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Aqualung is offline Aqualung
Chieftain

Dec 2001
time: 05:16
  Old Post 06-01-2002 16:08
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#151 Report this post to a moderator
Suffering from ads?

The Sakhalin/Kuril Islands (whichever they are) need to be made more habitable. At least make them hills, so that Japan has something to work with besides Tundra.

Afghanistan need some Wheat or Cattle. Persia expands in that direction, and ends up with nothing.

Vonotar is offline Vonotar
Chieftain
UK
Nov 2001
time: 05:16
  Old Post 06-01-2002 17:55 Visit Vonotar's homepage!
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#152 Report this post to a moderator
Tired of ads?

quote:
Originally posted by Gauke
I have found the file but how will I edit it? I turned on grid co-ordinates. I think I didn't understand what you said. Stupid ME!


You can open WORLD113.C3B using notepad (its just a normal text file) find the line that says......

Japan 224 68

.....alter the co-ordinates to whatever the new start location is and then save the file. You can then use the player start location corrector off the start menu like normal.

If you have any further problems message me (see my sig, below)

Vonotar

Gauke is offline Gauke
Settler
Bandirma-Turkey
Dec 2001
time: 07:16
  Old Post 06-01-2002 18:44
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#153 Report this post to a moderator
Increase Your PM Length

Thanks!

Ozymandias is offline Ozymandias
Prince

Aug 2001
time: 00:16
  Old Post 07-01-2002 09:14
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#154 Report this post to a moderator
Regarding City Sprawl in Tundra etc. Support Apolyton

Has anyone experimented with doubling the movement of EVERY unit (including workers) EXCEPT Settlers and setting the movement cost for desert and tundra to "2"?

Just curious.

-Oz.

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:16
  Old Post 07-01-2002 23:18
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#155 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Could someone who has the file please send it to me on icq, since the download doesn't work?

Btw, does anyone know how I could use it with my own rules, I have changed a really great part of the game, which I ofcause would like to use when I play on the Earth Map?

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:16
  Old Post 08-01-2002 03:05
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#156 Report this post to a moderator
Support Apolyton, buy Call to Power 2

quote:
Originally posted by ADG
Could someone who has the file please send it to me on icq, since the download doesn't work?

You should just need to rename the file to .zip to get it work. (If that doesn't work...you can get the map at Civfanatics')

Adagio is offline Adagio

Emperor

Jun 2001
time: 06:16
  Old Post 08-01-2002 18:14
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#157 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

quote:
Originally posted by Gramphos
You should just need to rename the file to .zip to get it work. (If that doesn't work...you can get the map at Civfanatics')


I tried that, but it just say the zip is damaged. Maybe I should take a look at civfanatics, haven't thought of that

Lomansik is offline Lomansik
Settler

Jan 2002
time: 05:16
  Old Post 08-01-2002 22:20
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#158 Report this post to a moderator
Remove this text

Isn't this supposed to be a zip file??? It's not compressed at all! Hope it works, I just dled it but I'm at work so I'll have to try it latter tonight. But if I can get help before then just to know cuz...This map looks like an ass kicker BIG TIME!!! Why do u say it's a self-extracting zip file when it's really not?

Vonotar is offline Vonotar
Chieftain
UK
Nov 2001
time: 05:16
Angry  Old Post 08-01-2002 22:58 Visit Vonotar's homepage!
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#159 Report this post to a moderator
Wot you talking about?????? Suffering from ads?

quote:
Originally posted by Lomansik
Isn't this supposed to be a zip file??? It's not compressed at all! Hope it works, I just dled it but I'm at work so I'll have to try it latter tonight. But if I can get help before then just to know cuz...This map looks like an ass kicker BIG TIME!!! Why do u say it's a self-extracting zip file when it's really not?


Because it is

The zip contains a executable file, which is both a self-extracting zip and installation program (it runs several commands after self-extracting). The self-extractor is posted to Apolyton in a zip file as you are not allowed to post .exe files

Stats for version 1.13.....

