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germanos
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behind a firm ****, Rotterdam, NL
Apr 2002 time: 06:22
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quote: Originally posted by Straybow
* Straybow wakes up, wipes drool from kbd…
quote: My faithful ally doesn't seem to have great confidence in non native speakers |
Anything above the "Ugh, me Tarzan" level of communication works fine by me.
I had to handle a Civ2Dip transaction for La Fayette since he doesn't have it reinstalled on his comp. I figured it was OK, as our civs are allied and he is sending me a map anyway. I didn't do anything or look around, just re-saved and sent it to LF.
However, I can't recall if there is an explicit rule about how and when we can give permission to other players to open our civs' saves.
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Emergency breaks rules, as the saying goes (here )
I would say that no matter how closely allied you are, it is obviously not allowed to open another civ's save .
Doing so would effectively merge the civ's.
If you can show me any example in history where allies agreed to replace all heads of Departments with nationals of their ally, I might change my position.
Although it may be bothersome if you're close allies, all information must be shared via other means than opening the save.
quote:
Secondly, the 2940 turn screw-up shield restoration thingy. Any final objections? Kull? Stefan? |
I want to add your so-called allies as well. I haven't heard a single sillable on this issue from LaFayette or Kengel.
While I certainly trust you Straybow, as a matter of principle I do not accept just your word on the intentions of both these fella's 
On a related issue: what is the unit doing now? (that was build instead of the HG) Needless to say this has to be disbanded in either Iconion, or drown in the Med or something.
Good luck with the effort.
Ugh.
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La Fayette
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albi, france
Oct 2000 time: 06:22
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quote: Originally posted by germanos
I want to add your so-called allies as well. I haven't heard a single sillable on this issue from LaFayette or Kengel.
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Which issue?
I'm not sure I have clearly understood.
Anyway if it is about the problem of shields lost by the Hittite leader, this is a technical problem that I'll let the specialists solve. I have no idea what the best solution would be and I am confident that you will find a satisfactory answer.
(BTW what is a so-called ally?)
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SlowThinker
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homeless, Praha, Czech Republic
Jan 2000 time: 06:22
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When I was announcing at CDG I noticed a poll "Should reloading be allowed". Only 14% answered "Yes, it should be banned in any situation" !! There were answers like "I simply don't care" etc. It is terrible.
I must appreciate a discipline we have here. Straybow doubts and asks immediately.
I cannot imagine how are other PBEMs? Do players anything that they want? Germanos? La Fayette? (so far this is my only PBEM)
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SlowThinker
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homeless, Praha, Czech Republic
Jan 2000 time: 06:22
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Yes, this is why I think the Straybow's acting for LaFayette in CivDip should be considered correct from any point of view. CivDip shows him only things that LaFayette could Ctrl-C and send by e-mail easily.
I think he wants
1. to look at the save of his ally, because then they can collaborate more comfortably than with sending screenshots
or
2. to manage civ of his ally, anytime or when one is missing.
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germanos
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behind a firm ****, Rotterdam, NL
Apr 2002 time: 06:22
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No, it is something else:
quote: Originally posted by Straybow
I had to handle a Civ2Dip transaction for La Fayette since he doesn't have it reinstalled on his comp. I figured it was OK, as our civs are allied and he is sending me a map anyway. I didn't do anything or look around, just re-saved and sent it to LF.
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If he was doing 1), then that is what I would object to.
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SlowThinker
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homeless, Praha, Czech Republic
Jan 2000 time: 06:22
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quote: Originally posted by Straybow
I needed to make a 2900 save for Minos so that I could make a valid Civ2Dip packet from him to me. |
(So the barter went from Minoans to Hittites, OK?)
make a save? You could download it...
next part is removed:
quote: Then you should take the 2910 turn of Minoans to prepare his barter. CivDip works over the year switch (from 2910 to 2900).
The 2900 save of Minoans should work too, but.... CivDip needs Minoan save to prepare the offer. So only problem is if Minoans offered something that they didn't have in 2910.(??)
If not then I suggest to move the game on. |
(Removed: SlowThinker was thinking too fast)
But I would like not to stop our debate about rules and to finish with some conclusion.
Last edited by SlowThinker on 22-10-2004 at 23:25
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SlowThinker
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homeless, Praha, Czech Republic
Jan 2000 time: 06:22
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Sorry, I edited my last post
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SlowThinker
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homeless, Praha, Czech Republic
Jan 2000 time: 06:22
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Situation with the use of CivDip is unclear for me, Straybow pls explain. I downloaded but I am waiting.
quote: Originally posted by Straybow
Might as well delay 2 turns because Iconion is now 2 turns from completing current production. Then the box will be clear and a shield fix can be applied. |
What do you mean? I can revert situation as would be if wonder production continued, but you cannot build anything in the meantime or you must not use it. I suppose the unit that was built already stays in the city?
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germanos
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behind a firm ****, Rotterdam, NL
Apr 2002 time: 06:22
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quote: Originally posted by Straybow
PS: We are displeased with the "code" block since it messes up the page layout. |
seconded
On the replacement issue:
While I probably will not veto somebody substituting for an allied player, I do have strong reservations against it.
