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Tiberius

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Europe
Jan 2000 time: 06:24
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The only problem is that the Voxes working on 10% would discover Engineering in 250 turns. What's the point?
So, summarizing our plans:
1. Talk to RP and see if they are willing to accept a Th - Eng. deal, and in what conditions (best would be a "no-Sistine" clause, but don't tell this directly to them; ask for a gold compensation first and then see what their reaction is; the "non-sistine" clause could appear as a brilliant "instead-of-money" new idea ); also it would be nice to find out their ETA for Eng.
2. Talk with the GoW about a possible Th - Feud. trade, and negotiate the beakers difference (I'd strongly prefer a Non-Agression Pact over gold)
3. If the RP deal is uncertain, try to make a deal with the Voxes somehow (for Eng)
Edit: I also don't prefer RP over Voxes, but if they want only to stockpile money and research on a very low percentage, then we will have to wait too much for Eng. This is why I think that right now a deal with the RPs is better. But should the negotiations with RP fail, of course I'm for the Vox deal.
4. Don't tell the GS about the GoW deal, and try to avoid long term tech coordination with them (unless they change their attitude and offer fair deals, that is). Try to make a deal for Chivalry, but only at the right moment (which is not now ).
5. Wait and see what happens 
Last edited by Tiberius on 02-04-2003 at 18:02
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Kloreep

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of the pillow
Jun 2002 time: 00:24
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My 2 cents on the Sistine: I don't see how we can "come up" with a no-Sistine clause out of the blue; either we want that wonder and would want such a clause, or we don't want it and would see such a clause as useless to us. IMO, this is one card we can't hide our interest in simply because we will have to play it.
I also think we're in a risky position Sistine-wise. GS seems to think it's a pre-build, not the Pyramids themselves, and it may be the other teams share this view. The truth is, we're actually going for them, and we have no pre-builds for the Sistine; nor will we for a while, as Jackson is occupied with the Pyramds and then will be building a Temple, Barracks, and some needed units, and Legopolis needs to build basic infrastructure for the time being. Once the other teams realize that (when we become the first to build a wonder ), a no-Sistine clause will be much harder to get.
So, if we really want a shot at the Sistine, I think we need to sign future tech deals - or at least no-Sistine clauses - ASAP. Once we build the Pyramids, our diplomatic situation becomes much weaker; teams may guess they have a good chance at beating us to Sistines.
Of course, how we rush to sign such agreements without revealing this very situation, I have no idea. It also depends on whether teams have started Sistine pre-builds yet either; GoW is the only other team to publicly work on a wonder, but I don't know what their goal is - it could well be Leo's Workshop. Or maybe even they don't know yet. At any rate, just my thoughts on the subject reading this... anyone better at diplomacy want to respond to this?
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vondrack

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Praha, Czech Republic
Jan 2002 time: 06:24
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Just a quick note - I have just heard back from BetaHound. Voxes are researching Engineering at 10% and are ready to make a deal with us. PLUS - and this is interesting - they made a gpt deal with RPers on Engineering... so it is likely that RPers will try reselling Engineering to us now, getting possibly more than they are supposed to pay to Voxes.
My suggestion: ask them about the deal carefully, but do not get into heavy negotiations and make our deal with Voxes. Voxes are the real source, RPers are just a reseller. This also effectively solves the problem with Sistine... we do not have to tell RPers at all. Besides, RPers were really not nice to us, getting C+C from Voxes, so I feel no urge to strike a deal with them now... OTOH, Voxes helped us big time, so making another deal with them will be just fine.
As for the GoW prebuild... I am quite sure it is not for Sistine. It should be either for Sun Tzu or Leo's. There is an abundance of luxuries on Bob - it is easier to take the land with luxuries for them than to build Sistine's, I think... just a feeling, but I think I am right...
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vondrack