Total Installed Size = 1261KB (i.e. the space used on your HD)

Installation File Size = 463KB (37% of the unpacked original size)

Posted Zip File Size = 417KB (33% of the unpacked original size)

If reducing the files to 33% of there true size is not compression I don't know what is!

The single file contained inside the zip installs everything to the correct location and installs Start Menu items.

Anything else your not sure about ask.

People having problems downloading from here should try CivFanatics which at the time of writing has had 3650 downloads!

Aqualung is offline Aqualung
Chieftain

Dec 2001
time: 05:16
  Old Post 10-01-2002 00:52
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#160 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

I was about to make a suggestion, but now I see I already did. In my new game, Persia is devastated, as usual. They really need something in the Afghanistan region to keep them competitive with Babylon and India.

One change I made, after increasing the "optimum size" for empires, was make Temples, Marketplaces, Banks and Cathedrals all reduce corruption.

Ordinarily (as Germany), I'd be forced to build my FP in Babylon... but I don't even see much use for it. Even Delhi is doing just fine without it!

Big problem is still the fanatical rush to colonize Siberia. What if you replaced the forests with just plain tundra (for some of it, anyway), and then set Tundra to 0 for everything (only 1 shield, after mining). Would the AI still settle up there?

Dreifels is offline Dreifels
Prince
Alpha Centauri
Oct 1999
time: 06:16
  Old Post 10-01-2002 06:43 Visit Dreifels's homepage!
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#161 Report this post to a moderator
Increase the size of your Attachments

quote:
Originally posted by Aqualung
One change I made, after increasing the "optimum size" for empires, was make Temples, Marketplaces, Banks and Cathedrals all reduce corruption.

Ordinarily (as Germany), I'd be forced to build my FP in Babylon... but I don't even see much use for it. Even Delhi is doing just fine without it!

Big problem is still the fanatical rush to colonize Siberia.


look/try out what I had done with my mod.
to decrease corruption by distance factor it isn't the right way, I believe, to give market place, banks, cathedral all the flag to reduce corruption. Such buildings/enhacements never had reduced corruption.
I instead created some more (Regional)Palaces without culture, depending from a research level corresponding with the average expanding at that time.
Lower corruptuion flags I only give harbours, airports, barracks, courthouse, police.
To fix the terrible setteling at sahara, north ice sea and sibiria I changed the food needed by a citizen and amount of citizen and shields needed by a settler. Furthermore I made some changes at desert, tundra, forest and hills.
Tested with all map sizes and with random maps, it works fine I believe and is relative good balanced. 4 weeks works I need for it.
Try it out, download it here: http://civ3-stuff.cjb.net/ Civ3-Corruption-Solution-10.zip

Marquis de Sodaq is offline Marquis de Sodaq
King
... no, a Marquis.
Jul 2000
time: 23:16
  Old Post 10-01-2002 21:38 Visit Marquis de Sodaq's homepage!
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#162 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

I've edited tundra to be uninhabitable - 0, 0, 0. Irrigation gains no bonus, tho mining gets a shield. The only food, shields, and trade come from special resource tiles. Seeing Greenland and Siberia carpeted with towns just isn't right.

Oil will still be needed, thus the allowance for using furs and game to settle there. Otherwise, colonies are going to be needed.

More terrain/resource comments:
North America's largest gold mine is absent! The Black Hills, near the Missouri River on this map, should have a gold.

Rubber is native only to South America. I'd suggest reducing the number of rubber tiles in Africa and Indonesia. Add more spice to Indonesia and oil to Africa.

harcan25 is offline harcan25
Settler

Nov 2001
time: 00:16
  Old Post 11-01-2002 08:03
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#163 Report this post to a moderator
stupid question Full PM-box? Change here!

how do i download your map? i keep getting some weird file whenever i click on that link that you have on your post.