In any case, we have Sparrowhawk who appears to be willing to substitute if the need arises. (as he has done once for me).
I do think that in the interest of the game, it is important to keep all players commited, and therefore it is important not to create all kind of possibilities to legally skip turns. Especially in the case of war, the advantage of one player governing two empires/ armies is overwhelming. It is just so much easier to coordinate tactics and strategy when you have full control.
Then there is the matter of my first or second PBEM where I had very bad experience with an ally substituting for an absent player. (I will find the link, if possible).
edit: pre-WWI Germany is smashed by the unified command of France and Russia
Summary of the above link:
one player is absent for a copple of weeks (hollidays).
His ally substitutes. (Russia substitutes for France).
Before France returns from holidays, Russia launches a surprise attack on Germany, and mobs up with French forces.
Note: the game itself is not so important, it was a lousy scenario anyway, but it just shows how poerfull a unified command is.
Last edited by germanos on 22-10-2004 at 14:10
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SlowThinker
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homeless, Praha, Czech Republic
Jan 2000 time: 06:22
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quote: Originally posted by germanos
In any case, we have Sparrowhawk who appears to be willing to substitute if the need arises. (as he has done once for me). |
I contacted SparrowHawk concerning Stephan: it looks he is willing to replace Stephan temporarily and maybe ... he would bury himself in and continued if we need a permanent replacement. (see next post)
quote: Originally posted by germanos
I do think that in the interest of the game, it is important to keep all players commited, and therefore it is important not to create all kind of possibilities to legally skip turns. Especially in the case of war... |
As usually I consider it a good argument, but for opposite stance .
Especially in case of war you need that your civ is managed quite precise. There are usually problems with internet connection in this thread. So La Fayette wouldn't be able to describe his strategic intentions to SparrowHawk (or any uninterested party). And if he were able to do it then it would be much easier to explain them to Straybow who knows all preceding arrangements.
quote: Especially in the case of war, the advantage of one player governing two empires/ armies is overwhelming. |
But they can swap maps each turn, they add a screenshot of F2 window and they are very close to situation where one player manages both civs. And with even more effort allies can achieve the same coordination like if one man manages both civs.
quote: It is just so much easier to coordinate tactics and strategy when you have full control. |
It is less laborious. I don't like games that recompense rough work (like Civ2 and its micromanagement).
We play a PBEM with full diplomacy: I think common command is only very small advantage in comparison with the fact that two players may join against another one.
I expressed also one kind of objection (that in final only two players managing two alliances could play), but IMHO the problems around missing players are more important. It may annoy if you see your war achievements from 10 turns are lost in one turn of your absence. And as you said: it is important to keep players commited.
So I strongly agree with a rule disallowing replacements, but not in the case of an absence.
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SlowThinker
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homeless, Praha, Czech Republic
Jan 2000 time: 06:22
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First I will introduce you in my talk with Sparrowhawk:
quote: Originally posted by Sparrowhawk by PM
quote: Originally posted by SlowThinker by PM
don't you want to play Persia in SoG PBEM, at least temporarily?
ST |
If that is the best solution I could, but as I have stated previously, I don't think that is the best idea.
I have seen most Civs by subbing, and have knowledge most others don't.
I also have little idea of the tech chart and unit abilities (but even with limited knowledge I could do better then Control N).
Having said this, if it is still thought to be preferable for me to fill in until a more suitable replacement is found I would do so....would this mean I would no longer sub for other missing players?
?Sparrowhawk |
I think there are two kinds of replacements that we need:
1) A temporary replacement (we should give Stefan a chance to come back as we did in case of Straybow - I propose end of November)
IMHO a temporary sub shouldn't participate in alliances but to stay neutral and continue past Stefan's diplomatic treatment (each civ can report past agreements to the sub).
2) A permanent replacement (starts after temporary replacement if Stefan won't come)
There is a question if SparrowHawk wants to be a permanent sub if nobody other comes.
And if he does then there is a question of his Ctrl-N acting: he saw some maps, so rulers of these civs should say if they disagree with permanent replacement by Sparrowhawk.
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SlowThinker
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homeless, Praha, Czech Republic
Jan 2000 time: 06:22
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quote: Originally posted by Straybow
As I understand Civ2Dip, if I made an offer from the 2910 Minoan save it would only be valid until the next Minoan turn. Civ2Dip would say the offer has expired if I tried to apply it to Minos' 2900 save. |
So you prepared a barter that should be applied on 2900 Minoan save. OK?
Then you should take your preceding turn (2900 Hittite save) for preparation of an offer.
At least I suppose this is way how CivDip is working.
But I think CivDip cannot spoil the save even if applied incorectly... so I will play (tomorrow probably).
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SlowThinker
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homeless, Praha, Czech Republic
Jan 2000 time: 06:22
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quote: Originally posted by Straybow
Instead, apply half the shields (40 + 5 for lost turn production) to a caravan in 2 turns. |
I am against such things. We are simulating situation x turns ago. X turns ago you weren't wiser and you wanted to continue in wonder production. I can restore situation like if wonder production continues. You are wiser now, so you can change production now.
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