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sevencubed
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i've been absent for quite a while, so i try to keep up now. I'm a bit confused : all these issues regarding 1.20 are solved with 1.22 ? I 've just downloaded it, installed it and run.
The start screen is completely messed up, there are buttons like "baricade", "new baricade" , and there is no "exit" button. When selecting one, i find out that it opens a completely irrelevant screen. Finally, at the lower left corner, where the version number is seen, it reads 1.00.
Somebody? is it possible that the patch didn't install itself properly ?
And why is it that the patch is 20 Mb at the firaxis site and 5.8 Mb at the apolyton download site?
Last edited by sevencubed on 16-01-2005 at 03:23
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sevencubed
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Since the official site has just the 1.22 version available, i'll quess that there is no other prereq and it is the correct one. If else, how am i supposed to find out the correct order? the firaxis site says nothing, the atari support site says nothing (do they really expect from us to buy the next civ, showing this kind of respect to their customers?)
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sevencubed
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i'm talking about the conquests expansion. Ok, so i've used the correct patch. the problem insists after a couple of reinstallations. And it's not the only problem, regarding the menu screens. Once the game is started, there is no year date, instead there is "nov." (picture attached). I will try one more reinstallation, then i'll quit
Attachment: nov1.jpg
This has been downloaded 112 time(s).
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Maccabee2
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Well, not complaining....much. Here's my glitch.
Running 900 MHz P3; 256 MB RAM, Win98SE.
Been playing Civ3, PTW, for well over a year. No problems except that last PTW patch didn't allow Tet's 31 civ scenario. (So I reinstalled previous patch...no big deal.)
Bought Conquests. Plays ok, but haven't finished game all through tech trees yet.
Downloaded (takes all night with dial up here in the mountains) patch 1.22 and installed it. Not only can I not load Conquests, I also can't load PTW. Tried all 5 methods of starting an application file that I'm aware of. No dice. The application files are there (Civ3Conquests.exe, for example), but the file will not open after installing the 1.22 patch.
Tried completely reinstalling all Civ files including back to Civ3. Reinstalled all. Installed 1.22 patch. Same results.
Then I updated all my Windows drivers, doublechecked status of other drivers, evertything is legit. Tried installing patch again. Same results.
So, I am also just a little chagrined with Atari right now. It seems that ever since they bought into this enterprise, patch writing has resembled the witch's cauldron in MacBeth.
Any suggestions for anything that I have overlooked? Thanks for any help any one can offer.
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Maccabee2
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Good question, Rommel. Actually, a corrupted patch download occurred to me as well. The first download of 1.22 I recieved through CivFanatics website. (I hope that isn't sacrilege here at Apolyton.) After several unsuccessful attempts to install the patch, one of the things I tried (and forgot to mention in my previous post), was to delete the CivFan download of 1.22, download it directly from civ3.com. That download of 1.22 had the same results, to the last detail. I must assume there is something uniformly incompatible between 1.22 and my system or configsys, or my septegenarian phone lines out here in the mountains are incapable of transimitting whole and uncorrupted a 24 MB download.
You mentioned deleting the extraneous files in the Atari folder. Did you mean between installing Conquests and installing the patch? I'm willing to try almost anything so long as it doesn't involve incantations under a full moon.
Thanks for your reply. You folks are the *real* customer service and tech support behind any worthwhile game.
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sevencubed
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I too, as Maccabee2, have considered the possibility of corrupted file. I downloaded twice, from www.civ3.com. No improvement.
I'll try Rommel2d's suggestion, and manually delete folders/files. Let's see if that works...
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TimBentley
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Bourbonnais, IL
Dec 2004 time: 23:35
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quote: Originally posted by joncnunn
That is unusual AI behavor for 1.22.
I'm pretty sure someone has already noticed this, but I noticed last night in 1.22 some mouse over bugs.
Mouse Over Iron Clads and get Integrated Defense
Mouse Over Fasicsm and get Iron Clads. |
And mouse over anything in the modern age and get the wrong thing. Rocketry gives you the description for Radio.
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Maccabee2
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Thanks, Rommel. I think Atari's customer service will be my next stop.
(A tired but determined sojourner sets off over the horizon humming, "We're off to see the Wizard, the Wizard of Atari Inc., I think, I think, I think....."
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aksully
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Man, I feel lucky in that I've had no major problems with any of my 3 Civs!!?? I had bought a new computer and reloaded from my original CD's one at a time. I then downloaded the patches from the Atari site and the games run fine. J
ust one small glitch which is probably related to Display properties....every time I load a game the map is kinda garbled at first. But then I just mouse on Map, select Zoom and I'm good to go!
Sully
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Maccabee2
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quote: Originally posted by DrSpike
Up to you. I would. |
(Take the following question in good fun and imagine the voice of Wesley in Princess Bride as played by Cary Elwes):
"Thanks for your opinion, Dr. Spike. Does your wisdom condescend to explaining *why* I should spend another sleepless night downloading a file, uninstalling all 3 versions of Civ, reinstalling all 3 versions, and then installing said 1.15 patch only to find that the putrid thing won't launch? Hmmmm?
