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vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:23
  Old Post 04-12-2002 15:46
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Discussion for the The Chronicle of Legoland thread Inflate your Upload Space

OK, to keep things tidy, I have created a chronicle thread here. Hopefully it will become topped at a later date... Currently, Jack has no possibility of topping threads, so if you want to have a convenient access to the chronicle thread, bookmark it. I will not bump it, as the thread would soon become cluttered with bumps...

As I asked to consider the main chronicle thread kind of "read-only" (to keep it easy to follow), I am hereby creating a thread to be used for comments, suggestions, and bug reports.

Do you wish to have some more screenshots posted? More statistics listed? Ask me here, please.

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:23
  Old Post 05-12-2002 08:58
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Nice work. I can't think of any way to improve it.

Tiberius is offline Tiberius

Emperor
Europe
Jan 2000
time: 06:23
  Old Post 06-12-2002 14:00
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Radek, shouldn't you update the Chronicle thread, even when nothing has happened. Just say it: our workers are busy building our first road, ...

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:23
  Old Post 06-12-2002 20:22
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Tibi, I will update the thread ASAP. I just do not have time to do it immediately. Sorry for that, but I hope there is nothing our members would be missing. There is nothing exciting happening in the game yet...

Tiberius is offline Tiberius

Emperor
Europe
Jan 2000
time: 06:23
  Old Post 06-12-2002 20:34
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I know, I just wanted to know exactly what turn/year are we in. Well, right now I know it, but for the future. Sometimes when I'm offline for a while, I don't even know what has happened in the meantime: how many turns have we played, if any, what did we do in that turn/turns, etc I find it logical to look for events in the Chronicle thread. This was exactly my post's logic.

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:23
  Old Post 07-12-2002 16:33
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quote:
Originally posted by Tiberius
I know, I just wanted to know exactly what turn/year are we in. Well, right now I know it, but for the future. Sometimes when I'm offline for a while, I don't even know what has happened in the meantime: how many turns have we played, if any, what did we do in that turn/turns, etc I find it logical to look for events in the Chronicle thread. This was exactly my post's logic.

OK, I have finally updated the Chronicle thread. Sorry for the delay, guys, there was just too much to do to get to it earlier. Nothing extraordinary happened, but if someone feels like closely reviewing the Demographics screens, tell us if you find out anything interesting...

Tiberius is offline Tiberius

Emperor
Europe
Jan 2000
time: 06:23
  Old Post 07-12-2002 16:34
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Great work! (and I like the style, too )

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:23
  Old Post 07-12-2002 16:44
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quote:
Originally posted by Tiberius
(and I like the style, too )

Ah, yes, the style... it's not very entertaining, I fear, but I am not very good at the roleplaying stuff, ya know. But I do my best to stick to the theme, at least, trying to balance out the chronicle-like style with factual information.

Just a sidenote for everone: I will not be able to host all the pictures and savegames on our corporate server forever, the space is limited, even if not severely. At some time, I will have to start deleting old stuff. If onyone feels like keeping the full archive, regularly download the screenshots and savegames and store them locally on your machine.

Sharpe is offline Sharpe
King
Ontario
May 1999
time: 00:23
  Old Post 07-12-2002 19:54
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Nice work, Vondrack! Any chance that the city picture can be bigger though?

As for space, in less than 2 weeks, I will be getting my new computer which will have a 200GB Hard Drive so I should have lots of space if you want me to store the old information.

It might be an idea for an assistant or two to be added later in the game to help post the info on the various cities that we will have (hopefully we will have LOTS of cities to post information for ).

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:23
  Old Post 07-12-2002 20:21
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quote:
Originally posted by Sharpe
Nice work, Vondrack! Any chance that the city picture can be bigger though?

Sure.
Just click the picture.
How smart of me, eh? j/k

I had a problem with the 1024x768 fullscreen pictures. If left at 100%, they were too big to fit in the window. If scaled down to 50%, they were difficult to read (that is what you see there). Anything between produced ugly pictures, as the scaling distorted texts. So I decided to display the small "thumbnail" pictures and have them clickable, with the full screenshot available either for download or review in a separate window.

