchange secret project, even above the Human Genome Project or possibly the Weather Paradigm
Z
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GeneralTacticus
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of Melbourne, Australia
Dec 2001 time: 15:22
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My own prefernces for the economy:
First, Simple, obviously.
When we have some infrastructure established, Planned, to speed up further development, create a pop-boom and give us a leg-up on early SPs.
Once our faction has solid anti-Drone precautions in place, can use non-military units for exploration and has prepared anti-Mindworm defenses, Free Market.
Finally, once we get into the late-game, Green, using Eudemonia to keep raking in the cash. In times of war we can switch to Cybernetic to counteract the Morale hit.
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