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star mouse
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of the Barbarians
Aug 2001 time: 16:23
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quote: Originally posted by Eli
Ah, great. Any chance some of your kingdom mates is leaving next age and I could fill his spot? |
Since the start of the dragon war, we have lost 3 provinces and had their spots filled. One defected at the start because he wasn't active enough (we asked him to leave), the province that got killed off decided to quit the game, and another province chose to quit after the war ended due to a lack of interest.
Right now we have a province that doesn't meet our minimum requirements for a province and we may kill him off soon or ask him to leave. We are fairly strict with newcomers. We don't ever send them aid until they have entered their activation code, and we have other harsh rules that we enforce, such as being active (once per day minimum), posting in the forums and the like.
As a result of such strictness, we get a higher turnover of provinces, and we get to see more quality players that way.
Trouble is, spaces in our kingdom only seem to last an hour or two before they're filled, so if you want to land in my kingdom, you need incredible luck.
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Eli
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Israel
Jul 2000 time: 07:23
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Btw, we won the war and we now have a few days of quiet, so i'm dicing like mad trying to get as big as possible before the next war.
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Lemmy
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Bubblewrap
Dec 2000 time: 06:23
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Heh, here's how i look now after 2 days of beating by t/m's..
Before all this IIRC i had 1372 acres, 59 dpa, and during war could send out 94k mod offense and leave 60.5 dpa (50 raw) at home..and i was a Lord, now hang on...cos this won't be pretty 
The bolds are added comments:
quote: The Province of Tail Bone (18:43)
[http://www.UtopiaTemple.com Angel v1.38 Beta 2]
Utopian Date: March 11th, YR7
RL Date: December 12th, 2002 (16:00 GMT)
Ruler Name: Mr. Lemmy the Sorcerer
Personality & Race: The Mystic, Undead
Land: 1,450 Acres grabbed some acres at the start of the war
Money: 68,868gc (5,481gc raw daily income expenses are 17,239gc)
Food: 3,818 bushels
Runes: 5,839 runes
Population: 26,851 citizens (18.52 per Acre) max population is 35,462
Peasants: 2,108 (100% Employed)
Rioting: b:25%, t:2.6gc, p:94%, m:84% This used to be happy
Trade Balance: -508,918gc (0% tax rate) Trade balance was even, 500k still no big deficitl
Networth: 186,907 (128.90 per Acre) This was at 230k, when i was 1372 acres
Thieves+Wizards+Science Networth: 9,587gc ehm..yes, 1700 wizzies were killed, 500 are left
Soldiers: 0 (89.9% estimated draft rate)
Skeletons: 8,012 (32,048 offense points)
Zombies: 9,064 (36,256 defense points)
Ghouls: 5,616 (33,696 offense / 28,080 defense)
War-Horses: 6,675 (up to 6,675 additional offense)
Prisoners: 112 (336 offense)
Total Attack points: 72,755 (50.18 per Acre)
Practical (60% elites): 59,279 (40.88 per Acre)
Total Defense points: 64,336 (44.37 per Acre) this would be 45.1 dpa in war
Practical (40% elites): 47,486 (32.75 per Acre)
Thieves: 1,459 (1.01 per Acre / 100% Stealth)
Wizards: 592 (0.41 per Acre / 100% Mana)
Crystal-Ball on your province will show:
Max. Possible Thieves/Wizards: 1,598 (1.10 / Acre)
Estimated Thieves Number: 1,198 (0.83 per Acre)
Estimated Wizards Number: 380 (0.26 per Acre)
Buildings: 1,425gc to build, 712gc to raze
Away bonus: 10,540gc (12h) / 31,620gc (20h)
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Then there are my buildings
quote: Buildings Report of Tail Bone (18:43)
[http://www.UtopiaTemple.com Angel v1.38 Beta 2]
1. Homes: 174 (12%)
2. Barracks: 287 (19.8%)
3. Guilds: 112 (7.7%)
4. Towers: 85 (5.9%)
5. Watchtowers: 158 (10.9%)
6. Stables: 65 (4.5%)
7. Libraries: 155 (10.7%)
8. Dungeons: 7 (0.5%)
Total Land: 1,450 Acres (71.9% built) |
And no, i'm not running any weird barren land strategy 
At least i'll have something to do for after the war... 