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Praha, Czech Republic
Jan 2002 time: 06:24
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Tibi, DeepO expressly admitted they "could not" offer the NDA clause in their trade agreement with Voxes. Neither me nor redstar1 commented on that:
quote: [23:13] DeepO there is one problem with this: we are going to need to expect NDAs on their techs too
[23:13] DeepO which is one of the reasons we couldn't really offer it to Vox on the techs we just sent them
[23:13] DeepO (we'll ask for it, though, but we can't demand)
[23:14] DeepO because otherwise, MT has to be bought from Vox
[23:14] DeepO and their price would be higher
[23:14] vondrack I see...  |
Let's remember it well and never ever sell them anything with resale rights again. They blatantly breached our trade agreement just hours after signing it (acting as if it was ok, because it was simply "not possible" to do otherwise), so we shall keep that in mind every time we do business with them.
OTOH, RPers were told about this (at least I believe so) and yet they went ahead and got C+C from Voxes. Which makes me equally angry with them (RPers) - this is certainly not how you treat your "most favoured" neighbour nation.
The third party, Voxes, is certainly the last one to blame. Actually, when it became apparent that GS was supposed to include an NDA on C+C (which they did not even try to, as it seems), BetaHound immediately told me about the deal with RPers and apologized for screwing our own deal. I told him to proceed (not wishing to provide anyone with even the slightest hint of our contact with Voxes)... and thought it would be a nice "test" of how trusthworthy RPers are. The result was that when Nimitz spoke to Togas about that, Togas just "shrugged" and told us "you, guys, should talk to the nations you had your NDAs in effect with". So much for the proclaimed friendship of the Roleplaying team.
Considering the lesson learned in the ISDG ("It is ok to catch the other party lying. But it is not okay to tell them they were caught."), I would not do anything official now. Let's just consider how other teams treat us while arranging our future deals (that's why I strongly favour striking deals with GoW & Voxes over any deals with RPers and GS... even trying to arrange a deal with ND may be better).
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vondrack

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Praha, Czech Republic
Jan 2002 time: 06:24
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Talking briefly to BetaHound earlier today, I sort of encouraged him to make us an offer on Engineering... he made it clear that Voxes know they owe us (because of, even if unintentionally, screwing our deal with RPers) and that they will make sure to balance that out.
BTW, the gpt deal they've made with RPers was on C+C+Mono... when touching the issue remotely today, I have realized that what he was saying was not making sense, so I asked him again to clarify - and found out I misunderstood him before. So, RPers have no deal on Engineering with Voxes, they bought C+C+Mono from them.
One thing I would like to stress now: let's refrain from commenting on whom we traded with and whom not. It is apparently very advantageous to know what is going on "behind the scene", while denying the same knowledge to other teams... at least from our last deals, it is very obvious that the more we know about who's sleeping with whom the better deals we are able to strike.
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Tiberius

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Europe
Jan 2000 time: 06:24
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With the new happenings it looks like we will have to trade Feud+Chivalry with GoW instead of the earlier plan (one with GS, one with GoW).
Radek proposed to me that we should exchange Feud+Chiv for Theo+Edu (with the GoW). They would promise not to build the Sistine and Bach's, and we would promise not to build Sun Tzu's.
The difference between the 2 vs. 2 techs is huge (480 beakers), but Radek argued that this way we will be able to keep them happy and seeking other targets, not us (especially now, with their UU approaching). While I agree that this is a very good argument, I feel that we must ask something in return, or otherwise we will look scared (like a little boy asking a big bad guy: "want a chocolate? ") Now either we ask money (like 100 gold, or 5 gpt) or something else. Their world map woul'd be nice , but that's still not enough, IMHO.
Actually I have an idea: they could give us workers. Since we can't trade them (one must have cities on the same continent to trade workers) we could do it this way: they bring two workers on Legos with a galley, we capture them (declare war) and then next turn we make peace. If they are willing to, we can even exchange workers this way (once the Pyramids will be ready, that should work fast).
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vondrack

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Praha, Czech Republic
Jan 2002 time: 06:24
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I hope this doesn't look like I was pushing the idea vigorously. It was just a very rough and quick idea, based upon the fact that soon (especially if GS gets eliminated or seriously hampered in their development), our research will probably become a bit faster than that of the rest of the world. It will soon become impossible to get really "fair" deals, as nobody will actually be able to pay "fair" prices (especially speaking about tech-for-tech trades). It will become more valuable to make and maintain "grateful and happy" de facto allies that enjoy receiving very fine tech deals from us on regular basis... than to always get a precise beaker per beaker price for our stuff...
Maybe we could do it like this: let's ask GoW what kind of a balance they would consider to throw in if we make them an offer on a Theo+Edu for Feu+Chiv deal (with a very long, say 30-turn, NDA plus the wonder clause in effect - they don't attempt to build Sistine's & Bach's, we don't attempt to build Sun Tzu's and Leonardo's). Considering the past deals with them, I guess we can expect a pretty fair balance... and being open with them should also pay off.
It's just an idea I would like to discuss... but I would prefer keeping GoW in our "camp" as much as possible - not using treaties (as those are so easy to break), but giving really fair treatment. If we help them to maintain a slight tech lead over the other Bobians (thanks to the generous tech deals), they should be less tempted to turn their warmongering eyes our way and prefer getting more land there, on Bob - which makes better sense from their PoV anyway, for various reasons (corruption, ability to defend, luxuries etc.).
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vondrack

