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Inverse Icarus is offline Inverse Icarus
Emperor
flying too low to the ground
May 2001
time: 00:35
  Old Post 06-08-2004 22:58 Visit Inverse Icarus's homepage!
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Annoying, buy not so much a bug.

both "clean pollution" and "chop forest" are shift+C, and pollution is chosen over forest.

Saint Marcus is offline Saint Marcus
King
Scio Me Nihil Scire
Jan 1970
time: 06:35
  Old Post 08-10-2004 02:19 Visit Saint Marcus's homepage!
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Two issues (don't know if they're glitches or my own doing)

1. "If anyone else runs into this wierd gold buildup, then we will suspect the return of something like the former gold bug." Same happened to me. The Byzantines got an extra 10,000-13,000 in the course of at most 3 turns when they reached the industrial age. Sadly, no saves.

2. The seeming absence of bonus goods. Only one whale, and I can't say I've noticed any cattle or fish. In another game, only one fish and cattle, but no other bonus goods found. There might have been a few hidden somewhere, but in general the maps looked rather empty. Almost no bonus goods, compared to vanilla civs land of plenty. Maybe it's because I didn't set a seed when generating the map when starting a new game?

sevencubed is offline sevencubed
Warlord

Jul 2002
time: 07:35
  Old Post 16-01-2005 03:14
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i've been absent for quite a while, so i try to keep up now. I'm a bit confused : all these issues regarding 1.20 are solved with 1.22 ? I 've just downloaded it, installed it and run.
The start screen is completely messed up, there are buttons like "baricade", "new baricade" , and there is no "exit" button. When selecting one, i find out that it opens a completely irrelevant screen. Finally, at the lower left corner, where the version number is seen, it reads 1.00.

Somebody? is it possible that the patch didn't install itself properly ?

And why is it that the patch is 20 Mb at the firaxis site and 5.8 Mb at the apolyton download site?

Last edited by sevencubed on 16-01-2005 at 03:23

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:35
  Old Post 16-01-2005 05:21
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My 1.22 is 9404kb and 1.20 is about 21MB. I think the beta version was just an update (mine) and they came out with one that did not need the previous patch.

I forget if it required 1.15 or 1.20, so be sure you have the correct one and apply it with the proper prereqs.

So if you have the update (it says that in mine), then you need the proper prereq patch. If you have the complete version, I would back off all patches before applying.

sevencubed is offline sevencubed
Warlord

Jul 2002
time: 07:35
  Old Post 16-01-2005 23:51
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Since the official site has just the 1.22 version available, i'll quess that there is no other prereq and it is the correct one. If else, how am i supposed to find out the correct order? the firaxis site says nothing, the atari support site says nothing (do they really expect from us to buy the next civ, showing this kind of respect to their customers?)

Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:35
  Old Post 17-01-2005 03:41
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quote:
Originally posted by sevencubed
Since the official site has just the 1.22 version available, i'll quess that there is no other prereq and it is the correct one. If else, how am i supposed to find out the correct order? the firaxis site says nothing, the atari support site says nothing (do they really expect from us to buy the next civ, showing this kind of respect to their customers?)

Yes, 1.22 is a stand-alone patch. The scrambled menu has happened to a few different people before and has something to do with the text files. A complete reinstallation should take care of it. Also, if you do not have the US version, be sure you are using the correct localized patch.

BTW, you didn't mention- are you playing with the Conquests expansion? The final patch for the original version was 1.29.

sevencubed is offline sevencubed
Warlord

Jul 2002
time: 07:35
  Old Post 17-01-2005 22:09
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i'm talking about the conquests expansion. Ok, so i've used the correct patch. the problem insists after a couple of reinstallations. And it's not the only problem, regarding the menu screens. Once the game is started, there is no year date, instead there is "nov." (picture attached). I will try one more reinstallation, then i'll quit

Attachment: nov1.jpg
This has been downloaded 112 time(s).

Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:35
  Old Post 18-01-2005 09:21
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Are you sure you are clearing out all of the old files before re-installing? If you have the US versions of both the discs and the patch, maybe the patch was corrupted during download? Otherwise, Atari does have support available at their website...

