Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Other Games > Other Games > FG: Society V: "8 is not Enough"
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread   
Pages (13): [ <<   5   6   7   8   9   10   11     >> ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:22
  Old Post 23-10-2004 22:12 Visit :) Smiley's homepage!
Edit/Delete Message Reply w/Quote
#211 Report this post to a moderator
Support Apolyton, buy Call to Power 2

I say let the launcher make the call.

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:22
  Old Post 23-10-2004 22:17
Edit/Delete Message Reply w/Quote
#212 Report this post to a moderator
Support Apolyton buy from Amazon

I'm begining to like the second scenario....nuclear weapons are dangerous in the wrong hands.

muxec is offline muxec
Prince
Mingapulco
Jul 2002
time: 07:22
  Old Post 23-10-2004 22:35 Visit muxec's homepage!
Edit/Delete Message Reply w/Quote
#213 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

GM, please specify the rules, can I launch nukes and declare war at the same turn?

DarkCloud is offline DarkCloud
Civ3 Stories Editor
of Lists
Jul 2000
time: 05:22
  Old Post 23-10-2004 23:31 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#214 Report this post to a moderator
Support Apolyton, buy Call to Power 2

you can launch nukes wihtou declaring war...

DarkCloud is offline DarkCloud
Civ3 Stories Editor
of Lists
Jul 2000
time: 05:22
  Old Post 23-10-2004 23:34 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#215 Report this post to a moderator
Browse Apolyton AD-FREE

quote:
Also, the obligatory world map:

ha!

-
and as I said in the post above- in the past people have nuked others without declarations of war...

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:22
  Old Post 24-10-2004 01:54
Edit/Delete Message Reply w/Quote
#216 Report this post to a moderator
Browse Apolyton AD-FREE

It is not clearly stated in the rules.

I'm going with:
You can nuke someone that you are not at war with, but like the conventional sneak attack, you are limited to nuking only the adjancent cities.

You cannot declare and fire either to get more.

muxec is offline muxec
Prince
Mingapulco
Jul 2002
time: 07:22
  Old Post 24-10-2004 02:00 Visit muxec's homepage!
Edit/Delete Message Reply w/Quote
#217 Report this post to a moderator
Get a bigger avatar today!

SC, wouldn't you be mind if i change my order once more?

DarkCloud is offline DarkCloud
Civ3 Stories Editor
of Lists
Jul 2000
time: 05:22
  Old Post 24-10-2004 02:35 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#218 Report this post to a moderator
Remove this text

but it's an unconventional sneak attack- how about you just limit it to 2 nukes or one nuke per round? Since nukes are international ballistics... if more were sent, allegedly, the person targeted would know that tehy were coming... therefore they could prepare.

I would argue that it doesn't matter if a player is close or far... just limit it to 1-2 nukes per player sent.

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:22
  Old Post 24-10-2004 06:06
Edit/Delete Message Reply w/Quote
#219 Report this post to a moderator
Support Apolyton or Terrorists Win

Orders due on Monday...change as you wish...

DC, I'm sticking with the sneak attack rules, limits get strange.

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:22
  Old Post 24-10-2004 11:14 Visit :) Smiley's homepage!
Edit/Delete Message Reply w/Quote
#220 Report this post to a moderator
Support Apolyton or Terrorists Win

The flight time of nukes (10-15 minutes) is insignificant to the length of turns (100-1000 years). Keep it as it is.

muxec is offline muxec
Prince
Mingapulco
Jul 2002
time: 07:22
  Old Post 24-10-2004 13:23 Visit muxec's homepage!
Edit/Delete Message Reply w/Quote
#221 Report this post to a moderator
Remove this text

I think that we need a new FAQing thread about Society V rules.

Vlad Antlerkov is offline Vlad Antlerkov
King
Do you have Matt Stairs in your house?
Mar 1999
time: 23:22
  Old Post 25-10-2004 06:59 Visit Vlad Antlerkov's homepage!
Edit/Delete Message Reply w/Quote
#222 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Orders sent.

Sparrowhawk is offline Sparrowhawk

King
Canada CST
Apr 1999
time: 23:22
  Old Post 25-10-2004 08:30
Edit/Delete Message Reply w/Quote
#223 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Orders sent with the hope that others realize that I am no longer a threat and not worth the trouble it would take to finish me off at this point.

Regardless, today is a good day to die
* Sparrowhawk

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:22
  Old Post 25-10-2004 08:50
Edit/Delete Message Reply w/Quote
#224 Report this post to a moderator
Support Apolyton, buy Civilization 2

Help! If you change your orders, that is cool, but resend the whole bunch, please, not just the change.