If the link does not work or brings up an incorrect picture, just let me know and i will promptly fix it.

quote:
Originally posted by Sharpe
As for space, in less than 2 weeks, I will be getting my new computer which will have a 200GB Hard Drive so I should have lots of space if you want me to store the old information.

Well, I was just letting everyone know the files will not be available online forever. But I will keep everything archived on my local system (having something close to 600 GB of storage space, it should not be a problem ).

quote:
Originally posted by Sharpe
It might be an idea for an assistant or two to be added later in the game to help post the info on the various cities that we will have (hopefully we will have LOTS of cities to post information for ).

Yes, later on, I will probably need someone to help me. OTOH, the game will probably proceed much slower then, so I will have more time to work on chronicle entries.

Also, one of the things that somewhat slow down the chronicle updates is that I am too busy to install and set up a SSL ftp connection that would let me upload the stuff onto the server via my cable connection (must use dial-up because of some IP/security stuff so far). It is one of my top priorities however. Once it is set up, I will be able to update the chonicle almost instantly.

Sharpe is offline Sharpe
King
Ontario
May 1999
time: 00:23
  Old Post 08-12-2002 02:22
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quote:
Just click the picture.


Oops, that's right.... hehe

Taking some guesses here on what of the lands into the shroud might be showing.

Looks to be almost all jungle to the southwest, south and southeast of us, except perhaps for what looks to be a hill one square southwest of the most western square we see (I think we need to develop a system for labelling our city squares and the map sigh).

Directly north of the most northern square might be a grassland or flood plain as there is specks of green in that desert square.

The desert seems to continue to the northeast, the hills continue to the northwest and northeast, but it also seems that the square northeast of the grassland shield is grassland as well. Can't tell whether the northwestern river goes into a forest square or a jungle one.

Considering that our cultural borders will expand in 6 turns, it might be an idea to send our 1st warrior along the compass lines, either directly north or directly east as the shroud won't be uncovered in those directions as much.

Do outposts reveal the shroud as well as the fog ? If so, another possible (crazy) idea would be to create another worker unit early and use it to build an outpost on the gold hill, which might uncover the shroud for 4 squares into the southwest and southeast - though it wouldn't do much to reveal the other areas.

One area of concern for me is that we are 6th in Manufactured goods, although that might simply be tha the others have mined immediately instead of roading. If so, we will catch up shortly.

Another area of concern is our lack of good 3D squares (that is good food+production+commerce in one square) as most of our squares are 1D initially and 2D with some terraforming - however, there isn't much we can do about that - just something to keep in mind.

Last edited by Sharpe on 08-12-2002 at 02:47

Spiffor is offline Spiffor
Emperor
CPA - Evil Clone brigade
Nov 2001
time: 06:23
  Old Post 09-12-2002 20:24
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Vondrack : I know you're busy, and I'm sorry to ask you that, but could you update (even minimally) the Chronicles thread ? For us people who don't have PtW yet, it will really help. Plus, I suppose Redstar will be happy to have the save, and know more precisely how to handle his warrior

Thanks

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:23
  Old Post 09-12-2002 20:46
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quote:
Originally posted by Spiffor
Vondrack : I know you're busy, and I'm sorry to ask you that, but could you update (even minimally) the Chronicles thread ? For us people who don't have PtW yet, it will really help. Plus, I suppose Redstar will be happy to have the save, and know more precisely how to handle his warrior

Yeah, I know, sorry for the delay. It is partly due to the fact that there will be nothing new... Jack did NOT move our completed warrior anywhere, he fortified him in the city...

I promise the Chronicle will be up to date within a couple of hours.

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:23
  Old Post 10-12-2002 00:45
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OK, I have finally updated the Chronicle. Effective tomorrow, I should be able to operate the website used to store our images and savegames over my cable link, so updates should be much prompter.

BTW, I made a small joke there about the name of our first Warrior... dunno if it really is funny or not, so would you, guys, let me know if you like it? If you do, we may actually use the name Howard the Warrior for the unit...

Spiffor is offline Spiffor
Emperor
CPA - Evil Clone brigade
Nov 2001
time: 06:23
  Old Post 10-12-2002 00:49
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Thx for the update
The joke is fine, and calling our warrior Howard isn't bad (our early units would probably want individual names). Should we add "Rename the warrior 'Howard the Warrior'" in the order's thread ?

lmtoops is offline lmtoops
King
Dallas, Texas
Mar 2002
time: 23:23
  Old Post 10-12-2002 05:06
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Your joke was funny. It's what I call a Dad Joke (not Bad, but Dad...a joke that Dad's commonly say). In any case, I am a Dad (3 small boys) and I thought it was funny.

