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Patine
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Edmonton, Canada
Mar 2002 time: 22:16
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I've had in my head for a while now an idea to do a World War II Pacific scen. This theatre seems underrepresented in the community (I've seen or heard of about three or four scens on the topic), and even those that touch upon the subject seem slanted toward playing the Americans. It occurs to me that playing the Americans in a properly set-up Pacific scen would pose little challenge to an experienced Civ player. I therefore thought to make a Pacific scen where the intended player was Japan. This I believe would give a Red Front-style underdog situation where a lot of skill and strategy would be needed. Here's the initial set-up:
What you're up against
-A much more industrialized and well-trained US
-A better organized and equipped Commonwealth
-China, with legions of expendible troops and US support
-And, if you're unlucky and the AI doesn't like you, a USSR with enough spare Siberian troops from its German front to possibly mulch through Manchuria and Korea.
Your advantages
-Cheap (but not too terribly potent) Zero fighters
-More subs and carriers than anyone else at start
-Scattered island strongholds, making wiping you out arduous for the AI
-A Fundamentalist gov't (renamed Militarism), though with less free supported units
You begin at Pearl Harbor (no chance to change that mistake), and must survive till sometime in '48. Could anyone please contribute ideas, graphics, historical facts, or anything else that's useful? I need a bit of help going into this. Thanks!
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Patine
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Edmonton, Canada
Mar 2002 time: 22:16
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@typhoon: Great units there! Look forward to more! Thanks a lot!
@Harry Tuttle: Could you create a good map (or know someone who could) with that kind of setup. I would want to include not only Japan, Hawaii, and those islands, but the mainland as far west as India and including parts of Siberia around Vladivostock, Blagoveshchensk, Nerchinsk, and even Irkutsk, as well as Australia, New Zealand, Alaska, and the Canadian and American West Coast. I also see the wisdom in your ideals on events.
My idea for players (and thus the flags I would need from you, Chris, if you please could), are the Japanese, of course, the US, Commonwealth, and China (all of whom would be locked in an alliance with each other and war with Japan), Thailand (who'd be locked in an alliance with Japan, but able to make peace with the Allies), the USSR (an unpredictable player), and the Neutrals (Dutch East Indies, Nepal, Bhutan, Mongolia, maybe someone I missed). If anyone has a better suggestion on working player slots, please let me know.
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typhoon
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of Bollocks
Jan 2003 time: 05:16
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Here are the Allied Infantry in the Pacific- modified from fairline's stalwart units
From left to right:
First Row (East Indies/China): Dutch KNIL (East Indies Army), Royal Netherlands Marines, Chinese Nationalist Summer uniform, Chinese Nationalist Winter Uniform
Second Row (Malaya 1941): British Infantry, Australian Infantry, Indian Infantry, Gurkhas
Third Row (Burma 1942): British Infantry, British Infantry, Australian Infantry, USMC 1945
Attachment: ww2alliedinfantryfareast.gif
This has been downloaded 167 time(s).
Last edited by typhoon on 23-12-2004 at 21:41
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typhoon
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of Bollocks
Jan 2003 time: 05:16
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New version of the Japanese infantry. I think its a deprovement. Patine, up to you to choose.
Attachment: ww2japaneseinfantry.gif
This has been downloaded 219 time(s).
Last edited by typhoon on 22-12-2004 at 22:06
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Sarsstock
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I have a rising sun shield on hand Patine. Why don't you give me a list of all the civ's and nationalities you want included in this game and I will provide you with the apropriate flagset.
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AGRICOLA
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Canadian bush & Florida
Feb 2003 time: 00:16
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I hope that you can find a way to include a couple of uniquely Japanese units, the suicide aircraft and the manned torpedo.
The rocket propelled suicide plane (christened Baka=stupid by the Americans who actually had little defense against it once it was launched) was a pretty effective weapon with a ton of explosives in the nose.
The Kaiten, an 18m long torpedo with a human pilot, had major teething problems but did work reasonably well if the mother sub managed to launch it. It's 40 knot speed and 1.5 ton warhead combined to make it a deadly weapon.
These should be introduced only if the war starts to go badly for the Japanese.
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