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Ismailov
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FINALLY, ONE ONLY ZIP FILE TO DOWNLOAD!
NewCityView 6.0
By Ismailov,
with the special collaboration of Player1 and GIDustin.
FEATURES:
- No new rules, it is only an aesthetical mod. It has effect
when you press the city view button of any of your cities.
- More houses in your cities in all eras. I thought that the original
cities were too empty, I preferred some kind of overcrowded cities.
- Big buildings instead of small houses in industrial and modern eras.
Now it looks like the historical center of any current cool city.
- The cities doesn't loose their own cultural characteristics when
you reach the modern era.
- No "holes" in the middle of the cities: Cities are now full of buildings.
- Some extras in industrial and modern metropolies, like a railway station
or a highway.
- Some houses had a purple rare shadow in the original files.
This bug has been fixed in most cases.
TO INSTALL:
- Copy the files:
Filler-amr.pcx
Filler-eur.pcx
Filler-mea.pcx
Filler-fea.pcx
Filler-rom.pcx
Roads-anc.pcx
Roads-ren.pcx
Roads-ind.pcx
Roads-mod.pcx
in folder Art\City view\Miscellaneous inside the folder where
you installed the game.
- Copy the remaining files:
G-LRG.pcx
G-MED.pcx
G-SML.pcx
P-LRG.pcx
P-MED.pcx
P-SML.pcx
D-LRG.pcx
D-MED.pcx
D-SML.pcx
T-LRG.pcx
T-MED.pcx
T-SML.pcx
in folder Art\City view\Backgrounds inside the folder where
you installed the game.
- You have to overwrite the old original files. So, don't forget to back up them.
VERSIONS:
Version 1.0:
- Filler buildings for all cultural types.
Version 2.0 (BY PLAYER1):
- Road files: City roads improved. Roads now properly intersect.
- Far east medieval cities bug is now fixed.
Version 3.0:
- Background files for Metropolies (12+ population).
Version 4.0:
- Background files for Cities (6-12 population).
Version 5.0:
- Background files for Towns (1-6 population).
Version 6.0 (BY GIDUSTIN):
- Contrast enhanced in all kind of background files.
Full version 6.0 (6 Mb):
http://apolyton.net/~civ3files/newcityview.zip
Version 2.0 (No bakcground files - 172kb):
This attached file:
Attachment: civ3cityview2.zip
This has been downloaded 88 time(s).
Last edited by Ismailov on 24-12-2002 at 14:27
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Sheik
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NeOmega or someone else who has downloaded this please psot a screenshot. I am like miccofl I don't download graphics without a ss.
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Ismailov
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Ok, ok! I'm now in the office, so I don't have here the game installed to take a screenshot, but here you have a sample of some of the new pics of buildings...
As soon as possible I will post here a real in-game screenshot...
Attachment: sample2.jpg
This has been downloaded 1311 time(s).
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Sn00py
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From New Zealand
Aug 2001 time: 13:22
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I tell ya, Firaxis has monkeys arse's for brains.
Who said "Hey, let's make the big cities look empty and just put some buildings here and there"
Do any of them have an imagination? (Apart from the leader artist, that person put some creativity into that at least).
Hey, Ismailov, you know what would be another COOL idea? Read closely, I think this is a great idea:
Ancient: rugged people on the streets! some with ancient wheelbarrows, etc!
Classical: chariots, slaves, and so on
Industrial: wagons, beggers, bike riders...
Modern: cars, moterbikes, petrol stations? I dunno, i'm trying to flood in some ideas.
Don't forget the kids!
Hey, I really want this, but how do you make a city look crowded with buildings? It would be easy to change some of the houses into other buildings, like petrol stations for example.
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Ismailov
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It's true: the file is broken. When I posted it I downloaded it and it worked, so I can't understand...
So here it is again...
The proposed ideas are good, but now I'm working on a more simple improvement: put a "central park" in the middle of the huge cities (12 population or more), so that there is never a "central hole" near the bank and the couthouse... As soon as I have it I'll post...
Attachment: civ3-city-view.zip
This has been downloaded 78 time(s).
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Ismailov
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The file is ok in my computer, but when I download it, it is broken. Therefore, I'll send the five files one by one...
pcx extension are not allowed, so I'll put it as bmp. Just rename the extension to pcx when you download it...
Here is the first...
Attachment: filler-amr.bmp
This has been downloaded 125 time(s).
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Ismailov
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The second one...
Attachment: filler-eur.bmp
This has been downloaded 64 time(s).
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Ismailov
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The third one... Please remind to rename...
Attachment: filler-fea.bmp
This has been downloaded 44 time(s).
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Ismailov
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Another one...
Attachment: filler-mea.bmp
This has been downloaded 41 time(s).
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Ismailov
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And the last one!
Attachment: filler-rom.bmp
This has been downloaded 51 time(s).
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Ismailov
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And, finally, the txt file. Please, if anybody can take the 6 files, rename the bmp to pcx, zip them, and send them here, I would be great!
Attachment: newcityview.txt
This has been downloaded 35 time(s).
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miccofl
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Micco, FL
Jun 2002 time: 00:22
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Here's your zip. If this one doesn't work the problem is in the server. I sent it up to my server and brought it back down with no errors.
Edit: Sorry folks, the server is not properly serving up zip files so this one, while working just fine on another server is not working here at poly. Could one of the mods look into this?
Attachment: civ3-city-view.zip
This has been downloaded 26 time(s).
Last edited by miccofl on 03-10-2002 at 02:02
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Ismailov
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The new zip file is broken again, but thank you anyway, miccofl. I guess there are some problems with zip files in this server...
player1, It's a good idea, post your road files here to improve the mod...
sn00py, I think it would be wonderful to include some people in the cities... When I developed this mod, I wanted to create a "live" city, not a cold and empty one like it was the original.
el mencey, gracias por la bienvenida!
If anyone else want to contribute new buildings, it would be great!
In a few days I'll post here my new "central park" feature... I'm testing it and I think it'll be good!
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