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Ismailov
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Now, a town in the snow.
Attachment: 2.jpg
This has been downloaded 66 time(s).
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Ismailov
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And finally, a town in plains.
Attachment: 3.jpg
This has been downloaded 65 time(s).
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Ismailov
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(What kind of graphic makers are Firaxis guys? A few fans can DRAMATICALLY improve their original graphics!)
Guys, the mod is REALLY near to be finished... ! 
So, what do you think about using railway.bmp in the case of metropolies?
Last edited by Ismailov on 18-12-2002 at 00:30
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GIDustin
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I think it is a good idea. I will get cracking on that. I am also making a few units for civ3 so my attention is divided between all these things plus my web page.
GIDustin
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GIDustin
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Here is the zip containing all the railway files. 1.88 MB total. I cannot also have single versions as I am running out of web space
Get em here
GIDustin
P.S. I will let you post an ingame screenshot as I dont have any saves or anything to test on.
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GIDustin
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is that only in the new ones, or old ones as well?
GIDustin
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GIDustin
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and what do you mean spaces?
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GIDustin
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NM i get it now.
I was looking at the image really closely, and it appears that alot of those are the sides of houses. However, if you dont want any of that color at all, i will fix it.
GIDustin
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GIDustin
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Do you have plans on posting this modification on CFC as well?
GIDustin
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Ismailov
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I have a question. I have tested modern metropolies in grasslands, and perhaps it could be better to keep old background file in this case. It has more contrast, and I think white houses look good in modern times...
So, which one do you think we should include in the final version?
(Let us compare them. First, the old file. Let us remind that the rare effect of the white line in the highway is due to the reduction of the screenshot)
Attachment: white.jpg
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Ismailov
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And now, the same city with the new file.
(Note: In this case, there is a small bug: white line of the highway is missing. So, there is no rare effect due to the reductions).
So, which one do you prefer?
Attachment: brown.jpg
This has been downloaded 53 time(s).
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Ismailov
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Perhaps it is also the case of cities and towns in grassland tiles. The surrounding forest has strong colours, and perhaps it makes the brownish buildings less visible. Besides, towns and cities exist not only in ancient times, but also in modern times. In these times, brownish buildings seem to be excessively old.
So, my proposal is to take GIDusting edited files for plains, tundra, and desert, and to take old files in the case of grassland. What do you think?
(I think that once we have dediced whether to do it or not, I'll post the final version).
Let us compare modern cities in grasslands:
Old:
Attachment: whitec.jpg
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Ismailov
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New:
Attachment: brownc.jpg
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Ismailov
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FINAL VERSION: Tomorrow I'll send a zip file to Apolyton administrators containing all the files. So, you have time until tomorrow to decide which kind of files must be used in grassland tiles (in any other case, I think GIDustin edited files are much better than old files). According to current posts, old files are now winning the race... Give me your opinions!
Also, if you find important bugs in files, please report them before I release final version!
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GIDustin
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The second grassland image you posted was the one where someone requested all the light colors be taken out. This took out the white sides of buildings. Personally I like the old grassland (my version with the white buildings, posted on last page), but my newer versions of the rest.
GIDustin
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Ismailov
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Now I notice what kind of background files could be the perfect files. On the one hand, old files (not edited by GIDustin) had contrast, but the shades of colour were really bad. On the other hand, GIDustin edited files lack a bit of contrast, but the shades of colour are really good.
So, perhaps the perfect background files could be a mixture of them: Good shades of colour and good contrast. In order to show you that, let us consider the case of tundra files:
Old file: Houses of the background are very visible, but only black, white, and grey colours are used.
Attachment: tundra.jpg
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Ismailov
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Now, GIDustin edited file: Really good shades of colour, but houses are not stressed enough:
Attachment: tundra2.jpg
This has been downloaded 65 time(s).
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Ismailov
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For example, it is the same in plains. Old file: Houses stressed, only red and white colours used.
Attachment: plains2.jpg
This has been downloaded 64 time(s).
Last edited by Ismailov on 21-12-2002 at 23:37
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Ismailov
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And now, GIDustin file: Very good shades of colour, buildings less emphasized:
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Ismailov
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(Sorry, image missing)
Attachment: plains1.jpg
This has been downloaded 61 time(s).
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