Sparrowhawk is offline Sparrowhawk

King
Canada CST
Apr 1999
time: 23:22
  Old Post 25-10-2004 08:54
Edit/Delete Message Reply w/Quote
#225 Report this post to a moderator
Increase Your PM Length

I don't know whether to laugh or not...only 5 players in the last game and I had notes and printouts, schedules and spreadsheets and still got confused...revised orders and corrections, I sympathize....and also laugh at your plight (no offense intended)

Jonny is offline Jonny
Emperor
Nashville, Tennessee, USA
Nov 2000
time: 23:22
  Old Post 25-10-2004 09:00
Edit/Delete Message Reply w/Quote
#226 Report this post to a moderator
Remove this text

Sent.

Why is everyone so wont to make me look like the bad guy? It's not very nice...




Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:22
  Old Post 25-10-2004 18:42
Edit/Delete Message Reply w/Quote
#227 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Okay, I've had second thoughts about the nukes situation.

In reality, you do not have to be adjacent to someone to nuke him, hence neither will you have to be in this game. So no war declaration will be needed to nuke. You will be at war with that person afterwards.

If the person that you are nuking, has any stockpiled nukes, they will be sent automatically in retaliation.

(For next game [proposal]) anyone who nukes is automatically at war with everyone else on the map for two turns (aka no trading) due to environmental reasons.

In reality, nukes are more of a deterrent than an offensive weapon. I'd like to see a game where people build nukes, but are hesitant to use them.

Oh and due to the new nuke ruling, you may change your orders, if needed; I'll process tomorrow.

DarkCloud is offline DarkCloud
Civ3 Stories Editor
of Lists
Jul 2000
time: 05:22
  Old Post 25-10-2004 19:53 Visit DarkCloud<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#228 Report this post to a moderator
Support Apolyton buy from Amazon

ack. I'm too confused at this point- just go with my original orders-

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:22
  Old Post 25-10-2004 20:10 Visit :) Smiley's homepage!
Edit/Delete Message Reply w/Quote
#229 Report this post to a moderator
Support Apolyton buy from Amazon

same here

muxec is offline muxec
Prince
Mingapulco
Jul 2002
time: 07:22
  Old Post 25-10-2004 21:16 Visit muxec's homepage!
Edit/Delete Message Reply w/Quote
#230 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Accept my last complete orders, please.

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:22
  Old Post 25-10-2004 21:30
Edit/Delete Message Reply w/Quote
#231 Report this post to a moderator
Inflate your Upload Space

quote:
Originally posted by DarkCloud
ack. I'm too confused at this point- just go with my original orders-


Sorry, wasn't trying to confuse anyone. In fact, it seemed that everyone was already following those rules anyway.

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:22
  Old Post 26-10-2004 21:35
Edit/Delete Message Reply w/Quote
#232 Report this post to a moderator
Enter the AD-FREE zone

Turn 10: "Fade to black; the map that is."

Reminders to players:
1. Trade income is affectred by governmental bonuses. Do not forget to calculate that during your turn.
2. You can only build one SS component during one turn.
3. You should always include orders that deal with unexpected things like spies and such. So instead of stating you wanted 511 armies to attack, you may want to be more generic and say 70% of my armies.

Trade:
13 Caravans from Muxec[13R] to Smiley[13R] - 4394
13 Caravans from Whoha[13R*] to Dark Cloud[13R] - 4394
13 Caravans from Smiley[13R] to Muxec[13R] - 4394
13 Caravans from Vlad Antlerkov[13R] to Whoha[13R*] - 2197
12 Caravans from Jonny[14M] to Sparrowhawk[13M] - 3276
2 Caravans from Jonny[14M] to Muxec[13R] - 728
13 Caravans from Sparrowhawk[13M] to Jonny[14M] - 3549
13 Caravans from Dark Cloud[13R] to Whoha[13R*] - 2197
NOTE: I am not rounding up fractional gold due to goverment bonuses. Please plan accordingly *Denotes governmental change.

Wonder Building
None

Espionage
Muxec sends 2 spies to bugger Jonny's Tech research.
Muxec sends 1 spy to sell narcotics to Johny's teenagers who are about to join the army.
Muxec sends 1 more spy to tell Sparrowhawk's settlers scary stories about the lands they are about to move to (sabotage city foundation).
Smiley sends a spy to counter espionage on Jonny.
Vlad Antlerkov keeps 1 spy at home defending his army production.
Vlad Antlerkov keeps another spy at home defending his trade.
Jonny keeps a spy at home defending his trade.
Sparrowhawk's spy defends his city building.
And Dark Cloud's spy stays at home to defend his army production.