Vonotar is offline Vonotar
Chieftain
UK
Nov 2001
time: 05:16
  Old Post 11-01-2002 08:08 Visit Vonotar's homepage!
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#164 Report this post to a moderator
Help yourself to an AD-FREE life

quote:
Originally posted by Marquis de Sodaq
I've edited tundra to be uninhabitable - 0, 0, 0. Irrigation gains no bonus, tho mining gets a shield. The only food, shields, and trade come from special resource tiles. Seeing Greenland and Siberia carpeted with towns just isn't right.


Does this make a huge difference? I suspect the AI will still carpet Siberia on the few forest or trade squares.

Last edited by Vonotar on 03-03-2002 at 06:07

Dreifels is offline Dreifels
Prince
Alpha Centauri
Oct 1999
time: 06:16
  Old Post 11-01-2002 09:57 Visit Dreifels's homepage!
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#165 Report this post to a moderator
Full PM-box? Change here!

quote:
Originally posted by Vonotar

Does this make a huge difference? I suspect the AI will still carpet Siberia on the few forest or trade squares.


I'm trying just now an other way: set tundra irrigate to 0 instead, but leave it foot 1 while a citizen needs 3 food.

Aqualung is offline Aqualung
Chieftain

Dec 2001
time: 05:16
  Old Post 12-01-2002 01:54
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#166 Report this post to a moderator
Lose 30 kilos (of popups)

I switched Tundra from 1 food to 1 shield, deactivated Plant Forest for Tundra, and raised food consumption to 3.

The effect is what I predicted: it slows everyone down. But as far as Dreifel's experience in the AI expanding "more effectively", I didn't see that (But I didn't change settler cost, just food consumption). The Iroquois head east, into Forested Tundra, instead of west and south. The Aztecs were equally unwise in their placement. I've got all (except Maine, that's Iroquois) of the continental U.S., and the Aztecs still only have 5 cities.

While establishing Embassies, I see that Persia has "built" a Settler, but won't reach 3 pop for 6 more turns. It just slows the AI down. I'm human, I can cope, so all this really does is give the advantage to the human. I could do Deity on this, since even if the production bonus halves the shields necessary for a Settler... well, the AI ain't smart enough to maximize food production, so Persepolis would have "built" that Settler and been forced to wait 12 turns to reach 3 pop.

Vonotar is offline Vonotar
Chieftain
UK
Nov 2001
time: 05:16
Lightbulb  Old Post 12-01-2002 11:53 Visit Vonotar's homepage!
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#167 Report this post to a moderator
V1.16 Beta Support Apolyton, buy Civilization III: Complete

OK, this is Version 1.16 beta

For the changes from 1.13 to 1.15 see Marla's earlier note

Changes from 1.15 to 1.16
----------------------------------

* Rome AI is now flagged to produce Navel units
this is in line with the aim to get Rome to expand around the med, since France and Germany tend to eat-up Europe too quick for the Romans to get a look in!

* Pirogue Unit now has it's own directories
With files copied from Galley, hopefully this will fix the majority of crashes that have involved the Pirogue, I suspect these were caused by the game attempting to work with both Pirogue's and Galley's at the same time and then failing cos both used to point to the same files causing a conflict

* Read-me/Documentation now in Html format
Did this earlier with an add-on, but I've re-vamped the readme. For those who didn't see the earlier attempt this contains the usual stuff plus a complete list of city names for each Civ. Html format also means you don't need such-n-such version of Word to read the "readme", the logic being that if you got the mod from here - you must have a browser

* New Installation Program
Designed to make it easier for me to work on other mod's that can live along side this one (since we have now moved into the dodgy area of editing the civilopedia!).

Since this is a beta version it does not un-install any previous versions.

Any problems either e-mail me at vonotar@lastlands.org

Attachment removed pending another fix for Win9X systems

Last edited by Vonotar on 03-03-2002 at 06:09

Dreifels is offline Dreifels
Prince
Alpha Centauri
Oct 1999
time: 06:16
  Old Post 12-01-2002 21:26 Visit Dreifels's homepage!
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#168 Report this post to a moderator
Support Apolyton or Terrorists Win

quote:
Originally posted by Aqualung
I switched Tundra from 1 food to 1 shield, deactivated Plant Forest for Tundra, and raised food consumption to 3.

