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Immortal Wombat is offline Immortal Wombat
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Dec 2000
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  Old Post 27-09-2002 02:46 Visit Immortal Wombat's homepage!
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Mc, I think the unit was copied from a M&M type game, I dunno. The original file is still in the CtP1 DB, and comes with a readme.

There are WW2 tank sprites in the Activision scenario.

The Big Mc is offline The Big Mc
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  Old Post 02-10-2002 13:33 Visit The Big Mc's homepage!
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thanks

The Big Mc is offline The Big Mc
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  Old Post 02-10-2002 13:38 Visit The Big Mc's homepage!
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I found this pic in the civ3 play the world pics.
It looks like a new unit for play the world any body know anything about it

Immortal Wombat is offline Immortal Wombat
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  Old Post 02-10-2002 14:29 Visit Immortal Wombat's homepage!
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PtW includes a Dinosaur mod. Dino units, dino terrain ( ) etc.

SMIFFGIG is offline SMIFFGIG
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  Old Post 02-10-2002 14:37 Visit SMIFFGIG's homepage!
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I think there including the units from the Sid Meiers "Dinosaurs" game that was never released or even near finished. These i think will only be a bonus for people who want to make scenarios. There is no dino terrain or scenarios (i think) just the units (which is probably about 3 or 4).

I wanted to create a dinosaur scenario for CtP2 using Kaans Dinotopia map in the CtP2 database. Then when PTW comes out hoping the dinos would be converted.

However i started the scenario and its just too hard doing everything that I wanted in it oh well (cause im a newbie to scenario making). Wanted some stuff similar to Great samurai scen.


EDIT:
Tottaly impossible but a Civ3 to CtP2 scenario convertor or map converter would be cool (but im just dreaming here)

Zaphod Beeblebrox is offline Zaphod Beeblebrox
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Aug 1999
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  Old Post 02-10-2002 14:37
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i thought that's the muchdiscussed cattle-unit

Dale is offline Dale
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Dec 2000
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  Old Post 02-10-2002 15:21
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I found most of the WAW units in Harlen's CTP1 units packs. He's got heaps of stuff in there. And it includes the biplane.

The early tank I used is from the Activision WW2 scenario.

The Big Mc is offline The Big Mc
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  Old Post 02-10-2002 15:36 Visit The Big Mc's homepage!
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Any one knows where to get pics for the other dinosaurs.

The second they come out expect me to mod them first.

If some one sends me the flc files that is.

Caranorn is offline Caranorn
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Mar 2000
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  Old Post 02-10-2002 16:42 Visit Caranorn's homepage!
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Activision's WW2 scenario has no "early" tank much as I recall. Just slightly strange looking PzII, PzIII and Somua 35 iirc. Essentially early WWII types, but not compareable to WWI. Of course for a long mod (ancient to future), that kind of unit is more then adequate. For a mod concerned with only the modern age it's a joke.

Was about to list all the tanks that would be required in a serious modern scenario, but it's a never ending list and in any case units for such a mod would have to be combined arms (brigades, divisions and in rare cases corps) and therefore original style CTP sprites are not absolutely necessary. I have been considering a NATO style sprite set, that would of course be only 1 view, trouble would be the automatic horizontal flip to sprites in the game to simulate 8 facings (though it would not be a major problem). Then again, I don't feel like sitting down to do this.

Marc aka Caran... just rambling it seems

Devil of Truth is offline Devil of Truth
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  Old Post 02-10-2002 18:44
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Once the Tank unit become available, the sudden leap into modern armour has always left me feeling like I’ve discovered a time machine instead of Tanks – the leap was just too big. Properly implemented armour would add significantly to CTP2.

Moreover, if you have Tanks, then you need a way to destroy them . Another glaring oversight is the lack of an attack helicopter. Nothing better than a Longbow to make the average Tank driver sweat.

I wonder…

Would it be possible, with SLIC, to alter the battle chances of an attack helicopter, specifically while combating armour? For example: when a helicopter attacks armour, it is more powerful than when it’s facing any other target.

Martin Gühmann is offline Martin Gühmann
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Mar 2001
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Post  Old Post 02-10-2002 20:31 Visit Martin Gühmann's homepage!
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quote:
Originally posted by Devil of Truth
Would it be possible, with SLIC, to alter the battle chances of an attack helicopter, specifically while combating armour? For example: when a helicopter attacks armour, it is more powerful than when it’s facing any other target.


It is possible by using the mod functions:

mod_UnitAttack
mod_UnitRangedAttack
mod_UnitDefense

-Martin

Immortal Wombat is offline Immortal Wombat
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  Old Post 03-10-2002 02:38 Visit Immortal Wombat's homepage!
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if they work... which is still uncertain. For what it's worth, I don't think they work properly.

Another way might be to see if the IsWoodenBoat flag, and BonusAgainstWoodenBoats flags work in units.txt, and just put the first one in the "tank" entry, and the second in the "attack 'copter" entry. (NB: I think I have the flag names wrong, they're similar to that.)

