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E_T
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Orlando, Florida
Mar 2001 time: 00:23
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This is copied & pasted from Donegeal's Poll. I'll clean it up and add things as I get organized.
quote:
Siberia (8 Cities, 1 under our control)
Hole in the Wall
Brundisium (Roman)
Novgorod (Russian)
Sevastopol (Russian)
Dijon (French)
Amiens (French)
Krasnoyarsk (Russian)
Avignon (French)
The end of the desert is a good border for the north of this province. The Moutians to the NE is a Natural border along with the Ocean to the E. The hills that dot the S and W is another Natural border. Due to this area being in the North of Abananaba Minor, and the fact that it is narrow, maybe change the name to "The Bottleneck" or something like it.
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RA: Fergus Horkan
Link to the Ile de Rose Tourist Board Thread.
quote:
Ill de Rose (9 Cities, 5 in our control)
Here It Is
Macross City
Jerusalem
Port Rouge
Opiadom
Athens (Greek)
Sparta (Greek)
Delphi (Greek)
Rheims (French)
The Large Mountian range is a perfect border for the W and S of Ill de Rose. Note That the Map Maker doesn't connect left/right and up/down tiles. This cuts Off Lyons and puts it into what ever we name the Greek Coast. If you look at Athens, there is a mountian the comes out and cuts it off from the northern Greek Cities. There is a two tile gap between this mountian and the start of another range. This "Gap of Ill de Rose" makes for a good border to the N. If you note Herakleia, it is nestled inside a "u" of Mountians and should be part of another province. The Border between Ill de Rose and Pina Colada is the river that runs past Delphi. Since Delphi is on the SW side of the river, its in Ill de Rose. Now follow that river two tiles to the SE then jump a few tiles till you get to the river by Timeline. Follow that river down one then cut over to the SW and end in the Bay of Port Rouge.
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RA: Donegeal
Link to the Piña Colada Thread.
quote:
Pina Colada (9 Cities, 3 in our Control)
Chiquita
Del Monte
Argos (Greek)
Chicago (Aztec)
Boston (Aztec)
New York
Washington (Aztec)
Cologne (German)
Hannover (German)
The Mountian Range to the NW, N and NE is the perfect Natural border. I know that Chicago is Isolated be a row of lesser mountians, but the Greater range goes around it plus, What other province would it go to? Pina Colada is dotted with Left over Mountians to the south that have been eroded away over the eons by the encroaching Jungle (I propose that the Great Banana Long ago smited a previous Pina Colada civilization with a great meteor and this place is actually the Pina Colada Creator). I have used the "Gap" proposal again with the two mountians SW and NE of Del Monte (The province capital). "The Old Gap".
Mingapulco (8 Cities, all in our control)
Timeline
Termina
Ghengistown
Gaia
Apolyton
Tassagrad
Banana HQ
Chartres
W and N borders already explained. It looses Loveshack to help out the pathetic province of El Nino. Draw a line down from the Mountians of Seeberg to the Blue Lagoon of Loveshack and the city could go either way.
El Nino (6 Cities, all in our control)
Seeberg
Loveshack
Oak Ridge
Ubergorsk
Napoleton
Geofront
The Mountian range on the E is the perfect border. This range also covers the N all the way to the Mountians of Seeberg. Using the line that was drawn to form the border of Mingapulco, we get a city (Loveshack) divided. As I was never a big fan of the Berlin Wall, I say either Mingapulco or El Nino. And since El Nino would only have five cities without Loveshack, I propose it goes there.
Persian Annexation (12/13 Cities, 8 in our control)
Tomstone (going to disband, not counted)
City on A Hill
Port Of Malignance
Willsbury
Contaginon
Bacteria
Muncie
Susa
Tarsus
Antioch
Arbela
Oxford (English)
Hastings (English)
Coventry (English)(Possibly)
The Mountian range between El Nino and the Persian Annexation is perfect and it if we follow this range to the coast (through York) then it works as a perfect borber the entire way (York going to the North as the Persian Annexation is big enough already). The only thing I have to say about the Persian Annexation is that it is so big, that we sould divide it into two sub-provinces (the Highlands and Lowlands for now).
