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:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:36
  Old Post 20-06-2004 07:11 Visit :) Smiley's homepage!
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ahhg, I missed it. you have another 22 gold to fool around with.

duke o' york is offline duke o' york

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Oct 2001
time: 05:36
  Old Post 21-06-2004 13:20
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quote:
Originally posted by Smiley
Ah, fixed that. Clarification: You're allowed to take more than one tile, only tiles adjacent to your territory. (one tile away)


Sure, change it in my favour!
If anyone thinks that they can stand up to the evil Spaced Cowboy (Reputation: Atrocious), then the rulers of Byzantium are happy to cede their cities to whichever foreign power thinks they can withstand the evil 58 armies.

Furthermore, how can Spaced afford to maintain 58 armies in Republic? He should be broke by now, or do the rules not make a proper reflection of the Civ unhappiness levels? This should be changed!

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:36
  Old Post 21-06-2004 18:04
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Maintenance in republic is armies/tech level. In this case about 10 gold.

I was only trying to take one city, and I really have issues with Jamski, not you Duke.

duke o' york is offline duke o' york

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Oct 2001
time: 05:36
  Old Post 21-06-2004 20:06
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For what they're worth.... orders sent.

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:36
  Old Post 22-06-2004 01:10 Visit :) Smiley's homepage!
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Sneak attacks would be pointless if you could only take one city.

1500 AD
Turn 6


World Trade

code:
-------------------------------------- CUBIUM (6) --> SERBIA (4) +36/+24 CUBIUM (6) --> IGUANA (5) +45/+30 CUBIUM (6) --> VOVAN (5) +45/+30 IGUANA (5) --> SERBIA (4) +25/+20 IGUANA (5) --> SPACED (5) +30/+50 SERBIA (4) --> CUBIUM (5) (12 caravans) +240/+360


The First Great Arms Race

Gameis embarked on an ambitious campaign of construction, building 5 cities, 114 armies, and discovering Espionage.

Vovan developed Religion, built 40 armies, and built a new city.

Darkcloud had planned on discovering Religion and Espionage, building a new city, and building 90 armies, but his warehouses were set ablaze by a Vovan saboteur.

Spaced built three cities, discovered Espionage and Religion, and built 202 armies.

Ljube built a record 9 cities and 20 armies to defend them.

Not to be left out, Duke built 72 armies.

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:36
  Old Post 22-06-2004 01:40 Visit :) Smiley's homepage!
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Gameis, the father of technology
Sharing his technical expertise and wisdom, Cubish emissaries taught both the Byzantines and the Serbs the ins and outs of Geography and Religion.

Flames of the Iguanas
Emperor Darkcloud could only watch uselessly as his warehouses burned from Vovian sabotage. Worse was to come though. Without the means of production, he was unable to build the army that he had planned on using to invade his southern neighbor.

Worse still, the enemy attacked with 40 armies. Darkcloud looked doomed. Things were not over, though, as when the Vovian armies approached the border, they began to grow nervous. The legends of the gladiators had spread among them. Having yet to actually meet them in battle, the Vovians believed them to be unstoppable firebreathing demons, and beat a hasty retreat.

The Fall of Constantinople
Bolstered by new foreign knowledge and another 72 armies, Duke stood ready for war. Still, he was outnumbered, and decided the best defense was a good offense. He ordered all 76 of his armies to march on Spaced.

Meanwhile, Spaced had sent 200 armies on the offensive, leaving sixty to defend his cities.

Duke attacks Spaced
((76 / 7) - (60 / 14)) * (6 / 7)= 5 cities

60 / 6 = Duke takes 10 losses.
(60 / 14) * 5 = Spaced takes 24 losses

Breaking through the Spaced Dudes' defenses, Duke's armies pillaged and five cities. Meanwhile, Spaced's armies crushed Duke's unguarded cities and sacked his homeland. With so much firepower to spare, they also conquered several villages, a couple of farmhouses, and a migrant camp.
((200 / 6) - (0 / 2)) * (7 / 6)= 38 cities

While he had effectively knocked out Duke's industrial base, Spaced now faced the prospect of a guerilla war.