**Espionage end game:
Jonny loses monies that were spent on tech, armies and nukes.
Muxec's spy was neutralized by Sparrowhawk's spy.
Smiley's spy suicide bombed Jonny's spy to no avail.

City building
More cites were slated to be built than land was available. I used this formula to determine how many you got. [(your request)/(all requests)]*empty land.
I ignored most location requests in an attempt to minimize borders.
Smiley built 6, Vlad built 4, Sparrowhawk built 21, and Dark Cloud build 3.

Gifts
Muxec shows Smiley the ways of Fusion Power (tech 15)
Jonny shows Sparrowhawk the ways of The Laser (tech 14).
Dark Cloud shows Whoha the ways of The Laser (tech 14) and Fusion Power (tech 15).

Nukes!
Muxec builds 3 nukes and sends two at Jonny (B8) and one at Sparrowhawk nearest city. (War^2)
Smiley builds 7 nukes and sends 3 of them Jonny's way (B8). The other 4 are targeted for map squares C7, D7, E7, F7 wiping out 4 of Sparrowhawk's newly built cities. (War^2)
Jonny builds 3 nukes, but they do not seem to work, so he has to scrap them (SPY).
Dark Cloud builds 4 more nukes and sends them to A8. He sends his stockpiled nuke to Sparrowhawk's last city??? what???

Battles
Jonny ties to build up another large army to try to finish Vlad. Unfortunately for him, all his new recruits found my stash and were never seen from again. Moral: Drugs are bad...Mkay.
As a result of the deserters, he gives orders to his generals to send more armies than he has at Vlad. His general got confused and decided that the best course of action would be to stay home and watch the third game of the world seires on the TV.

Sparrowhawk tries to take advantage of Whoha's governmental change and sends 200 (tech 14) armies at Whoha's 220 (tech 15) defenders. Whoha successfully defends.
Sparrow loses 16 armies and Whoha loses none.

Governments:
Whoha is now a Republic.

Wonders:
Jonny (Vlad Anterkov) (Gambecube64) - G11 - Tower of Babel.
Smiley - K2 - Colosseum. - Obsolete
Vlad Antlerkov - K11 - Trojan Horse.
Vlad Anterkov (Gamecube64) - G10 - Acropolis.
Whoha (Sparrowhawk) - B6 - Jihad. - Obsolete
Dark Cloud (Ljube-ljcvetko) - K6 - Silk Road.
Sparrowhawk (Dark Cloud) - F6 - Trans-Siberian Railroad.
Whoha (Sparrowhawk) - A7 - National Rifle Association.
Whoha (Sparrowhawk) - B7 - Mafia.
Jonny - B11 - University of California.
Jonny - A12 - NASCAR.
Jonny - A10 - The KGB. - Obsolete
Jonny - C12 - The Majestic-12 Program.
Jonny - C10 - Galactic Overlord.

Tech prices:
Fusion Power (tech 15) is now 1045 gold.

The Flux Capacitor (tech 16) is still 3948 gold.
Inductive Pulse Field (tech 17) is still 6388 gold.
Nano Diodes (tech 18) is still 10336 gold.
Subline Warp fields (tech 19) is still 16724 gold.

Wars
Muxec versus Jonny
Muxec versus Sparrowhawk
Smiley versus Jonny
Smiley versus Sparrowhawk
Sparrowhawk versus Whoha
Sparrowhawk verus Dark Cloud
Jonny versus Dark Cloud
Jonny versus Vlad Antlerkov

Misc.
All empires have now discovered espionage. Their spys will be available next turn, that is, the turn after you dicover the tech or build the wonder.

I've added a column to the chart that should the amount of SS parts that are built. Reminder: 4 components are needed to win. Tech 15+'s wonders can be built and cost tech level squared. They can be used to ruin one of your opponents already built SS parts.

code:
Society Goverment Cities Tech Army Nukes SDI SS Parts Gold
Muxec Republic 8 15 304 0 0 1 8270
Whoha Republic 15 15 220 0 0 0 12820
Smiley Republic 36 15 354 0 0 0 9902
Vlad Antlerkov Republic 12 14 533 0 0 0 1228
Jonny Monarchy 25(13) 14 310 0 0 1 4805
Sparrowhawk Monarchy 16(4) 14 470 0 0 0 4518
Dark Cloud Republic 14 15 268 0 2 0 8472

Attachment: society_map_blank1.gif
This has been downloaded 27 time(s).

muxec is offline muxec
Prince
Mingapulco
Jul 2002
time: 07:22
  Old Post 26-10-2004 22:20 Visit muxec's homepage!
Edit/Delete Message Reply w/Quote
#233 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Wait, Johny could build SS Part as to use Uni of California he needs this tech discovered by someone else before the turn with his orders.