Maccabee2 is offline Maccabee2
Warlord

Sep 2000
time: 00:35
Angry  Old Post 18-01-2005 09:51
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Well, not complaining....much. Here's my glitch.
Running 900 MHz P3; 256 MB RAM, Win98SE.
Been playing Civ3, PTW, for well over a year. No problems except that last PTW patch didn't allow Tet's 31 civ scenario. (So I reinstalled previous patch...no big deal.)
Bought Conquests. Plays ok, but haven't finished game all through tech trees yet.
Downloaded (takes all night with dial up here in the mountains) patch 1.22 and installed it. Not only can I not load Conquests, I also can't load PTW. Tried all 5 methods of starting an application file that I'm aware of. No dice. The application files are there (Civ3Conquests.exe, for example), but the file will not open after installing the 1.22 patch.
Tried completely reinstalling all Civ files including back to Civ3. Reinstalled all. Installed 1.22 patch. Same results.
Then I updated all my Windows drivers, doublechecked status of other drivers, evertything is legit. Tried installing patch again. Same results.
So, I am also just a little chagrined with Atari right now. It seems that ever since they bought into this enterprise, patch writing has resembled the witch's cauldron in MacBeth.
Any suggestions for anything that I have overlooked? Thanks for any help any one can offer.

Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:35
  Old Post 18-01-2005 10:46
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I'd just suggest manually going in and deleting the Atari/Infogrames folder between installs (assuming there are no other important files in them ) to make sure it is a clean install. If this doesn't address the problem, it sounds like there could be a corrupted patch at one of the sites. Where did both of you download it from?

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:35
  Old Post 19-01-2005 00:36
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Did anyone report a small irk with research where if you are researching something and steal a tech and that tech puts you into the next age, you lose all acumulated beakers?

I am playing game on 1.22 and I had one scientist. I had gotten Printing Press down to 13 turns to go and stoled Mag from America. It was the last tech required to go to the Industrial age, so off I went.

I see I am now looking at 50 turns for PP? Strangely no one has researched it or Demo so far.

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:35
  Old Post 19-01-2005 03:24 Visit joncnunn's homepage!
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That is unusual AI behavor for 1.22.

I'm pretty sure someone has already noticed this, but I noticed last night in 1.22 some mouse over bugs.

Mouse Over Iron Clads and get Integrated Defense

Mouse Over Fasicsm and get Iron Clads.

Maccabee2 is offline Maccabee2
Warlord

Sep 2000
time: 00:35
  Old Post 19-01-2005 09:02
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Good question, Rommel. Actually, a corrupted patch download occurred to me as well. The first download of 1.22 I recieved through CivFanatics website. (I hope that isn't sacrilege here at Apolyton.) After several unsuccessful attempts to install the patch, one of the things I tried (and forgot to mention in my previous post), was to delete the CivFan download of 1.22, download it directly from civ3.com. That download of 1.22 had the same results, to the last detail. I must assume there is something uniformly incompatible between 1.22 and my system or configsys, or my septegenarian phone lines out here in the mountains are incapable of transimitting whole and uncorrupted a 24 MB download.
You mentioned deleting the extraneous files in the Atari folder. Did you mean between installing Conquests and installing the patch? I'm willing to try almost anything so long as it doesn't involve incantations under a full moon.
Thanks for your reply. You folks are the *real* customer service and tech support behind any worthwhile game.

Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:35
  Old Post 19-01-2005 11:49
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I'm saying I'm not convinced uninstall shield properly deletes all the files, so between the uninstall and reinstall, delete the Atari/Infogrames folder manually if it isn't already removed. This was mostly to address sevencube's text file problem, so I don't think it will help with yours.

sevencubed is offline sevencubed
Warlord

Jul 2002
time: 07:35
  Old Post 19-01-2005 20:16
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I too, as Maccabee2, have considered the possibility of corrupted file. I downloaded twice, from www.civ3.com. No improvement.
I'll try Rommel2d's suggestion, and manually delete folders/files. Let's see if that works...

TimBentley is offline TimBentley
Settler
Bourbonnais, IL
Dec 2004
time: 23:35
  Old Post 19-01-2005 21:45
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quote:
Originally posted by joncnunn
That is unusual AI behavor for 1.22.

I'm pretty sure someone has already noticed this, but I noticed last night in 1.22 some mouse over bugs.

Mouse Over Iron Clads and get Integrated Defense

Mouse Over Fasicsm and get Iron Clads.

And mouse over anything in the modern age and get the wrong thing. Rocketry gives you the description for Radio.

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:35
  Old Post 19-01-2005 23:10 Visit joncnunn's homepage!
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I'm still a few techs away from the modern era.
(Steel, Combustion, Flight, and Motorized Transportation)

Only Oil nearby was found in a Marsh tile within the city raidus I captured from the Americans that I considered bypassing completely.



quote:
Originally posted by TimBentley

And mouse over anything in the modern age and get the wrong thing. Rocketry gives you the description for Radio.

Maccabee2 is offline Maccabee2
Warlord

Sep 2000
time: 00:35
  Old Post 20-01-2005 08:18
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Thanks, Rommel. I think Atari's customer service will be my next stop.
(A tired but determined sojourner sets off over the horizon humming, "We're off to see the Wizard, the Wizard of Atari Inc., I think, I think, I think....."

