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steven8r is offline steven8r
Prince
of Central Texas
May 2002
time: 23:18
  Old Post 30-05-2002 23:50
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Lethal Bombardment Support Apolyton, buy Galactic Civilizations: Deluxe Edition

quote:
Originally posted by Dr Strangelove
What happened to the idea that artillery and planes should be able to sink ships? I thought that this was to be implemented with the 1.21 patch.


Checkout the Thread entitled, "How do I enable lethal bombing?"

http://apolyton.net/forums/showthre...?threadid=51111

for more info on this matter.

It stumped me too for a little while.

Franses is offline Franses
King

Aug 2000
time: 06:18
  Old Post 31-05-2002 00:14
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Science calculation not working properly for custom maps Support Apolyton

Strangely enough this post ended up in a thread I had never seen before but I keep trying.

In only now noticed that the techrate was changed as well as the calculation of the number of beakers needed. Looking deeper into this I noted my large custommaps the tech calculation seems to be the same as in the standard size map. The calculation in the tiny map is as I expected.

This bug may have to do with a similar bug posted earlier by Alexman. I copied his text below.

Optimal number of cities not working properly for custom maps

When you create a custom map of any size, the game uses the optimal number of cities for a standard-size map. This was not the case before 1.21.

So, playing on a tiny user-created map will have optimal cities = 16 instead of 12 if you don't change anything else.

Rust is offline Rust
Chieftain
Alberta
Nov 2001
time: 22:18
  Old Post 31-05-2002 05:48
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Other Civs allowing you a Right of Passage, for next to nothing after abusing it with a past civ .

Being able to double your landmass and destroy an entire civ in a few turns by breaking a ROP. Even if you can only do this the first time, it still seems like too much of a bonus, since their are no severe reprecussions.

Of course I was nuked first later on, but I sent twice as many back.

A solution would be to have all other civs cancel their present luxery trades with you, and than refuse to talk to you for a number of turns depending on how severe the infraction. Once they will talk to you again no ROP for you for thousands of years and tradeing with them will be at double the cost.

Also does anyone think it strange that you can get a Democratic civ to do a military alliance for 400$ but techs go for more than 2000$. This is a late industrial, modern era problem. If your attacked it dosn't cost you enough to have every other civ in a military alliance against the attacker.

Last edited by Rust on 31-05-2002 at 06:05

Dr Strangelove is offline Dr Strangelove
King
USA
Jan 1970
time: 00:18
  Old Post 31-05-2002 08:34
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quote:
Originally posted by Willem


It was but it's not implemented in the default game, you have to go into the editor and add that ability to your units.


Anyway to do that after you've started the game?

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:18
  Old Post 31-05-2002 09:18
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quote:
Originally posted by Dr Strangelove


Anyway to do that after you've started the game?


Nope, I'm afraid not. The last patch also saves all the game data in the save file, so no changes will take effect until you start a new game. I'm not to crazy about that decision, but there's not much I can do about it. It makes it a real pain for modders/future scenario builders. I hope along with scenario support in the next patch, they also include some sort of cheat mode, so we can test things out on the fly. I don't think you'll be seeing to many scenarios otherwise, it will just end up being a supreme hassle having to start from scratch everytime you make a minor change.

Jon Speelman is offline Jon Speelman
Settler
London England
Dec 2001
time: 05:18
  Old Post 01-06-2002 04:53
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Re: Science calculation not working properly for custom maps Browse Apolyton AD-FREE

[QUOTE] Originally posted by Franses
Strangely enough this post ended up in a thread I had never seen before but I keep trying.

In only now noticed that the techrate was changed as well as the calculation of the number of beakers needed. Looking deeper into this I noted my large custommaps the tech calculation seems to be the same as in the standard size map. The calculation in the tiny map is as I expected.

It seems to me that the tech calculations aren't working fullstop at least in 1.21f: that is the multiplier when youy have a wonder in a city is incorrect.

I discovered this when I captured a ciity with Copernicus + Newton in and added SETI myself

with Library, University, Research Lab this ought to have given massive science output but in fact the multiplier on base rate was just 3.5 - ie the doubling effect was being used just once and rather than 2 x 2.5 = 5 it was adding (3 x0.5) + 1.0 to the base

I don't know if anybody has notiuced this before but it seems like quite a serious bug to me?