Can you please post governmental change of trade formula here?

quote:

Dark Cloud builds 4 more nukes and sends them to A8. He sends his stockpiled nuke to Sparrowhawk's last city??? what???


How much spies did Sparrow put to protect his expansion phase?

Sparrowhawk is offline Sparrowhawk

King
Canada CST
Apr 1999
time: 23:22
  Old Post 26-10-2004 22:39
Edit/Delete Message Reply w/Quote
#234 Report this post to a moderator
Help yourself to an AD-FREE life

While I am certain Spaced could answer this better then I could, I will attempt to give my view on these issues:

quote:
Originally posted by muxec
Wait, Johny could build SS Part as to use Uni of California he needs this tech discovered by someone else before the turn with his orders.


Not quite true...Jonny could use University of California to build SS Parts if anyone had researched Tech 15 (as several of you had). Because the Science Research Phase comes before the phase for the construction of SS parts he was able to take advantage of this.

quote:
Originally posted by muxec
How much spies did Sparrow put to protect his expansion phase?


I used one spy to defend City Production.

Interesting Turn and not one that I suspected I would survive

Should make for an interesting end game (though not for me, I am already figuring on being an also ran in this one.

* Sparrowhawk

muxec is offline muxec
Prince
Mingapulco
Jul 2002
time: 07:22
  Old Post 26-10-2004 22:46 Visit muxec's homepage!
Edit/Delete Message Reply w/Quote
#235 Report this post to a moderator
Avatar Enlargement: We've got the solution

quote:
I used one spy to defend City Production.

I see... It's because of You-Know-Who, he did not send promised spy to your settlers.

P.S: I already know that R->R trade is doubled.

Sparrowhawk is offline Sparrowhawk

King
Canada CST
Apr 1999
time: 23:22
  Old Post 26-10-2004 22:49
Edit/Delete Message Reply w/Quote
#236 Report this post to a moderator
Inflate your Upload Space

Actually I don't know who, it seems that everyone is allied against Jonny and I am collateral damage, but if you-know-who is Whoha, he could not send a spy as he was in a revolution turn

* Sparrowhawk

muxec is offline muxec
Prince
Mingapulco
Jul 2002
time: 07:22
  Old Post 26-10-2004 22:54 Visit muxec's homepage!
Edit/Delete Message Reply w/Quote
#237 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

quote:
Originally posted by Sparrowhawk
Actually I don't know who, it seems that everyone is allied against Jonny and I am collateral damage, but if you-know-who is Whoha, he could not send a spy as he was in a revolution turn

* Sparrowhawk


I do not expect to survive this turn... Majestic 12 is overpowered.

muxec is offline muxec
Prince
Mingapulco
Jul 2002
time: 07:22
  Old Post 26-10-2004 22:59 Visit muxec's homepage!
Edit/Delete Message Reply w/Quote
#238 Report this post to a moderator
Support Apolyton, buy Civilization 2

Johny has an another option... He can win by building 17th and 16th lvl wonders.

Spaced Cowboy is offline Spaced Cowboy
Emperor
Dallas TX
Nov 2001
time: 23:22
  Old Post 26-10-2004 23:31
Edit/Delete Message Reply w/Quote
#239 Report this post to a moderator
Put an end to popups!

What about the 15th level wonder?

Trade for you on your turn is
caravans*[(your tech*their tech*your gov bonus)-(your tech+their tech)]

They will get on next turn:
caravans*(your tech*their tech*their gov bonus)

I think that majestic-12 should make the nukes require 2 SDIs, and Galactic overlord should take 2 (preferred) or 3 nukes.

I'll come up with some names for the 15-20 wonders in a bit....If you have ideas.....me likey!

muxec is offline muxec
Prince
Mingapulco
Jul 2002
time: 07:22
  Old Post 27-10-2004 00:23 Visit muxec's homepage!
Edit/Delete Message Reply w/Quote
#240 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

My suggestion is "Builder names wonder"

 
Pages (13): [ <<   5   6   7   8   9   10   11     >> ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:22.
Apolyton Time is 00:22.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0685 seconds (91.54% PHP - 8.46% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net