JamesJKirk is offline JamesJKirk
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  Old Post 03-10-2002 03:03
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Even the US used camels at some point. They were imported to the Southwest in the 1850's by then Secretary of War Jefferson Davis. This was the inspiration I guess for Turtledove to have the "Camelry" in the book How Few Remain

SMIFFGIG is offline SMIFFGIG
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  Old Post 03-10-2002 18:23 Visit SMIFFGIG's homepage!
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Some guy called root posted aload of units in 8th of August 2002 they are:

Pack 1
Japanese Battleship, Arbiter, Alien Carrier, Viking Trireme, Japanese Fire Trireme, Alien Engineer, Alien Scout, Alien Shuttle, Alien Air Carrier, Alien Battle Cruiser, Air Galley, Balloon, Ballista, Battering Ram, Ultimate Panzer. Also included are files for the advances Alien Machinery, Balloon and Ultimate Panzer.

Pack 2
Goliath, Alien Space Fighter, Trade Chart, Cannonman, Scorpion, Heavy Scorpion, Camel, Heavy Camel, Demolitor, Monk, Priest, Ancient Cannon, Armored Swordsman, Double Handed Swordsman, Axeman, King's Army Swordsman, King's Army Axeman, Ancient Swordsman, Ancient Axeman, Archer, Crossbow Archer, Fire Shaman, Light Shaman and Shaman

Sounds interesting too me, wonder why he doesnt post messages on the forum ???

The units are all from other games like Starcraft and Age of Empires. I wonder how good they are, if they look like the horse archer .spr from AoE converted to Medieval Mod 2 then I would say there not good. But there are some units in there very interesting

P.S. Civilization Test of Time uses animated sprites. The sprite format is not yet known but there working on it (or at least one person is). Although the ToT units look truly awful depending on how much work is involved the Partisan and Alpine Troops could be cleaned up.
However as I said the the format isnt yet know and not only do the sprites look absolute tripe most of the units basic design is tottaly inhuman and obsurd..... I think i might post a pic of what they all look like just to give you an idea

(When I first bought ToT and played it I seriously could not make out what my units were, none of them cause they where so undetailed and blurry)


EDIT: I forgot to mention there are aload of futuristic and Fantasy units in ToT as they have seperate campaigns, im warning you there There are things like giant mechanical bee (Bombus), Giant crocadile with a rider and Marshmellow looking men(used in both futuristic and fantasy scenarios [recycled units]) but there maybe a few of interest.

Last edited by SMIFFGIG on 03-10-2002 at 18:29

The Big Mc is offline The Big Mc
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  Old Post 03-10-2002 18:29 Visit The Big Mc's homepage!
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tell us if the packs are animated when you get them working.

Pedrunn is offline Pedrunn
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Jul 2001
time: 02:22
  Old Post 03-10-2002 18:37
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The space units he made are fantastic and are included in the space scenario (some borg ships and all Khri Threen ones).
Check this page of the scenario
http://apolyton.net/forums/showthre...30&pagenumber=2

I tried the axeman and the Priest both had no animation (although the priest uses a skirt that make is dont need animation). Dont know the others though.

The trade chart is just like the carvan. Just the picture.

Last edited by Pedrunn on 03-10-2002 at 18:46

Devil of Truth is offline Devil of Truth
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  Old Post 03-10-2002 18:37
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I think the units you’re referring to, is actually part of Alper Saracoglu’s unit pack. You can find them in the Apolyton directory here.

The quality of most is okay, but they’re not animated if I remember correctly.

SMIFFGIG is offline SMIFFGIG
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  Old Post 03-10-2002 19:40 Visit SMIFFGIG's homepage!
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ToT units, important ones Support Apolyton, buy Call to Power 2

From left to right:

Partisan, Alpine Troops, Fanatic, Barbarian Leader

Attachment: tot to ctp2 1.jpg
This has been downloaded 122 time(s).

The Big Mc is offline The Big Mc
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  Old Post 03-10-2002 20:10 Visit The Big Mc's homepage!
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If you want looking at these pics some may be animated as animation could be easy because they are basically flaying.

The Big Mc is offline The Big Mc
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  Old Post 03-10-2002 20:28 Visit The Big Mc's homepage!
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Possible new future unit alert

Hay found some info. I read this at the bottom of a page on the civ3 web site.

quote:
Enhanced Scenario Editor, including new unit and tile sets lets players construct a Scenario from any time period

SMIFFGIG is offline SMIFFGIG
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  Old Post 04-10-2002 00:15 Visit SMIFFGIG's homepage!
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I cant wait Support Apolyton, buy GURPS/ Alpha Centauri

I am so looking forward to "Play the World" Civ3 expansion pack


So that we can rip out all the good stuff it has do offer and put it into Call to Power 2


