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DeepO

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supporting Candle'Bre
Jan 2002 time: 06:25
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Well, I created this simply to start some discussion. In the last reply from GodKing, a lot of info was given, and a lot was asked. I've got little time right now to analyze it, if nobody starts before me, I'll do it this evening.
Just to poke your curiosity: They are proposing at least 3 different deals, shared all the info on who they have met, and how they know we are not on their continent. Oh, and they haven't met Vox, but will be sending a boat our way soon, for which they ask to trade full minimaps, so it can arrive sooner.
Bad news: they contacted 2 other teams already, and it seems tech trading is going on at a large scale. We could very well be behind already.
DeepO
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DeepO

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supporting Candle'Bre
Jan 2002 time: 06:25
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Yes it does... but GK didn't gave everything away, we just know it is one of the 4 civs he mentioned.
Proposed deals we should start discussing:
1. Non aggresion pacts.
quote: Non aggression pacts: For X number (we have used 50) turns after our civs meet, there will be no aggression between our peoples. |
I say we agree to this, but do not go for 50 turns yet. Invasions aren't very likely, but if we have mapmaking and made contact in-game, it could very well be at the time when we have nearly all land settled... maybe they are an easy target.
2. Tech trades.
quote: Tech trades. Keep in mind what you have, and what you want. Once our civs meet up is more appropriate time to discuss such trades, but always keep in mind the what’s. I suspect we will try to send a boat (galley) your way soon. |
a galley to us soon? They are seriously going for it, possibly with the help of others. Maybe we should revise our plan and try to get a lesser wanted tech, simply to be able to trade it around. Also, we might reconsider building the GL.
3. minimap trading
quote: Trading current mini maps is a good way we can arrange this as we will know if there are land bridges we can send it across without sinking. We have also explored a lot of land, the most of any other civ that we have traded maps with, with perhaps the exception of Lego (who we traded to first and at that time were about equal to our area). |
I don't know yet... I want to trade, but OTOH it does make our lands very attractable to them, if they are really going to sail to our coasts soon. This, in combination with non-aggression, could mean they could plop 2 or 3 cities in the middel of our territory, build only a temple there, and further ship all military they have to us, to start harass us when non-aggression ends. Okay, I don't think RPG is very aggressive, but you never know. If we don't have non-aggresion, at least they will be scared a bit more, and don't start provoking us by settling cities on our continent.
4. Wonder agreements
quote: Wonder Agreements. You build a wonder, and we build another. Even if we don't get our wonder and have to waste the shields, we will not switch to your wonder. You do the same.
- Wonders we are potentially interested in are pyramids & Great Library.
- Wonders we are not interested in are Colossus & Lighthouse.
- The great wall, hanging gardens and oracle we are debating on. |
Of course they are interested in building the GL, who wouldn't. I certainly don't want to negotiate with them so that we wuldn't be able to build it. The Pyramids are something else, as we are not going to go for it (although it might make them catching up to us later on certainly a possibillity). I would answer them that for the moment we have no specific preferences, but can't commit us to a deal we might later regret. We can always blame Vox for this... if we would get a leader, I guess he is going to be spent at a wonder the first chance we get, certainly if it would be on the GL.
Other ideas anyone? I'm off to bed soon enough, but would like to send GK a reply somewhere tomorrow. Our diplomatic tension with Vox shouldn't keep us from establishing other contacts. We should be able to answer them on a few of these issues quite soonish. Others may be postponed a little.
DeepO
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alva
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Republic of Flanders
Sep 2001 time: 06:25
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quote: I say we agree to this, but do not go for 50 turns yet. Invasions aren't very likely, but if we have mapmaking and made contact in-game, it could very well be at the time when we have nearly all land settled... maybe they are an easy target. |
I don't see why not, I harl think we will be cabable to launvh an invasion in 50 turns (we might have other things on our head )
We could even try to make this a MPP as Shiver has suggested.
quote: a galley to us soon? They are seriously going for it, possibly with the help of others. | this one caught my eye too.
Surely it's too soon for them too already have galley's (it had to be build in a coastal city, not there capital.) and mapmaking couldn't have been their top-priority either, still it is possible
I don't expect them to settle on our turf, city would too corrupt to bother IMO. But I too am not sure we should do this.
quote: 4. Wonder agreements |
IMVHO we are not going to make it to build the GL. The situation with Vox is still to much on the edge to go for a wonder. But we could try to sell the info that we are not going to build it ourselves (maybe their minimap, RP not trading with VOX, a VOX like description of their land,etc...)
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zeit
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Meet my blade!
Sep 2002 time: 06:25
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A research trade program with RPG could prove valuable, but a way to contact them is an obvious requirment- should we aim for a contact through the Vox-Lux channel, using writing, or do we aim for boats to make it, which will probably take longer.
I personally rather see us focus on other things before stopping for MM, so Writing for contact or something like that is what i'd prefer, and save MM for a bit later, especially for scouting Vox's beaches and finding an untamed island to settle. But, if RPG is going for MM anyway, or is more inclined towards sea-ferring (although that as an island we should be an effort on naval forces), we can strike a deal that would encourage them to built a navy and find us.
This way we bypass Lux (if their price for contact is too hight, and also form a (strong) relationship with a team on the continent. (besides the obvious trade benefits).
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:25
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Can you ask Roleplay if they know if Lux already has writing? This has been discussed briefly in another thread. It would be a good way to check if Vox is lying or Lux is lying to Vox, and a good barometer of relations on the continent.
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DeepO

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supporting Candle'Bre
Jan 2002 time: 06:25
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Shiber: by galley chaining? I've been experimenting with a few schemes lately, it's awesome how many instant reinforcements you can transport if you plan for it a little. Once a boat makes it across a sea our ocean tile, you almost always have a chance of sending settlers across by only risking the galleys, and not the settlers themselves.
Once you have a chain in place (possibly over treacherous water), you can transport 2 units in 1 turn from the beginning of the chain to the end, as long as you're willing to move the chain one boat. Or, you take double the amount of boats, and can transport the same amount of units, without having to invest more boats...
I was experimenting with it, as it could be a very powerthing to use against Vox, we could for instance drop off Knights the turn we discover them at the far end of their empire if we build enough boats.
DeepO
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DeepO

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supporting Candle'Bre
Jan 2002 time: 06:25
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nye: 'publishing the codex': we're preparing a codex on diplomatic relations, which amongst others formalize how we deal with proposals / final deals, and which also clrealy defines what we mean when we're talking about playing honorably.
Publishing it was meant as 'making public', which would declare it as final, ratified, accepted by our team, or whatever you want to call it. The whole idea is that if other teams see we publish it, they can assume we mean it, and it is not trivial to us.
In respect to RPG, it would make more trust possible: If they are convinced that when we have a deal, we will follow it also if the situation changes, they will probably consider us better partners... certainly as they have been crossed by Lux before.
DeepO
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