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Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:26
  Old Post 25-03-2003 04:12
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#151 Report this post to a moderator
Increase Your PM Length

What about the goody hut? And what about exploration directly west (but not too far) of Apolyton?

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:26
  Old Post 25-03-2003 04:34 Visit Trip's homepage!
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#152 Report this post to a moderator
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The goody hut will be picked up by W5 (who will come only 2 turns after W4) while Apolyton builds our Settler. Exploration to the west of CDG will begin once we build W6 probably, but that will occur after we have our second city down.

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:26
  Old Post 25-03-2003 05:23
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#153 Report this post to a moderator
Suffering from ads?

Is the hut still there, I very much doubt that to be the case?

(damn, don't remember if the terrain refreshes as far as huts go in the same way cities work)

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:26
  Old Post 25-03-2003 05:27 Visit Trip's homepage!
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#154 Report this post to a moderator
Put an end to popups!

They don't refresh. I highly doubt that it's still there. In order that we didn't see the CDG Warrior heading north while we headed south means that they would have had to have come from at least 2/3 tiles to the west of W2 'BigFree'. In other words, their path would have taken them right through the goody hut.

Aeson is offline Aeson
Emperor
orangesoda
Nov 2001
time: 22:26
  Old Post 25-03-2003 11:19
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#155 Report this post to a moderator
Lose 30 kilos (of popups)

If we use cardinal directions mostly for our exploration we uncover more ground.

For instance, Alva moving 2, 2, 6, 6... if we want to 'follow' the east coast uncovers a lot more tiles. Better would be to send him mostly S, as we can be reasonably certain about the E coast (Jungle) for right now. Best bet is 2, 2, 2, 6, 2, 2...

The same principles apply to BigFree as well, wherever we end up heading with him.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:26
  Old Post 25-03-2003 11:41 Visit Trip's homepage!
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Full PM-box? Change here!

RE: Alva's movment, you're probably right. Moving South now will give us the chance of spotting the CDG scout, seeing what he's up to. Also, the coast appears to taper off in a south-ish direction as you look further east, so a more southernly scouting path may work best. Orders changed to 2-6 and I'll figure what to do from there depending upon what we see from there.

MOW orders changed.

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:26
  Old Post 25-03-2003 12:42
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#157 Report this post to a moderator
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quote:
Originally posted by Trip

Or he could just be being lazy...

If I went into a war with that mindset, either A) we'd lose, or B) I'd lose my job.


Now I see I need to start reading this thread more often to defend myself from personal attacks.

Let me make this clear. I don't micromanage. My ambassadors are not puppets. I do not create plans within plans and write down complicated and detailed instructions that my minions have to follow.

I give my people policy and direction. I assist with wordage and proposals. I plan and approve future contingencies. I manage. I encourage. I teach. I listen. I do not control.

Diplomacy is not liniar like combat. It is an endless fabric of relationships, innuendos, promises, deception, and gamesmanship. I cannot predict the varying shades of gray we will be shown from GCA and trying to write plans for the endless possibilities I CAN reasonably imagine is a pointless endevour.

And, Trip, your pestering certainly doesn't encourage me to try any harder.

--Togas

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:26
  Old Post 25-03-2003 17:28 Visit BigFurryMonster's homepage!
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#158 Report this post to a moderator
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quote:
Originally posted by Trip
Bah. A general knows that anything can be planned for.



Nah. One Apolytonian has (had) a signature stating something like "no plan survives after contact with the enemy".

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:26
  Old Post 25-03-2003 21:24 Visit Trip's homepage!
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#159 Report this post to a moderator
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quote:
Originally posted by Togas
Now I see I need to start reading this thread more often to defend myself from personal attacks.

Let me make this clear. I don't micromanage. My ambassadors are not puppets. I do not create plans within plans and write down complicated and detailed instructions that my minions have to follow.

I give my people policy and direction. I assist with wordage and proposals. I plan and approve future contingencies. I manage. I encourage. I teach. I listen. I do not control.

Diplomacy is not liniar like combat. It is an endless fabric of relationships, innuendos, promises, deception, and gamesmanship. I cannot predict the varying shades of gray we will be shown from GCA and trying to write plans for the endless possibilities I CAN reasonably imagine is a pointless endevour.

And, Trip, your pestering certainly doesn't encourage me to try any harder.

--Togas

Yes I know, and you've done a wonderful job keeping everyone organized and that's really all that's necessary. I may not agree with every decision you make, but you're open for discussion.

Trust me, I've seen my share of diplomacy.

Besides, you know I was just kidding.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:26
  Old Post 25-03-2003 21:25 Visit Trip's homepage!
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#160 Report this post to a moderator
Remove this text

quote:
Originally posted by BigFurryMonster
Nah. One Apolytonian has (had) a signature stating something like "no plan survives after contact with the enemy".

It depends on how flexible your plan is. If you have precise movements for every unit, then sure, your plan will falter. That's not the kind of planning I do though.

FrustratedPoet is offline FrustratedPoet
Emperor
All Glory To The Hypnotoad!
Mar 2002
time: 05:26
  Old Post 25-03-2003 21:28 Visit FrustratedPoet's homepage!
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quote:
Originally posted by Trip
That's not the kind of planning I do though.


You're planning to raze our cities and flee across the ocean already?

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:26
  Old Post 25-03-2003 23:22 Visit Trip's homepage!
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#162 Report this post to a moderator
Enter the AD-FREE zone

You know me too well.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:26
  Old Post 26-03-2003 03:11 Visit Trip's homepage!
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#163 Report this post to a moderator
Avatar Enlargement: We've got the solution

MOW orders changed (again).

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:26
  Old Post 26-03-2003 11:33 Visit Trip's homepage!
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After much discussion last night (), I have appointed Fried-Psitalon as advisor to the Ministry of War.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:26
  Old Post 07-04-2003 10:06 Visit Trip's homepage!
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A simple OOB has been added to the official MOW thread, and the MOW plans have been updated.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:26
  Old Post 07-04-2003 14:50 Visit panag's homepage!
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quote:
Originally posted by FrustratedPoet


You're planning to raze our cities and flee across the ocean already?



hi ,

, that could be intresting , .....

we should settle any island we meet for a number of reasons , .....

have a nice day


panag > gives Trip some new club's to beat on other species

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:26
  Old Post 08-04-2003 23:47 Visit Trip's homepage!
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quote:
Originally posted by panag
panag > gives Trip some new club's to beat on other species

No need for clubs, we've entered the Bronze Age.

Ministry of War Buildup Outlook added to the official MOW thread, along with a few other touch-ups, including the removal of all screenshots (to improve load time).

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:26
  Old Post 25-04-2003 02:28 Visit Trip's homepage!
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#168 Report this post to a moderator
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Official MOW thread completely, entirely and fully updated for turn #42.

 
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