I might even download it

nova is offline nova
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Sep 2002
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  Old Post 05-10-2002 21:38
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Just to beggin I wanted to make a Schnorkel U-boat unit.
That is for my WW2 scenario.
The reson for this unit is that germans where trying to built such a sub since 1942. It was supposed to help them to win the battle of Atlantic, maybe the most important battle of all since from it were depending the battles of Russia, North Africa, England, even the invasion of Europe, in June 1944.
Donitz, the Commander of the Reich's Kriegsmarine (Did I write it right?) wanted or many u-boats, over 300, or the Schnorkel u-boats, in order to win the battle of Atlantic.
Fortunately, for us ( Immagine Apolyton In Deutch, Altavisten, Der Yahoo, Porn films in German!) he didn't have this number of subs till 1943, and by that time the allies had the technology to win anyway. The Schnorkel was a system that gave air to the diesel engine of the sub, so it didn't had to use the batteries underwater. That was a great advantage since the batteries didn't last long, and couldn't give much power, so the u-boats had to be slow and get on the surface often. Many u-boats were destroyed will they were recharging the batteries.
The schnorkel device was ready by the summer of '44, but just about there the german army lost the ports in France and the new u-boats were not more useful.

What do you think of the Schnorkel U-boat I want to build?

SMIFFGIG is offline SMIFFGIG
Prince
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  Old Post 05-10-2002 21:44 Visit SMIFFGIG's homepage!
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Very cool nova !

But what will it look like and how will it look different from a normal submarine of that period?

Zaphod Beeblebrox is offline Zaphod Beeblebrox
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  Old Post 05-10-2002 22:11
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quote:
Originally posted by nova
...
Donitz, the Commander of the Reich's Kriegsmarine (Did I write it right?)
...

Porn films in German!)


well, his name was Dönitz and the schnorkel is a Schnorchel, besides of that no spelling mistakes

but what do you dislike about german pornfilms?

nova is offline nova
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Sep 2002
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  Old Post 05-10-2002 22:55
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Ooh, come on now I am just going to use one of the subs you can find in the collection of WW2 units, then you will just have to learn how the new unit is going to look like.

Thanx prince, I actually knew that about Donitz, but I still can't find the correct way to write it!

Well I have nothing against german porn films, they are solid, simple and efficient I just remembered of an american porn doubled (did I write it right?) with German.

Horrible!

Caranorn is offline Caranorn
Warlord
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Mar 2000
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  Old Post 06-10-2002 01:14 Visit Caranorn's homepage!
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Well, you could write Doenitz to replace the š (bet that doesn't appar right on the web). I for one never bother about changeing German special characters to oe, ue or ae exception being ss of course, but that character has been struck anyhow if you go by the newest gramatics).

For the rest, I think the schnorchel subs were still quite effective, just too late and too few. And while the loss of french bases was a pain for the KM, they still could use the norwegian ones (not as ideal for certain targets, better for others). And of course the principal of schnorchel subs was carried over to other navies after the war.

And as a close thanks to our Russian friends for sticking it out throughout the war under dreadfull conditions and kicking the NAZI's out.

Marc aka Caran...

SMIFFGIG is offline SMIFFGIG
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  Old Post 06-10-2002 03:08 Visit SMIFFGIG's homepage!
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Cool, PTW for civ3 adds a new unit i quote

quote:
Guerillas are now also available to all players after the discovery of Replaceable Parts. Guerillas are basically cheaper, slightly weaker infantry that don't require any strategic resources.


Woohoo there we have our Partisan. Although if we get resources like in civ3 we could also use it as a Guerilla (and appears like a partisan from conquered cities)

nova is offline nova
Settler

Sep 2002
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  Old Post 06-10-2002 03:31
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Chieftain, the only thing I could say is that I agree 100%, for the subs and for the Russians.

Russian soldiers had to fight a kind of war the rest of the world didn't witnessed. When the germans arrived in greece, Hitler personally gave the order so the greek prisoners of war be escorted back to their cities, and to be permitted to the officials to keep their swords.

In France the Germans respected the population and the orders were to byu and not to steal.

When the German Hedquarters were planning the invasion in USSR, Hitler said that since russia never signed the treaty for the prisoners of war, the russians shouldn't be treated as the rest.

Millions of russian soldiers died during the war as prisoners and that was one of the major mistakes of Hitler: hundrends of thousand of soviet soldiers were surrending to the germans at the beggining of the war, but when they found out the way prisoners were treated they prefered dying than give up.

A big mistake thinking also that the soviet citizens hated their communist leaders and at the begging of the war germans were more a liberating force than enemies. The way germans treated the soviet citizens, transformed them to enemies.

A big mistake.

The Big Mc is offline The Big Mc
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  Old Post 07-10-2002 17:46 Visit The Big Mc's homepage!
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Had a few hours spear at the week end. So stole the hot air balloon of the ms scenarios and made it into a unit spr file for you.


Enjoy

Attachment: gu025.zip
This has been downloaded 7 time(s).

Devil of Truth is offline Devil of Truth
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Sep 2002
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  Old Post 07-10-2002 18:54
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I like the balloon; it looks really good. Good work. But it’s not quite a military unit – a little too colourful. If it could be grey, or khaki, it would be near perfect.



Maybe a new unit. An “Emperor’s balloon”! You only get one after you’ve achieved a certain score. And the politicians provide the hot air.

Maybe not.

 
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