Jon Speelman is offline Jon Speelman
Settler
London England
Dec 2001
time: 05:18
  Old Post 01-06-2002 04:54
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It seems to me that the tech calculations aren't working fullstop at least in 1.21f: that is the multiplier when youy have a wonder in a city is incorrect.

I discovered this when I captured a ciity with Copernicus + Newton in and added SETI myself

with Library, University, Research Lab this ought to have given massive science output but in fact the multiplier on base rate was just 3.5 - ie the doubling effect was being used just once and rather than 2 x 2.5 = 5 it was adding (3 x0.5) + 1.0 to the base

I don't know if anybody has notiuced this before but it seems like quite a serious bug to me?

lorddread is offline lorddread
Warlord
Indianapolis, the Speed Capital of the World
Feb 2002
time: 23:18
  Old Post 01-06-2002 09:34
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quote:
Originally posted by Jon Speelman
It seems to me that the tech calculations aren't working fullstop at least in 1.21f: that is the multiplier when youy have a wonder in a city is incorrect.

I discovered this when I captured a ciity with Copernicus + Newton in and added SETI myself

with Library, University, Research Lab this ought to have given massive science output but in fact the multiplier on base rate was just 3.5 - ie the doubling effect was being used just once and rather than 2 x 2.5 = 5 it was adding (3 x0.5) + 1.0 to the base

I don't know if anybody has notiuced this before but it seems like quite a serious bug to me?


Yeah, Must have been programmed on an old Pentium computer. Sid, when is the next patch?

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:18
  Old Post 01-06-2002 10:09
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quote:
Originally posted by Jon Speelman
It seems to me that the tech calculations aren't working fullstop at least in 1.21f: that is the multiplier when youy have a wonder in a city is incorrect.

I discovered this when I captured a ciity with Copernicus + Newton in and added SETI myself

with Library, University, Research Lab this ought to have given massive science output but in fact the multiplier on base rate was just 3.5 - ie the doubling effect was being used just once and rather than 2 x 2.5 = 5 it was adding (3 x0.5) + 1.0 to the base

I don't know if anybody has notiuced this before but it seems like quite a serious bug to me?


Maybe the captured wonders are not working properly?


A Tale of Two Cities:

Antium. Pop 20. Com from tiles 45, less 5 lost to corruption. Has research lab, Newton, and SETI. Science set to 100% yields 180 beakers.

Byzantium. Pop 21. Com from tiles 52, less 10 lost to corruption. Has research lab. Science set to 100% yields 105 beakers.

Seems to be working for the wonders built by me.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:18
  Old Post 01-06-2002 13:27 Visit panag's homepage!
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#340 Report this post to a moderator
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quote:
Originally posted by Dr Strangelove
What happened to the idea that artillery and planes should be able to sink ships? I thought that this was to be implemented with the 1.21 patch.


hi ,

also there should be Lethal Air Bomb , ..........

have a nice day

Jon Speelman is offline Jon Speelman
Settler
London England
Dec 2001
time: 05:18
  Old Post 01-06-2002 15:10
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quote:
Originally posted by notyoueither


Maybe the captured wonders are not working properly?


A Tale of Two Cities:

Antium. Pop 20. Com from tiles 45, less 5 lost to corruption. Has research lab, Newton, and SETI. Science set to 100% yields 180 beakers.

Byzantium. Pop 21. Com from tiles 52, less 10 lost to corruption. Has research lab. Science set to 100% yields 105 beakers.

Seems to be working for the wonders built by me.


Yes I guess that it is the captured wonders which aren't working. But I'm not greatly impressed by the "doubling" feature of the wonders in any case From your example Newton + SETI + lib + Uni + R Lab = 4.5 rather than 10 (obviously better described by "add an extra 100%"). I thought that in CivII it really did double multiplicatively?