The effect is what I predicted: it slows everyone down. But as far as Dreifel's experience in the AI expanding "more effectively", I didn't see that (But I didn't change settler cost, just food consumption).


well, and that's the point. Otherwise the slow down effect will end latest when all have Monarch. Youn eed to build in both.

Vonotar is offline Vonotar
Chieftain
UK
Nov 2001
time: 05:16
  Old Post 12-01-2002 23:10 Visit Vonotar's homepage!
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#169 Report this post to a moderator
Inflate your Upload Space

It would appear that changing the cost of settler production and the food rating of tiles just slows down the AI rather than forcing them to do something other than expand!

Last edited by Vonotar on 03-03-2002 at 06:11

CampedCrusader is offline CampedCrusader
Settler
Hamburg, Germany
Dec 2001
time: 08:16
  Old Post 13-01-2002 05:27
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#170 Report this post to a moderator
Re: stupid question Tired of ads?

quote:
Originally posted by harcan25
how do i download your map? i keep getting some weird file whenever i click on that link that you have on your post.


Same problem here....i only get an "attachment" file which does exactly NOTHING...

BUGGER

Marquis de Sodaq is offline Marquis de Sodaq
King
... no, a Marquis.
Jul 2000
time: 23:16
  Old Post 13-01-2002 08:44 Visit Marquis de Sodaq's homepage!
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#171 Report this post to a moderator
Get a bigger avatar today!

"attachment" is the correct file, but you need to manually type in the zip file name, extension and all. It will save to the hard drive as if the popup worked properly. Then it should work normally.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:16
  Old Post 13-01-2002 12:49
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#172 Report this post to a moderator
Support Apolyton

quote:
Originally posted by Marquis de Sodaq
"attachment" is the correct file, but you need to manually type in the zip file name, extension and all. It will save to the hard drive as if the popup worked properly. Then it should work normally.

Actually it depends on what browser you download it with. Some browsers get a corrupt attachment file.

Marquis de Sodaq is offline Marquis de Sodaq
King
... no, a Marquis.
Jul 2000
time: 23:16
  Old Post 14-01-2002 20:29 Visit Marquis de Sodaq's homepage!
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#173 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
Originally posted by Gramphos

Actually it depends on what browser you download it with. Some browsers get a corrupt attachment file.

I stand corrected. What I posted above works using Microsoft's IE.

Vonotar is offline Vonotar
Chieftain
UK
Nov 2001
time: 05:16
  Old Post 15-01-2002 23:37 Visit Vonotar's homepage!
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#174 Report this post to a moderator
1.16 Removed Remove this text

I've removed version 1.16Beta until I can fix some very major glaring bugs *smacks self*

Main problems....

Pirogue icons incorrectly referenced in pediaicons.txt....
art\civilopedia\units\84PirogueLarge.pcx
should be...
art\civilopedia\units\29PirogueLarge.pcx

But you'll have only got this far if running XP as windows 9X users just get an error message after install (unless you have VB6 runtimes installed)

Basically the ideas are sound, my implementation was a mess, this is what happens when you give yourself a deadline

However lots of work is being done, I expect to have 1.17Beta rolling soon, hopefully with no bugs!


Incidentally both 1.16 and 1.15 both involve replacing your civilopedia.txt and pediaicons.txt files with new versions, this i'm told causes translated versions of Civ3 to become dual language with the main game still in the local language, but the civilopedia in english! So I'm working on a new technique for 1.17 which will see the extra text being inserted into the existing files rather than replacing them, the pirogue description will still be in english but this won't affect the rest of the civilopedia (or any mods that you may have done to it)

So if anybody is using a non-english version of Civ3 and wants to submit a translated description for the Pirogue please email me, 1.17 will be multi-language compatible.

