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Togas is offline Togas
Emperor
California
Jun 2002
time: 21:25
  Old Post 09-02-2004 02:36
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from Vox
quote:

Vox/RP democracy deal
Greetings to Togas and the many fine people of Roleplay.

The nation of Vox Controli is currently researching the technology known as democracy. We will be finished in roughly 9 turns and we would like to know if our friends at Roleplay would be interested in this technology. We look forward to hearing from you.

Regards,

Rhoth


I wrote him back asking how much it would cost us.

--Togas

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:25
  Old Post 14-02-2004 04:09
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quote:

Hi Arnelos, Hi Togas.

Things are getting interesting.

1. GS, GoW and ND have agreed to lock Lego out of tech deals going into the Industrial Era.

2. Also, GoW-ND have proposed a 3-way hit on Lego, striking soon between Mil Trad and Rifles/Rails. The tech embargo will help widen that window.

GS approves the hit on Lego, intended to damage rather than destroy them, but is seeking to minimise if not avoid our own military involvement. GoW/ND want our committment to (a) cover their asses and (b) maximise chances of success on Lego.

GS feel that GoW/ND are strong enough to do the job on their own, but might be able to raise a token force to hit Lego from the west after ND/GoW get established, and following a period of 'neutrality'. We have disbanded most of our navy, and will be maintaining the sea-wall intact, so we have a limited capacity at our disposal and it will take time to raise an Expeditionary Force - should it come to that. We would be supplied with saltpeter from Bob.

GS was not planning on war, and is not geared up for it. We are obviously taking time to consider all this - including how it all might shake out. We have not reached a final position on how we will respond to the proposal, following the chat with GoW and ND yesterday. Part of the deal would be a GS undertaking not to try anything on Bob during the attack on Lego.

Meanwhile, there are a few points RP might want to consider:

1. Units.

What we could send, if we're in on it, would be what's available, which in turn depends on your plans and estimates for your sea wall. We had previously suggested you can either use GS units on your wall if you want, or build your own. If you could let us know what the projected unit situation would be over the next 10 turns or so, that would help us asses the options.

2. Vox

The question of Vox's free tech has arisen. We expect it to go to Lego, but there is always doubt about their relationship with the Green Blob. GoW, who are supplying Vox with free wine, will be trying to find out about this. We know that RP are skilled in the subtle arts of deduction and information gathering. Any light that you might be able to shed on this subject could be very valuable.
Personally, I would be dubious about bringing Vox up-to date for one tech, risking that two or three others could fall into Lego's hands.

3. Opportunity for RP?

The timing of the conflict may be a little too soon for your Conquistador, but when I asked MZ whether he'd considered the impact of a stack of Conq's tearing into Lego's dark heart, he was very interested. He's had some fun with that unit lately, and sees its potential.

We hope you find this of interest.

Regards,

Cort

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:25
  Old Post 14-02-2004 04:12
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my response
quote:

Cort,

This attack may be too soon for us to seriously get involved, but I would LOVE to find a way to involve RP in it. Perhaps we can get our UU on the field, contribute signifigantly to the ND/GoW alliance, and convince them to allow us to return to a part of Southern Bob ... it's far too corrupt for them to use anyhow.

We need horses and saltpeter, though. And we'd need to receive horses soon to begin our buildup. We probably couldn't field a very sizeable force with only 5 cities, but if we can get some scout/sabateur conquisadors involved, it may be very worthwhile.

--Togas

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:25
  Old Post 14-02-2004 11:39
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I fired this to Cort Haus:

quote:

Cort Haus,

GodKing and I have started working on an idea for using the GoW/ND -vs- Legoland conflict to the advantage of GS/RP. Here's what I had in mind.

We play along with GoW/ND's invasion plans of Legoland and we even provide some means of aiding them to convince them that we want them to succeed (which we do!). We do not, however, agree to contribute forces of our own (or at least not substantial forces without payment of a chunk of Southern Bob on which we can get saltpeter).

We play along up to the point when GoW and ND have landed forces on Legos and the war is in full swing.

At that point, we have a fork in the road. If we have already obtained saltpeter and GS has already upgraded most of their knights to cavalry, you land them ON BOB and move to raze as many cities of the ND and/or GoW cores as possible. Once their cores have been razed, your cavalry forces attempt to mop up what is left of resistence on Bob over time and clear enough territory for a serious GS/RP presence on Bob, including the holding of a good number of luxuries and enough land with all strategic resources.

