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Dominae
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Sounds like a fine idea Theseus. I'm with the Mongols, if no one objects.
Dominae
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nbarclay
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Huntsville, Alabama
Dec 1999 time: 23:20
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quote: Originally posted by Theseus
How about a Standard and relatively easy map, with all of the 8 new civs. Everybody plays a *different* civ, and we compare notes on what takes place, civ characteristics and UUs, changes in gameplay, etc. It would be useful to do this as a scenario again, to allow for different difficulty levels. |
I'd like to put in my bid for the Ottomans. The Scientific/Industrious combination holds a good bit of appeal to me, and there's nothing I like better than a good cavalry blitz - except, I suspect, a good Sipahi blitz! (I've about decided to break down and get PtW sometime this week rather than waiting for a sale; it's just too annoying reading about it but not being able to play it.) Note: I'm assuming the guide I just downloaded from CivFanatics is accurate about the traits and UUs.
Nathan
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Dominae
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So...how about starting AU-202? I largely skipped 201, so maybe this is a bit preemptive.
As I mentioned in other posts, I think we should do a "PTW" theme for 202. Nothing special, mostly everthing random, but you can only select your civ among the new civs. Hopefully we'll get a good mix so as to be able to get feedback on every new civ.
I also think we should stick with stock PTW for this one.
If none of the "core" AU people want to set up this game, I'll gladly do it.
Dominae
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ducki
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What about reliving an old AU in PtW?
It would give a chance to compare notes, and most especially, to compare the new AI against the old one.
We have all seen differences in AI behavior, but since AU already has some "baseline data" to compare to, a recreation of a previous AU might give a lot of insight.
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Dominae
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alexman, I'm fine with the minor changes you suggest. Come to think of it, might as well increase the Infantry's power to 8 just like in the old version of the mod. This will put Guerillas back where they're supposed to be (as an upgrade, no more), and make Infantry and relatively potent attack force.
Dominae
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Dominae
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Thanks nbarclay for setting up this game. I never played the first Power of Gold course, so I look forward to this one (hopefully the first course is not a prerequisite for the second one).
However, won't everyone who played this game through the first time not really be interested in doing it again, even with the new PTW civs? I know that much of the excitement of a game (for me) is discovering the world geography...
Dominae
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Theseus

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The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002 time: 00:20
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Hmmm...
First off, I'm still struggling with 205 (when I have time and am not on 'poly!).
I like the idea of exploring Expansionist, but there's a part of me that wants to play as, oh, Egypt! And maybe we could play against, errrr, Persia, Carthage, China, Ottoman, Arabia, and Spain!
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ducki
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I find communication control easier on Continent Maps when I get the Lighthouse, as I've yet to find a way to keep two sets of civs separate on Pangea... maybe I'm missing something, or maybe I just never get lucky with chokepoints.
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Dominae
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Personally I dislike the idea of playing a scenario with specific goals that ends prematurely when those goals are met. This is why I didn't play the UP scenario (apart from an embarrassing OCC attempt...). Proving to ourselves the Aeson's scouting strats work great on Huge maps with no Barbs doesn't seem like all that much fun to me. Knowing Aeson, I'm quite sure that he's dead on without needing to try it out myself.
However, I do like the idea of focusing on Expansionist civs. Maybe we could try a Standard map (maybe Pangea) with little to no Barbs, and the only civ choices would be the Expansionist ones. I think this would force some of us to use some oft-neglected civs, and teach us about the true power of Expansionist. Assuming not everyone defaults to the Iroquois, we could have some interesting games (special kudos for those who choose the English!).
Come to think of it, to make the game even more interesting, we could focus on the Expansionist civs that are most often neglected: English, Russians, Americans. This would hopefully stimulate us to play the game through.
Dominae
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Dominae
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alexman, I'm not sure if your post is a response to mine, so I'll assume it is. I thought your original proposal was to mimic Aeson's use of Scouts on Huge Pangea maps with no Barbs, and stop when our Scouts have done their job. If what you were proposing is Expansionist on any given map, I'm all for it (basically because of a new-found love for Expansionist).
The GS clone game wouldn't make much sense for those who aren't involved in the Demo. Game.
Dominae
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All times are GMT. The time now is 05:20. Apolyton Time is 00:20. |
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