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Thrumble
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I vote for moving the settler west, it should reveal more land and allow the extra bonus of the hill for defense it we decide to settle there.
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OliverFA
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Leeds, UK
Sep 2002 time: 06:26
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My 2 cents (not able to write much since I'm now at work): Found the city right there and wait until the cultural border expansion to pop the goodie hut
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Hot_Enamel
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Melbourne, Australia
Aug 2002 time: 14:26
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quote: Originally posted by BigFurryMonster
No. We need to verify the different claims when and how barbarians may come out of the hut. If that is cleared up, we can decide much easier. |
** You do not get barbarians if you dont have a city **
If we decide to skip the turn, or move the settler, then I would use the worker to pop the hut.
At worst, the villiage is abandoned.
But more likely, we will get something good.
If we build the city, and pop the hut by natural border expansion, or by using our first warrior, we risk producing barbs which could sack the city and/or kill our worker and/or barbarian.
I we wait for our 2nd or 3rd warrior to pop the hut, we run the risk of some other civ popping it for us.
I too vote for skipping the turn, and settling where we are now.
It leaves hills for good future shield production.
We get the game tile
We get the bonus tiles
We get to pop the hut next turn
Sure we lose a few tiles to ocean, but this game will be well and truely decided before we ever get the population to work those tiles.
Regs
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BigFurryMonster
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EMPEROR of Cats
Feb 2002 time: 06:26
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Because it is 2 tiles away from the Game tile, which we wouldn't be able to use for the first 10 turns.
(edit: wording)
Last edited by BigFurryMonster on 20-02-2003 at 19:41
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pikesfan
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I favour going E to build the city on the coast because it just seems a waste to have coastal tiles with no outlet to the sea. I always like to build the Colossus when I can.
But I’m not the expert player.
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dejon
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My 2c
-Build where we are (don't waste time)
-Road the game tile (get the extra $ asap to speed Bronze Working research)
-Pop the hut once the worker is finished the road
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vondrack

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Praha, Czech Republic
Jan 2002 time: 06:26
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quote: Originally posted by Vlad Antlerkov
Actually, we won't get barbs if we don't have a military (which normally means running a full-on Farmer's Gambit)...
My opinion:
Settle where we are this turn, and next turn, use the worker to pop the hut. That way, we have a chance of popping another Settler (since we can never pop a Settler if we have one active). In order to get a chance of popping BW from the hut, set research to Warrior Code (since we will never get the tech we're researching from a hut). |
I have just verified that what Vlad says is true. Find the link to the conclusive evidence below:
GoodyHutPopTest.SAV
The game keeps the random seed.
If you pop the hut with the worker, leaving the Warrior in the capital, you will get a bunch of angry warriors. If you disband the Warrior first and pop only then, you will get a settler. This proves that if you have no military, you will never pop barbarians out of a goody hut.
Thus, I support what Vlad proposes. Just not sure about the "placeholder" technology though - I would probably go for Pottery, since that is a technology we want to go for anyway.
This way, we will get something nice from the goody hut for sure - money, map, settler, or a tech... well, I know, the village can be deserted, that's right... but it's still very well worth the try + it makes us safe once we have some military and our capital's borders expand, popping the hut anyway. I do not think we should worry about losing a couple of (2/3, to be exact) turns of our worker's working time. As industrious, we will catch up soon.
So, after reading through ALL of the posts in the forum, I personally support what Vlad proposed, with the only exception being that I would use Pottery as the placeholder tech. We want that tech more, IMHO, and it is cheaper, so we would be done with it earlier, switching to BW then, if we do not get it from the goody hut. Also, using Pottery, which is the cheapest tech available, we will make sure that if we get a tech, we get something fine (probably Ceremonial Burial, which would not hurt).
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dejon
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I don't agree we want Pottery more than Bronze Working - my read on things was that the majority thought we should research Bronze Working first. If some want Pottery badly, they can cross their fingers that we get it from the hut. If we don't get it, Pottery will be cheap to research or buy at a later time.
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