Since we would be joining the Legoland/Vox side of the conflict, we might even be able to get some assistance from Vox in this endeavor, especially if we agreed to pay them with a chunk of GoW's lands (especially that island of theirs) in return.

Legoland will still be powerful, likely, but at least some of their homeland will be damaged, perhaps even some key cities razed by the GoW/ND forces. Since we will still be a long ways from Amphibious Warfare, ND/GoW cannot exact retribution against us on Estonia, and the best they could hope for is to retreat from Legos and send their troops home... but by the time their troops would get home, much of their core cities would already be razed.

We could work in tandem with Legoland and Vox to track down and destroy whatever remained of GoW/ND forces.

The endgame could be decided on primarily builder means with Legoland using a damaged Legos homeland and their Vox allies and GS using Estonia and a healthy chunk of Bob with their RP allies. First to spaceship wins?

RP gets their homeland back, Vox gets expanded territory, GS gets a very large chunk of Bob themselves, GoW and ND get eventually knocked out of the game or so seriously wiped down that they are no longer a factor (and thus eventually wiped out).

It's an idea, at least.

Arnelos is offline Arnelos
Emperor
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Sep 2002
time: 00:25
  Old Post 17-02-2004 23:56
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From Cort Haus:

quote:

Hi Arnelos / Togas,

Could you possibly give us an indication of what your immediate-term unit plans are so we can decide how to use the 3 galleys around Spain, and plan our unit capacity for involvement in the possible strike on Lego. Many thanks. We'll probably be exploring the oceans north and north-west of Nuevo Espana for now.

Lego have just built Magellans and are on their GA. We don't intend on sending a large force, as we are committed to building for the time being - but we need to send something to get NDGOW to attack.

With regard to the suggestion of backstabbing NDGOW and invading Bob instead - this was not felt by GS to be a favoured option, for a number of reasons. Primarily, we see the time to reclaim Spain on BOB as further down the road after Lego has been weakened, and while GoW-ND are fighting each other. Also, we don't want to destroy our rep. At least, not yet.

Regards,

Cort

Arnelos is offline Arnelos
Emperor
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Sep 2002
time: 00:25
  Old Post 18-02-2004 00:02
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From me to Cort Haus... Togas, please send him a PM about the unit situation, which you know more about than me.

quote:

As for the units situation, Togas can handle that one since he's more familiar with the in-game situation at the moment.

Regarding the backstab of ND/GoW plan, we've already scrapped it in internal discussions ourselves (sorry for not getting back to you on that earlier). We came to much the same conclusion... that it's not time yet to try to claim land on Bob and stopping Legoland is the more important goal for now.

We worry, however, that by stopping Legoland and leaving Bob to build, we may be acting to hand ND rather than Legoland the game...

We need to devise something to handle this possibility and an agreement with Legoland even a short time after we have helped invade them (should Legoland be willing) should not be overlooked. We need to damage Legoland to re-establish the balance of power, but we do not want to see ND (or GoW) become the new hegemon as a result. GS not having saltpeter on Stormia makes it all too likely that this could be the result if you cannot claim and reasonably SECURE a part of Bob.

Perhaps ND/GoW would be willing to pay GS/Spain part of Southern Bob including the saltpeter source in return for our aid against Legoland. Surely they must understand that saltpeter and an ability to defend it would be part of our security. Frankly, I think they'd be willing to agree to it.

- Arnelos

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:25
  Old Post 18-02-2004 03:14
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sent to Cort:
quote:



quote:

Could you possibly give us an indication of what your immediate-term unit plans are so we can decide how to use the 3 galleys around Spain, and plan our unit capacity for involvement in the possible strike on Lego. Many thanks. We'll probably be exploring the oceans north and north-west of Nuevo Espana for now.


Our immediate plans are to build markets and banks. We've stopped all unit production. We have 1 galley, which is in port, and we have 1/2 of the seawall in place. We'll get back to building the seawall and any other units once our market/bank project is done.

If GS would like to withdraw a few galleys from our shores we have no objections at all. With the seawall in place, we don't need the galleys there ... however, we will need their help in the future when we shift GS units away from the western shore to be replaced with our units. We'll need a few galleys to block off potential landing sites during the shift.

