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Kody is offline Kody
Emperor
If life's standing still and your soul's confused
Jun 2003
time: 14:28
  Old Post 06-09-2003 09:55
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#601 Report this post to a moderator
Lose 30 kilos (of popups)

Turn 2134.

I did some further adjustments that wasn't in the preturn update switching crawlers between 2 mineral resources and 1 mineral resources.


http://apolyton.net/upload/files/Kody/Update2134.jpg

Snowflake is offline Snowflake
Princess
falling, once again
Apr 2003
time: 23:28
  Old Post 06-09-2003 23:13
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Inflate your Upload Space

Report 2134:



TeamsHavesHave NotsVotes
UnivIN, CE, PN, IE, IAAP, Loyalty12
CCIN, CE, PN, IE, IA, APLoyalty13
PEACEIN, CE, PN, IE, IAAP, Loyalty14



SP: believers VW; Angels ME in two bases

Drones' production
base 1: SC 3 turns
base 2: SC 3 turns
base 3: RC 0 turns
base 4: SC 2 turns
base 5: SC 2 turns
base 6: SC 2 turns
base 7: DP 4 turns
base 8: Former 0 turn

Nothing changed much.

Last edited by Snowflake on 07-09-2003 at 01:33

Kody is offline Kody
Emperor
If life's standing still and your soul's confused
Jun 2003
time: 14:28
  Old Post 07-09-2003 05:49
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Well base 8 that's new.

Base three used to be a probe team, they changed it to a RC because of a new beauracy drone caused by them exceeding the limit.

Keep up the good work Honghu.

Kody is offline Kody
Emperor
If life's standing still and your soul's confused
Jun 2003
time: 14:28
  Old Post 07-09-2003 18:31
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Preturn update assuming 2137 VW build.
This is the harder one to do, so doing it first.

SE adjustments

Change SE settings to 50% 0% 50%.

City Production
The Hive -
Build Crawler
Stockpile

Voltairegrad -
Build PTS
Stockpile

Feckin' Cheeky Tower -
Build HGP
Stockpile

Googliegrad -
Build Crawler
Stockpile

HongHu-KongHu -
Build Crawler
Stockpile

Jamski Clove -
Rush buy 25ECs

Kommuniza City -
Build Crawler
Stockpile

Unit Moves

Rover (12,30) - move (13,29)
Rover (23,11) - move (23,15)
Scout (22,26) - hold

Colony pod (17,21) - move (14,18), build base (VevTopia)

Former (23,13) - move (21,11), build sensor
Former (23,13) - move (21,11), build sensor
Former (14,18) - move (14,20), build road
Former (14,18) - move (14,20), build road
Former (21,19) - move (20,24), build road
Former (21,19) - move (20,24), build road
Former (26,20) - goto (24,14), build road
Former (26,20) - goto (28,20), build forest, goto (28,24)
Former (28,20) - goto (28,24), build forest

Building HGP
* +9 minerals from previous turn
Crawler (16,18) - HGP, +21 minerals
Crawler (17,19) - HGP, +21 minerals
Crawler (18,20) - HGP, +21 minerals
Crawler (19,21) - HGP, +21 minerals
Crawler (18,18) - HGP, +21 minerals
Crawler (19,19) - HGP, +21 minerals
* +3 mins from current workers
* +2 mins from PTS worker growth)

Total 21*6+5+9 = 140 minerals

Building PTS
* +6 minerals from previous turn
Crawler (23,15) - PTS, +21 minerals
Crawler (20,22) - PTS, +21 minerals
Crawler (21,21) - PTS, +21 minerals
Crawler (22,22) - PTS, +21 minerals
Crawler (23,23) - PTS, +21 minerals
Crawler (22,24) - PTS, +21 minerals
Crawler (24,24) - PTS, +21 minerals
Crawler (23,19) - PTS, +21 minerals
Crawler (24,20) - PTS, +21 minerals
* +4 mins from current workers
Crawler (20,18) - move (18,20), +7 minerals
Crawler (20,20) - move (22,20), rehome voltairograd, move (20,22), +2 minerals
Crawler (22,20) - move (22,22), +2 minerals

Total = 21*9 +6+4+7+2+2 = 210

Production maximising
Crawler (26,26) - move (24,24), minerals +7
Crawler (18,16) - move (17,19), minerals +7
Crawler (24,16) - move (23,15), minerals +2
Crawler (28,18) - move (27,19), move (28,20), move (26,20), minerals +2
"The Hive" switch worker from forest nut to river forest.
"Rokossovkygrad" switch worker from monolith to forest nut.
Crawler (27,23) - move (28,22), minerals +2
Crawler (29,21) - move (24,20), minerals +2
Crawler (29,19) - move (19,23), rehome crawler "Rokossovkygrad", move (29,21)
"Voltairograd" switch worker from rocky nut to river forest.
"Jamski Clove" switch worker from "two south-east forest" to south forest.