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Praha, Czech Republic
Jan 2002 time: 06:24
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quote: Originally posted by Tiberius
Even though we may not get beaker-for-beaker tech deals in the future, it doesn't mean that we must give them for free. A small compensation (like a WM, some money, small services) never hurt. |
Agreed completely... we just have to keep in mind that certain "services" which are "small" in our eyes may be quite big in theirs (just think of what we think about teams that ask for or even demand our world map).
quote: Originally posted by Tiberius
I agree with your arguments (I've said it before). All I'm asking is that we ask something in return, so we don't look like "chickening" in facing GoW's power  |
Yes, I understand - and I find this point of yours very good. Thus my suggestion to ask them what they'd consider a fair balance... taking into consideration our past dealings, I believe they wouldn't consider it a sign of weakness, but a sign of good will and trust.
quote: Originally posted by Tiberius
A new idea has just come to my mind: what if we ask GoW to compensate the beakers difference with a "protection pact"? This is what they are dreaming of doing, aren't they So, in return for the huge difference in the cost of the techs we are providing, they would "protect us" against any aggression for the next 30 turns. What do you think? 480 beakers / 30 turns = 16 beakars / turn. Not bad, IMHO. |
Well... not exactly sure about this... it certainly is an idea worth considering, but would we not look exactly like those "frightened chickens"? I believe that with how strong our army appears to be compared to other teams, we might prefer posing as "needing no protection, able to protect ourselves".
Perhaps, we should not propose it ourselves, but if they come with an idea like that, we shall take it (I think we shall take whatever makes them happy and allows us to "keep our face" - avoiding to look too eager to strike the deal).
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vondrack

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Praha, Czech Republic
Jan 2002 time: 06:24
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Certainly not me.
The question is, though, do we go for Edu immediately after discovering Theo, or do we shut the research down and save money for few turns? Specifically, I am thinking of a cathedral goldrush in Legopolis, as that is - after the Marketplace - the last improvement we will need before being able to start building the Sistine's there.
Gold will also come in handy to upgrade our horses and may also be needed to further support the Voxian war efforts in the future. We know their campaign opening was less than spectacular, GS scoring a couple of lucky hits, including a GL - the war over there will not be easy, though Voxes are gaining more support from other teams.
Not pushing this, as we may very well continue with Edu immediately and spend few turns hoarding gold after discovering it or in the middle of the research, when and IF we actually get in need of some more gold.
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vondrack

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Praha, Czech Republic
Jan 2002 time: 06:24
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Our next tech should actually be Astronomy, I believe, so that we can start trading (I know Voxes would be very happy to trade horses with us, and GoW would be extremely happy to trade iron with us).
As Legopolis will start with its wonder build in ~15-20 turns, needing about ~30 turns to build a 600-shield wonder, we'll have time enough to do Music Theory after Astronomy (plus, other teams will be highly unlikely to research a non-military, optional tech).
I agree we should build Bach's first (as it helps with the unhappiness w/o any buildings, unlike Sistine's), Sistine's only then (if still available - we should do our best to ensure everybody else agrees to not building it in exchange for something).
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vondrack

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Praha, Czech Republic
Jan 2002 time: 06:24
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Just a thought regarding our long-term research plans and research cooperation with Voxes. They informed us that Engineering would be ready in 4 turns - and we should know what new goal we'd prefer them to go for.
My suggestion: Invention.
Reasoning: we plan to do Astronomy, then Music Theory, then most probably Navigation (as we will need Magellan's to trigger our GA... no other fine commercial wonder in sight). Voxes will be going for a 40-turns research, that's for sure. Thus, it would be best to have them researching as expensive tech as possible - 'cause that's the way to maximize the 40-turn research benefit.
Now, only two techs are actually available: Printing Press @ 864 beakers and Invention @ 1056 beakers (we do Astro, GS does Banking). Thus, the better choice is Invention.
There is an added benefit to this: we will not have to trade techs for Invention. We will be able to sell Edu to RPers & ND for some cash (which we will have to do in about ~10 turns, otherwise GoW will sell it once our NDA ends) and we will get Invention from Voxes for free. This will allow us - after doing Astronomy, Music Theory, and Navigation - to switch to the "lower" branch and speed ahead, researching the mandatory techs (there are no more mandatory techs available in the "upper" part of the techtree after Astronomy & Banking).
This also ensures we get to Military Tradition before anyone else (barring GS, perhaps), making us very hard to invade with technically superior units.
And I believe that Voxes would not be too much slower than GoW or whoever else would be going for Inv too. They will hopefully stay out of wars, while others are unlikely to manage to... so others are likely to research at 40-turns, too (with their GNP, it definitely makes sense).
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