EDIT: Spaced was the only one to attack Duke.

Last edited by :) Smiley on 22-06-2004 at 02:13

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:36
  Old Post 22-06-2004 01:58
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No I havent.

:) Smiley is offline :) Smiley
Emperor
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Feb 2001
time: 21:36
  Old Post 22-06-2004 02:02 Visit :) Smiley's homepage!
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1500AD

code:
Society Cities Tech Government Army Nukes SDI Gold
DarkCloud 5 5 Despotism 0 0 0 426
Gamecube64 9 7 Monarchy 116 0 0 915
Ljube 14 6 Despotism 0 0 0 559
Duke 'o York (+5) 6 Insurgency 66 0 0 0
Spaced Cowboy 9(+2) 7 Republic 256 0 0 623
Vovan 4 6 Monarchy 45 0 0 174




Wonders of the World
The Tower of Babel in Pyramedes (Gameis)
The Colosseum of Igualica (DarkCloud)
The Trojan Horse of Vovan City (Vovan)
The Acropolis of Pony Town (Duke 'o York)
The Silk Road to Spherko (DarkCloud)

Wars
DarkCloud <--> Vovan

Due to the increasing number of cities, they will no longer be listed.

The Holy Empire of Iguana Fire
Emperor DarkCloud

The Kingdom of Cubium
King Gameis

The Serbian Empire
Emperor Ljube

The Byzantine Insurgency
General Duke o' York

The Spaced Dudes Republic
President Spaced Cowboy

The Vovan Kingdom
King Vovan

New technology costs
#6 Religion- 7 gold
#7 Espionage- 29 gold


Now taking orders for 1750 AD (Turn 7)

Ljube: acknowledged and cororected, it was Sppaced building 20 more armies in an orders addendum.

Last edited by :) Smiley on 22-06-2004 at 02:16

Ljube is offline Ljube
Emperor
Belgrade
May 2003
time: 06:36
  Old Post 22-06-2004 02:03
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I also object to the outcome of the war between the Duke and the Cowboy.

How can Spaced Cowboy's armies return back to recapture the cities Duke had taken in the same round?

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:36
  Old Post 22-06-2004 02:06
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I think that when two nations attack each other that the attacking armies should meet first (this makes the most sense, I'm sure an army wouldn't let another one pass as they attacked cities behind the army).

formula could be:
(att1 army size/att2 tech level)-(att2 army size/att1 tech level)=number of survirors from the battle, positive for att1, negative for att2.

Again you forgot me trades. I wanted to trade with everyone, cept Jamski.

Ljube is offline Ljube
Emperor
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May 2003
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  Old Post 22-06-2004 02:08
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The others didn't want to receive yout "traders" for they suspected some of them might be slightly armed.

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:36
  Old Post 22-06-2004 02:09
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Oh and then they survivors go on to attack the other and have to face defending armies if any.

I was also thinking that armies should cost the tech level that you are at instead of just one gold.

Ljube is offline Ljube
Emperor
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May 2003
time: 06:36
  Old Post 22-06-2004 02:10
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The combat system definitely needs some adjustment. And I propose the introduction of a trade embargo.

Also what is desperately needed is the order of actions within a turn.

:) Smiley is offline :) Smiley
Emperor
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Feb 2001
time: 21:36
  Old Post 22-06-2004 02:20 Visit :) Smiley's homepage!
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Hmm, I had intended armies not so much to be one army unit = one army, but one army unit = one unit of military strength. For example a couple of pikeman might be 3 army units, while a tank would be 30.

You're all welcome to suggest improved combat formulas.

vovan is offline vovan
Emperor

Oct 2001
time: 06:36
  Old Post 22-06-2004 02:32
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Bah, stupid colloseum. I should have known.

Say, smiley, how's about a map?

Gamecube64 is offline Gamecube64
King
of Persia
Apr 2004
time: 23:36
  Old Post 22-06-2004 02:36
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Orders sent!

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:36
  Old Post 22-06-2004 02:48 Visit :) Smiley's homepage!
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the map.

