 |
|  |
 |
|
CiverDan
|
|
Everyone will have to cover their settlers with units. I'd like to find one person who wouldnt attack a settler by itself, since u greatly hinder your opponents expansion and get 2 captured units at the same time.
You will need to know where horses and iron are immediately. If not you will be early targets for elimination (except with civs with certain ancient units that have the 1 resource needed). Even then, your still in trouble when you enter the middle ages. That is why expansionist civs are important in MP. So you know immediately where you must settle, or in some cases, fight, to get one or both of these resources. Since no one will trade their map, scouts become even more important. (true some ppl say they will kill any scout they see but at least you will know where they are first if they attack you).
Luxury trades will probably be easier. Why just keep 5 extra wine laying around when I can trade it for another luxury...
Trying to steal someones map will be something tried a lot (see above)
"Dirty Tricks" like ROP backstab could be tried only once...but I wouldnt suggest doing it even once. You will be sorry when you need that ROP in another game.
|
|
|  |
 |
|
Nyl
|
|
I'll lose a lot more.
|
|
|  |
 |
|
Lord Zalzabad
|
|
Australia
Dec 2001 time: 05:22
|
|
It would be a lot more difficult. The AI can be relied on to follow certian stratigies preprogramed into it, while (most) human minds are a lot better than the AI. They can play dirty tricks and Ruses on you, they can use stratigey (somthing absent from the AI). The world will be a very difficult place
|
|
|  |
 |
|
FrantzX
|
|
In si-move mode, feints and diversions are going to be VERY useful.
|
|
|  |
 |
|  |
 |
|  |
 |
|
kolpo
|
|
I have in many games seen that MP is TOTALY different then single player. Many things that matter in single player do no longer mather at all in MP(high culture will no longer make you more liked, even the opposide might be true) and others that don't mather in single palyer and that will suddenly mather in MP.
My experience is that MP is often played much more offensive and much faster then single player, every turn mathers, being 3 turn behind on a military key tech can cost you 2 cities(it can take 1 turn to rush buy them, 1 to get them with rail near and one to attack).
But how it actually will turn out is impossible to predict and will we only know when we have tetsted it, but I think that it will be a totaly different type of strategy, most currect single player startegies will be simply wothless and suicidal in MP.
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:22. Apolyton Time is 00:22. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|