 |
|  |
 |
|
Exile
|
 |
of the Benighted Realms
Sep 2000 time: 23:16
|
|
Well, Harry, your ideas certainly have merit. The real issue remains however; the pacific war was primarily a naval conflict with the principal units of strength being aircraft carriers. This is the essence of the theatre. If the AI is incapable of using them in any rational way, then it makes the whole undertaking much more unrealistic.
I was delighted when I first purchased my MGE. It had East Wind/Rain on it, which was the first Pacific war scenario I had ever seen. How I was disappointed when I realized the severe limitations of the AI in regard to carrier warfare.
How much better things could be if both sides could be played by humans.
Oddly, this is one cavern where no one has delved. MGE has the capability to play simultaneously, thru I-net connect. I've only tried it once, and failed, I believe because I didn't have a high-speed connection at the time. Given that both sides have a high speed connect, I don't see why two people can't play a scenario simultaneously, just like people often do the vanilla/default game in other areas of this very site.

|
|
|  |
 |
|
techumseh
|
 |
of the frozen North.
Apr 1999 time: 22:16
|
|
edit
Last edited by techumseh on 24-12-2004 at 22:28
|
|
|  |
 |
|
AGRICOLA
|
|
Canadian bush & Florida
Feb 2003 time: 00:16
|
|
I wonder if the Japanes might require two types of battleships? One for their many older, WWI types and a second one for the state-of-the-art monsters of the Yamato class.
|
|
|  |
 |
|
Sarsstock
|
|
I'm just glad such a good scenario is generating so much discussion. I guess there is still a great hunger for a Pacific War scenario.
|
|
|  |
 |
|
AGRICOLA
|
|
Canadian bush & Florida
Feb 2003 time: 00:16
|
|
quote: Originally posted by curtsibling
Like Exile, I wonder why no-one actually tries to get a real MP game of CIV2 going here. |
Although I'm not sure whether you mean PBEM or some other form of MP, I think that there are several reasons.
MP games tend to take a very long time to play because about the best that can be expected is that each player will take a day to make his/her move. This problem is compounded when players are scattered across many time zones.
When I first tripped across CFC and Poly I spent considerable time reading threads to get an idea about the sites and the individual forums. I recall two posts by players A and B where player A was looking for a MP game and player B's response (IIRC, this is an accurate paraphrase) was that "I suspect that you have been reloading but, sure, let's have a game".
To make sure that I wasn't talking BS, I just took a look at the Poly PBEM forum and found this gem of a post by a player who has also been very active in the various Democracy games at Poly.
quote: Originally posted by conmcb25
My patience for delays in PBEMs is at an all time low.
Probably because Ive only finished ONE in about 20 months of playing |
|
|
|  |
 |
|  |
 |
|
Case

|
 |
The backlash starts here
Feb 2000 time: 15:16
|
|
quote: Originally posted by Patine
Well, work has begun in earnest on the scen now. What I need some advice on now is events: namely, major amphibious and carrier battles to create US units at (other than the obvious, like Midway, Guadacanal, Rabaul, Iwo Jima, and Okinawa). If someone could fill in some notable gaps, I'd greatly appreciate it! |
The basic dyanmic of the Allied counter offensive was that a joint Australian-US force advanced along northern New Guinea from the second half of 1942 until early 1944. Simultaneously, a US force advanced up the Solomon Islands. The bases in New Guniea were used to launch the liberation of the Philipines in late 1944.
In late 1943 a second front was opened, with US forces advancing through the central pacific. This advance culminated in mid-1944 with the conquest of the Marianas. Bases in the Marianas were used to launch the invasion of Okinawa in early 1945.
As for the actual timing and key locations, I strongly recomend that you read a book on this topic. There's no way that you can make a decent scenario without doing so.
|
|
|  |
 |
|
Case

|
 |
The backlash starts here
Feb 2000 time: 15:16
|
|
quote: Originally posted by Patine
Thanks for the info (and advice), Case! I appreciate it! Any suggestions on a good book or two you enjoyed on the topic? |
John Keegan's book 'The Second World War' would be an excelent starting point. You should have no trouble finding a copy of this, and it's well worth buying - IMO, it's the best single-volume history of the war.
If you can find a copy, Samuel E. Morison's book 'The Two Ocean War' would be invaluable - it's the condensed version of his brilliant Offical History of the USN in WW2 series and has heaps of information on naval operations in the Pacific.
quote: Originally posted by Patine
Another question of opinion, to anyone who'd like to answer it. Who should ultimately control the Western part of Canada that appears on the map: the US or the British? |
Definetly the US. The US and Canada co-operated very closely in the Alaskan Theatre, which made up virtually all of Canada's participation in the Pacific Theatre. The only time Canadian units served under British control in the Pacific was during the ill-fated defence of Hong Kong in 1941.
However, you may only want to give the Canadians one or two cities - historically, the Canadians concentrated on Europe, and had very little involvement in the Pacific War.
quote: Another question is who should start with control of French Indo-China. One could say the Brits, then again, it might be better to have the Dutch control it. Any suggestions? |
You may as well give it to Japan. By December 1941 they were basically running the place, with the Vichy sponsored colonial administration generally taking it's marching orders from Tokyo. While Japan formally occupied the place in 1944, they had heaps of bases in Indochina before this, with the invasion forces that hit Malaya and the Dutch East Indies staging out of southern Indochina.
Last edited by Case on 30-12-2004 at 09:34
|
|
|  |
 |
|
Broken_Erika
|
 |
shoving your soul into a jar of mayonaise
Oct 2004 time: 00:16
|
|
Mabe you could find this useful, i'm on a shipbuilding spree
and i rebuilt a Kongo class bb to get a Fuso class bb
the fuso class had 16 14inch guns 8X2 and a top speed of
24 knots
Attachment: ijns-fuso.png
This has been downloaded 136 time(s).
Last edited by Broken_Erika on 30-12-2004 at 11:02
|
|
|  |
All times are GMT. The time now is 05:16. Apolyton Time is 00:16. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|