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:18
  Old Post 01-06-2002 16:34 Visit panag's homepage!
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quote:
Originally posted by Jon Speelman


Yes I guess that it is the captured wonders which aren't working. But I'm not greatly impressed by the "doubling" feature of the wonders in any case From your example Newton + SETI + lib + Uni + R Lab = 4.5 rather than 10 (obviously better described by "add an extra 100%"). I thought that in CivII it really did double multiplicatively?


hi ,

a couple months ago a guy explained this , ....

" it has to do with cultural takeover , ie , you dont get the points for culture when you take a wonder over" this far so good , but what he claimed next , "there is a bug that when one captures a city , science loses some of its points" , .....

dont ask where the thread is , ........

have a nice day

Alinestra Covelia is offline Alinestra Covelia
Queen
I sense the dodgy presence of Bing - a presence I've not felt since...
Feb 2000
time: 00:18
  Old Post 06-06-2002 20:53
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Is it just me, or does anybody else find the 1.21 patch won't download properly from the site in the first place? I'm using a 56k modem, so I have the Download Acceleration Program help me in case I get cut off.

Well, the DAP downloads all 8.some ugly megabytes of the patch, and then claims there was some error in combining the different parts. Next thing I know, the .exe file is only 6.some MB large. Upon resuming the download, the patch size has shrunk to 2.some MB.

What's going on? I know this is a true newbie question but since that's precisely what I am to Civ3 I think it's rather apt.

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:18
  Old Post 06-06-2002 21:19
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quote:
Originally posted by Alinestra Covelia
Is it just me, or does anybody else find the 1.21 patch won't download properly from the site in the first place? I'm using a 56k modem, so I have the Download Acceleration Program help me in case I get cut off.


Well your problem is using a 56k modem in the first place. Spoil yourself and get a broadband connection, you'll thank yourself for it.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:18
  Old Post 06-06-2002 22:33 Visit panag's homepage!
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quote:
Originally posted by Alinestra Covelia
Is it just me, or does anybody else find the 1.21 patch won't download properly from the site in the first place? I'm using a 56k modem, so I have the Download Acceleration Program help me in case I get cut off.

Well, the DAP downloads all 8.some ugly megabytes of the patch, and then claims there was some error in combining the different parts. Next thing I know, the .exe file is only 6.some MB large. Upon resuming the download, the patch size has shrunk to 2.some MB.

What's going on? I know this is a true newbie question but since that's precisely what I am to Civ3 I think it's rather apt.


hi ,

from what site , ......

have a nice day

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:18
  Old Post 06-06-2002 22:36 Visit panag's homepage!
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quote:
Originally posted by Alinestra Covelia
Is it just me, or does anybody else find the 1.21 patch won't download properly from the site in the first place? I'm using a 56k modem, so I have the Download Acceleration Program help me in case I get cut off.

Well, the DAP downloads all 8.some ugly megabytes of the patch, and then claims there was some error in combining the different parts. Next thing I know, the .exe file is only 6.some MB large. Upon resuming the download, the patch size has shrunk to 2.some MB.

What's going on? I know this is a true newbie question but since that's precisely what I am to Civ3 I think it's rather apt.


hi ,

the best is to download it from www.firaxis.com , turn off your antivirus or firewall to be sure , .....close other open windows from your browser that you done need , and it should go , if not , tell so , ......

have a nice day , and good luck on the download , ...

Alinestra Covelia is offline Alinestra Covelia
Queen
I sense the dodgy presence of Bing - a presence I've not felt since...
Feb 2000
time: 00:18
  Old Post 07-06-2002 12:13
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Thanks for the help, but a few more things.

1. My university dorm doesn't have a broadband connection, otherwise I'd definitely get one! So I'm stuck with 56k modem sadly

2. I was downloading it from Firaxis in the first place, which is why I'm so surprised that it won't download properly.

Has this happened to anybody else? Does anybody know of any good mirror sites so I can get the patch?

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:18
  Old Post 07-06-2002 16:44 Visit panag's homepage!
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quote:
Originally posted by Alinestra Covelia
Thanks for the help, but a few more things.