--Togas

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:25
  Old Post 18-02-2004 04:34
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From Cort (response to me):

quote:

quote:

We worry, however, that by stopping Legoland and leaving Bob to build, we may be acting to hand ND rather than Legoland the game...


This view was expressed by one person on our forum too, to which Theseus replied :

quote:

* I don;t care what happens to Lego... damaged or destroyed, the key is to turn Legoland into a war-torn hell, where ND and GoW are compelled to commit serious forces to protect whatever they want to keep from all, including each other.

* Perhaps the most important point I can make: AFTER smashing Lego's bricks, we need to reduce ND's production power ... . This will require diplo maneuvers with GoW, military action, gaining control of the Bobian luxuries, etc. Whatever happens post-GAUL, ND's production capabilities *must* be diminished. My guess is that this will be with Tanks, supported by Cavs /Conqs in a razing role.


The narrow black stripe on the north of Bob - laughingly described as "GoW's half of Bob" strongly suggsts that ND intend to win this on their own. The added fact that ND were, at the time of the Embassy, supplying more lux to Lego than to GoW speaks volumes too, IMV.

GS intends for Stormia, again in T's words, to be "bristling like a friggin' porcupine" by the time Marines come round - which in addition to the inherent tension btw GoW and ND makes an inter-Bobian war highly likely. Neither would be easily able to defend its Legonian holdings, and defend their homelands from each other. Thus - any holdings on Lego would be hard to hold.

If either Lego or (less likely) GoW were to be too strong after Lego was defeated, GS would expect to work with the other.

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:25
  Old Post 18-02-2004 04:34
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Correction from Cort Haus:

quote:

last para - should read ND (or GoW) not Lego (or GoW0 - please correcvt if posting - many thanks.

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:25
  Old Post 18-02-2004 06:46
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quote:

Thanks for that news, Togas. It clarifies our plans, and how they fit into the bigger picture.

GS wants to see an assault on Lego, and is willing to strategically ally itself with GoWND for this purpose, but we don't want to shift a single shield off our builder program if we can help it. Nor will we lift a single unit off the sea-wall. Only if we have no coal, and we see some on the west coast of Lego, would we raise our commitment.

So, we have a mighty army of about 12 units available, which, by the symetry of fate, fit nicely on the 3 galleons we'll have available. We've asked GoW when they'd like to go, if the operation was to proceed, and we wait their response.

Also - as you guys have been discussing, the elimination of Lego is not the best outcome and we don't want to go out of our way to help them achieve that. The destruction of Lego would not be disastrous, as the spoils would be unstable and hard to hold, but best would be a nice long meatgrinder affair - with the destruction of a few of Lego's core cities, especially the Wonders, and the vaporisation of huge quantities of Lego, GoW and ND units.

GoWND want GS in for two reasons. (1) To cover their own backs, and (2) to increase the odds of quick success. They know that GS want Lego damaged, and we can't pretend otherwise. We have already indicated to them that we believe that two big, strong, warmongering civs like GoW/ND have enough to go and give Lego a bloody nose, but we are happy to offer a token force if this is enough to make the war go ahead.

Essentially, for GS, getting Lego into a war now will destract them from the tech path to Scientific Method and allow GS to build the Theory of Evolution and hopefully on to the Hoover Dam. This would be the production platform for a mid-to-late Industrial military to (a) defend Stormia and (b) bid for Bob. With Lego damaged, ND could realistically face a GS/RP/GoW alliance where RP's UU would be able to deliver a negotiating position for land on Bob, and much damage to ND's production capacity.

Without the war, and with their GA and Vox's free tech Lego could get to Sci Method around the same time as GS. The war will force them to take 2 extra techs in Mil Trad and Nat. We reckon their GA has come too soon for them to take full advantage of - using it for cheap MA techs rather than eating up 4-turn IA techs.

One other thing, we got Metallurgy in a deal from GoW this turn, so make a note in you diary - the NTA expires in 20 turns - that's when we'll be able to bring you into the IA.

Regards,

Cort.

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:25
  Old Post 21-02-2004 06:21
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quote:

Hi Togas / Arnelos

So far, it's looking like GoW-ND may not be able to get a force ready in time to hit Lego before Rails and Rifles. Lack of boats, I'd guess. It could easily be thwarted by a sea-wall in any case, we suspect.

If not military action, then other ways to slow down Lego will be persued - embargoes, wonder denial, and Vox.

