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VetLegion
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Another thing to discuss.
In the very good DiploFAQ I read the recommendation to increase the movement rate of all ships by 2 points (in the rules.txt).
I think this would be a good idea. It would allow more interaction with atawa as his position is such as it is - remote.
What do you think?
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winzity
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Sweden
Sep 1999 time: 05:30
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quote: Originally posted by VetLegion
Another thing to discuss.
In the very good DiploFAQ I read the recommendation to increase the movement rate of all ships by 2 points (in the rules.txt).
I think this would be a good idea. It would allow more interaction with atawa as his position is such as it is - remote.
What do you think? |
That would not apply to triemes...because it would effect their possibility to cross oceans.
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VetLegion
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You support this for ships other than trireme?
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VetLegion
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Ok, so that puts me and atawa in favour of the idea. How about the rest of you?
We should decide on this, we play today!
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germanos
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behind a firm ****, Rotterdam, NL
Apr 2002 time: 06:30
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No altering of either the move rate or te sink-factor of triremes, obviously.
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germanos
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behind a firm ****, Rotterdam, NL
Apr 2002 time: 06:30
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[edit] moved to story thread [/edit]
Last edited by germanos on 24-09-2003 at 11:18
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VetLegion
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Did someone alter the settler work rate? In this game, and in most MP games I think, settler can finish a road on the turn you press 'r'. This is not so in singleplay. What gives?
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