 |
|  |
 |
|
AGRICOLA
|
|
Canadian bush & Florida
Feb 2003 time: 00:16
|
|
Will this be for SP or MP?
If it is for SP, the Gold Gulch approach can only be used up to a point. The problem is that in GG SP the AI can either be prevented from building additional saloons or it does not do it.
You may be able to do it if you have 7 civs, the 5 families, New York (at war with all 5) and a federal agency such as the FBI. The families start out with one stronghold each. New York has many . . . City Hall, Wall Street, Docks, shopping Districts, Police Stations, Boroughs, Suburbs etc. FBI units are generated by events (assume that they have to come from Washington).
Freights would be drug, booze, illegal alien etc shipments. You might even be able to work in a version of the Ju-52's in your Norwegian Campaign.
This looks like it has some interesting possibilities.
Last edited by AGRICOLA on 12-01-2005 at 01:15
|
|
|  |
 |
|
AGRICOLA
|
|
Canadian bush & Florida
Feb 2003 time: 00:16
|
|
Ju-52 = subway, taxi ??? A way of moving units very quickly. Useful for hit squads, drug runs? Can you cram more than one unit into it? Alternately, the subway and elevated system could be represented by RR's.
I think that police have to be NYC units rather than Barbs. Otherwise, who will defend the city?
|
|
|  |
 |
|  |
 |
|  |
 |
|  |
 |
|  |
 |
|  |
 |
|
AGRICOLA
|
|
Canadian bush & Florida
Feb 2003 time: 00:16
|
|
@Patine
I took a quick look at Mafia.
Mafia certainly is different and not too difficult to follow in English if one replaces the GAME, LABELS and PEDIA files with the vanilla CIV2 versions. However, EVENTS doesn't work because, among other things, the English version of CIV2 keeps looking for a city called Aucun, not comprehending that AUCUN = NONE. Also, the author apparently had some difficulty in distinguishing the east side from the west side of a map.
The concept is pretty straightforward. Streets = ocean so that ground units have to be carried by cars or trucks (ships) to move from block to block (island). Beyond that, it is a straightforward shoot 'em up. There are none of the interesting subplot activities, cattle rustling and prospecting, that add much to the flavor of Gold Gulch.
The one disconcerting problem that you will also face is that improvements that make sense in Mafia strongholds (speakeasy, drug trade, bootlegging, counterfeiting, prostitution etc) make no sense at all if they are built in a Police Station or other city stronghold.
It might be best to let everyone build such things as an armory and reinforced doors/walls but use the tech tree to limit what the good guys can build. I would not let the city have a corruption free form of government, too many politicians, officials and policemen have an interest in building their own pension funds.
See if you can figure out some money-making sub-plot schemes for both the Mafia and the good guys to add flavor (and income) to the scen.
|
|
|  |
 |
|
Eivind IV
|
 |
History will be kind to me for I intend to write it.
Aug 2002 time: 06:16
|
|
I'm actually having a good time doing this. A fun unorthodox project after oh too many historical scens.
#1: How about this: You can rob civilians or hijack NYC supply trucks for money, rob banks (kill bankers inside banks), but when you kill them, more NYC police are deployed to the streets.
#2: Some of your units will be able to bribe units such as the police for a relatively big portion of money. You diplo units will also be able to kick other units' ass (sabotage). Or should the police/FBI civ have democracy so they can't be bribeable? Maybe only he NYC civs' police officers can be bribed?
#3: If you kill made men "without permission", you'll lose money and there will be a mob war. If you kill regular goons there will be war as well, because of the game engine, but you won't lose money. Hmm, maybe this wasn't such a good idea, to lose money everytime you kill wise guys.
More ideas to come...
I'll probably use the same concept as that French "Marfia"-dude, with streets as ocean, only I will have zebra crossings. I'm open to any kind of suggestion, such as these good ones of John here. Thanks! Don't be shy guys! 
Here's more cars:
Luxery sports car (fast moving, but can only carry 1 or 2) and a generic "mafia" car (slow, but can carry 4) 
Anyone got a pic of a 30s FBI car?
And when was alcohol legalized again in the US?
EDIT:
Made some changes to the units
Attachment: eivind-nyc_30s_lux-car_generic-car.gif
This has been downloaded 122 time(s).
Last edited by Eivind IV on 14-01-2005 at 20:43
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:16. Apolyton Time is 00:16. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|