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Catt
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California - SF Bay Area
May 2002 time: 21:31
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Temple of Artemis Causes AI Problems
In the screenshot below, the Mayans really do not need another unit in their capitol -- they are at peace with all civs. But notice that, with two entertainers, the capitol could use any additional happiness available. If you look closely, you can see that the capitol has a ctahedral, but not a temple. Why? Because the Mayans had previously built the Temple of Artemis, giving free temples to all the continental cities. The Mayans are now just ToG and Magnetism away from the Industrial Age, so they have had an awful long time to replace the temple that disappeared with Education.
I think that the ToA may hamper the AI in the long run, especially with the scarcer luxury resources in C3C, and I would consider the failure to build a temple as, if not a bug, then certainly an opportunity for improvement in AI build decisions.
Catt 
Attachment: ai toa bug.jpg
This has been downloaded 206 time(s).
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fishhead
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Ah yes,
Bought the latest expansion module on Friday and spent most of the weekend playing it. Sad man.
Anyway, I noticed that there seems to be a problem with the amount of gold you are earning every so often. I'm currently in the 17-1800s and have noticed on the couple of games I've played so far, even when you should be losing gold, the computer actually credits you with it. So for example if you have 300 gold and are losing 100 gold a turn, you would expect to have 200 gold left over. On the occasional turn I end up with more than 300 gold!
Having said that, on the whole it seems to be fine.
Fishhead
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anteos
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Hi
I'm playing as the sumerians at the moment. I've noticed that when you complete a settler and then change the production queue to enkidu warrior, sometimes you're able to gain an extra warrior.
I'm not sure how to exactly re-create this, but it does appear to be consistant.
has anyone else noticed this?
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tony_ansley
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quote: Originally posted by kwpulliam1973
Non-reproducible crash report -
Game crashed to desktop upon eliminating the first Ai Civ during gameplay. |
I have had the game crash back to the desktop twice with no apparent reason. I am running XP and it may be related to switching users, but cannot verify yet.
AA
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Aramis
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Not where I was tomorrow, nor will be yesterday.
Dec 2002 time: 23:31
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When the Temple of Artemis became obsolete all the temples created by it disappeared. 'Okay,' I thought, 'That's just the way it is.' But the more I think about it, I see no rationale there. Why should they disappear? Same true for Great Wall/city walls.
Must be a bug, as it makes no sense.
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Aramis
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Not where I was tomorrow, nor will be yesterday.
Dec 2002 time: 23:31
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It is too big of a deal to be a bug, but I'm calling it a bug as it bugs me.
Thank you, sabrewolf, I hadn't thought of the ToA's effect as a concept, only as a physical reality.
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RobC
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Look at the weird railroads on the tile the workers are standing on -- is this a bug?
Attachment: strange_railroads.jpg
This has been downloaded 156 time(s).
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Inverse Icarus
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flying too low to the ground
May 2001 time: 00:31
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quote: Originally posted by Gyromancer
Here's a new one: Playing in a lan multiplayer game it is now longer possible to cancel ANY deal peacefully on the diplomacy screen (even one in which the 20 turn initial period has expired. So, if you make a military alliance with anyone, be prepared to break it by making peace(and suffer the reputation hit) or to wait it out until it is no longer useful to the other guy (at which point, if he is an AI, he will cancel the deal himself without causing war.
On a similar note, you can't force a renegotiation of peace like in the old version (clicking on active deals and then clicking on peace treaty.
In either case you drop back to the main screen and a window pops up notifying you that you just declared war on the civ you were talking to.... |
yes, i saw this bug last night too. i made a deal with the roman AI for 30 gold and 4gpt for their workers (2). after 20 turns, i was still paying the 4gpt, so i went to click it off, and it closed, and i was at war with Rome.
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Fishman2
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New bug
Capture an enemy city, build railroads all around it but they dont actually connect to the city.
Anyone else seen this ?
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pauli
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herndon, va, usa
Jan 2000 time: 00:31
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fishman, does it still happen after a save/reload?
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All times are GMT. The time now is 05:31. Apolyton Time is 00:31. |
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