Maybe we can schedule a regular turn chat. That way we could discuss simple decisions on the spot. For example, we could schedule a chat every other day (M,W,F, Sun) or even daily. If it is at the same time every week, then Legolanders will know when to tune in. Having other's in on the decisions would help the President or VP greatly.

I propose that a daily scheduled turn chat. The turn can be played at that time. I am at a loss to propose a good time. For me, my shedule is crazy but I'll should be able to attend all Weekday chats.

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:23
  Old Post 10-12-2002 05:48
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quote:
Originally posted by lmtoops
Your joke was funny. It's what I call a Dad Joke (not Bad, but Dad...a joke that Dad's commonly say). In any case, I am a Dad (3 small boys) and I thought it was funny.

No kids yet, but as you can see, I am training ahead... The "joke" was actually a product of rather desperate effort to have something to write into the Chronicle... as I had no idea why Jack fortified instead of leaving Legopolis, I was trying to think up something that would be likely to survive almost any explanation. Putting together a rumour or two seemed to work fine...

quote:
Originally posted by lmtoops
Maybe we can schedule a regular turn chat. That way we could discuss simple decisions on the spot. For example, we could schedule a chat every other day (M,W,F, Sun) or even daily. If it is at the same time every week, then Legolanders will know when to tune in. Having other's in on the decisions would help the President or VP greatly.

I propose that a daily scheduled turn chat. The turn can be played at that time. I am at a loss to propose a good time. For me, my shedule is crazy but I'll should be able to attend all Weekday chats.

This is actually a very good idea. The only problem right now seems to be the chatroom. It keeps behaving rather weird... I plan to play a bit with mIRC and see what can be done to have a truly safe place to gather. But as I have never been using IRC until last Dec 1, this year it will take me a couple of hours to get the grasp of it... Once I am done and the room is set up reliably, I will tell everybody. Daily chats would be very fine, even if not attended by everybody, every day. We could try making logs regularly, making them available through our service website and private forum, so that even members missing them could quickly skim through, making sure they did not miss anything crucial.

For me, times like 2pm-4pm and 9pm-11pm GMT would probably be the very best... but as most of you already know, I'm almost always on (even if doing some RL business), so it would probably be no problem to join at any time.

lmtoops is offline lmtoops
King
Dallas, Texas
Mar 2002
time: 23:23
  Old Post 10-12-2002 10:27
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I like the 9pm - 11pm slot. I am -6 GMT, so that would put me at 3 pm. I can chat at work while doing RL business.

Tiberius is offline Tiberius

Emperor
Europe
Jan 2000
time: 06:23
  Old Post 10-12-2002 19:50
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quote:
[QUOTE] Originally posted by vondrack
3700 BC - Citizens Celebrate: Luxury Spotted

This year, Howard finally set out to climb the hill east of Legopolis. Standing on the hilltop, he shouted good news back to the people of Legopolis with his mighty voice: further to the east, the jungle trees show clear indications of Dyes to be found there! ...

YES!!! We have luxury!
Now we have more information. Some quick thoughts on the news:
The worker, after finishing the road+mine on the bonus grassland should move east and build a road to connect our capitol with our future second city and the luxuries.
Also I suggest building our second city on a jungle tile, effectively saving some precious jungle-clearing turns. Where should we put exactly the city we won't know until we do more exploration.

Good job, Cowa ... ahhhh... Howard!

lmtoops is offline lmtoops
King
Dallas, Texas
Mar 2002
time: 23:23
  Old Post 11-12-2002 03:32
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Good points Tiberius! I guess Howard's next move is to the mountain top (south)? I hope finds more clothing. Even at the equator, it can get cold up there.

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:23
  Old Post 11-12-2002 03:42
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quote:
Originally posted by lmtoops
I guess Howard's next move is to the mountain top (south)?