Last edited by Kody on 10-09-2003 at 16:11

Micha is offline Micha

King
Technical University of Ilmenau, Germany
Oct 2002
time: 06:28
  Old Post 09-09-2003 19:59
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Why donīt we call the probes what they are: Crimson Guards.

As for the updates:
Where are the nice big pictures?
Now I will have to go to my dusty office and start a holovid-projection on my own. Pah.

@Comrade Kody:
Great work! With that amount of planning we will make our glorious communist ancestors very proud...!

I just wonder why I am online at MSN half a day but never have been invited to a session...

Kody is offline Kody
Emperor
If life's standing still and your soul's confused
Jun 2003
time: 14:28
  Old Post 09-09-2003 20:10
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I don't have your email address, and most of the others are too lazy to start MSN conversations. In fact I think the others are avoiding me.

Add censored

The reason why there isn't any picture is because it's the preturn update. That turn hasn't been done yet.

Last edited by Kody on 17-09-2003 at 20:28

Snowflake is offline Snowflake
Princess
falling, once again
Apr 2003
time: 23:28
  Old Post 10-09-2003 00:00
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Do we need to change production plan in favor of building defensive probes?

Micha is offline Micha

King
Technical University of Ilmenau, Germany
Oct 2002
time: 06:28
  Old Post 10-09-2003 02:19
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quote:
Originally posted by Kody
The reason why there isn't any picture is because it's the preturn update. That turn hasn't been done yet.


Oh, I know that. But the last working image posted in this thread is 10 days old.

I have just been wondering.

--

I added you to my contact list. See you there

Kody is offline Kody
Emperor
If life's standing still and your soul's confused
Jun 2003
time: 14:28
  Old Post 10-09-2003 03:55
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4 days old.....

http://apolyton.net/forums/showthre...346#post2315346
http://apolyton.net/upload/files/Kody/Update2134.jpg

We already have defensive probes planned, and most of our coastal cities are difficult to get to.

Vev is offline Vev
King
I am so out of touch
Nov 2000
time: 15:28
  Old Post 10-09-2003 04:51
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#610 Report this post to a moderator
Get a bigger avatar today!

It would have been nice if the quake triggered by the Drones was mentioned here, for the benefits of the Hivers. It was posted in the embassy forums at CGN. While I respectfully kept this thread spam-free from me, because I use it to keep up to date with the current status, I was disappointed that the Turn Update thread was not being used to bring up all important past events up to speed.

Last edited by Vev on 10-09-2003 at 06:12

Kody is offline Kody
Emperor
If life's standing still and your soul's confused
Jun 2003
time: 14:28
  Old Post 10-09-2003 18:14
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#611 Report this post to a moderator
Full PM-box? Change here!

Turn update 2135.



Killed a mindworm. Got 10 ECs.
Met pirates.
Buster had and malfunctioning pod that made an earthquake we're now connected to the drones via land.

Also we've got the PTS built, 100% certain we're going to get it. HGP is also getting built, 100% certain we're going to get it.

Save file is being put here. The turn is only awaiting the trading items that result from the pirate diplomancy.

http://apolyton.net/upload/files/Ko...-Addtrading.zip

I decided to do this turn on my own as the mircomanagement takes a long time. Also Rokossovky and Jamski were missing..... Okay the real reason was because I've been waiting so long to build those SPs and I couldn't wait any longer.

Snowflake is offline Snowflake
Princess
falling, once again
Apr 2003
time: 23:28
  Old Post 10-09-2003 18:33
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After the earth quake HongHu KongHu looks like very secure now.

Snowflake is offline Snowflake
Princess
falling, once again
Apr 2003
time: 23:28
  Old Post 10-09-2003 18:46
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Marshal started college so must be quite busy getting into it. Jamski had a three-day party so he must be catching up with his sleeps ceiling painting work right now. Hopefully they'll both get back before too late.

Vev is offline Vev
King
I am so out of touch
Nov 2000
time: 15:28
  Old Post 11-09-2003 04:10
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Yay! Mindworm harvesting!

Snowflake is offline Snowflake
Princess
falling, once again
Apr 2003
time: 23:28
  Old Post 11-09-2003 08:27
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Oh my report.