Do you think that Vox could be, ahem, persuaded that the world at large feels very strongly that Lego shouldn't get Vox's tech? It could be the clincher if Lego get that.

Regards,

Cort.

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:25
  Old Post 21-02-2004 10:48
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Just got the same PM... this one is going to take some thought.

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:25
  Old Post 02-03-2004 11:10
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We need someone to volunteer to "Make the rounds" diplomaticly ... spend a week to chat it up via mIRC or PMs with all the teams.

We need to discover:

Who has what techs to trade us (just to get a good update)

Who will sell us horses

Who is willing to work with us for a possible future invasion of either Legoland or Bob.

And dig up any other gossip that's out there.

Anyone game for this task??

--Togas

Aidun is offline Aidun
King
The Hague, the capital of the civilized world
Nov 2002
time: 06:25
  Old Post 02-03-2004 17:50
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I volunteer, I have ADSL in my own room at my own computer now and am online at every moment when I'm home, but not during the nights. Is that a problem?

Aidun

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:25
  Old Post 02-03-2004 23:38
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Aidun, that would be great.

--Togas

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:25
  Old Post 03-03-2004 06:32
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quote:
Greetings to Togas and the many fine people of Roleplay,

I just realized that I never got back to you about the potential for a democracy deal. I apologize for that.

How are things going at Roleplay? If you are still interested in dealing for democracy we would still like to set something up. Perhaps a deal solely for gold is in the works but we would need to know how much you would be able to offer.

We will be playing the turn tonight and we receive democracy once we open it so we could send it to you anytime after that if a deal can be worked out.

I look forward to hearing from you,

Rhoth


quote:

Rhoth,

We'd like to buy it ASAP

I'll be in chat all night tonight. How about 200g for Democracy?

--Togas

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:25
  Old Post 04-03-2004 10:51
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Negotiated with Rhoth on mIRC. Ended with Democracy for 220g. We can either give that in full gold or in gpt payments or both.

My suggestion is that we do both. I don't want Vox to know how much gold we have saved up. They need to continue to see us as a poor nation that can barely afford to buy techs.

quote:

Per our chat, here is the formal deal. Pleasure doing business with you.

Rhoth


The nation of Roleplay has agreed to send an amount of gold totalling the sum of 220 gold in combination of lump sum payment and gold per turn payment to the nation of Vox Controli in 680ad. In return, on their turn Vox Controli agrees to send the technology of democracy -accepted to the nation of Roleplay to complete this deal.

There will be a 20 no-trade clause from the turn that Roleplay accepts the final deal (i.e. 690ad) in which Roleplay will not trade democracy to any other team.

Signed by Rhothaerill on behalf of Vox Controli

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:25
  Old Post 09-03-2004 07:26
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quote:

URGENT! Correct my mistake, please!
Togas,

I'm sorry, I hope you can correct this. I sent you Chemistry accepted in the PTWDG, as I thought it to be strange we didn't gave it yet. However, we still have a NDA agreement we need to keep in mind. We don't want to break that, of course, so please don't accept the trade!

Further, your payment of gpt has stopped, we hope you can help us out some more. Currently, we're working towards getting the ToE, and if GoW would help, we should be able to get it before Lego has a chance.

Other points: You now have a size 9 city, do you need another lux for that? we still have one source ready we can share with you.

And last point: don't you need another city on your territory to make best use of how you work all available tiles?

cheers,
DeepO

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:25
  Old Post 09-03-2004 07:34
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quote:

DeepO,

We'll cancel the trade. Please sent it (and any other tech) or way when you can.

We have purchased Democracy from Vox and plan to switch to it ASAP, most likely next turn.

We will resent gpt to your team next turn, I think we can afford more than last time.

We could really use another luxury.

And if you can suggest a good location for another city, please let us know.

--Togas

Togas is offline Togas
Emperor
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Jun 2002
time: 21:25
  Old Post 14-03-2004 10:10
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quote:

PTWDG Horse Resource Request
Greetings to Togas and the many fine people of Roleplay.

Per your request to purchase horses from Vox Controli, we have decided we are willing to sell, but we would like to discuss payment terms first. Do you have a number in mind for payment? I ahve already sent 700ad off, but I'm sure we can work something out and we can send horses to you next turn. We look forward to hearing from you.

Regards,

Rhoth


Any suggestions?