Yes I'm taking the issues slightly too far but I'm not just aiming to improve the world-map here, I'm also trying to build an enhanced and comprehensive way of installing ANY modpack (as opposed to the current situation where everybody is submitting there own versions of files and installing more than one modpack means having to get your hands dirty trying to merge two modpacks together!)

Hope some of this makes sense!

I'm in the middle of translating stuff from VB (well QBasic actually) to Delphi, anybody with experience of this PLEASE EMAIL ME (not that i'm desperate for help.. honest!)

Vonotar

Last edited by Vonotar on 03-03-2002 at 06:12

Qilue is offline Qilue
King
Australia
Dec 1999
time: 15:16
  Old Post 17-01-2002 02:03
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#175 Report this post to a moderator
Full PM-box? Change here!

I don't mean to be negative here, but there's a minor problem relating to realism.

Iroquois will not be able to build their UU and will probably be able to build knights by the time they do get a source of horses.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:16
  Old Post 17-01-2002 02:09
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#176 Report this post to a moderator
Re: 1.16 Removed Support Apolyton, buy Galactic Civilizations: Deluxe Edition

quote:
Originally posted by Vonotar
I'm in the middle of translating stuff from VB (well QBasic actually) to Delphi, anybody with experience of this PLEASE EMAIL ME (not that i'm desperate for help.. honest!)

I could convert it to C++, but I guess that you don't have a complier. But what is wrong with QB (except from that it uses DOS)?

Vonotar is offline Vonotar
Chieftain
UK
Nov 2001
time: 05:16
  Old Post 17-01-2002 02:18 Visit Vonotar's homepage!
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#177 Report this post to a moderator
Re: Re: 1.16 Removed Support Apolyton buy from Amazon

quote:
Originally posted by Gramphos
I could convert it to C++, but I guess that you don't have a complier. But what is wrong with QB (except from that it uses DOS)?


No long filename support, at least none that I can find, and 90% of what the program does is file access. VB is good, but requires destribution of a 1.3Mb MSVBVM60.DLL file (and you know how I feel about VB Runtime files already *grin*). Delphi is proving a harder nut that I thought to crack, my old pascal knowledge doesn't seem to be helping me, so I've gone back to testing various types of compiler basic...

Arrian is offline Arrian
Emperor
Kneel before Grog!
Jul 2001
time: 00:16
  Old Post 17-01-2002 02:27
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#178 Report this post to a moderator
Remove this text

First off, thanks to everyone involved in making this Map and the correct start locations workaround. Fantastic stuff.

Is there any chance of the same crew making a "normal" size world map? The reason I ask is that the "huge" map does bad things to my computer (400mhz/64MB) - it's taking a looonnnngggg time between turns in 400AD.

Thanks again.

-Arrian

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:16
  Old Post 17-01-2002 02:30
Edit/Delete Message Reply w/Quote
#179 Report this post to a moderator
Re: Re: Re: 1.16 Removed Lose 30 kilos (of popups)

quote:
Originally posted by Vonotar
No long filename support, at least none that I can find, and 90% of what the program does is file access. VB is good, but requires destribution of a 1.3Mb MSVBVM60.DLL file (and you know how I feel about VB Runtime files already *grin*). Delphi is proving a harder nut that I thought to crack, my old pascal knowledge doesn't seem to be helping me, so I've gone back to testing various types of compiler basic...

That is true. If you send me the QBasic files to my mail I might be able to turn them into C++, but not today.

Gramphos is offline Gramphos
ACS Civ III Files Manager, Prince of Development
Chalmers, Sweden
Apr 2001
time: 06:16
  Old Post 17-01-2002 03:06
Edit/Delete Message Reply w/Quote
#180 Report this post to a moderator
Inflate your Upload Space

You can get a free C++ complier at
http://www.borland.com/bcppbuilder/freecompiler/

 
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