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Sarsstock
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It is a time of civility and a time of brutality. It is the age of enlightenment and the age of ignorance. A time of exploration, and a time of conquest. A new era in the world is dawning, an era that will see advances made that could never until now have even been imagined by the likes of mere mortals, this is certain.
What is not certain is what this era will hold for mankind, will it be an era of peace and the advancement of science or will it be an era of war on an industrial scale. Will this new era unite man as one or continue to divide nations and empires. These are the choices that await you in this new wondrous age of ours. The year is 1861.... and the great powers of the world now lay at your command. In the America's lies a house divided against itself, and old Europe stands fractured by old rivalry. In the middle east and sands of North Africa the Islamic world strives to rise against her rivals in Europe. In the far east lies the Asians, most populous yet still the most unknown of the world's empires. From the American West to the hills of South Africa stir the Aboriginal Confederation, a newly formed alliance of native people's struggling to survive the onslaught of foreign settlements. Finally, in the most distant corners of the world lie a collection of hidden cities, invisible fortresses and uncharted settlements, all of which together form the mysterious secret society.
There are many paths ahead of you on this day.... will you choose the path of blood and conquest in the name of wealth or will you choose the path of enlightenment. Will you seek to plant your flag on all corner's of the world or will you advance the knowledge of man? Most importantly of all, will you dare dream that a man can step foot on the moon before the end of the nineteenth century?
These are the choices you face my friend in the world of Jules Verne. A world where gigantic apes lead massive armies into battle, where prehistoric dinosaurs are unleashed on unsuspecting metropolis's. It is a world where ancient cities hold key's to the future of civilization itself, and fabled monsters threaten all the civilized world. It is a world, that through all her trials and tribulations is being observed by an intelligent greater than man's.
This my friend.... is the world of Jules Verne.
Attachment: jules verne title.gif
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Sarsstock
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Well, these will be the playable civ's:
The Anglo Alliance
The Continental Alliance
Islam
Asia
The Aboriginal Confederacy
The Secret Society
Yes, this means even the Aboriginals will have a chance at winning the race to the moon in this game. It also means that Fu Manchu's Secret Society can threaten all corner's of the world.
All nations will have a basic infantry, a more advanced infantry that can be researched and a wide variety of special units that either have special abilities or trigger events.
Also, there will be added incentive to reach the moon and make contact with the Selenites. For you see, he who makes it from the Earth to the Moon and back again first will bring back with them secret technology... the likes of which could never be imagined by mortal men.
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Sarsstock
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Also, as previously indicated the civ that captures either Kong from Skull Mountain or the dinosaur's from the Venezuelan Plateau can then in turn use the monster as a weapon in battle. A weapon that of course cannot be rebuilt if destroyed.
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Sarsstock
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Thankyou Boco, I will go hunt down those Dervish units ASAP. I also do like your idea Patine of including a Confederate Raider unit, possibly old Jeb Stuart himself. I'm glad you like my idea Cyrion, I was hoping I would strike a cord with the players who went out and bought the MGE expansion disc when it first came out nearly a decade ago and palyed it for hours upon hours.
As for the question whether this is a remake or my own scenario..... well its going to be a remake, but a heavy duty remake. Expect to see some familar unit names with some familiar event trigger units. At the same time I've added some new twists to the story. For instance, we all know that despite the fact the scenario was named "Jules Verne" that it involved aspects from many different writers. Arthur Conan Doyle, H.G. Wells and Edgar Rice Burroughs. I'm going to add the likes of Harry Turtledove to that list for this scenario.... though I realize his writings are far more contemorary than the others. I'm also going to include story lines from more of Doyle's work, for instance I'm considering including the character Im Ho Tep and the fabled city of Hamunatra from Doyle's "The Mummy". As for what Turtledove's contribution will be to the game.... well are any of you familiar with the premise for the story "Guns of the South"?.......
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Sarsstock
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Okay gents, here are some units that are likely to make an appearance in The World of Jules Verne. On the top row are two different kinds of Dervish Cavalrymen, and I'm torn between which one to use. Personally I'm leaning towards the second of the two as it seems more exotic looking what with the pointed helmet.
In the second row are a Japanese Samurai, a strange and mysterious Secret Cavalry, a possible Jeb Stuart Raider unit and an Ottoman Cavalry unit.
Many more to come in the coming days.
Attachment: tot unistset.gif
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Sarsstock
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Thanks Patine but this scenario will take place on Earth and Earth alone. I plan on using a world Gigamap with all the major rivers and water ways in place.
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Sarsstock
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Yes, that was just afew of the many things we discussed that I understood were supposed to be kept confidential until the beta version was released.
Please Patine, I don't want to reveal any more than I need to this early. I hope you can respect that.
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Sarsstock
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Anyways, moving right along.... my plan for the naval units in the game are to include every major step in naval warfare from the frigate on the left circa 1860 to the advanced Dreadnaught pictured right. I'm also considering the possibility of a class of warship thats superior to the Dreadnaught.... a class that can only be realized after certain event triggered actions come into play.
Now this by my count means there may be a possible 19 naval units featured..... that does seem like a bit too many. Especially as there's likely going to be shortages enough in terms of unit space with more important units. I suppose its the kind of thing that I'll have to examine as I work my way down the development path.
Attachment: naval units.gif
This has been downloaded 186 time(s).
Last edited by Sarsstock on 21-02-2005 at 12:00
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Sarsstock
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Well Curt, there is a long list of units that I do need help with on this project. The most challenging of which is this... the Nautilus. What i'm looking for is a crisp Fairline style brass submarine that uses the ToT pallet to its full potential.
Here's the original Nautilus from the Jules Verne scenario many a year ago. Curt if you can be any help on this I would most certainly appreciate it man!!
Attachment: nautilus.gif
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Sarsstock
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Well Doctor for those cavalry units I posted earlier I used a great deal of the new colour depth in the re-colouring of Fairline's amazing new horse unit.
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Sarsstock
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Yes, old Walt gave us the definitive Nautilus.... as well as James Mason in the best ever portrayal of Captain Nemo. The LXG Nautilus reminded more of an underwater aircraft carrier, not to mention the fact that it came nowhere near putting me in mind of the ship Verne had described.
Now while were on the literary note here, I wonder if somebody out there is a fan of Edgar Rice Burroughs. If so, could you please tell me in which of his Tarzan novels was the Egyptian city of Bala discovered along with Cleopatra CI?
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Sarsstock
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Hmm... I may have been wrong then. I could have sworn I had heard from a pretty good source (possibly Patine) that it was from one of the Tarzan novels. In any case I hope to keep the city of Bala and Cleopatra CI, I'd just rather have a little more information on the story so that I can elaborate in the event generated text pop up.
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Sarsstock
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Now as most of you will surely remember the original Jules Verne scenario had two civ's to represent the European and American nations. Those being the Continental Alliance and the Anglo-Alliance. Way back then the USA and Great Britain formed the Anglo Alliance and mainland Europe along with the CSA formed the Continental Alliance.
What I propose is a change to that alliance system. What I intend to do is have the Anglo Alliance consist of Great Britain, France, Russia and the Confederate States and the Continental Alliance will consist of the USA, Austria and the newly unified Germany. These as some might reconize are the same alliances used in Harry Turtledove's "How Few Remain" series. Now I may have to change the name of the Anglo Alliance as two of its members cannot be described as Anglo nations in the least.
Can anyone suggest what I should do with nations such as Spain and Italy? Also, I have a rough idea for the Anglo Alliance's flag but am in need of a design for a Continental flag. Curt, you've come up with some pretty damn fine flags for fictional alliances over the years, do you have any idea's?
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