Maccabee2 is offline Maccabee2
Warlord

Sep 2000
time: 00:35
Question  Old Post 24-01-2005 08:49
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Well, tried all the suggestions at Atari's website. Still no success at launching Conquests after installing the 1.22 patch. So I emailed them with a request of last resort. I asked them if they would mail me a copy of the 1.22 patch on CD. I offered to send a money order or bank check beforehand, to cover postage, handling, their trouble, etc. It's not their fault the phone lines here in the boonies are slower than a snail in molasses.
Unless someone else has another idea for me to try, I am at their tender mercies. (Oh, the humanity!)

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:35
  Old Post 25-01-2005 00:21
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I think if it downloaded fine (ie you installed it successfully) then there is very little chance the download is corrupt. Especially true for those that downloaded it twice, from 2 different locations.

I've seen similar symptoms with the wrong language version of the patch, so check that again.

One thing to try is to install it fresh to a different directory, then apply the patch prior to 1.22. Check it all works, then apply the 1.22 patch.

Overall it wouldn't surprise me too much if the patch was insufficiently tested, unfortunately.

Maccabee2 is offline Maccabee2
Warlord

Sep 2000
time: 00:35
  Old Post 28-01-2005 10:34
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Well, I'm confident I selected the right language version.
I tried installing to a different folder, but the setup.exe in Civ3 won't let me install without first uninstalling it in its current folder. No sense in that since I've already tried uninstalling and then reinstalling, including cleaning out all old folders and any remnant files.
I might try installing 1.15....maybe...naaaaah. What's the point? I already know from these forums that 1.15 is buggy.
Still waiting to hear from Atari, beyond their form letter response of "Update your Win files .",etc., etc.
(Did that, told them I did that, I'm not sure they even read through my email before sending their only partially technically correct response.)

Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:35
  Old Post 28-01-2005 10:54
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Unfortunately, 1.22 didn't fix many regular bugs over 1.15. The main bugs fixed were related to PBEM. If you just want to play single-player, 1.15 would be playable. The most important fix is to edit the .ini file to make barbarians wander (NoAIPatrol=0), and this needs to be done for any version of C3C.

aksully is offline aksully
Chieftain

Jan 2005
time: 05:35
  Old Post 28-01-2005 20:12
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Man, I feel lucky in that I've had no major problems with any of my 3 Civs!!?? I had bought a new computer and reloaded from my original CD's one at a time. I then downloaded the patches from the Atari site and the games run fine. J
ust one small glitch which is probably related to Display properties....every time I load a game the map is kinda garbled at first. But then I just mouse on Map, select Zoom and I'm good to go!
Sully

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:35
  Old Post 28-01-2005 22:38
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quote:
Originally posted by Maccabee2

I might try installing 1.15....maybe...naaaaah. What's the point? I already know from these forums that 1.15 is buggy.


Up to you. I would.

Maccabee2 is offline Maccabee2
Warlord

Sep 2000
time: 00:35
  Old Post 29-01-2005 03:45
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quote:
Originally posted by DrSpike


Up to you. I would.


(Take the following question in good fun and imagine the voice of Wesley in Princess Bride as played by Cary Elwes):
"Thanks for your opinion, Dr. Spike. Does your wisdom condescend to explaining *why* I should spend another sleepless night downloading a file, uninstalling all 3 versions of Civ, reinstalling all 3 versions, and then installing said 1.15 patch only to find that the putrid thing won't launch? Hmmmm?
In other words, from your experience with the patch, what new features or bugs fixed made it worth the trouble (besides the wandering barbarians, which I can change myself in a tenth of the time.)?
Seriously, though, I was contemplating the 1.15 patch. I'm just tired of mucking about with my computer in my scarce leisure time. I want to play a strategy game, not work on my computer. If Atari can't help me do that, I won't buy Civ anymore and find a different strategy game that works out of the box, or at least whose patch is reliable across the spectrum of mainstream computers.

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:35
  Old Post 29-01-2005 14:59
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Well it's your choice of course.

My reasoning was, that you should (a) be able to play a much more playable version of the game than the release version if an earlier patch worked, and (b) be able to isolate that the 1.22 patch was indeed the problem.

You have the patch, you don't need to download it again. Stop exaggerating, it will take you 20 mins tops to carry out my suggestion if you were so inclined. Or not, I don't really care either way..........just trying to help you fulfil your Civ craving.