Togas is offline Togas
Emperor
California
Jun 2002
time: 21:25
  Old Post 22-03-2004 00:26
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quote:

Togas,

we'll be sending you Chemistry this turn as its NDA has expired. That means we can send physics next turn, and ToG and Magnetism the turn after that. However, for Metallurgy, we're going to need to wait until turn 196, as it still holds an NDA. I'm sorry we can't get you to the industrial age any sooner.

Other things: when looking at the save, it looks like you can put another city on El Paso 77. EP 89 is also an option, but sacrificing your cow would be too much. And San Antonio could split in SA8 and SA2, but that would mean you have to disband a city, which of course is not so nice. EP 77 seems a good choice, though.

Lux: I forgot to notice last time you already had incense. We only have furs and incense, and are giving furs allready. So no additional lux, I'm afraid. Sorry for getting your hopes up.

Right now, we've got Steam (but can't send it to you before you enter the industrial age), but you lack a source of coal, and we only have one. However, we can probably RR your land for you, in 10 turns time we should have a couple of spare workers for this task. Any sooner is no use: without Steam, you won't benefit from the RRs in your territory.

The other teams have all entered the industrial age, and Vox received Nationalism as a free tech. Lego doesn't have it yet, but will probably receive it next turn or so. Lego is 3 or 4 turns behind us in the tech race.

We're on our ways to the ToE, and if all goes well (especially if GoW does not backstab us), we will get it. No other team can beat us. That should also mean we get Hoover. However, to be absolutely perfect in efficiency, we're running short on gold... is there any chance you can spare an additional 40 gold (one time payment)? If you need it, we should be able to send it back in a couple of turns

I hope all is going well, please don't hesitate to contact us if you need something.

DeepO

Togas is offline Togas
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Jun 2002
time: 21:25
  Old Post 23-03-2004 23:54
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From MZ:
quote:

We notice that you have Incense, unfortunately we can't trade since you only have one source. Perhaps RP would be willing to trade that for Wine if we also offered a tech, say Chemistry which RP doesn't have?


He's too late. GS will be giving us this tech shortly.

--Togas

Togas is offline Togas
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Jun 2002
time: 21:25
  Old Post 24-03-2004 09:28
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quote:

Hi Togas. Okay so I sent the 5gpt to you and sent the game on...then I
remembered why there were two 5gpt payments. One of those is for the horses
and one is for the remainder of the democracy deal we had a few turns ago.
So Vox would appreciate it if you didn't accept the 5gpt we just sent.
Thanks

Rhoth

-----Original Message-----
From: Tom Ogas [mailto:tom_ogas@yahoo.com]
Sent: Tuesday, March 23, 2004 6:26 PM
To: Betahound; conmcb; Jon Miller; Rhothaerill; wittlich; trip
Subject: ptwdg save

IMPORTANT!!

Our diplo screen shows us giving Vox 10gpt

One deal for 5gpt
One deal for horses in exchange for 5gpt.

We were supposed to only have 1 deal for 5gpt for horses.

Please confirm this with your diplomacy screen by viewing active deals.

Please gift us 5gpt to equalize this weird error.

Thanks!

--Togas

p.s. Our F1 screen shows us giving away an *extra* 5gpt above and beyond
the
10gpt we're giving you that is going to "foreign civs" and we cannot figure
out
why. Please check your F1 screen to see how much money is coming in from
foreign
civs. Thanks!

p.p.s This email has been CC'd to Trip so that he can help us figure out
what's
going on with our extra losses of income.

Togas is offline Togas
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Jun 2002
time: 21:25
  Old Post 24-03-2004 10:00
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quote:

Rhoth|Demogames_N_Dinner> Hey Togas
Rhoth|Demogames_N_Dinner> I received your email
Rhoth|Demogames_N_Dinner> And just checked again.
Togas> are you guys only getting 10gpt from us?
Rhoth|Demogames_N_Dinner> According to the F4 screen we're only getting 10gpt, but from the F1 it shows 15.
Rhoth|Demogames_N_Dinner> So keep the 5gpt we sent.
Togas> hrm
Togas> I wonder what happened
Rhoth|Demogames_N_Dinner> This must go back to the mix up with getting rid of that 4gpt that supposedly ended and was still going
Togas> maybe when we thought that first 5gpt was canceled, it wasn't?
Togas> or it only dissapeared from the diplo screens, but not the calculations?
Togas> hard to say. the extra 5gpt will fix it for now, but we have to keep an eye on this.
Rhoth|Demogames_N_Dinner> That's possible. Weird though
Rhoth|Demogames_N_Dinner> Not as if this game hasn't had a bunch of bugs.
Rhoth|Demogames_N_Dinner> But at least this one is easy to work around
Togas> we're still giving SILKS to GOW!
Rhoth|Demogames_N_Dinner> ?
Togas> well, so says our diplo screen
Rhoth|Demogames_N_Dinner>
Togas> it's said that for ages