Report 2135:



TeamsHavesHave NotsVotes
UnivBioGen, IN, CE, PN, IE, IAAP, Loyalty12
CCBioGen, IN, CE, PN, IE, IA, APLoyalty13
PEACEIN, CE, PN, IE, IABioGen, AP, Loyalty14



SP: believers VW; Angels ME in two bases

Drones' production
base 1: SC 0 turns
base 2: SC 0 turns
base 3: SC 6 turns
base 4: SC 0 turns
base 5: SC 0 turns
base 6: SC 0 turns
base 7: DP 3 turns
base 8: SC 10 turn

Again, nothing significant here.

Kody is offline Kody
Emperor
If life's standing still and your soul's confused
Jun 2003
time: 14:28
  Old Post 11-09-2003 08:31
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#616 Report this post to a moderator
Avatar Enlargement: We've got the solution

Looks like they're trying to replicate our crawler strategy.

I think we can remember that all the factions have "IN, CE, PN, IE, IA". That should save you a little bit of typing.

Good work honghu.

The fact the Pirates don't have applied and biogenetics means that if the pirates wish to trade for those, the cycon and pirates aren't in a very strong pact.

Kody is offline Kody
Emperor
If life's standing still and your soul's confused
Jun 2003
time: 14:28
  Old Post 12-09-2003 14:40
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Voltaire,

All you need to do is click endturn, on the below save file to complete the turn.

Don't change anything. There's a few things that may seem incorrect (like HGP 2 turns until completion). However, building the PTS gives us extra workers that give extra minerals and put new workers on some of the resources.

http://apolyton.net/upload/files/Ko...-Addtrading.zip

Kody is offline Kody
Emperor
If life's standing still and your soul's confused
Jun 2003
time: 14:28
  Old Post 16-09-2003 09:32
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#618 Report this post to a moderator
Avatar Enlargement: We've got the solution

Turn 2136



Buster got another earthquake.

Peace offered a treaty and we accepted.

We built PTS, HGP.

We built Vevtopia, which is building another colony pod.

We killed another mindworm.

Sorry that I didn't get the preturn up in time.

Vev is offline Vev
King
I am so out of touch
Nov 2000
time: 15:28
  Old Post 16-09-2003 10:01
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Tired of ads?

Wohoo, go Vevtopia. Do I sense a secret capitalist amongst our ranks .

Given the proximity to long rivers perhaps we need to set up Rowing races with teams from Vevtopia and HongHu KongHu.

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:28
  Old Post 16-09-2003 11:59
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#620 Report this post to a moderator
Put an end to popups!

Drones got an earthquake?

We really need that Permapact now....

-Jam

Snowflake is offline Snowflake
Princess
falling, once again
Apr 2003
time: 23:28
  Old Post 16-09-2003 18:44
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Oh so we are now connected to each other? I thought Kody said that they have indicated their willingness of permpact. What is the current status?

EZRhino is offline EZRhino
Prince
Sunset and the evening star/ And one clear call for me.
Jun 2002
time: 21:28
  Old Post 16-09-2003 22:36
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We are at the top of the powerchart!

Snowflake is offline Snowflake
Princess
falling, once again
Apr 2003
time: 23:28
  Old Post 17-09-2003 07:49
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Ok my report.

Report 2136:



TeamsHavesHave NotsVotes
UnivBioGen, IN, CE, PN, IE, IAAP, Loyalty12
CCBioGen, IN, CE, PN, IE, IA, APLoyalty14
PEACEIN, CE, PN, IE, IABioGen, AP, Loyalty15



SP: believers VW; Angels ME in three bases

Drones' production
base 1: former 2 turns
base 2: SC 2 turns
base 3: SC 5 turns
base 4: SC 2 turns
base 5: SC 4 turns
base 6: SC 2 turns
base 7: Network Node 0 turns
base 8: SC 9 turn

Nothing changed much except for the pop growth for CC and PEACE, and Drones changed DP to Node in base 7. What is strange is when I check the scores, it looks like this for the Hive:
pop +27
commerce +8
Tech +8
SP +50
victory +1000
Total: +93
(color added by me to stress the strange point)

What does the victory line mean? Are we already qualified for a victory or something? The total score did not reflect it though, obviously because we didn't really have a victory.

Vev is offline Vev
King
I am so out of touch
Nov 2000
time: 15:28
  Old Post 17-09-2003 07:51
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GLORY TO THE HIVE. FOR WE HAVE WON!!!!

