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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization II > Civ2-Test of Time
29.Jul: MOVING UP ON REVISED `TOP 100` INDEX
29.May: GAME MECHANICS REFERENCE BOOKLET
06.Mar: DROPPING FROM SECOND TO THIRD

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Thread Thread Starter Replies Views Last Post Reverse Sort Order
Case of the missing unit indicator Bauser 5 0 16-03-2000 14:59
ToT Microprose chokes Talonne 2 3 16-03-2000 07:47
Dumb Newbie Qs Ramoth 6 14 16-03-2000 04:17
Railroads do not boost trade... tobyr 8 5 14-03-2000 07:43
Playing as the Barbarians Civfan 2 8 12-03-2000 10:47
Is it possible to transport a caravan in the sky? tobyr 3 0 12-03-2000 08:48
Can I play Multiplayer Test of Time Rathgar1 1 3 12-03-2000 06:20
A Native transport problem of interest to scenario designers tobyr 10 2 11-03-2000 12:37
New Scenario / Modpack available for Playtest Kestrel 0 0 09-03-2000 23:17
The "Flag Unit": unused? (Fantasy game) tobyr 4 4 09-03-2000 00:56
Barbarians open huts tobyr 2 3 08-03-2000 20:22
John will be Back John Possidente 13 4 08-03-2000 03:52
Africa War techumseh 4 3 07-03-2000 23:18
Shield Colors Fast_Eddie 29 1 07-03-2000 19:40
Unit Sabotage by Spies tobyr 4 3 04-03-2000 06:08
I just got ToT! Comrade Dan 3 2 04-03-2000 04:34
Crazy Native Transport Hannibal3 2 2 03-03-2000 07:26
Thinking of buying ToT darkgrendel 5 3 03-03-2000 05:47
Ocean Terrain Question Indiana Jones 0 5 02-03-2000 09:02
Events seem not to support the concept of "current location" tobyr 1 0 02-03-2000 01:11
Goto madness tobyr 2 0 01-03-2000 14:21
Comparing the original game to the fantasy game tobyr 7 5 01-03-2000 06:53
What happened to the Sprite Editor? MGamer07 3 4 27-02-2000 17:03
Unit shields Jer 2 0 27-02-2000 10:32
Rome's History by Florian Borchert Civfan 2 2 27-02-2000 06:49
Showing threads 551 to 575 of 852, sorted by in order, from
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