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Jun 2002
time: 21:25
  Old Post 11-04-2004 13:42
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quote:

Hi Togas,

We can send you Metallurgy next turn, and Steam Power the turn after that.

Thanks for the WM - we've wanted to hold ours while we're RRing, to prevent Lego guessing our Wonder Cities but now we're not sure whether it gets seen anyway. We saw some RR on other lands from your map - did you get a map from somewhere or does this get updated automatically when a map is traded.

Can you see our rails?

Regards,

Cort.

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time: 21:25
  Old Post 11-04-2004 13:43
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quote:

Cort,

I just reviewed the map and I don't see RRs anywhere :/ That's odd.

We just sent you our regular WM to update things.

We will have Navigation in 9 turns and we look forward to receiving Metallurgy and Steam Power. Hopefully, some of your free workers can come up and build a few RRs for us.

--Togas

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time: 21:25
  Old Post 13-04-2004 05:47
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quote:

PTWDG
Togas,

we'll be sending you Metallurgy next turn, after the NDA runs out. So Steam in the turn after that one.

Medicine we received from GoW, so we can't give that to you before the NDA runs out (Turn 212). Nationalism holds an NDA to turn 215, and probably Industrialisation will arrive next turn, so NDA to 216. Please don't pay for those techs, as you will receive them from us once we can.

Also, now that you will get steam, and we have most of our territory RRed, we can improve your land for you. Please move all your workers out of the way, and set them to chopping the remaining forests. I can't promise that you'll see our worker gang in 2 turns already, but its better to get your territory up asap, so if that means our mountains have to wait a while, so be it. If you want mines somewhere instead of irrigation, tell so now, and I'll put it in the plans. Oh, and your hills will have to wait until after ours are done

greetz,
DeepO

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  Old Post 14-04-2004 07:05
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quote:

DeepO,

We didn't receive Metalurgy this turn and, worse yet, the fur trade stopped.

Can you send us Metalurgy and furs next turn? Also let us know when you are able to build RRs for us and we'll move our units out of the way at that time. ... but feel free to RR the land that isn't occupied by our units.

--Togas

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  Old Post 15-04-2004 07:54
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quote:

PTWDG Vox nationalism deal
Greetings to Togas and the many fine people of Roleplay.

We noticed that you have joined the industrial age party and wanted to know if your team is interested in the technology of nationalism. If you are, please get back to me and we'll work something out.

Regards,

Rhoth

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  Old Post 16-04-2004 03:07
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quote:

Togas,

steam is under way. Also, we've RRed 7 of your tiles this turn, and will be able to RR another 9 next turn. This should cover all 'free' flat land. We've got a Galleon sailing closer, which can serve as lookout, so you will be able to move your sea wall out of the way for 1 turn, so that we can RR the rest of your tiles, I think it's a bit quicker than what your workers can do.

If I counted right, I've got 3 workers extra, so you can pick one tile which we can mine next turn, on top of the 9 RRs. Or, you can switch a RR for an additional mine. I prefer to not risk anything with the sea wall next turn, so we'd like to keep your defenders in place, but other then that you can have 30 workers at your disposal for one turn. (maybe 33). I'm not promising these, as plans do change at last instance when the new turn arrives, but normally no problem should be there. So if you have any preferences, let me know.

Other stuff: Next turn, we'll be sending you electricity. Other techs will have to wait, as they haven't been traded to others yet, or were obtained from others and carry NDAs. Further, we're currently en route for Hoover (should get it too), and are at least 12 turns in advance in tech to anyone else. Plans are being made to go offensive in a short while (tanks), but nothing really concrete has emerged yet. But it will be a good idea to have some horses, or conquistadores ready, apart from the markets and banks. Oh, with a few boats to transport them of course

greetz,
DeepO

 
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