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Voltaire
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Calgary, Alberta
Aug 2001 time: 22:28
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Alright Comrades, the first save is up, that means we have to get down to business right away and show the other factions our efficiency. All People's Ministers as well as PAC members please download the save file from the main ACDG forum (the password is bunker) and given me input in regards to the actions that I should carry out. If you attach pictures with your recommendations, that will be looked upon very favorably.
If I have the recommendations of most Hive members by tonight I will play the turn out then.
-Chairman Voltaire
This Post was edited and approved by Comrade War of Art
Last edited by Jamski on 14-05-2003 at 18:37
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Static Universe
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quote: Originally posted by War of Art
I'm not sure what the risks are, exactly, but getting a free colony pod in the second turn = we win the game. Loseing one of our starting colony pods = we lose the game. Its quite a gamble, unless....
...we stack the pod with a scout patrol, that is we pop the pod with the colony pod, and then move a scout patrol on top, if the pod contained a worm.
Worth a try?
-Jam |
Be nice to get a monolith upgrade for the scout before trying it, but then isn't there a chance we'll lose the monolith as well (1 in 20?)?
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Static Universe
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quote: Originally posted by Voltaire
I don’t see the need for another scout right away, start work on a colony pod assuming we’ll get a pop. increase in time for the colony pod to be produced. This stacked with a possible free colony pod should put us above all the other human factions, we would pretty much be guaranteed a win if we play this right. |
Yes, starting another colony pod now is an excellent idea.
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