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Zopperoni
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Painful, man =\
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star mouse
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of the Barbarians
Aug 2001 time: 16:23
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quote: Originally posted by Lemmy
Heh, here's how i look now after 2 days of beating by t/m's..
Ruler Name: Mr. Lemmy the Sorcerer
Personality & Race: The Mystic, Undead
Thieves+Wizards+Science Networth: 9,587gc ehm..yes, 1700 wizzies were killed, 500 are left
Thieves: 1,459 (1.01 per Acre / 100% Stealth)
Wizards: 592 (0.41 per Acre / 100% Mana)
1. Homes: 174 (12%)
2. Barracks: 287 (19.8%)
3. Guilds: 112 (7.7%)
4. Towers: 85 (5.9%)
5. Watchtowers: 158 (10.9%)
6. Stables: 65 (4.5%)
7. Libraries: 155 (10.7%)
8. Dungeons: 7 (0.5%)
Total Land: 1,450 Acres (71.9% built)[/q]
And no, i'm not running any weird barren land strategy 
At least i'll have something to do for after the war... |
* As a Mystic, you can recover quickly. Build Guilds on all your barren acres, and you'll get back to 1700 wizards in about a week or two. Consider razing unnecessary buildings like Libraries to get wizards back faster.
* Cast Love and Peace to help you repopulate.
* Address your Happiness problems. What ever they are complaining about, fix. To fix thief happiness messages in future wars, use your thieves in war to do simple thief ops against enemy attackers without watchtowers. Burn Forts against an enemy attacker with 10% forts, no watchtowers and 0.5 TPA is good for this. For mage happiness, cast Storms and Drought when you get your wizards back.
* Consider using Reflect Magic and Magic Shield to defend against mages in future wars.
* You have 10% watchtowers. Consider using as many as 20% WT if you want a really annoying thief defense in future wars. I use 20% WT to protect my thousands of wizards, and nobody goes near me.
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Lemmy
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Bubblewrap
Dec 2000 time: 06:23
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quote: * As a Mystic, you can recover quickly. Build Guilds on all your barren acres, and you'll get back to 1700 wizards in about a week or two. Consider razing unnecessary buildings like Libraries to get wizards back faster. |
i like my libraries 
And i'm not an active offensive mage, so i might settle for 1 wpa.
quote: * Cast Love and Peace to help you repopulate.
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I got it always on if i dont' have max pop.
quote: * Address your Happiness problems. What ever they are complaining about, fix. To fix thief happiness messages in future wars, use your thieves in war to do simple thief ops against enemy attackers without watchtowers. Burn Forts against an enemy attacker with 10% forts, no watchtowers and 0.5 TPA is good for this. For mage happiness, cast Storms and Drought when you get your wizards back.
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tnx for the tips, my peasants have never been happy about my thieves..
I'm releasing a dfew thousand off specs soon, the biggest concerns are economy and military size, releasing the units should solve most problems.
quote: * Consider using Reflect Magic and Magic Shield to defend against mages in future wars. |
I already do that.
quote:
* You have 10% watchtowers. Consider using as many as 20% WT if you want a really annoying thief defense in future wars. I use 20% WT to protect my thousands of wizards, and nobody goes near me.
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normally i have 15%...tornadoes destroyed most of them
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Zopperoni
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I'll pass this time, mate. I'm pretty comfortable where I am now.
Maybe in the future.
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Eli
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Israel
Jul 2000 time: 07:23
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I'm interested.
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Eli
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Israel
Jul 2000 time: 07:23
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I'm very interested. Your kingdom looks great, and KLA is a very good alliance.
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All times are GMT. The time now is 05:23. Apolyton Time is 00:23. |
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