Actually, I thought about sticking to the E/NE direction, following the hill range. Howard is supposed to get as far as possible and climbing the Gold Peak would cost him two turns better spent elsewhere... As we are likely to find just jungle to the south of Gold Peak, I think we can leave the Gold Peak to someone else...

quantum_mechani is offline quantum_mechani
Warlord
Alaska
Nov 2002
time: 20:23
  Old Post 11-12-2002 09:56
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I support saving Gold Peak for later, to avoid back-tracking. I also think the coastal jungle square two tiles east of Legopilis would be an exellent site for our second city. This site has everything:

1. It is two squares away from Legopilis on a diagonal, providing quick defense with minimal interference between city radii.

2. It would be coastal, providing numerous benefits.

3. It would claim luxuries.

4. It would have THREE bonus grassland tiles even with no culture.

5. It would be on top of jungle, saving worker time as suggested by Tiberius.

As for the name of the city, how about Plastictown

Tiberius is offline Tiberius

Emperor
Europe
Jan 2000
time: 06:23
  Old Post 11-12-2002 13:41
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Hah, only Legopolis has reached the size of 2! All the other capitals have only 1 pop.

lmtoops is offline lmtoops
King
Dallas, Texas
Mar 2002
time: 23:23
  Old Post 11-12-2002 20:35
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I noticed that, too. We definitely have the best starting position. And we have a good (maybe great) 2nd city. I'm glad to see the desert is small. The jungle worries me, but with our talent we can handle it.

ZargonX is offline ZargonX
Emperor
Space
Sep 2002
time: 00:23
  Old Post 13-12-2002 12:37
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Looking at the new shots, I think we might want to rethink the second city placement. With that cow now available, moving it one north of the originally suggested position may be a good move. That will give the city 3 bonus grassland, as well as a cow. That, my friends, is good stuff.

Spiffor is offline Spiffor
Emperor
CPA - Evil Clone brigade
Nov 2001
time: 06:23
  Old Post 13-12-2002 13:34
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I think we should place the city on the hill then. It will be still coastal, and would have all 3 of the bonus grassland tiles around + cow.
I always feel it's a bit of a waste to plop down a city on a bonus grassland.

vondrack is offline vondrack

Emperor
Praha, Czech Republic
Jan 2002
time: 06:23
  Old Post 13-12-2002 14:08
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I believe we should stick to our previous plan. The cow will allow another decent city be placed on that hill NW from the goody hut. The jungle site on the coast is just fine enough, let's not put all the bonus things we have into one or two cities. The area to the north, across the desert, may be a bit difficult to settle, and the cow would make it easier to have at least a half-decent city there (temple needed, of course).

Even though I may change my mind based upon what we find further north, I do not think it would be that much of a change. Remember: for quite some time, no city will be able to work more than three or four tiles. The jungle coastal site has enough of good tiles, so let other cities benefit from those that could not be worked anyway.

redstar1 is offline redstar1
Prince
Belfast, Northern Ireland
Apr 2001
time: 05:23
  Old Post 13-12-2002 15:16
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I have to agree with Vondrack. The cattle will be worked anyway, regardless of the second or third cities.

lmtoops is offline lmtoops
King
Dallas, Texas
Mar 2002
time: 23:23
  Old Post 13-12-2002 20:28
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I think I'll wait before I make a decision. After all, we are not even building a settler at this time. There's a lot of map to be discovered.

Sharpe is offline Sharpe
King
Ontario
May 1999
time: 00:23
  Old Post 14-12-2002 07:34
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I would like Howard to explore the northern area west of that village before making a final decision on the site for City #2.

It looks like there is grassland there and if it is shielded, the hill would make an excellent site (hopefully the cattle would be included in the border if City site #2 was built on the coastal jungle square as originally planned).

If the grassland isn't shielded, then the hill might be needed for its extra shields later.

A more immediate question for Howard's exploration is: do we move into the villlage next turn (3500bc)?

I say yes! The worst thing that can happen is to unleash a horde of barbarians which would probably kill off our worker and Howard, possibly plunder our gold and kill our Legopolis warrior (Conan would probably escape). While that would hurt us badly, it can be recovered from in time.

However, the possible benefits of the hut outweigh that risk in my opinion. A free tech would be very useful, as would a free unit (especially if it mounted), or extra gold (a settler or city would be really nice !) Even a small barbarian release would probably be defeated by Howard to our benefit if he gains experience.

 
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