Rommel2D is offline Rommel2D
ACS Staff Member / Hosted Site Admin
Upper Midwest
Feb 2003
time: 23:35
  Old Post 30-01-2005 02:24
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quote:
Originally posted by Maccabee2
In other words, from your experience with the patch, what new features or bugs fixed made it worth the trouble (besides the wandering barbarians, which I can change myself in a tenth of the time.)?


Omitting Multiplayer fixes, these are the major ones listed in 1.22:

* Corruption calculation error that resulted in negative effects from the Forbidden Palace is now correct.
* Double gold bug is fixed.
* Railroads will always appear under captured cities if you have Steam Power.
* Secret Police HQ no longer gives corruption OR OCN bonus when player leaves Communism. Fixed error with Government required buildings not turning off once switched from that government.
* Greatly improved the ability of Seafaring civs to start near the coast. It should happen most of the time now.
* Fixed upgrade all bug (for units that do not have the upgrade ability but are part of the upgrade chain).
* Added feminine titles for Despotism, Feudalism, and Fascism (for English default
rules only!).
* Editor: Added Flavors to the Import dialog.
* Corrected display of silk as luxury in city view in Rise of Rome
* Corrected Scourge of God splash screen art in Fall of Rome
* Build road/fort animations now show for Legionary in Fall of Rome
* Cataphract now uses Ancient Cavalry art in Middle Ages
* Corrected Mining tech art in Age of Discovery
* Optimized main menu code.
* Cleaned up INI preferences code
* Updated Civilopedia.txt Forbidden Palace to explain that all cities are still affected by distance from the Real Capital.
* Updated Civilopedia
* Updated PediaIcons.txt
* Updated AI Strategies in Conquests: Mesopotamia - Galley (Naval Power), Enkidu Warrior (Offense), Rise of Rome - All legions (Defense OFF), MesoAmerica - Acali & Great Acali (Acali:Unload/Upgrade & Naval Transport, Great Acali (Upgrade Unit OFF), Age of Discovery - Javelin Thrower (Offense), Missionary (Capture, Offense), WWII Pacific - Fighter Bomber (Bombard!)

Most of these were already implemented at 1.15. For sure the new corruption/FP model was and the double gold bug was fixed, which are worth it in and of themselves.

Just to be clear, none of the patches addresses the wandering barbarians problem- the .ini file must be edited manually for any version of Conquests.

Maccabee2 is offline Maccabee2
Warlord

Sep 2000
time: 00:35
  Old Post 02-02-2005 08:50
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To Rommel --ew...ok.. My mistake about the barbarians, and thanks for telling me how to fix it.

Maccabee2 is offline Maccabee2
Warlord

Sep 2000
time: 00:35
  Old Post 02-02-2005 08:59
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To Dr. Spike, actually I wasn't exagerrating about a sleepless night downloading the 1.15 patch. Did it last night, and it took four hours. Yes, some places in the country have dial-up that make snail mail look fast. (Clocks at an average of 2 KB per second. That's kilobytes. It crawls slower than a slug.) I so can't wait for DSL to become available out here.
Anyways, I followed yours, Rommels, and Turner's advice. I tried 1.15, and it actually launched. At least, it started to... before it did a stack dump. Oh well. It was exciting for a little while. It did install though, and I read the readme file for 1.15 before attempting launch.
I think my phone lines or the slowness of the transmission itself must be corrupting the files somehow.
So once again, I'm begging Atari--or *anybody* -- to sell me a copy of the 1.22 FULL patch on CD. (Maybe I'll stand out by the on ramp with a cardboard sign that says "Will work for 1.22 patch CD.")

Maccabee2 is offline Maccabee2
Warlord

Sep 2000
time: 00:35
  Old Post 02-02-2005 09:09
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To make my apology a little more specific, Dr. Spike, you were right about another thing as well.
I think that installing the 1.15 patch ruled out that the 1.22 patch is somehow flawed at its point of origin for my drivers or OS. It can't (or at least most probably is not) since the 1.15 would not successfully run either.
So, its either my system or my download speed. Thanks for all your help and advice. I didn't mean to appear ungrateful for your advice. I'm just flustered that I can fix many problems on others computers, and often do, but I can't get a simple patch to work for my favorite game. Which means I can't upgrade to Teturkhan's Test of Time 2.0.
I need to find another hobby. I caught myself chuckling uncontrollably after my last post about the cardboard sign, and recognized the "laughter of despair." Its so futile its funny now. :: :
I just remembered where I heard that laugh; it was the Chief Inspector in the Pink Panther movies, Jacques Clouseau's boss, who slowly went crazy, started chuckling maniacally, and developed that little twitch in his eye!

Last edited by Maccabee2 on 02-02-2005 at 09:16

 
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