Persian Annexation Highlands (5/6 Cities, 4 in our control)
City On a Hill
Port Of Malignance
Willsbury
Contaginon
Antioch
Coventry (English)(Possibly)
Coventry because by the left/right up/down tile thing I talked about with Ile De Rose could apply here. Contaginon because there is a stretch of hills that come down from the Mountians that go down as far as the city (plus it evens the number of cities up).
Persian Annexation Lowlands (7 Cities, 4 in our control)
Muncie
Bacteria
Susa
Tarsus
Oxford (English)
Hastings (English)
Arbela
This is the rest of the Persian Annexation.
Uber Island (Currently 4 cities, all in our control)
Another Glorious City
Boom Town
BFM
Site E
Thebes
If you need me to explain what the borders are for this, Quit Apolytonia and join the Romans as you will do us more good there!
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Thanks to Donegeal for this
E_T
Last edited by E_T on 21-10-2002 at 20:49
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E_T
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Orlando, Florida
Mar 2001 time: 00:23
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This is (currently) a general request to the MoPW for Infrastructure Improvements. I'll update this with more specific, city by city request as I get more organized
Jungle Clearing - If you can, Please Clear Jungle on the tiles that are next to rivers first, for the added trade bonus.
Forest Cutting - Please do not cut any forest, Unless I specifially request it. I'd like to use the sheild bonus at a time of my choosing. Also, we still have a lot of Jungle that needs to be cleared, and cutting Forest now would take workers away from this vital task.
City by City: I already had these as a request to WB, but I'm coping them here.
For Uber Island: Connect Cities & Iron to Trade Network:
Irrigation route for Site A (I'll look up the name in a bit) City:
The last City for Uber Island will be built soon, but it will need Irrigation to grow over size 2. Because the closest Fresh water is on the SE side of Boom Town and I don't want to have any of the sheilded tiles irrigated, I'd like you to irrigate on the tiles that have the I on them. At a later date, when most everything else is done on the Island, I'd like those changed to mines.
Here is the Map.
Contagion - The Forbidden Place has been placed in to the build Queue for this city. Workers were sent there to:
1) Mine & Road Gold mountain (in work)
2) Mine the one hill that already has a road
3) Mine & Road the other hills
4) Cut a road into the forest
other Items at a future date.
New York -
1) Road on both flood plains but Irrigate only one now
2) Mine then road on one of the mountians to the east side of the city.
3) then Irrigate the other flood plain or mine & road another mountian, your choice for now.
I'll be limiting the size of New York to 6 until I get needed improvements into place.
More to follow at a later Date
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E_T
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Orlando, Florida
Mar 2001 time: 00:23
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quote: Originally posted by Aggie
I have one thing I want to mention, Do you think it would equitable to build a boat somewhere or perhaps upgrade the galley, so we could bring the catapults south to assist the assault on Amiens. This isn't really I request, I was just interested in feedback as we had talk a while back of something similar.
Aggie |
After having a quick look at the save, I might have a compromise.
Tessagrad had a WC in it's Queue after it builds the Market (TOC 3). I could change that to Caravel. Also, I can Increase Production in Termina to have the WC in 3 turns instead of 4. I can put anouther WC in the queue after that (after a worker maybe, for Ghengis). I would like to start building a Library or Cathedral after that and would ask that you approve throughput rushes on the two WC's (atleast 52 Lytons each) and have those two in 4 turns total (6 Regular).
Also I have an issue with building some Mil Units in some cities that are still near Catastrophic Corruption, namely Willsbury (Musket), Susa (WC) & Bacteria (Musket). The production output of these cities should increase by (hopefully) 1 to 2 shields per turn, which will allow them to build faster (and less to pay for rush later) if I change them back to Courthouse & Rush those.
I'll see if I can move those build to other cities, but those cities have essential needs that need to be addressed really soon, or they might have problems.
Let me know, I'll have further Info as I examine our status.
E_T
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