1. My university dorm doesn't have a broadband connection, otherwise I'd definitely get one! So I'm stuck with 56k modem sadly

2. I was downloading it from Firaxis in the first place, which is why I'm so surprised that it won't download properly.

Has this happened to anybody else? Does anybody know of any good mirror sites so I can get the patch?


hi ,

try "www.apolyton.com" , .......

have a nice day

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:18
  Old Post 07-06-2002 18:10
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quote:
Originally posted by Alinestra Covelia
Thanks for the help, but a few more things.

1. My university dorm doesn't have a broadband connection, otherwise I'd definitely get one! So I'm stuck with 56k modem sadly

2. I was downloading it from Firaxis in the first place, which is why I'm so surprised that it won't download properly.

Has this happened to anybody else? Does anybody know of any good mirror sites so I can get the patch?


Try downloading it without that program you mentioned. It sounds to me that's where your problem is.

Alinestra Covelia is offline Alinestra Covelia
Queen
I sense the dodgy presence of Bing - a presence I've not felt since...
Feb 2000
time: 00:18
  Old Post 08-06-2002 14:04
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Well, I got the patch and it has changed the game .exe so it now refuses to recognize my Civ3 CD-ROM. This means I can't play the game.

Any ideas on how to unpatch the game?

My CD-ROM was bought in Beijing and I'm pretty convinced it's not a pirate release, as it came with proper packaging, instruction manual (in Mandarin), and even changed the Chinese leader animations from Mao Zedong to LiShiMin.

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:18
  Old Post 08-06-2002 19:17
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quote:
Originally posted by Alinestra Covelia
Well, I got the patch and it has changed the game .exe so it now refuses to recognize my Civ3 CD-ROM. This means I can't play the game.

Any ideas on how to unpatch the game?

My CD-ROM was bought in Beijing and I'm pretty convinced it's not a pirate release, as it came with proper packaging, instruction manual (in Mandarin), and even changed the Chinese leader animations from Mao Zedong to LiShiMin.


If you contact Infrogames, they can provide you with sub-routine that allows you to play without the CD.

So you can read Mandarin? And does that mean that Mao is falling out of favour in Chinese society? Changing his graphic would have been unthinkable not so long.

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:18
  Old Post 08-06-2002 20:14 Visit panag's homepage!
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quote:
Originally posted by Alinestra Covelia
Well, I got the patch and it has changed the game .exe so it now refuses to recognize my Civ3 CD-ROM. This means I can't play the game.

Any ideas on how to unpatch the game?

My CD-ROM was bought in Beijing and I'm pretty convinced it's not a pirate release, as it came with proper packaging, instruction manual (in Mandarin), and even changed the Chinese leader animations from Mao Zedong to LiShiMin.


hi ,

well delete all the files , manually , search for stuff like civ , civilzation , infogrames , firaxis , dont forget the maps in the documants folder , .....reboot , ....install again , get patch 1.21 , and problem's fixed , ....

have a nice day

Alinestra Covelia is offline Alinestra Covelia
Queen
I sense the dodgy presence of Bing - a presence I've not felt since...
Feb 2000
time: 00:18
  Old Post 09-06-2002 07:55
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Thanks for the tips. I'll get to Firaxis and ask them nicely for the subroutine. Or maybe I'll just reinstall the whole thing and play on an older (1.07) version.

As for the lack of Mao in the game, I have a suspicion that my copy of Civ3 may have originated from Taiwan. Last time I went to Taiwan, they were selling pirate copies of the original (Mao Tse Tung) Civ3 game, but legit copies of a Taiwan-Chinese, non-Mao computer game Civ3 as well. Of course, many Taiwan people would not be happy at the prospect of having Mao represent the Chinese race (which they consider themselves to be part of, though will have little to do with the present government).

My copy has no Mao, but there are a few little touches which make me suspect it has also been altered by the Chinese.

For a start, the Civilopedia entry for a certain government form begins:

"Communism is a good form of government in which [...]" and I don't think the Taiwanese design houses would have much cause to put that in the game.

I am trying to get a graphics program installed so I can post up a few screenshots of the new Chinese leader, Li Shi Min (the founder of the Tang dynasty). It does look pretty convincing...

