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Aqualung71
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Lord Desolator of the Desolation Row, C3CDG
Oct 2002 time: 12:25
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2750BC played and sent.
I forgot to check on the HBR trade, but I presume it went through.
I've moved another Warrior onto the hill next to the Iron along with the Settler we finished this turn, joining the other Warrior who was already there. Next turn I will settle the town. Meanwhile, I've asked Moonbars to contact the Euphoricans and ask them to remove their Archer from land that will soon be our territory.
What shall we name the next town?. Something to do with Iron perhaps? What about "The Irony of Desolation"? 
I forced myself not to work the Fish tile in Aquarius, since the Granary will now be completed in 3 turns, and with 5 food to go in the box until another citizen is born, we don't really want to have 3 excess food. So next turn I shall move one of the GL labourers to the Forest, and we will grow the turn after the Granary is completed.
Meanwhile, in Sweet Desolation we have 2 more turns until our first Veteran Spearman is trained 
Inner Sanctum (I still hate that name): We've dropped back to pop 2. I've rejigged the labourers so that we're getting 5 shields - enough to build a Worker in 2 turns. Or we can move straight on to a Settler and let Aquarius do the Workers. I prefer the latter - starting with the 3 Workers has allowed us to improve more tiles than we need for the time being, so I think we need to get more towns settled, and military unit builds commenced in preparation for our Immortal buildup.
The other Warriors continue to explore. I'm currently planning for the guys scoping out the Euphoricans and Lost Boys (errr...is it Dave and Colin?) to circle them completely, then head back towards home to perform MP duty. The other 2 Warriors can continue on their way to explore the rest of the Pangea.
Oh, I was tempted to move a Worker onto the Horse to get that roaded, but there was a Barb 2 tiles away so we'd just have to move him next turn if the Barb approaches.
Speaking of which....roading that Horse should be a relatively near-term priority. Horses are exceptionally good units this early in the game....right Trip? 
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