In other words, from your experience with the patch, what new features or bugs fixed made it worth the trouble (besides the wandering barbarians, which I can change myself in a tenth of the time.)?
Seriously, though, I was contemplating the 1.15 patch. I'm just tired of mucking about with my computer in my scarce leisure time. I want to play a strategy game, not work on my computer. If Atari can't help me do that, I won't buy Civ anymore and find a different strategy game that works out of the box, or at least whose patch is reliable across the spectrum of mainstream computers.
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Rommel2D
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ACS Staff Member / Hosted Site Admin
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Upper Midwest
Feb 2003 time: 23:35
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quote: Originally posted by Maccabee2
In other words, from your experience with the patch, what new features or bugs fixed made it worth the trouble (besides the wandering barbarians, which I can change myself in a tenth of the time.)? |
Omitting Multiplayer fixes, these are the major ones listed in 1.22:
* Corruption calculation error that resulted in negative effects from the Forbidden Palace is now correct.
* Double gold bug is fixed.
* Railroads will always appear under captured cities if you have Steam Power.
* Secret Police HQ no longer gives corruption OR OCN bonus when player leaves Communism. Fixed error with Government required buildings not turning off once switched from that government.
* Greatly improved the ability of Seafaring civs to start near the coast. It should happen most of the time now.
* Fixed upgrade all bug (for units that do not have the upgrade ability but are part of the upgrade chain).
* Added feminine titles for Despotism, Feudalism, and Fascism (for English default
rules only!).
* Editor: Added Flavors to the Import dialog.
* Corrected display of silk as luxury in city view in Rise of Rome
* Corrected Scourge of God splash screen art in Fall of Rome
* Build road/fort animations now show for Legionary in Fall of Rome
* Cataphract now uses Ancient Cavalry art in Middle Ages
* Corrected Mining tech art in Age of Discovery
* Optimized main menu code.
* Cleaned up INI preferences code
* Updated Civilopedia.txt Forbidden Palace to explain that all cities are still affected by distance from the Real Capital.
* Updated Civilopedia
* Updated PediaIcons.txt
* Updated AI Strategies in Conquests: Mesopotamia - Galley (Naval Power), Enkidu Warrior (Offense), Rise of Rome - All legions (Defense OFF), MesoAmerica - Acali & Great Acali (Acali:Unload/Upgrade & Naval Transport, Great Acali (Upgrade Unit OFF), Age of Discovery - Javelin Thrower (Offense), Missionary (Capture, Offense), WWII Pacific - Fighter Bomber (Bombard!)
Most of these were already implemented at 1.15. For sure the new corruption/FP model was and the double gold bug was fixed, which are worth it in and of themselves.
Just to be clear, none of the patches addresses the wandering barbarians problem- the .ini file must be edited manually for any version of Conquests.
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Maccabee2
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To Dr. Spike, actually I wasn't exagerrating about a sleepless night downloading the 1.15 patch. Did it last night, and it took four hours. Yes, some places in the country have dial-up that make snail mail look fast. (Clocks at an average of 2 KB per second. That's kilobytes. It crawls slower than a slug.) I so can't wait for DSL to become available out here.
Anyways, I followed yours, Rommels, and Turner's advice. I tried 1.15, and it actually launched. At least, it started to... before it did a stack dump. Oh well. It was exciting for a little while. It did install though, and I read the readme file for 1.15 before attempting launch.
I think my phone lines or the slowness of the transmission itself must be corrupting the files somehow.
So once again, I'm begging Atari--or *anybody* -- to sell me a copy of the 1.22 FULL patch on CD. (Maybe I'll stand out by the on ramp with a cardboard sign that says "Will work for 1.22 patch CD.") 
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Maccabee2
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To make my apology a little more specific, Dr. Spike, you were right about another thing as well.
I think that installing the 1.15 patch ruled out that the 1.22 patch is somehow flawed at its point of origin for my drivers or OS. It can't (or at least most probably is not) since the 1.15 would not successfully run either.
So, its either my system or my download speed. Thanks for all your help and advice. I didn't mean to appear ungrateful for your advice. I'm just flustered that I can fix many problems on others computers, and often do, but I can't get a simple patch to work for my favorite game. Which means I can't upgrade to Teturkhan's Test of Time 2.0.
I need to find another hobby. I caught myself chuckling uncontrollably after my last post about the cardboard sign, and recognized the "laughter of despair." Its so futile its funny now. :: : 
I just remembered where I heard that laugh; it was the Chief Inspector in the Pink Panther movies, Jacques Clouseau's boss, who slowly went crazy, started chuckling maniacally, and developed that little twitch in his eye! 
Last edited by Maccabee2 on 02-02-2005 at 09:16
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