Kody is offline Kody
Emperor
If life's standing still and your soul's confused
Jun 2003
time: 14:28
  Old Post 17-09-2003 08:06
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That's how many bonus points we get if we win.

About those network nodes. Do the drones now have 4 network node??

Edit:
It's only there if we get SPs I think.

Last edited by Kody on 17-09-2003 at 08:48

Snowflake is offline Snowflake
Princess
falling, once again
Apr 2003
time: 23:28
  Old Post 17-09-2003 08:46
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#626 Report this post to a moderator
Lose 30 kilos (of popups)

I was sure it was not there before. And it was not there for the Drones.

Kody is offline Kody
Emperor
If life's standing still and your soul's confused
Jun 2003
time: 14:28
  Old Post 17-09-2003 20:31
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Hrmmm good work by the way.

Kody is offline Kody
Emperor
If life's standing still and your soul's confused
Jun 2003
time: 14:28
  Old Post 20-09-2003 11:52
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Preturn moves 2137

non-military movement
(10,18) Former - move north-west, build road
(10,18) Former - build sensor
(18,24) Former - south, build road
(18,24) Former - build forest
(28,24) Former - move (26,28), build road
(28,24) Former - move (26,28), build road
(24,14) Former - move (22,16), build road
(23,11) Former - move west, rehome Xenodoughnut, move south-west, build Forest
(20,12) Former - move north-east, rehome Xenodoughnut, move south-west, build Forest

(21,11) colony pod - build Xenodoughnut
(14,18) scout - move south, move north-west, move north-west, goto west
(14,18) colony pod - move south, move north-west, move north-west, goto west

SP Building
Build VW
Start with 7 minerals
(23,19) Crawler - VW, 21 mins
(22,20) Crawler - VW, 21 mins
(22,22) Crawler - VW, 21 mins
(24,24) Crawler - VW, 21 mins
(24,20) Crawler - VW, 21 mins
(26,20) Crawler - VW, 21 mins
(23,15) Crawler - VW, 21 mins
(18,18) Crawler - VW, 21 mins
(18,20) Crawler - VW, 21 mins
14 minerals from all workers on forest and 1 crawler

crawler reallocation
(19,19) Crawler - move south-west, crawl 7 mins
(26,26) Crawler - move north, move west, crawl 7 mins
(27,23) Crawler - move south-east, crawl 2 mins
(25,23) Crawler - move east, crawl 4 mins
(29,19) Crawler - move south-west, move west, move west, crawl 2 mins
(29,21) Crawler - move north-west, west, crawl 2 mins

Production
The Hive - build crawler, rush buy 26ECs
Vevtopia - change to command nexus (decoy), stockpile
Voltariograd - change to VW, stockpile
XenoDoughnut - build former, rush buy 8ECs
Central Planning - No Change
Googliegrad - rush buy 19ECs
HongHu-KongHu - rush buy 6 ECs
Jamski Clove - rush buy 11 ECs
Kommuniza City - build colony pod, stockpile
Rokossovkygrad - rush buy 13 ECs

worker reallocation
Voltariograd - move worker on "rocky nut" to "forest"
Jamski Clove - move worker on "river forest" to "forest"
Xenodoughnut - move worker on "rolling" to "river forest"
Central Planning - move worker on "nut" to "forest"
Central Planning - move worker on "rainy river" to "forest"
Kommuniza City - move worker on "farm" to "north-east forest"
Vevtopia - move worker on "flat river nut" to "rolling rover nut"

Military Movement
(25,15) Scout - move north-east, goto south-west
(22,26) Scout - Hold Googliegrad
(20,26) Scout - move north-west, move south-west
(18,16) rover - may be used for b-drone prevention, may be used for exploring

Future Plans

* Kommuniza City production - colony pod, former, colony pod, former, colony pod, sensor, replant city
* Shuffling Bdrones by uprooting old bases.
* Rokossovky likely to build defensive probes

other details
Change name of our leader back to Voltaire
Change hill name to "Brokenheart Hill"

Last edited by Kody on 21-09-2003 at 03:34

Snowflake is offline Snowflake
Princess
falling, once again
Apr 2003
time: 23:28
  Old Post 20-09-2003 19:46
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change breakheart hill to brokenheart hill?

Kody is offline Kody
Emperor
If life's standing still and your soul's confused
Jun 2003
time: 14:28
  Old Post 21-09-2003 03:33
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The grammar for "Brokenheart Hill" sounds wrong to me "Heartbreak Hill" sounds correct. However, I've updated the preturn update for the rename.

 
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