And in answer to your Mandarin question, yes I can read Mandarin, but only the simplified characters, and only haltingly at best. I'm currently in Beijing studying the language and the people.

As far as Mao is concerned, the younger people in China tend not to be too passionate about him, either as a hero or a villain. The older generations still have a lot of respect for him, sometimes bordering on hero-worship. My driver once got into a fight with his father for criticizing the Cultural Revolution (he lost the fight too).

falsfire3401 is offline falsfire3401
Settler
Winterpeg, Canada
Mar 2002
time: 23:18
  Old Post 11-06-2002 20:41
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Lose 30 kilos (of popups)

I have so far only started two new games on the 1.21 patch. One game as the Japanese, standard map, pangaea, Regent, max civs (7 rivals). Luxuries seemed a teency bit light, but resources were fine. All I had to do was invade my neighbour France and take all but one backwater town, and then I had 3 luxury resources (local) to me.

In the second game, I'm playing the Russians on a Huge map pangaea, with only 8 rivals, Regent diff. In this game, luxury resources are extremely scarce. The closest one to my capitol ended up being furs, ~25 tiles away to the west. I now have a remote highly-corrupt but well defended town on that resource, plus another deep in the northern jungle parked on the gems tile. I'm *still* building the road to that town, it must be about 40 tiles away (almost into the German territory to the north). Resources are also scarce. I have one horse resource within ten tiles of my capitol, but the nearest iron is also way up in the mountains near the gems town in the northern jungle. I hate running highly-corrupt border towns a-way out there like that (I don't use colonies b/c they can get assimilated by a rivals borders, a town has to undergo a culture-flip and a size 2 town with 8 defenders just ain't gonna flip, unless you get REAL bad luck)

Timely Chicken is offline Timely Chicken
Settler

Jun 2002
time: 22:18
  Old Post 13-06-2002 07:49
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I got the refusal to recognize CD in the CDROM too, but I have two of them installed. Swapped the CD to the other one and its fine now.

One odd thing happened today. I think it was a fluke. The year is 1590, I am the most advanced civ in the game (I played a warlord just so I could win one). I have knights as my most advanced mounted unit. I suddenly get the message "The babylonians have added a part to their space ship."

What the...?

I trounced the Babylonians and when I killed their capital (before espionage, so I couldn't check otherwise) I got the message "We have destroyed the Babylonian space ship."

No idea how they stick wielders managed to make a spaceship part unless they stumbled on a hut somewhere that for some reason gave them one.

It never happened again or before.

Deathwalker is offline Deathwalker
Prince
Great Britain
Mar 2000
time: 05:18
  Old Post 13-06-2002 18:01
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If a hut gave them the tech to build a spaceship part. The AI would instantley build that part

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:18
  Old Post 13-06-2002 19:46
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quote:
Originally posted by Deathwalker
If a hut gave them the tech to build a spaceship part. The AI would instantley build that part


You don't get free techs from huts after the Ancient Era.

Mad_Hatter13x is offline Mad_Hatter13x
Settler
Massachusetts
Jun 2002
time: 00:18
  Old Post 13-06-2002 22:21
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Ive taken over my continent, no problem. The first civilization i beat out were the romans, way back in the beginning of the mideival time. Im in the modern era, and all of a sudden, a roman galley shows up on my coast, what the F@#%. Thats a flaw, they STILL need to fix.


Mad Hatter

panag is offline panag
Emperor
MY WORDS ARE BACKED WITH BIO-CHEMICAL WEAPONS
Oct 2000
time: 07:18
  Old Post 14-06-2002 02:24 Visit panag's homepage!
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quote:
Originally posted by Willem


You don't get free techs from huts after the Ancient Era.


hi ,

, that should be in the editor , to decide until what era the huts count , ......

have a nice day

Willem is offline Willem
Emperor
Canada
Dec 2001
time: 00:18
  Old Post 14-06-2002 02:28
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quote:
Originally posted by panag


hi ,

, that should be in the editor , to decide until what era the huts count , ......

have a nice day


I think it's just fine as it is frankly. If an Expansionist civ could get free techs in more than the ancient era, it would be so far ahead of all the rest, the other civs wouldn't stand a chance.

 
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