Attachment: society02_06.gif
This has been downloaded 60 time(s).

vovan is offline vovan
Emperor

Oct 2001
time: 06:36
  Old Post 22-06-2004 02:58
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Orders sent...

DarkCloud is offline DarkCloud
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Jul 2000
time: 05:36
  Old Post 22-06-2004 05:35 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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should have sneak attacked...

you know, i just realized, I can't win- I can't counter Vovan's spies at all. since he'll keep sending them and I wont' be able to do anything.

DarkCloud is offline DarkCloud
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and the rules stated-
quote:
You may send this Spy at any other player and target any one of the other player's actions, except for Tax Collection. That player's action is negated for the turn

So, I had 4 actions?

1. build armies
2. research 1
3. research 2
4. build city

and he sent 4 spies?

-
I would like to ask for permission not to send in a turn until this gets clarified. (48 hour turn for me) please... [Although I'm usually on when smiley is, so I should send my turn soon after he responds]

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:36
  Old Post 22-06-2004 06:08 Visit :) Smiley's homepage!
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you are right on the 2nd part about me being on.

Each turn has six actions.

They are the Espionage action, the Trade action, the Production action, the Foreign Aid action, the War action, and the Tax action. Maybe phase would be a better name.

He sent one spy, and targeted your Production action.

True, you have no defense against Vovan spies at the moment, but who knows, he may discover other uses for them. Ya definitely should of sneak attacked. Luckily your colosseum sort of negated his trojan horse.

DarkCloud is offline DarkCloud
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  Old Post 22-06-2004 06:14 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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Hmm... I don't really mean to sound negative here- but I think I have to concede. I just honestly can't do anything. I can help other people play and win, but I can't do anything else- the espionague power of the trojan horse is overpowered.

if vovan used it right, he could have conquered the entire map by now. The only thing stopping him would be if someone already had a large army before he sent the spy.

Theben is offline Theben
Emperor
Dance Dance for the Revolution!
Jan 1970
time: 00:36
  Old Post 22-06-2004 07:26
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Perhaps the spy should be allowed to only counter 1 action.

So if you want to build armies, research, trade, and settle, the spy would only stop one of them. Or reduce the effectiveness of one of them.
Armies should have increased costs based on tech level, since they gain bonuses due to tech level.
And higher forms of govt should have restraints on warring.

duke o' york is offline duke o' york

Emperor

Oct 2001
time: 05:36
  Old Post 22-06-2004 13:08
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Can I change to a Republic now then?

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:36
  Old Post 22-06-2004 18:52 Visit :) Smiley's homepage!
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You could, but you probably don't want to yet, as you'd have no money to pay your soldiers.

vovan is offline vovan
Emperor

Oct 2001
time: 06:36
  Old Post 22-06-2004 21:28
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quote:
Originally posted by DarkCloud
if vovan used it right, he could have conquered the entire map by now.


DarkCloud is offline DarkCloud
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quote:
So if you want to build armies, research, trade, and settle, the spy would only stop one of them. Or reduce the effectiveness of one of them.
Armies should have increased costs based on tech level, since they gain bonuses due to tech level.
And higher forms of govt should have restraints on warring.




that's what I would suggest... or alternatively-

the spy could have (as in civ II) a 75% chance of failure the first time a spy is used... then a 50% the next time, and as the nation becomes more used to using spies, the amount of failure goes down 10% each time until it rests at 10%... wonders can help decrease the % chances for failure.

how about that?

Spaced Cowboy is offline Spaced Cowboy
Emperor
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Nov 2001
time: 23:36
  Old Post 22-06-2004 23:58
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sent my orders, for what it is worth.

:) Smiley is offline :) Smiley
Emperor
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Feb 2001
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  Old Post 23-06-2004 01:06 Visit :) Smiley's homepage!
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RNG is bad, though I do like the idea of splitting up the production phase into seperately targeted actions, or maybe halving production instead of eliminating all of it.

DarkCloud is offline DarkCloud
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  Old Post 23-06-2004 07:46 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
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So... negating the idea you threw out:

1.) Split Prodcuction Phase into Separate Actions
2.) Halving Production
3.) Current Mode

 
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